mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
Harmonize engine/{phone, pokedex, pokegear, printer, rtc, tilesets} with pokegold
To do: engine/{menus, movie, overworld, pokemon}
This commit is contained in:
parent
8019db3ea9
commit
be93ab33a7
@ -1055,8 +1055,8 @@ Pokedex_ListingPosChanged:
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ret
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ret
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Pokedex_FillColumn:
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Pokedex_FillColumn:
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; Fills a column starting at HL, going downwards.
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; Fills a column starting at hl, going downwards.
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; B is the height of the column and A is the tile it's filled with.
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; b is the height of the column, and a is the tile it's filled with.
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push de
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push de
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ld de, SCREEN_WIDTH
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ld de, SCREEN_WIDTH
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.loop
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.loop
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@ -2305,7 +2305,6 @@ Pokedex_FillBox:
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jp FillBoxWithByte
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jp FillBoxWithByte
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Pokedex_BlackOutBG:
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Pokedex_BlackOutBG:
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; Make BG palettes black so that the BG becomes all black.
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ldh a, [rSVBK]
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ldh a, [rSVBK]
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push af
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push af
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ld a, BANK(wBGPals1)
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ld a, BANK(wBGPals1)
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@ -52,7 +52,7 @@ DrawPokedexListWindow:
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ld a, $51
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ld a, $51
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hlcoord 11, 1
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hlcoord 11, 1
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ld b, SCREEN_HEIGHT - 3
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ld b, SCREEN_HEIGHT - 3
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call Bank77_FillColumn
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call Pokedex_FillColumn2
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ld [hl], $52
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ld [hl], $52
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jr .Done
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jr .Done
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@ -63,7 +63,7 @@ DrawPokedexListWindow:
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ld a, $67
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ld a, $67
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hlcoord 11, 1
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hlcoord 11, 1
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ld b, SCREEN_HEIGHT - 3
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ld b, SCREEN_HEIGHT - 3
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call Bank77_FillColumn
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call Pokedex_FillColumn2
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ld [hl], $68
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ld [hl], $68
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.Done:
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.Done:
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ret
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ret
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@ -86,7 +86,7 @@ DrawPokedexSearchResultsWindow:
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ld a, $67
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ld a, $67
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hlcoord 11, 1
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hlcoord 11, 1
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ld b, SCREEN_HEIGHT / 2
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ld b, SCREEN_HEIGHT / 2
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call Bank77_FillColumn
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call Pokedex_FillColumn2
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ld [hl], $68
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ld [hl], $68
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ld a, $34
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ld a, $34
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hlcoord 0, 11
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hlcoord 0, 11
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@ -101,7 +101,7 @@ DrawPokedexSearchResultsWindow:
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ld a, $67
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ld a, $67
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hlcoord 11, 12
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hlcoord 11, 12
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ld b, 5
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ld b, 5
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call Bank77_FillColumn
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call Pokedex_FillColumn2
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ld [hl], $68
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ld [hl], $68
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hlcoord 0, 12
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hlcoord 0, 12
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lb bc, 5, 11
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lb bc, 5, 11
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@ -134,14 +134,14 @@ DrawDexEntryScreenRightEdge:
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hlcoord 19, 1
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hlcoord 19, 1
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ld a, $67
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ld a, $67
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ld b, 15
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ld b, 15
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call Bank77_FillColumn
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call Pokedex_FillColumn2
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ld [hl], $68
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ld [hl], $68
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hlcoord 19, 17
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hlcoord 19, 17
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ld [hl], $3c
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ld [hl], $3c
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xor a
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xor a
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ld b, SCREEN_HEIGHT
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ld b, SCREEN_HEIGHT
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hlcoord 19, 0, wAttrmap
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hlcoord 19, 0, wAttrmap
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call Bank77_FillColumn
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call Pokedex_FillColumn2
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call WaitBGMap2
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call WaitBGMap2
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pop hl
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pop hl
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ld a, l
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ld a, l
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@ -150,7 +150,8 @@ DrawDexEntryScreenRightEdge:
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ldh [hBGMapAddress + 1], a
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ldh [hBGMapAddress + 1], a
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ret
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ret
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Bank77_FillColumn:
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Pokedex_FillColumn2:
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; A local duplicate of Pokedex_FillColumn.
