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Harmonize engine/{phone, pokedex, pokegear, printer, rtc, tilesets} with pokegold
To do: engine/{menus, movie, overworld, pokemon}
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@@ -52,7 +52,7 @@ DrawPokedexListWindow:
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ld a, $51
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hlcoord 11, 1
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ld b, SCREEN_HEIGHT - 3
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call Bank77_FillColumn
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call Pokedex_FillColumn2
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ld [hl], $52
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jr .Done
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@@ -63,7 +63,7 @@ DrawPokedexListWindow:
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ld a, $67
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hlcoord 11, 1
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ld b, SCREEN_HEIGHT - 3
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call Bank77_FillColumn
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call Pokedex_FillColumn2
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ld [hl], $68
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.Done:
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ret
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@@ -86,7 +86,7 @@ DrawPokedexSearchResultsWindow:
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ld a, $67
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hlcoord 11, 1
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ld b, SCREEN_HEIGHT / 2
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call Bank77_FillColumn
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call Pokedex_FillColumn2
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ld [hl], $68
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ld a, $34
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hlcoord 0, 11
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@@ -101,7 +101,7 @@ DrawPokedexSearchResultsWindow:
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ld a, $67
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hlcoord 11, 12
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ld b, 5
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call Bank77_FillColumn
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call Pokedex_FillColumn2
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ld [hl], $68
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hlcoord 0, 12
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lb bc, 5, 11
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@@ -134,14 +134,14 @@ DrawDexEntryScreenRightEdge:
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hlcoord 19, 1
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ld a, $67
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ld b, 15
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call Bank77_FillColumn
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call Pokedex_FillColumn2
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ld [hl], $68
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hlcoord 19, 17
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ld [hl], $3c
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xor a
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ld b, SCREEN_HEIGHT
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hlcoord 19, 0, wAttrmap
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call Bank77_FillColumn
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call Pokedex_FillColumn2
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call WaitBGMap2
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pop hl
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ld a, l
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@@ -150,7 +150,8 @@ DrawDexEntryScreenRightEdge:
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ldh [hBGMapAddress + 1], a
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ret
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Bank77_FillColumn:
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Pokedex_FillColumn2:
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; A local duplicate of Pokedex_FillColumn.
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push de
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ld de, SCREEN_WIDTH
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.loop
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