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Merge pull request #596 from Rangi42/master
Remove the nested UNION within battle WRAM
This commit is contained in:
commit
b791198f74
@ -14,8 +14,8 @@ _UnownPuzzle:
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xor a
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xor a
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ldh [hBGMapMode], a
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ldh [hBGMapMode], a
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call DisableLCD
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call DisableLCD
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ld hl, wc608 ; includes wPuzzlePieces
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ld hl, wUnownPuzzle ; includes wPuzzlePieces
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ld bc, wc7e8 - wc608
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ld bc, wUnownPuzzleEnd - wUnownPuzzle
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xor a
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xor a
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call ByteFill
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call ByteFill
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ld hl, UnownPuzzleCursorGFX
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ld hl, UnownPuzzleCursorGFX
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@ -594,7 +594,7 @@ endr
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jr c, .done
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jr c, .done
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ld a, h
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ld a, h
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add $8
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add HIGH(vTiles1 - vTiles0)
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ld h, a
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ld h, a
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call .CopyToVram
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call .CopyToVram
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@ -1,6 +1,6 @@
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HandleNewMap:
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HandleNewMap:
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call Clearwc7e8
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call ClearUnusedC7E8
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call ResetMapBufferEventFlags
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call ResetMapBufferEventFlags
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call ResetFlashIfOutOfCave
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call ResetFlashIfOutOfCave
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call GetCurrentMapSceneID
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call GetCurrentMapSceneID
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@ -44,7 +44,7 @@ InitClock:
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ld hl, Text_WokeUpOak
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ld hl, Text_WokeUpOak
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call PrintText
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call PrintText
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ld hl, wTimeSetBuffer
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ld hl, wTimeSetBuffer
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ld bc, 50
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ld bc, wTimeSetBufferEnd - wTimeSetBuffer
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xor a
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xor a
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call ByteFill
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call ByteFill
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ld a, 10 ; default hour = 10 AM
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ld a, 10 ; default hour = 10 AM
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@ -1,8 +1,8 @@
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; Functions dealing with rendering and interacting with maps.
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; Functions dealing with rendering and interacting with maps.
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Clearwc7e8::
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ClearUnusedC7E8::
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ld hl, wc7e8
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ld hl, wUnusedC7E8
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ld bc, wc7e8_End - wc7e8
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ld bc, wUnusedC7E8End - wUnusedC7E8
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ld a, 0
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ld a, 0
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call ByteFill
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call ByteFill
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ret
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ret
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@ -319,7 +319,7 @@ WRAM0
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align 8
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align 8
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"Sprites"
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"Sprites"
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"Tilemap"
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"Tilemap"
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"Battle"
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"Miscellaneous"
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"Overworld Map"
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"Overworld Map"
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"Video"
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"Video"
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WRAMX 1
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WRAMX 1
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278
wram.asm
278
wram.asm
@ -354,54 +354,26 @@ wTileMap:: ; c4a0
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wTileMapEnd::
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wTileMapEnd::
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SECTION "Battle", WRAM0
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SECTION "Miscellaneous", WRAM0
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; This union spans 480 bytes from c608 to c7e8.
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UNION ; c608
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UNION ; c608
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; unidentified uses
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wc608:: ds 53
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wc63d:: ds 5
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wc642:: ds 5
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wc647:: ds 33
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wc668:: ds 32
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wc688:: ds 2
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wc68a:: ds 350
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NEXTU ; c608
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; surrounding tiles
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; surrounding tiles
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; This buffer determines the size for the rest of the union;
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; it uses exactly 480 bytes.
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wSurroundingTiles:: ds SURROUNDING_WIDTH * SURROUNDING_HEIGHT
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wSurroundingTiles:: ds SURROUNDING_WIDTH * SURROUNDING_HEIGHT
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NEXTU ; c608
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NEXTU ; c608
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; box save buffer
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; box save buffer
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; SaveBoxAddress uses this buffer in three steps because it
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; needs more space than the buffer can hold.
