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https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
Upkeep tasks in board menu: auto save game, increase turn, clear wTurnData (#11); also init wCurTurn and wCurSpace in EnterMap
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@ -1,5 +1,6 @@
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BoardMenuScript::
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BoardMenuScript::
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opentext
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opentext
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callasm .Upkeep
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.display_menu
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.display_menu
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callasm BoardMenu
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callasm BoardMenu
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ifequal BOARDMENUITEM_DIE, .Die
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ifequal BOARDMENUITEM_DIE, .Die
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@ -10,6 +11,17 @@ BoardMenuScript::
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closetext
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closetext
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end
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end
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.Upkeep:
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; save after opentext to reanchor map first
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; save before processing variables like wCurTurn due to BoardMenuScript reentry after game reset
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farcall AutoSaveGameInOverworld
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ld hl, wCurTurn
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inc [hl]
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ld hl, wTurnData
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ld bc, wTurnDataEnd - wTurnData
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xor a
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jp ByteFill
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.Die:
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.Die:
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callasm BoardMenu_Die
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callasm BoardMenu_Die
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iffalse BoardMenuScript
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iffalse BoardMenuScript
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@ -110,6 +110,7 @@ CheckSpaceEffects:
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bit 5, [hl]
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bit 5, [hl]
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ret
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ret
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; on enter overworld loop
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StartMap:
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StartMap:
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xor a
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xor a
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ldh [hScriptVar], a
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ldh [hScriptVar], a
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@ -120,8 +121,15 @@ StartMap:
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call ByteFill
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call ByteFill
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farcall InitCallReceiveDelay
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farcall InitCallReceiveDelay
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call ClearJoypad
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call ClearJoypad
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; initialize board state
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xor a
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ld [wCurTurn], a
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ld [wCurSpace], a
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ld a, BOARDEVENT_DISPLAY_MENU
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ld a, BOARDEVENT_DISPLAY_MENU
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ldh [hCurBoardEvent], a
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ldh [hCurBoardEvent], a
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; fallthrough
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; on map reload (e.g. after battle), warps and connections
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EnterMap:
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EnterMap:
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xor a
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xor a
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ld [wXYComparePointer], a
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ld [wXYComparePointer], a
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@ -2496,6 +2496,9 @@ wYCoord:: db
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wXCoord:: db
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wXCoord:: db
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wScreenSave:: ds SCREEN_META_WIDTH * SCREEN_META_HEIGHT
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wScreenSave:: ds SCREEN_META_WIDTH * SCREEN_META_HEIGHT
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wCurSpace:: db
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wCurTurn:: db
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wCurMapDataEnd::
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wCurMapDataEnd::
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