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push de
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push de
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ld de, SCREEN_WIDTH
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ld de, SCREEN_WIDTH
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.loop
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.loop
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@ -29,47 +29,47 @@ PlayRadioShow:
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RadioJumptable:
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RadioJumptable:
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; entries correspond to constants/radio_constants.asm
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; entries correspond to constants/radio_constants.asm
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dw OaksPKMNTalk1 ; $00
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dw OaksPKMNTalk1 ; $00
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dw PokedexShow1 ; $01
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dw PokedexShow1 ; $01
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dw BenMonMusic1 ; $02
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dw BenMonMusic1 ; $02
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dw LuckyNumberShow1 ; $03
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dw LuckyNumberShow1 ; $03
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dw BuenasPassword1 ; $04
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dw BuenasPassword1 ; $04
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dw PeoplePlaces1 ; $05
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dw PeoplePlaces1 ; $05
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dw FernMonMusic1 ; $06
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dw FernMonMusic1 ; $06
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dw RocketRadio1 ; $07
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dw RocketRadio1 ; $07
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dw PokeFluteRadio ; $08
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dw PokeFluteRadio ; $08
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dw UnownRadio ; $09
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dw UnownRadio ; $09
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dw EvolutionRadio ; $0a
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dw EvolutionRadio ; $0a
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; OaksPKMNTalk
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; OaksPKMNTalk
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dw OaksPKMNTalk2 ; $0b
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dw OaksPKMNTalk2 ; $0b
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dw OaksPKMNTalk3 ; $0c
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dw OaksPKMNTalk3 ; $0c
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dw OaksPKMNTalk4 ; $0d
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dw OaksPKMNTalk4 ; $0d
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dw OaksPKMNTalk5 ; $0e
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dw OaksPKMNTalk5 ; $0e
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dw OaksPKMNTalk6 ; $0f
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dw OaksPKMNTalk6 ; $0f
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dw OaksPKMNTalk7 ; $10
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dw OaksPKMNTalk7 ; $10
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dw OaksPKMNTalk8 ; $11
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dw OaksPKMNTalk8 ; $11
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dw OaksPKMNTalk9 ; $12
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dw OaksPKMNTalk9 ; $12
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dw PokedexShow2 ; $13
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dw PokedexShow2 ; $13
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dw PokedexShow3 ; $14
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dw PokedexShow3 ; $14
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dw PokedexShow4 ; $15
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dw PokedexShow4 ; $15
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dw PokedexShow5 ; $16
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dw PokedexShow5 ; $16
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; Ben Music
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; Ben Music
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dw BenMonMusic2 ; $17
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dw BenMonMusic2 ; $17
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dw BenMonMusic3 ; $18
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dw BenMonMusic3 ; $18
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dw BenFernMusic4 ; $19
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dw BenFernMusic4 ; $19
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dw BenFernMusic5 ; $1a
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dw BenFernMusic5 ; $1a
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dw BenFernMusic6 ; $1b
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dw BenFernMusic6 ; $1b
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dw BenFernMusic7 ; $1c
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dw BenFernMusic7 ; $1c
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dw FernMonMusic2 ; $1d
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dw FernMonMusic2 ; $1d
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; Lucky Number Show
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; Lucky Number Show
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dw LuckyNumberShow2 ; $1e
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dw LuckyNumberShow2 ; $1e
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dw LuckyNumberShow3 ; $1f
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dw LuckyNumberShow3 ; $1f
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dw LuckyNumberShow4 ; $20
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dw LuckyNumberShow4 ; $20
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dw LuckyNumberShow5 ; $21
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dw LuckyNumberShow5 ; $21
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dw LuckyNumberShow6 ; $22
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dw LuckyNumberShow6 ; $22
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dw LuckyNumberShow7 ; $23
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dw LuckyNumberShow7 ; $23
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dw LuckyNumberShow8 ; $24
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dw LuckyNumberShow8 ; $24
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dw LuckyNumberShow9 ; $25
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dw LuckyNumberShow9 ; $25
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dw LuckyNumberShow10 ; $26
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dw LuckyNumberShow10 ; $26
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dw LuckyNumberShow11 ; $27
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dw LuckyNumberShow11 ; $27
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dw LuckyNumberShow12 ; $28
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dw LuckyNumberShow12 ; $28
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@ -77,54 +77,54 @@ RadioJumptable:
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dw LuckyNumberShow14 ; $2a
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dw LuckyNumberShow14 ; $2a
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dw LuckyNumberShow15 ; $2b