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wBoxPartialData:: ds 480
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wBoxPartialData:: ds 480
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wBoxPartialDataEnd::
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wBoxPartialDataEnd::
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NEXTU ; c608
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; odd egg
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wOddEgg:: party_struct wOddEgg
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wOddEggName:: ds MON_NAME_LENGTH
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wOddEggOTName:: ds NAME_LENGTH
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NEXTU ; c608
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NEXTU ; c608
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; battle tower temp struct
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; battle tower temp struct
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wBT_OTTemp:: battle_tower_struct wBT_OTTemp
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wBT_OTTemp:: battle_tower_struct wBT_OTTemp
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NEXTU ; c608
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; hall of fame temp struct
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wHallOfFameTemp:: hall_of_fame wHallOfFameTemp
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NEXTU ; c608
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; timeset temp storage
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wTimeSetBuffer::
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ds 20
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wInitHourBuffer:: db ; c61c
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ds 9
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wInitMinuteBuffer:: db ; c626
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NEXTU ; c608
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; link engine data
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wLink_c608:: ds 10
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wc612:: ds 10
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NEXTU ; c608
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NEXTU ; c608
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; battle data
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; battle data
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wBattle::
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wBattle::
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@ -578,9 +550,6 @@ wPlayerAtkLevel:: db ; c6cc
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wPlayerDefLevel:: db ; c6cd
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wPlayerDefLevel:: db ; c6cd
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wPlayerSpdLevel:: db ; c6ce
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wPlayerSpdLevel:: db ; c6ce
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wPlayerSAtkLevel:: db ; c6cf
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wPlayerSAtkLevel:: db ; c6cf
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UNION ; c6d0
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; finish battle RAM
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wPlayerSDefLevel:: db ; c6d0
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wPlayerSDefLevel:: db ; c6d0
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wPlayerAccLevel:: db ; c6d1
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wPlayerAccLevel:: db ; c6d1
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wPlayerEvaLevel:: db ; c6d2
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wPlayerEvaLevel:: db ; c6d2
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@ -739,107 +708,60 @@ wSomeoneIsRampaging:: db ; c73b
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wPlayerJustGotFrozen:: db ; c73c
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wPlayerJustGotFrozen:: db ; c73c
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wEnemyJustGotFrozen:: db ; c73d
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wEnemyJustGotFrozen:: db ; c73d
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wBattleEnd::
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wBattleEnd::
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; Battle RAM
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; c741
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NEXTU ; c6d0
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NEXTU ; c608
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; trade
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wTrademons::
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wPlayerTrademon:: trademon wPlayerTrademon
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wOTTrademon:: trademon wOTTrademon
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wTrademonsEnd::
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wTradeAnimAddress:: dw
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wLinkPlayer1Name:: ds NAME_LENGTH
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wLinkPlayer2Name:: ds NAME_LENGTH
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wLinkTradeSendmonSpecies:: db
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wLinkTradeGetmonSpecies:: db
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NEXTU ; c6d0
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; naming screen
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wNamingScreenDestinationPointer:: dw ; c6d0
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wNamingScreenCurNameLength:: db ; c6d2
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wNamingScreenMaxNameLength:: db ; c6d3
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wNamingScreenType:: db ; c6d4
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wNamingScreenCursorObjectPointer:: dw ; c6d5
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wNamingScreenLastCharacter:: db ; c6d7
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wNamingScreenStringEntryCoord:: dw ; c6d8
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NEXTU ; c6d0
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; pokegear
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wPokegearPhoneLoadNameBuffer:: db ; c6d0
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wPokegearPhoneCursorPosition:: db ; c6d1
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wPokegearPhoneScrollPosition:: db ; c6d2
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wPokegearPhoneSelectedPerson:: db ; c6d3
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wPokegearPhoneSubmenuCursor:: db ; c6d4
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wPokegearMapCursorObjectPointer:: dw ; c6d5
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wPokegearMapCursorLandmark:: db ; c6d7
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wPokegearMapPlayerIconLandmark:: db ; c6d8
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wPokegearRadioChannelBank:: db ; c6d9
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wPokegearRadioChannelAddr:: dw ; c6da
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wPokegearRadioMusicPlaying:: db ; c6dc
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NEXTU ; c6d0
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; slot machine
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wSlots::
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wReel1:: slot_reel wReel1
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wReel2:: slot_reel wReel2
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wReel3:: slot_reel wReel3
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; c700
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wReel1Stopped:: ds 3
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wReel2Stopped:: ds 3
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wReel3Stopped:: ds 3
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wSlotBias:: db
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wSlotBet:: db
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wFirstTwoReelsMatching:: db
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wFirstTwoReelsMatchingSevens:: db
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wSlotMatched:: db
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wCurReelStopped:: ds 3
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wPayout:: dw
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wCurReelXCoord:: db
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wCurReelYCoord:: db
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ds 2
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wSlotBuildingMatch:: db
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wSlotsDataEnd::
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ds 28
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wSlotsEnd::
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NEXTU ; c6d0
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; card flip
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wCardFlip::
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wDeck:: ds 24
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wDeckEnd::
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; c6e8
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wCardFlipNumCardsPlayed:: db
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wCardFlipFaceUpCard:: db
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wDiscardPile:: ds 24
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wDiscardPileEnd::
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wCardFlipEnd::
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NEXTU ; c6d0
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; dummy game
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wDummyGame::
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wDummyGameCards:: ds 9 * 5
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wDummyGameCardsEnd::
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wDummyGameLastCardPicked:: db ; c6fd
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wDummyGameCard1:: db ; c6fe
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wDummyGameCard2:: db ; c6ff
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wDummyGameCard1Location:: db ; c700
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wDummyGameCard2Location:: db ; c701
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wDummyGameNumberTriesRemaining:: db ; c702
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wDummyGameLastMatches:: ds 5 ; c703
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wDummyGameCounter:: db ; c708
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wDummyGameNumCardsMatched:: db ; c709
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wDummyGameEnd::
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NEXTU ; c6d0
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; unown puzzle
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; unown puzzle
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wUnownPuzzle::
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wUnownPuzzle::
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ds 200
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wPuzzlePieces:: ds 6 * 6
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wPuzzlePieces:: ds 6 * 6
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ds 244
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wUnownPuzzleEnd::
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wUnownPuzzleEnd::
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NEXTU ; c6d0
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NEXTU ; c608
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; This union spans 200 bytes from c608 to c6d0.
