From bb58230ca7a3f0f3c58af2b182051cf33ba609ac Mon Sep 17 00:00:00 2001 From: pikalaxalt Date: Thu, 5 May 2016 15:12:59 -0400 Subject: [PATCH] Credit to chaos_lord2 for decoding that load in computing enemy stats --- battle/core.asm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/battle/core.asm b/battle/core.asm index 4bc1cd360..6b755e4de 100644 --- a/battle/core.asm +++ b/battle/core.asm @@ -6526,7 +6526,7 @@ LoadEnemyMon: ; 3e8eb ; Fill stats ld de, EnemyMonMaxHP ld b, FALSE - ld hl, LinkBattleRNs + 7 ; ? + ld hl, EnemyMonDVs - (MON_DVS - MON_STAT_EXP + 1) ; LinkBattleRNs + 7 ; ? predef CalcPkmnStats ; If we're in a trainer battle,