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dw LuckyNumberShow15 ; $2b
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; People & Places
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; People & Places
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dw PeoplePlaces2 ; $2c
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dw PeoplePlaces2 ; $2c
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dw PeoplePlaces3 ; $2d
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dw PeoplePlaces3 ; $2d
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dw PeoplePlaces4 ; $2e
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dw PeoplePlaces4 ; $2e
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dw PeoplePlaces5 ; $2f
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dw PeoplePlaces5 ; $2f
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dw PeoplePlaces6 ; $30
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dw PeoplePlaces6 ; $30
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dw PeoplePlaces7 ; $31
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dw PeoplePlaces7 ; $31
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; Rocket Radio
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; Rocket Radio
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dw RocketRadio2 ; $32
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dw RocketRadio2 ; $32
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dw RocketRadio3 ; $33
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dw RocketRadio3 ; $33
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dw RocketRadio4 ; $34
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dw RocketRadio4 ; $34
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dw RocketRadio5 ; $35
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dw RocketRadio5 ; $35
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dw RocketRadio6 ; $36
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dw RocketRadio6 ; $36
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dw RocketRadio7 ; $37
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dw RocketRadio7 ; $37
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dw RocketRadio8 ; $38
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dw RocketRadio8 ; $38
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dw RocketRadio9 ; $39
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dw RocketRadio9 ; $39
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dw RocketRadio10 ; $3a
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dw RocketRadio10 ; $3a
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; More Pokemon Channel stuff
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; More Pokemon Channel stuff
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dw OaksPKMNTalk10 ; $3b
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dw OaksPKMNTalk10 ; $3b
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dw OaksPKMNTalk11 ; $3c
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dw OaksPKMNTalk11 ; $3c
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dw OaksPKMNTalk12 ; $3d
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dw OaksPKMNTalk12 ; $3d
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dw OaksPKMNTalk13 ; $3e
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dw OaksPKMNTalk13 ; $3e
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dw OaksPKMNTalk14 ; $3f
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dw OaksPKMNTalk14 ; $3f
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; Buenas Password
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; Buenas Password
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dw BuenasPassword2 ; $40
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dw BuenasPassword2 ; $40
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dw BuenasPassword3 ; $41
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dw BuenasPassword3 ; $41
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dw BuenasPassword4 ; $42
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dw BuenasPassword4 ; $42
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dw BuenasPassword5 ; $43
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dw BuenasPassword5 ; $43
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dw BuenasPassword6 ; $44
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dw BuenasPassword6 ; $44
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dw BuenasPassword7 ; $45
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dw BuenasPassword7 ; $45
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dw BuenasPassword8 ; $46
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dw BuenasPassword8 ; $46
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dw BuenasPassword9 ; $47
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dw BuenasPassword9 ; $47
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dw BuenasPassword10 ; $48
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dw BuenasPassword10 ; $48
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dw BuenasPassword11 ; $49
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dw BuenasPassword11 ; $49
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dw BuenasPassword12 ; $4a
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dw BuenasPassword12 ; $4a
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dw BuenasPassword13 ; $4b
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dw BuenasPassword13 ; $4b
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dw BuenasPassword14 ; $4c
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dw BuenasPassword14 ; $4c
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dw BuenasPassword15 ; $4d
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dw BuenasPassword15 ; $4d
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dw BuenasPassword16 ; $4e
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dw BuenasPassword16 ; $4e
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dw BuenasPassword17 ; $4f
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dw BuenasPassword17 ; $4f
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dw BuenasPassword18 ; $50
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dw BuenasPassword18 ; $50
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dw BuenasPassword19 ; $51
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dw BuenasPassword19 ; $51
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dw BuenasPassword20 ; $52
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dw BuenasPassword20 ; $52
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dw BuenasPassword21 ; $53
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dw BuenasPassword21 ; $53
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dw RadioScroll ; $54
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dw RadioScroll ; $54
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; More Pokemon Channel stuff
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; More Pokemon Channel stuff
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dw PokedexShow6 ; $55
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dw PokedexShow6 ; $55
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dw PokedexShow7 ; $56
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dw PokedexShow7 ; $56
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dw PokedexShow8 ; $57
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dw PokedexShow8 ; $57
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PrintRadioLine:
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PrintRadioLine:
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ld [wNextRadioLine], a
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ld [wNextRadioLine], a
