mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
Fix marts using hard-coded bank number
This commit is contained in:
parent
d02c9e39dd
commit
b272c0c375
12
.gitattributes
vendored
12
.gitattributes
vendored
@ -2,10 +2,10 @@
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* -text
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# hexdump binary files
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*.png diff=hex
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*.lz diff=hex
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*.2bpp diff=hex
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*.1bpp diff=hex
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*.bin diff=hex
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*.blk diff=hex
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*.png binary diff=hex
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*.lz binary diff=hex
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*.2bpp binary diff=hex
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*.1bpp binary diff=hex
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*.bin binary diff=hex
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*.blk binary diff=hex
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@ -2260,7 +2260,6 @@ GetFrequency: ; e8a5d
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add hl, bc
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ld a, [hl]
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and $f ; lo nybble
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;
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ld l, a ; ok
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ld d, 0
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ld h, d
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@ -274,7 +274,7 @@ BattleAnimFunction_12: ; cd15c (33:515c)
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dw .ten
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dw .eleven
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.zero
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call GetBallAnimFunction
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call GetBallAnimPal
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call BattleAnim_IncAnonJumptableIndex
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ret
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@ -342,7 +342,7 @@ BattleAnimFunction_12: ; cd15c (33:515c)
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ret
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.seven
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call GetBallAnimFunction
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call GetBallAnimPal
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ld a, $a
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call ReinitBattleAnimFrameset
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call BattleAnim_IncAnonJumptableIndex
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@ -382,7 +382,7 @@ BattleAnimFunction_13: ; cd212 (33:5212)
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dw .one
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dw .two
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.zero
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call GetBallAnimFunction
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call GetBallAnimPal
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call BattleAnim_IncAnonJumptableIndex
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ret
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@ -415,7 +415,7 @@ BattleAnimFunction_13: ; cd212 (33:5212)
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call DeinitBattleAnimation
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ret
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GetBallAnimFunction: ; cd249 (33:5249)
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GetBallAnimPal: ; cd249 (33:5249)
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ld hl, .balls
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ld a, [rSVBK]
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push af
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@ -1,210 +1,210 @@
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const_def
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const SFX_DEX_FANFARE_50_79
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const SFX_ITEM
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const SFX_CAUGHT_MON
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const SFX_POKEBALLS_PLACED_ON_TABLE
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const SFX_POTION
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const SFX_FULL_HEAL
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const SFX_MENU
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const SFX_READ_TEXT
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const SFX_READ_TEXT_2
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const SFX_DEX_FANFARE_20_49
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const SFX_DEX_FANFARE_80_109
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const SFX_POISON
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const SFX_GOT_SAFARI_BALLS
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const SFX_BOOT_PC
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const SFX_SHUT_DOWN_PC
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const SFX_CHOOSE_PC_OPTION
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const SFX_ESCAPE_ROPE
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const SFX_PUSH_BUTTON
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const SFX_SECOND_PART_OF_ITEMFINDER
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const SFX_WARP_TO
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const SFX_WARP_FROM
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const SFX_CHANGE_DEX_MODE
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const SFX_JUMP_OVER_LEDGE
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const SFX_GRASS_RUSTLE
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const SFX_FLY
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const SFX_WRONG
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const SFX_SQUEAK
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const SFX_STRENGTH
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const SFX_BOAT
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const SFX_WALL_OPEN
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const SFX_PLACE_PUZZLE_PIECE_DOWN
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const SFX_ENTER_DOOR
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const SFX_SWITCH_POKEMON
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const SFX_TALLY
