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map_header → map_def; map_header_2 → map_data
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@@ -7,7 +7,7 @@ const_value set 2
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const ROUTE15_TEACHER2
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const ROUTE15_POKE_BALL
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Route15_MapScriptHeader:
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Route15_MapScripts:
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.SceneScripts:
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db 0
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@@ -201,7 +201,7 @@ Route15SignText:
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line "LAVENDER TOWN"
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done
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Route15_MapEventHeader:
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Route15_MapEvents:
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; filler
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db 0, 0
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