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UNION ; c608
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; timeset temp storage
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||||||
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wTimeSetBuffer::
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ds 20
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wInitHourBuffer:: db ; c61c
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ds 9
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wInitMinuteBuffer:: db ; c626
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ds 19
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wTimeSetBufferEnd::
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NEXTU ; c608
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; hall of fame temp struct
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wHallOfFameTemp:: hall_of_fame wHallOfFameTemp
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|
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NEXTU ; c608
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; link engine data
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||||||
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wLink_c608:: ds 10
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||||||
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wc612:: ds 10
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|
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NEXTU ; c608
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; odd egg
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wOddEgg:: party_struct wOddEgg
|
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wOddEggName:: ds MON_NAME_LENGTH
|
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wOddEggOTName:: ds NAME_LENGTH
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||||||
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NEXTU ; c608
|
||||||
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; mobile data
|
||||||
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wc608:: ds 53
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||||||
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wc63d:: ds 5
|
||||||
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wc642:: ds 5
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||||||
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wc647:: ds 33
|
||||||
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wc668:: ds 32
|
||||||
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wc688:: ds 2
|
||||||
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wc68a:: ds 4
|
||||||
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ds 66
|
||||||
|
|
||||||
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ENDU ; c6d0
|
||||||
|
|
||||||
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; This union spans 280 bytes from c6d0 to c7e8.
|
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|
UNION ; c6d0
|
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; pokedex
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; pokedex
|
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wPokedexDataStart::
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wPokedexDataStart:: ; c6d0
|
||||||
wPokedexOrder:: ds $100 ; >= NUM_POKEMON
|
wPokedexOrder:: ds $100 ; >= NUM_POKEMON
|
||||||
wPokedexOrderEnd::
|
wPokedexOrderEnd::
|
||||||
wDexListingScrollOffset:: db ; offset of the first displayed entry from the start
|
wDexListingScrollOffset:: db ; offset of the first displayed entry from the start
|
||||||
@ -871,6 +793,95 @@ wPokedexDataEnd:: ds 1
|
|||||||
endc
|
endc
|
