mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
commit
b6683269b0
1
gfx/icon/item.2bpp
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1
gfx/icon/item.2bpp
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@ -0,0 +1 @@
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>½η½<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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1
gfx/icon/mail.2bpp
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1
gfx/icon/mail.2bpp
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@ -0,0 +1 @@
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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146
main.asm
146
main.asm
@ -66001,7 +66001,91 @@ GetTimePalFade: ; 8c17c
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db %00000000
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; 8c20f
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INCBIN "baserom.gbc",$8c20f,$8eab3 - $8c20f
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INCBIN "baserom.gbc",$8c20f,$8e9ac - $8c20f
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GetSpeciesIcon: ; 8e9ac
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; Load species icon into VRAM at tile a
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push de
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ld a, [$d265]
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call ReadMonMenuIcon
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ld [CurIcon], a
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pop de
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ld a, e
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call GetIconGFX
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ret
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; 8e9bc
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INCBIN "baserom.gbc",$8e9bc,$8e9de - $8e9bc
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GetIconGFX: ; 8e9de
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call GetIcon_a
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ld de, $80 ; 8 tiles
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add hl, de
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ld de, HeldItemIcons
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ld bc, $2302
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call GetGFXUnlessMobile
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ld a, [$c3b7]
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add 10
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ld [$c3b7], a
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ret
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HeldItemIcons:
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INCBIN "gfx/icon/mail.2bpp"
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INCBIN "gfx/icon/item.2bpp"
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; 8ea17
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GetIcon_de: ; 8ea17
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; Load icon graphics into VRAM starting from tile de
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ld l, e
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ld h, d
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jr GetIcon
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GetIcon_a: ; 8ea1b
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; Load icon graphics into VRAM starting from tile a
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ld l, a
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ld h, 0
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GetIcon: ; 8ea1e
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; Load icon graphics into VRAM starting from tile hl
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; One tile is 16 bytes long
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add hl, hl
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add hl, hl
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add hl, hl
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add hl, hl
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ld de, VTiles0
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add hl, de
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push hl
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; Reading the icon pointer table would only make sense if they were
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; scattered. However, the icons are contiguous and in-order.
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ld a, [CurIcon]
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push hl
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ld l, a
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ld h, 0
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add hl, hl
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ld de, IconPointers
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add hl, de
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ld a, [hli]
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ld e, a
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ld d, [hl]
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pop hl
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ld bc, $2308
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call GetGFXUnlessMobile
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pop hl
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ret
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; 8ea3f
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GetGFXUnlessMobile: ; 8ea3f
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ld a, [InLinkBattle]
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cp 4 ; Mobile Link Battle
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jp nz, $eba
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jp $dc9
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; 8ea4a
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INCBIN "baserom.gbc",$8ea4a,$8eab3 - $8ea4a
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ReadMonMenuIcon: ; 8eab3
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cp EGG
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@ -66009,14 +66093,14 @@ ReadMonMenuIcon: ; 8eab3
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dec a
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ld hl, MonMenuIcons
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ld e, a
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ld d, $0
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ld d, 0
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add hl, de
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ld a, [hl]
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ret
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.egg
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ld a, ICON_EGG
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ret
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; 0x8eac4
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; 8eac4
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MonMenuIcons: ; 8eac4
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db ICON_BULBASAUR ; BULBASAUR
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@ -66270,10 +66354,49 @@ MonMenuIcons: ; 8eac4
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db ICON_LUGIA ; LUGIA
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db ICON_HO_OH ; HO_OH
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db ICON_HUMANSHAPE ; CELEBI
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; 8ebbf
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INCBIN "baserom.gbc",$8ebbf,$8ec0d - $8ebbf
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IconPointers:
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dw NullIcon
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dw PoliwagIcon
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dw JigglypuffIcon
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dw DiglettIcon
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dw PikachuIcon
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dw StaryuIcon
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dw FishIcon
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dw BirdIcon
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dw MonsterIcon
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dw ClefairyIcon
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dw OddishIcon
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dw BugIcon
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dw GhostIcon
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dw LaprasIcon
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dw HumanshapeIcon
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dw FoxIcon
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dw EquineIcon
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dw ShellIcon
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dw BlobIcon
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dw SerpentIcon
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dw VoltorbIcon
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dw SquirtleIcon
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dw BulbasaurIcon
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dw CharmanderIcon
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dw CaterpillarIcon
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dw UnownIcon
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dw GeodudeIcon
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dw FighterIcon
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dw EggIcon
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dw JellyfishIcon
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dw MothIcon
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dw BatIcon
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dw SnorlaxIcon
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dw HoOhIcon
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dw LugiaIcon
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dw GyaradosIcon
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dw SlowpokeIcon
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dw SudowoodoIcon
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dw BigmonIcon
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NullIcon:
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PoliwagIcon: INCBIN "gfx/icon/poliwag.2bpp" ; 0x8ec0d
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JigglypuffIcon: INCBIN "gfx/icon/jigglypuff.2bpp" ; 0x8ec8d
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DiglettIcon: INCBIN "gfx/icon/diglett.2bpp" ; 0x8ed0d
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@ -66306,14 +66429,13 @@ JellyfishIcon: INCBIN "gfx/icon/jellyfish.2bpp" ; 0x8fa0d
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MothIcon: INCBIN "gfx/icon/moth.2bpp" ; 0x8fa8d
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BatIcon: INCBIN "gfx/icon/bat.2bpp" ; 0x8fb0d
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SnorlaxIcon: INCBIN "gfx/icon/snorlax.2bpp" ; 0x8fb8d
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Ho_ohIcon: INCBIN "gfx/icon/ho_oh.2bpp" ; 0x8fc0d
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HoOhIcon: INCBIN "gfx/icon/ho_oh.2bpp" ; 0x8fc0d
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LugiaIcon: INCBIN "gfx/icon/lugia.2bpp" ; 0x8fc8d
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GyaradosIcon: INCBIN "gfx/icon/gyarados.2bpp" ; 0x8fd0d
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SlowpokeIcon: INCBIN "gfx/icon/slowpoke.2bpp" ; 0x8fd8d
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SudowoodoIcon: INCBIN "gfx/icon/sudowoodo.2bpp" ; 0x8fe0d
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BigmonIcon: INCBIN "gfx/icon/bigmon.2bpp" ; 0x8fe8d
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; 8ff0d end of bank
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SECTION "bank24",DATA,BANK[$24]
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@ -66721,10 +66843,8 @@ TownMapMon: ; 91f7b
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ld [$d265], a
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; Get FlyMon icon
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ld e, $8
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ld a, $23
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ld hl, $69ac
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rst $8
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ld e, 8 ; starting tile in VRAM
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callba GetSpeciesIcon
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; Animation/palette
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ld de, $0000
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@ -66733,10 +66853,10 @@ TownMapMon: ; 91f7b
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ld hl, 3
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add hl, bc
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ld [hl], $08
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ld [hl], 8
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ld hl, 2
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add hl, bc
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ld [hl], $00
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ld [hl], 0
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ret
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; 91fa6
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22
wram.asm
22
wram.asm
@ -1,6 +1,22 @@
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SECTION "tiles0",VRAM[$8000]
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VTiles0:
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SECTION "tiles1",VRAM[$8800]
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VTiles1:
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SECTION "tiles2",VRAM[$9000]
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VTiles2:
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SECTION "bgmap0",VRAM[$9800]
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VBGMap0:
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SECTION "bgmap1",VRAM[$9C00]
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VBGMap1:
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; So far, WRAM banks 0 and 1 are included in this file.
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; Any bank 2-7 labels are in constants.asm.
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SECTION "stack",BSS[$c000]
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ds 256
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Stack: ; c0ff
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Stack: ; c100
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SECTION "audio",BSS[$c100]
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@ -326,6 +342,10 @@ TilePermissions: ; c2fe
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; bit 0: right
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ds 1
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SECTION "icons",BSS[$c3b6]
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CurIcon: ; c3b6
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ds 1
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SECTION "gfx",BSS[$c400]
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