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https://gitlab.com/xCrystal/pokecrystal-board.git
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Labelling the Victory Road rival script
This commit is contained in:
parent
8ea924ecd6
commit
b94c1f7084
@ -21,7 +21,7 @@ VictoryRoad_MapScripts:
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.DummyScene1:
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.DummyScene1:
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end
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end
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UnknownScript_0x74492:
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VictoryRoadRival0:
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moveobject VICTORYROAD_SILVER, 18, 11
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moveobject VICTORYROAD_SILVER, 18, 11
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spriteface PLAYER, DOWN
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spriteface PLAYER, DOWN
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showemote EMOTE_SHOCK, PLAYER, 15
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showemote EMOTE_SHOCK, PLAYER, 15
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@ -29,69 +29,69 @@ UnknownScript_0x74492:
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pause 15
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pause 15
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appear VICTORYROAD_SILVER
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appear VICTORYROAD_SILVER
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applymovement VICTORYROAD_SILVER, MovementData_0x74539
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applymovement VICTORYROAD_SILVER, MovementData_0x74539
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scall UnknownScript_0x744d4
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scall VictoryRoadRivalNext
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applymovement VICTORYROAD_SILVER, MovementData_0x7454c
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applymovement VICTORYROAD_SILVER, MovementData_0x7454c
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disappear VICTORYROAD_SILVER
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disappear VICTORYROAD_SILVER
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setscene 1
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setscene 1
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playmapmusic
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playmapmusic
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end
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end
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UnknownScript_0x744b5:
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VictoryRoadRival1:
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spriteface PLAYER, DOWN
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spriteface PLAYER, DOWN
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showemote EMOTE_SHOCK, PLAYER, 15
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showemote EMOTE_SHOCK, PLAYER, 15
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special Special_FadeOutMusic
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special Special_FadeOutMusic
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pause 15
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pause 15
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appear VICTORYROAD_SILVER
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appear VICTORYROAD_SILVER
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applymovement VICTORYROAD_SILVER, MovementData_0x74542
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applymovement VICTORYROAD_SILVER, MovementData_0x74542
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scall UnknownScript_0x744d4
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scall VictoryRoadRivalNext
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applymovement VICTORYROAD_SILVER, MovementData_0x74555
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applymovement VICTORYROAD_SILVER, MovementData_0x74555
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disappear VICTORYROAD_SILVER
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disappear VICTORYROAD_SILVER
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setscene 1
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setscene 1
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playmapmusic
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playmapmusic
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end
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end
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UnknownScript_0x744d4:
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VictoryRoadRivalNext:
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spriteface PLAYER, DOWN
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spriteface PLAYER, DOWN
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playmusic MUSIC_RIVAL_ENCOUNTER
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playmusic MUSIC_RIVAL_ENCOUNTER
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opentext
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opentext
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writetext UnknownText_0x7455f
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writetext VictoryRoadRivalBeforeText
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waitbutton
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waitbutton
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closetext
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closetext
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setevent EVENT_RIVAL_VICTORY_ROAD
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setevent EVENT_RIVAL_VICTORY_ROAD
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checkevent EVENT_GOT_TOTODILE_FROM_ELM
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checkevent EVENT_GOT_TOTODILE_FROM_ELM
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iftrue UnknownScript_0x744ff
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iftrue .GotTotodile
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checkevent EVENT_GOT_CHIKORITA_FROM_ELM
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checkevent EVENT_GOT_CHIKORITA_FROM_ELM
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iftrue UnknownScript_0x7450f
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iftrue .GotChikorita
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winlosstext UnknownText_0x7463d, UnknownText_0x747aa
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winlosstext VictoryRoadRivalDefeatText, VictoryRoadRivalVictoryText
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setlasttalked VICTORYROAD_SILVER
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setlasttalked VICTORYROAD_SILVER
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loadtrainer RIVAL1, RIVAL1_5_TOTODILE
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loadtrainer RIVAL1, RIVAL1_5_TOTODILE
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startbattle
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startbattle
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dontrestartmapmusic
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dontrestartmapmusic
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reloadmapafterbattle
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reloadmapafterbattle
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jump UnknownScript_0x7451f
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jump .AfterBattle
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UnknownScript_0x744ff:
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.GotTotodile:
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winlosstext UnknownText_0x7463d, UnknownText_0x747aa
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winlosstext VictoryRoadRivalDefeatText, VictoryRoadRivalVictoryText
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setlasttalked VICTORYROAD_SILVER
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setlasttalked VICTORYROAD_SILVER
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loadtrainer RIVAL1, RIVAL1_5_CHIKORITA
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loadtrainer RIVAL1, RIVAL1_5_CHIKORITA
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startbattle
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startbattle
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dontrestartmapmusic
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dontrestartmapmusic
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reloadmapafterbattle
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reloadmapafterbattle
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jump UnknownScript_0x7451f
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jump .AfterBattle
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UnknownScript_0x7450f:
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.GotChikorita:
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winlosstext UnknownText_0x7463d, UnknownText_0x747aa
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winlosstext VictoryRoadRivalDefeatText, VictoryRoadRivalVictoryText
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setlasttalked VICTORYROAD_SILVER
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setlasttalked VICTORYROAD_SILVER
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loadtrainer RIVAL1, RIVAL1_5_CYNDAQUIL
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loadtrainer RIVAL1, RIVAL1_5_CYNDAQUIL
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startbattle
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startbattle
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dontrestartmapmusic
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dontrestartmapmusic
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reloadmapafterbattle
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reloadmapafterbattle
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jump UnknownScript_0x7451f
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jump .AfterBattle
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UnknownScript_0x7451f:
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.AfterBattle:
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playmusic MUSIC_RIVAL_AFTER
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playmusic MUSIC_RIVAL_AFTER
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opentext
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opentext
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writetext UnknownText_0x746ce
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writetext VictoryRoadRivalAfterText
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waitbutton
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waitbutton
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closetext
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closetext
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end
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end
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@ -163,7 +163,7 @@ MovementData_0x74555:
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step DOWN
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step DOWN
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step_end
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step_end
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UnknownText_0x7455f:
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VictoryRoadRivalBeforeText:
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text "Hold it."
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text "Hold it."
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para "…Are you going to"
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para "…Are you going to"
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@ -189,7 +189,7 @@ UnknownText_0x7455f:
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line "I challenge you!"
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line "I challenge you!"
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done
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done
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UnknownText_0x7463d:
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VictoryRoadRivalDefeatText:
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text "…I couldn't win…"
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text "…I couldn't win…"
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para "I gave it every-"
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para "I gave it every-"
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@ -205,7 +205,7 @@ UnknownText_0x7463d:
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line "said to me…"
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line "said to me…"
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done
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done
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UnknownText_0x746ce:
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VictoryRoadRivalAfterText:
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text "…I haven't given up"
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text "…I haven't given up"
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line "on becoming the"
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line "on becoming the"
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cont "greatest trainer…"
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cont "greatest trainer…"
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@ -227,7 +227,7 @@ UnknownText_0x746ce:
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line "at it until then."
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line "at it until then."
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done
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done
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UnknownText_0x747aa:
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VictoryRoadRivalVictoryText:
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text "…Humph!"
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text "…Humph!"
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para "When it comes down"
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para "When it comes down"
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@ -257,8 +257,8 @@ VictoryRoad_MapEvents:
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.CoordEvents:
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.CoordEvents:
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db 2
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db 2
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coord_event 12, 8, 0, UnknownScript_0x74492
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coord_event 12, 8, 0, VictoryRoadRival0
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coord_event 13, 8, 0, UnknownScript_0x744b5
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coord_event 13, 8, 0, VictoryRoadRival1
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.BGEvents:
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.BGEvents:
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db 2
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db 2
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