||||||
ds 2
|
ds 2
|
||||||
|
|
||||||
|
NEXTU ; c6d0
|
||||||
|
; pokegear
|
||||||
|
wPokegearPhoneLoadNameBuffer:: db ; c6d0
|
||||||
|
wPokegearPhoneCursorPosition:: db ; c6d1
|
||||||
|
wPokegearPhoneScrollPosition:: db ; c6d2
|
||||||
|
wPokegearPhoneSelectedPerson:: db ; c6d3
|
||||||
|
wPokegearPhoneSubmenuCursor:: db ; c6d4
|
||||||
|
wPokegearMapCursorObjectPointer:: dw ; c6d5
|
||||||
|
wPokegearMapCursorLandmark:: db ; c6d7
|
||||||
|
wPokegearMapPlayerIconLandmark:: db ; c6d8
|
||||||
|
wPokegearRadioChannelBank:: db ; c6d9
|
||||||
|
wPokegearRadioChannelAddr:: dw ; c6da
|
||||||
|
wPokegearRadioMusicPlaying:: db ; c6dc
|
||||||
|
|
||||||
|
NEXTU ; c6d0
|
||||||
|
; trade
|
||||||
|
wTrademons:: ; c6d0
|
||||||
|
wPlayerTrademon:: trademon wPlayerTrademon
|
||||||
|
wOTTrademon:: trademon wOTTrademon
|
||||||
|
wTrademonsEnd::
|
||||||
|
wTradeAnimAddress:: dw
|
||||||
|
wLinkPlayer1Name:: ds NAME_LENGTH
|
||||||
|
wLinkPlayer2Name:: ds NAME_LENGTH
|
||||||
|
wLinkTradeSendmonSpecies:: db
|
||||||
|
wLinkTradeGetmonSpecies:: db
|
||||||
|
|
||||||
|
NEXTU ; c6d0
|
||||||
|
; naming screen
|
||||||
|
wNamingScreenDestinationPointer:: dw ; c6d0
|
||||||
|
wNamingScreenCurNameLength:: db ; c6d2
|
||||||
|
wNamingScreenMaxNameLength:: db ; c6d3
|
||||||
|
wNamingScreenType:: db ; c6d4
|
||||||
|
wNamingScreenCursorObjectPointer:: dw ; c6d5
|
||||||
|
wNamingScreenLastCharacter:: db ; c6d7
|
||||||
|
wNamingScreenStringEntryCoord:: dw ; c6d8
|
||||||
|
|
||||||
|
NEXTU ; c6d0
|
||||||
|
; slot machine
|
||||||
|
wSlots:: ; c6d0
|
||||||
|
wReel1:: slot_reel wReel1
|
||||||
|
wReel2:: slot_reel wReel2
|
||||||
|
wReel3:: slot_reel wReel3
|
||||||
|
; c700
|
||||||
|
wReel1Stopped:: ds 3
|
||||||
|
wReel2Stopped:: ds 3
|
||||||
|
wReel3Stopped:: ds 3
|
||||||
|
wSlotBias:: db
|
||||||
|
wSlotBet:: db
|
||||||
|
wFirstTwoReelsMatching:: db
|
||||||
|
wFirstTwoReelsMatchingSevens:: db
|
||||||
|
wSlotMatched:: db
|
||||||
|
wCurReelStopped:: ds 3
|
||||||
|
wPayout:: dw
|
||||||
|
wCurReelXCoord:: db
|
||||||
|
wCurReelYCoord:: db
|
||||||
|
ds 2
|
||||||
|
wSlotBuildingMatch:: db
|
||||||
|
wSlotsDataEnd::
|
||||||
|
ds 28
|
||||||
|
wSlotsEnd::
|
||||||
|
|
||||||
|
NEXTU ; c6d0
|
||||||
|
; card flip
|
||||||
|
wCardFlip:: ; c6d0
|
||||||
|
wDeck:: ds 24
|
||||||
|
wDeckEnd::
|
||||||
|
; c6e8
|
||||||
|
wCardFlipNumCardsPlayed:: db
|
||||||
|
wCardFlipFaceUpCard:: db
|
||||||
|
wDiscardPile:: ds 24
|
||||||
|
wDiscardPileEnd::
|
||||||
|
wCardFlipEnd::
|
||||||
|
|
||||||
|
NEXTU ; c6d0
|
||||||
|
; dummy game
|
||||||
|
wDummyGame:: ; c6d0
|
||||||
|
wDummyGameCards:: ds 9 * 5
|
||||||
|
wDummyGameCardsEnd::
|
||||||
|
wDummyGameLastCardPicked:: db ; c6fd
|
||||||
|
wDummyGameCard1:: db ; c6fe
|
||||||
|
wDummyGameCard2:: db ; c6ff
|
||||||
|
wDummyGameCard1Location:: db ; c700
|
||||||
|
wDummyGameCard2Location:: db ; c701
|
||||||
|
wDummyGameNumberTriesRemaining:: db ; c702
|
||||||
|
wDummyGameLastMatches:: ds 5 ; c703
|
||||||
|
wDummyGameCounter:: db ; c708
|
||||||
|
wDummyGameNumCardsMatched:: db ; c709
|
||||||
|
wDummyGameEnd::
|
||||||
|
|
||||||
NEXTU ; c6d0
|
NEXTU ; c6d0
|
||||||
; mobile data
|
; mobile data
|
||||||
wc6d0:: ds 56
|
wc6d0:: ds 56
|
||||||
@ -896,10 +907,11 @@ wc7d2:: ds 1
|
|||||||
wc7d3:: ds 1
|
wc7d3:: ds 1
|
||||||
wc7d4:: ds 1
|
wc7d4:: ds 1
|
||||||
ENDU ; c7e8
|
ENDU ; c7e8
|
||||||
|
|
||||||
ENDU ; c7e8
|
ENDU ; c7e8
|
||||||
|
|
||||||
wc7e8:: ds 24
|
wUnusedC7E8:: ds 24
|
||||||
wc7e8_End::
|
wUnusedC7E8End::
|
||||||
|
|
||||||
|
|
||||||
SECTION "Overworld Map", WRAM0
|
SECTION "Overworld Map", WRAM0
|
||||||
|
Loading…
Reference in New Issue
Block a user