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Split battle/ into data/ and engine/ components
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@@ -1,9 +1,9 @@
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; move ids
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; indexes for:
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; - MoveDescriptions (see battle/moves/move_descriptions.asm)
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; - Moves (see battle/moves/moves.asm)
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; - MoveNames (see battle/move_names.asm)
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; - BattleAnimations (see battle/anims.asm)
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; - Moves (see data/moves/moves.asm)
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; - MoveNames (see data/moves/move_names.asm)
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; - MoveDescriptions (see data/moves/move_descriptions.asm)
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; - BattleAnimations (see data/moves/move_anims.asm)
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const_def
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const NO_MOVE ; 00
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const POUND ; 01
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