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const SFX_TRANSACTION
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const SFX_EXIT_BUILDING
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const SFX_BUMP
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const SFX_SAVE
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const SFX_POKEFLUTE
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const SFX_ELEVATOR_END
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const SFX_THROW_BALL
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const SFX_BALL_POOF
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const SFX_FAINT
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const SFX_RUN
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const SFX_SLOT_MACHINE_START
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const SFX_FANFARE
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const SFX_PECK
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const SFX_KINESIS
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const SFX_LICK
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const SFX_POUND
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const SFX_MOVE_PUZZLE_PIECE
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const SFX_COMET_PUNCH
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const SFX_MEGA_PUNCH
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const SFX_SCRATCH
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const SFX_VICEGRIP
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const SFX_RAZOR_WIND
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const SFX_CUT
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const SFX_WING_ATTACK
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const SFX_WHIRLWIND
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const SFX_BIND
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const SFX_VINE_WHIP
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const SFX_DOUBLE_KICK
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const SFX_MEGA_KICK
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const SFX_HEADBUTT
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const SFX_HORN_ATTACK
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const SFX_TACKLE
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const SFX_POISON_STING
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const SFX_POWDER
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const SFX_DOUBLESLAP
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const SFX_BITE
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const SFX_JUMP_KICK
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const SFX_STOMP
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const SFX_TAIL_WHIP
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const SFX_KARATE_CHOP
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const SFX_SUBMISSION
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const SFX_WATER_GUN
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const SFX_SWORDS_DANCE
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const SFX_THUNDER
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const SFX_SUPERSONIC
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const SFX_LEER
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const SFX_EMBER
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const SFX_BUBBLEBEAM
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const SFX_HYDRO_PUMP
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const SFX_SURF
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const SFX_PSYBEAM
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const SFX_CHARGE
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const SFX_THUNDERSHOCK
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const SFX_PSYCHIC
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const SFX_SCREECH
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const SFX_BONE_CLUB
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const SFX_SHARPEN
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const SFX_EGG_BOMB
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const SFX_SING
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const SFX_HYPER_BEAM
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const SFX_SHINE
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const SFX_UNKNOWN_5F
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const SFX_UNKNOWN_60
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const SFX_UNKNOWN_61
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const SFX_SWITCH_POCKETS
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const SFX_UNKNOWN_63
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const SFX_BURN
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const SFX_TITLE_SCREEN_ENTRANCE
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const SFX_UNKNOWN_66
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const SFX_GET_COIN_FROM_SLOTS
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const SFX_PAY_DAY
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const SFX_METRONOME
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const SFX_CALL
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const SFX_HANG_UP
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const SFX_NO_SIGNAL
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const SFX_SANDSTORM
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const SFX_ELEVATOR
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const SFX_PROTECT
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const SFX_SKETCH
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const SFX_RAIN_DANCE
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const SFX_AEROBLAST
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const SFX_SPARK
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const SFX_CURSE
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const SFX_RAGE
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const SFX_THIEF
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const SFX_THIEF_2
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const SFX_SPIDER_WEB
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const SFX_MIND_READER
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const SFX_NIGHTMARE
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const SFX_SNORE
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const SFX_SWEET_KISS
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const SFX_SWEET_KISS_2
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const SFX_BELLY_DRUM
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const SFX_UNKNOWN_7F
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const SFX_SLUDGE_BOMB
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const SFX_FORESIGHT