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@ -1098,7 +1098,7 @@ PeoplePlaces4: ; People
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call Random
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call Random
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maskbits NUM_TRAINER_CLASSES
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maskbits NUM_TRAINER_CLASSES
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inc a
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inc a
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cp NUM_TRAINER_CLASSES - 1
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cp NUM_TRAINER_CLASSES - 1 ; omit MYSTICALMAN
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jr nc, PeoplePlaces4
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jr nc, PeoplePlaces4
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push af
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push af
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ld hl, PnP_HiddenPeople
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ld hl, PnP_HiddenPeople
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@ -71,7 +71,7 @@ PrintDexEntry:
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ld hl, hVBlank
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ld hl, hVBlank
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ld a, [hl]
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ld a, [hl]
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push af
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push af
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ld [hl], $4
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ld [hl], 4
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ld a, 8 ; 16 rows
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ld a, 8 ; 16 rows
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ld [wPrinterQueueLength], a
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ld [wPrinterQueueLength], a
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@ -904,7 +904,7 @@ Printer_PlaceBottomBorders:
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Printer_PlaceEmptyBoxSlotString:
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Printer_PlaceEmptyBoxSlotString:
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hlcoord 2, 0
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hlcoord 2, 0
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ld c, $6
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ld c, 6
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.loop
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.loop
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push bc
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push bc
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push hl
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push hl
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@ -13,7 +13,7 @@ _ResetClock:
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call VerticalMenu
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call VerticalMenu
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ret c
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ret c
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ld a, [wMenuCursorY]
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ld a, [wMenuCursorY]
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cp $1
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cp 1
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ret z
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ret z
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call ClockResetPassword
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call ClockResetPassword
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jr c, .wrongpassword
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jr c, .wrongpassword
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@ -62,7 +62,7 @@ ClockResetPassword:
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ld bc, 5
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ld bc, 5
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xor a
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xor a
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call ByteFill
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call ByteFill
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ld a, $4
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ld a, 4
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ld [wStringBuffer2 + 5], a
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ld [wStringBuffer2 + 5], a
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ld hl, .PasswordAskEnterText
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ld hl, .PasswordAskEnterText
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call PrintText
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call PrintText
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@ -120,7 +120,7 @@ ClockResetPassword:
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hlcoord 14, 16
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hlcoord 14, 16
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ld a, [wStringBuffer2 + 5]
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ld a, [wStringBuffer2 + 5]
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ld e, a
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ld e, a
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ld d, $0
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ld d, 0
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add hl, de
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add hl, de
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ld [hl], "▲"
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ld [hl], "▲"
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ret
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ret
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@ -150,7 +150,7 @@ ClockResetPassword:
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.right
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.right
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ld a, [wStringBuffer2 + 5]
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ld a, [wStringBuffer2 + 5]
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cp $4
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cp 4
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ret z
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ret z
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inc a
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inc a
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ld [wStringBuffer2 + 5], a
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ld [wStringBuffer2 + 5], a
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@ -166,7 +166,7 @@ ClockResetPassword:
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ret
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ret
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.wraparound_up
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.wraparound_up
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ld [hl], $0
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ld [hl], 0
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ret
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ret
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.down
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.down
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@ -219,13 +219,13 @@ ClockResetPassword:
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call GetSRAMBank
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call GetSRAMBank
