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Miscellaneous reorganization fixes
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@ -1,13 +1,3 @@
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CriticalHitMoves:
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db KARATE_CHOP
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db RAZOR_WIND
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db RAZOR_LEAF
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db CRABHAMMER
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db SLASH
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db AEROBLAST
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db CROSS_CHOP
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db -1
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CriticalHitChances:
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db 7 percent ; 0
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db 12 percent + 2 ; +1
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9
data/moves/critical_hit_moves.asm
Normal file
9
data/moves/critical_hit_moves.asm
Normal file
@ -0,0 +1,9 @@
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CriticalHitMoves:
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db KARATE_CHOP
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db RAZOR_WIND
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db RAZOR_LEAF
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db CRABHAMMER
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db SLASH
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db AEROBLAST
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db CROSS_CHOP
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db -1
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@ -1210,7 +1210,9 @@ BattleCommand_Critical:
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ld [wCriticalHit], a
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ret
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INCLUDE "data/battle/critical_hits.asm"
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INCLUDE "data/moves/critical_hit_moves.asm"
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INCLUDE "data/battle/critical_hit_chances.asm"
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INCLUDE "engine/battle/move_effects/triple_kick.asm"
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@ -40,4 +40,4 @@ BattleCommand_Metronome:
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call UpdateMoveData
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jp ResetTurn
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INCLUDE "data/battle/metronome_exception_moves.asm"
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INCLUDE "data/moves/metronome_exception_moves.asm"
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@ -16,7 +16,7 @@ FindFirstAliveMonAndStartBattle:
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xor a
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ld [hMapAnims], a
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call DelayFrame
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ld b, 6
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ld b, PARTY_LENGTH
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ld hl, wPartyMon1HP
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ld de, PARTYMON_STRUCT_LENGTH - 1
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@ -1176,7 +1176,7 @@ ScrollMapUp::
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ld l, a
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ld a, [wBGMapAnchor + 1]
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ld h, a
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ld bc, $0200
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ld bc, BG_MAP_WIDTH tiles
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add hl, bc
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; cap d at HIGH(vBGMap0)
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ld a, h
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