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const SFX_SPITE
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const SFX_OUTRAGE
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const SFX_PERISH_SONG
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const SFX_GIGA_DRAIN
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const SFX_ATTRACT
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const SFX_KINESIS_2
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const SFX_ZAP_CANNON
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const SFX_MEAN_LOOK
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const SFX_HEAL_BELL
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const SFX_RETURN
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const SFX_EXP_BAR
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const SFX_MILK_DRINK
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const SFX_PRESENT
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const SFX_MORNING_SUN
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const SFX_LEVEL_UP
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const SFX_KEY_ITEM
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const SFX_FANFARE_2
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const SFX_REGISTER_PHONE_NUMBER
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const SFX_3RD_PLACE
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const SFX_GET_EGG_FROM_DAYCARE_MAN
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const SFX_GET_EGG_FROM_DAYCARE_LADY
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const SFX_MOVE_DELETED
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const SFX_2ND_PLACE
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const SFX_1ST_PLACE
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const SFX_CHOOSE_A_CARD
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const SFX_GET_TM
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const SFX_GET_BADGE
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const SFX_QUIT_SLOTS
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const SFX_EGG_CRACK
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const SFX_DEX_FANFARE_LESS_THAN_20
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const SFX_DEX_FANFARE_140_169
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const SFX_DEX_FANFARE_170_199
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const SFX_DEX_FANFARE_200_229
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const SFX_DEX_FANFARE_230_PLUS
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const SFX_EVOLVED
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const SFX_MASTER_BALL
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const SFX_EGG_HATCH
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const SFX_GS_INTRO_CHARIZARD_FIREBALL
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const SFX_GS_INTRO_POKEMON_APPEARS
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const SFX_FLASH
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const SFX_GAME_FREAK_LOGO_GS
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const SFX_NOT_VERY_EFFECTIVE
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const SFX_DAMAGE
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const SFX_SUPER_EFFECTIVE
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const SFX_BALL_BOUNCE
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const SFX_MOONLIGHT
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const SFX_ENCORE
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const SFX_BEAT_UP
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const SFX_BATON_PASS
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const SFX_BALL_WIGGLE
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const SFX_SWEET_SCENT
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const SFX_SWEET_SCENT_2
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const SFX_HIT_END_OF_EXP_BAR
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const SFX_GIVE_TRADEMON
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const SFX_GET_TRADEMON
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const SFX_TRAIN_ARRIVED
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const SFX_STOP_SLOT
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const SFX_2_BOOPS
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const SFX_GLASS_TING
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const SFX_GLASS_TING_2
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const SFX_DEX_FANFARE_50_79 ; 00
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const SFX_ITEM ; 01
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const SFX_CAUGHT_MON ; 02
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const SFX_POKEBALLS_PLACED_ON_TABLE ; 03
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const SFX_POTION ; 04
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const SFX_FULL_HEAL ; 05
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const SFX_MENU ; 06
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const SFX_READ_TEXT ; 07
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const SFX_READ_TEXT_2 ; 08
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const SFX_DEX_FANFARE_20_49 ; 09
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const SFX_DEX_FANFARE_80_109 ; 0a
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const SFX_POISON ; 0b
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const SFX_GOT_SAFARI_BALLS ; 0c
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const SFX_BOOT_PC ; 0d
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const SFX_SHUT_DOWN_PC ; 0e
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const SFX_CHOOSE_PC_OPTION ; 0f
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const SFX_ESCAPE_ROPE ; 10
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const SFX_PUSH_BUTTON ; 11
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const SFX_SECOND_PART_OF_ITEMFINDER ; 12
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const SFX_WARP_TO ; 13
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const SFX_WARP_FROM ; 14
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const SFX_CHANGE_DEX_MODE ; 15
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const SFX_JUMP_OVER_LEDGE ; 16
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const SFX_GRASS_RUSTLE ; 17
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const SFX_FLY ; 18
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const SFX_WRONG ; 19
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const SFX_SQUEAK ; 1a
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const SFX_STRENGTH ; 1b
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const SFX_BOAT ; 1c