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ld de, 0
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ld de, 0
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ld hl, sPlayerData + (wPlayerID - wPlayerData)
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ld hl, sPlayerData + (wPlayerID - wPlayerData)
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ld c, $2
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ld c, 2
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call .ComponentFromNumber
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call .ComponentFromNumber
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ld hl, sPlayerData + (wPlayerName - wPlayerData)
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ld hl, sPlayerData + (wPlayerName - wPlayerData)
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ld c, NAME_LENGTH_JAPANESE - 1
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ld c, NAME_LENGTH_JAPANESE - 1
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call .ComponentFromString
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call .ComponentFromString
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ld hl, sPlayerData + (wMoney - wPlayerData)
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ld hl, sPlayerData + (wMoney - wPlayerData)
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ld c, $3
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ld c, 3
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call .ComponentFromNumber
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call .ComponentFromNumber
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call CloseSRAM
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call CloseSRAM
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ret
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ret
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@ -234,7 +234,7 @@ ClockResetPassword:
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ld a, [hli]
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ld a, [hli]
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add e
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add e
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ld e, a
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ld e, a
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ld a, $0
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ld a, 0
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adc d
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adc d
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ld d, a
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ld d, a
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dec c
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dec c
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@ -247,7 +247,7 @@ ClockResetPassword:
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ret z
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ret z
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add e
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add e
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ld e, a
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ld e, a
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ld a, $0
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ld a, 0
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adc d
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adc d
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ld d, a
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ld d, a
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dec c
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dec c
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@ -74,11 +74,11 @@ StageRTCTimeForSave:
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ret
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ret
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SaveRTC:
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SaveRTC:
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ld a, $a
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ld a, SRAM_ENABLE
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ld [MBC3SRamEnable], a
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ld [MBC3SRamEnable], a
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call LatchClock
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call LatchClock
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ld hl, MBC3RTC
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ld hl, MBC3RTC
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ld a, $c
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ld a, RTC_DH
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ld [MBC3SRamBank], a
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ld [MBC3SRamBank], a
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res 7, [hl]
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res 7, [hl]
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ld a, BANK(sRTCStatusFlags)
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ld a, BANK(sRTCStatusFlags)
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@ -2,7 +2,7 @@ _AnimateTileset::
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; Iterate over a given pointer array of
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; Iterate over a given pointer array of
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; animation functions (one per frame).
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; animation functions (one per frame).
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; Typically in wra1, vra0
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; Typically in WRAM bank 1, VRAM bank 0.
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ld a, [wTilesetAnim]
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ld a, [wTilesetAnim]
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ld e, a
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ld e, a
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@ -214,16 +214,16 @@ TilesetIcePathAnim:
|
|||||||
dw NULL, DoneTileAnimation
|
dw NULL, DoneTileAnimation
|
||||||
|
|
||||||
TilesetTowerAnim:
|
TilesetTowerAnim:
|
||||||
dw TowerPillarTilePointer9, AnimateTowerPillarTile
|
dw TowerPillarTilePointer9, AnimateTowerPillarTile
|
||||||
dw TowerPillarTilePointer10, AnimateTowerPillarTile
|
dw TowerPillarTilePointer10, AnimateTowerPillarTile
|
||||||
dw TowerPillarTilePointer7, AnimateTowerPillarTile
|
dw TowerPillarTilePointer7, AnimateTowerPillarTile
|
||||||
dw TowerPillarTilePointer8, AnimateTowerPillarTile
|
dw TowerPillarTilePointer8, AnimateTowerPillarTile
|
||||||
dw TowerPillarTilePointer5, AnimateTowerPillarTile
|
dw TowerPillarTilePointer5, AnimateTowerPillarTile
|
||||||
dw TowerPillarTilePointer6, AnimateTowerPillarTile
|
dw TowerPillarTilePointer6, AnimateTowerPillarTile
|
||||||
dw TowerPillarTilePointer3, AnimateTowerPillarTile
|
dw TowerPillarTilePointer3, AnimateTowerPillarTile
|
||||||
dw TowerPillarTilePointer4, AnimateTowerPillarTile
|
dw TowerPillarTilePointer4, AnimateTowerPillarTile
|
||||||
dw TowerPillarTilePointer1, AnimateTowerPillarTile
|
dw TowerPillarTilePointer1, AnimateTowerPillarTile
|
||||||
dw TowerPillarTilePointer2, AnimateTowerPillarTile
|
dw TowerPillarTilePointer2, AnimateTowerPillarTile
|
||||||
dw NULL, StandingTileFrame
|
dw NULL, StandingTileFrame
|
||||||
dw NULL, WaitTileAnimation
|
dw NULL, WaitTileAnimation
|
||||||
dw NULL, WaitTileAnimation
|
dw NULL, WaitTileAnimation
|
||||||
@ -658,7 +658,6 @@ FlowerTileFrames:
|
|||||||
INCBIN "gfx/tilesets/flower/cgb_2.2bpp"
|
INCBIN "gfx/tilesets/flower/cgb_2.2bpp"
|
||||||
|
|
||||||
LavaBubbleAnim1:
|
LavaBubbleAnim1:
|
||||||
; Splash in the bottom-right corner of the fountain.