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const SFX_WALL_OPEN ; 1d
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const SFX_PLACE_PUZZLE_PIECE_DOWN ; 1e
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const SFX_ENTER_DOOR ; 1f
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const SFX_SWITCH_POKEMON ; 20
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const SFX_TALLY ; 21
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const SFX_TRANSACTION ; 22
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const SFX_EXIT_BUILDING ; 23
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const SFX_BUMP ; 24
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const SFX_SAVE ; 25
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const SFX_POKEFLUTE ; 26
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const SFX_ELEVATOR_END ; 27
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const SFX_THROW_BALL ; 28
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const SFX_BALL_POOF ; 29
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const SFX_FAINT ; 2a
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const SFX_RUN ; 2b
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const SFX_SLOT_MACHINE_START ; 2c
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const SFX_FANFARE ; 2d
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const SFX_PECK ; 2e
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const SFX_KINESIS ; 2f
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const SFX_LICK ; 30
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const SFX_POUND ; 31
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const SFX_MOVE_PUZZLE_PIECE ; 32
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const SFX_COMET_PUNCH ; 33
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const SFX_MEGA_PUNCH ; 34
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const SFX_SCRATCH ; 35
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const SFX_VICEGRIP ; 36
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const SFX_RAZOR_WIND ; 37
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const SFX_CUT ; 38
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const SFX_WING_ATTACK ; 39
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const SFX_WHIRLWIND ; 3a
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const SFX_BIND ; 3b
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const SFX_VINE_WHIP ; 3c
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const SFX_DOUBLE_KICK ; 3d
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const SFX_MEGA_KICK ; 3e
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const SFX_HEADBUTT ; 3f
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const SFX_HORN_ATTACK ; 40
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const SFX_TACKLE ; 41
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const SFX_POISON_STING ; 42
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const SFX_POWDER ; 43
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const SFX_DOUBLESLAP ; 44
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const SFX_BITE ; 45
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const SFX_JUMP_KICK ; 46
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const SFX_STOMP ; 47
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const SFX_TAIL_WHIP ; 48
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const SFX_KARATE_CHOP ; 49
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const SFX_SUBMISSION ; 4a
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const SFX_WATER_GUN ; 4b
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const SFX_SWORDS_DANCE ; 4c
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const SFX_THUNDER ; 4d
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const SFX_SUPERSONIC ; 4e
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const SFX_LEER ; 4f
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const SFX_EMBER ; 50
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const SFX_BUBBLEBEAM ; 51
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const SFX_HYDRO_PUMP ; 52
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const SFX_SURF ; 53
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const SFX_PSYBEAM ; 54
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const SFX_CHARGE ; 55
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const SFX_THUNDERSHOCK ; 56
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const SFX_PSYCHIC ; 57
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const SFX_SCREECH ; 58
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const SFX_BONE_CLUB ; 59
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const SFX_SHARPEN ; 5a
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const SFX_EGG_BOMB ; 5b
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const SFX_SING ; 5c
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const SFX_HYPER_BEAM ; 5d
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const SFX_SHINE ; 5e
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const SFX_UNKNOWN_5F ; 5f
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const SFX_UNKNOWN_60 ; 60
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const SFX_UNKNOWN_61 ; 61
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const SFX_SWITCH_POCKETS ; 62
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const SFX_UNKNOWN_63 ; 63
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const SFX_BURN ; 64
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const SFX_TITLE_SCREEN_ENTRANCE ; 65
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const SFX_UNKNOWN_66 ; 66
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const SFX_GET_COIN_FROM_SLOTS ; 67
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const SFX_PAY_DAY ; 68
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const SFX_METRONOME ; 69
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const SFX_CALL ; 6a
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const SFX_HANG_UP ; 6b
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const SFX_NO_SIGNAL ; 6c
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const SFX_SANDSTORM ; 6d
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const SFX_ELEVATOR ; 6e
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const SFX_PROTECT ; 6f
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const SFX_SKETCH ; 70
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const SFX_RAIN_DANCE ; 71
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const SFX_AEROBLAST ; 72
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const SFX_SPARK ; 73
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const SFX_CURSE ; 74
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const SFX_RAGE ; 75