|
|
||||||
ld hl, sp+0
|
ld hl, sp+0
|
||||||
ld b, h
|
ld b, h
|
||||||
ld c, l
|
ld c, l
|
||||||
@ -678,7 +677,6 @@ LavaBubbleAnim1:
|
|||||||
jp WriteTile
|
jp WriteTile
|
||||||
|
|
||||||
LavaBubbleAnim2:
|
LavaBubbleAnim2:
|
||||||
; Splash in the top-left corner of the fountain.
|
|
||||||
ld hl, sp+0
|
ld hl, sp+0
|
||||||
ld b, h
|
ld b, h
|
||||||
ld c, l
|
ld c, l
|
||||||
|
@ -188,19 +188,19 @@ endr
|
|||||||
ReplaceTimeOfDayPals:
|
ReplaceTimeOfDayPals:
|
||||||
ld hl, .BrightnessLevels
|
ld hl, .BrightnessLevels
|
||||||
ld a, [wMapTimeOfDay]
|
ld a, [wMapTimeOfDay]
|
||||||
cp $4 ; Dark cave, needs Flash
|
cp PALETTE_DARK
|
||||||
jr z, .DarkCave
|
jr z, .NeedsFlash
|
||||||
and $7
|
and $7
|
||||||
add l
|
add l
|
||||||
ld l, a
|
ld l, a
|
||||||
ld a, $0
|
ld a, 0
|
||||||
adc h
|
adc h
|
||||||
ld h, a
|
ld h, a
|
||||||
ld a, [hl]
|
ld a, [hl]
|
||||||
ld [wTimeOfDayPalset], a
|
ld [wTimeOfDayPalset], a
|
||||||
ret
|
ret
|
||||||
|
|
||||||
.DarkCave:
|
.NeedsFlash:
|
||||||
ld a, [wStatusFlags]
|
ld a, [wStatusFlags]
|
||||||
bit STATUSFLAGS_FLASH_F, a
|
bit STATUSFLAGS_FLASH_F, a
|
||||||
jr nz, .UsedFlash
|
jr nz, .UsedFlash
|
||||||
@ -319,7 +319,7 @@ GetTimePalFade:
|
|||||||
; get fade table
|
; get fade table
|
||||||
push bc
|
push bc
|
||||||
ld c, a
|
ld c, a
|
||||||
ld b, $0
|
ld b, 0
|
||||||
ld hl, .dmgfades
|
ld hl, .dmgfades
|
||||||
add hl, bc
|
add hl, bc
|
||||||
add hl, bc
|
add hl, bc
|
||||||
@ -329,13 +329,13 @@ GetTimePalFade:
|
|||||||
pop bc
|
pop bc
|
||||||
|
|
||||||
; get place in fade table
|
; get place in fade table
|
||||||
ld b, $0
|
ld b, 0
|
||||||
add hl, bc
|
add hl, bc
|
||||||
ret
|
ret
|
||||||
|
|
||||||
.cgb
|
.cgb
|
||||||
ld hl, .cgbfade
|
ld hl, .cgbfade
|
||||||
ld b, $0
|
ld b, 0
|
||||||
add hl, bc
|
add hl, bc
|
||||||
ret
|
ret
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user