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const SFX_THIEF ; 76
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const SFX_THIEF_2 ; 77
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const SFX_SPIDER_WEB ; 78
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const SFX_MIND_READER ; 79
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const SFX_NIGHTMARE ; 7a
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const SFX_SNORE ; 7b
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const SFX_SWEET_KISS ; 7c
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const SFX_SWEET_KISS_2 ; 7d
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const SFX_BELLY_DRUM ; 7e
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const SFX_UNKNOWN_7F ; 7f
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const SFX_SLUDGE_BOMB ; 80
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const SFX_FORESIGHT ; 81
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const SFX_SPITE ; 82
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const SFX_OUTRAGE ; 83
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const SFX_PERISH_SONG ; 84
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const SFX_GIGA_DRAIN ; 85
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const SFX_ATTRACT ; 86
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const SFX_KINESIS_2 ; 87
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const SFX_ZAP_CANNON ; 88
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const SFX_MEAN_LOOK ; 89
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const SFX_HEAL_BELL ; 8a
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const SFX_RETURN ; 8b
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const SFX_EXP_BAR ; 8c
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const SFX_MILK_DRINK ; 8d
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const SFX_PRESENT ; 8e
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const SFX_MORNING_SUN ; 8f
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const SFX_LEVEL_UP ; 90
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const SFX_KEY_ITEM ; 91
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const SFX_FANFARE_2 ; 92
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const SFX_REGISTER_PHONE_NUMBER ; 93
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const SFX_3RD_PLACE ; 94
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const SFX_GET_EGG_FROM_DAYCARE_MAN ; 95
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const SFX_GET_EGG_FROM_DAYCARE_LADY ; 96
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const SFX_MOVE_DELETED ; 97
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const SFX_2ND_PLACE ; 98
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const SFX_1ST_PLACE ; 99
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const SFX_CHOOSE_A_CARD ; 9a
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const SFX_GET_TM ; 9b
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const SFX_GET_BADGE ; 9c
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const SFX_QUIT_SLOTS ; 9d
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const SFX_EGG_CRACK ; 9e
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const SFX_DEX_FANFARE_LESS_THAN_20 ; 9f
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const SFX_DEX_FANFARE_140_169 ; a0
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const SFX_DEX_FANFARE_170_199 ; a1
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const SFX_DEX_FANFARE_200_229 ; a2
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const SFX_DEX_FANFARE_230_PLUS ; a3
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const SFX_EVOLVED ; a4
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const SFX_MASTER_BALL ; a5
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const SFX_EGG_HATCH ; a6
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const SFX_GS_INTRO_CHARIZARD_FIREBALL ; a7
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const SFX_GS_INTRO_POKEMON_APPEARS ; a8
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const SFX_FLASH ; a9
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const SFX_GAME_FREAK_LOGO_GS ; aa
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const SFX_NOT_VERY_EFFECTIVE ; ab
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const SFX_DAMAGE ; ac
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const SFX_SUPER_EFFECTIVE ; ad
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const SFX_BALL_BOUNCE ; ae
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const SFX_MOONLIGHT ; af
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const SFX_ENCORE ; b0
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const SFX_BEAT_UP ; b1
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const SFX_BATON_PASS ; b2
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const SFX_BALL_WIGGLE ; b3
|
||||
const SFX_SWEET_SCENT ; b4
|
||||
const SFX_SWEET_SCENT_2 ; b5
|
||||
const SFX_HIT_END_OF_EXP_BAR ; b6
|
||||
const SFX_GIVE_TRADEMON ; b7
|
||||
const SFX_GET_TRADEMON ; b8
|
||||
const SFX_TRAIN_ARRIVED ; b9
|
||||
const SFX_STOP_SLOT ; ba
|
||||
const SFX_2_BOOPS ; bb
|
||||
const SFX_GLASS_TING ; bc
|
||||
const SFX_GLASS_TING_2 ; bd
|
||||
|
||||
const SFX_INTRO_UNOWN_1
|
||||
const SFX_INTRO_UNOWN_2
|
||||
const SFX_INTRO_UNOWN_3
|
||||
const SFX_DITTO_POP_UP
|
||||
const SFX_DITTO_TRANSFORM
|
||||
const SFX_INTRO_SUICUNE_1
|
||||
const SFX_INTRO_PICHU
|
||||
const SFX_INTRO_SUICUNE_2
|
||||
const SFX_INTRO_SUICUNE_3
|
||||
const SFX_DITTO_BOUNCE
|
||||
const SFX_INTRO_SUICUNE_4
|
||||
const SFX_GAME_FREAK_PRESENTS
|
||||
const SFX_TINGLE
|
||||
const SFX_UNKNOWN_CB
|
||||
const SFX_TWO_PC_BEEPS
|
||||
const SFX_4_NOTE_DITTY
|
||||
const SFX_TWINKLE
|
||||
const SFX_INTRO_UNOWN_1 ; be
|
||||
const SFX_INTRO_UNOWN_2 ; bf
|
||||
const SFX_INTRO_UNOWN_3 ; c0
|
||||
const SFX_DITTO_POP_UP ; c1
|
||||
const SFX_DITTO_TRANSFORM ; c2
|
||||
const SFX_INTRO_SUICUNE_1 ; c3
|
||||
const SFX_INTRO_PICHU ; c4
|
||||
const SFX_INTRO_SUICUNE_2 ; c5
|
||||
const SFX_INTRO_SUICUNE_3 ; c6
|
||||
const SFX_DITTO_BOUNCE ; c7
|
||||
const SFX_INTRO_SUICUNE_4 ; c8
|
||||
const SFX_GAME_FREAK_PRESENTS ; c9
|
||||
const SFX_TINGLE ; ca
|
||||
const SFX_UNKNOWN_CB ; cb
|
||||
const SFX_TWO_PC_BEEPS ; cc
|
||||
const SFX_4_NOTE_DITTY ; cd
|
||||
const SFX_TWINKLE ; ce
|
||||
|
@ -36,7 +36,7 @@ const_value SET 1
|
||||
const TILESET_ICE_PATH ; 1d
|
||||
const TILESET_WHIRL_ISLANDS ; 1e
|
||||
const TILESET_ILEX_FOREST ; 1f
|
||||
const TILESET_20 ; 20
|
||||
const TILESET_32 ; 20
|
||||
const TILESET_HO_OH_WORD_ROOM ; 21
|
||||
const TILESET_KABUTO_WORD_ROOM ; 22
|
||||
const TILESET_OMANYTE_WORD_ROOM ; 23
|
||||
|
@ -120,7 +120,7 @@ Function8c2cf: ; 8c2cf
|
||||
ld [rSVBK], a
|
||||
push hl
|
||||
ld hl, wDecompressScratch
|
||||
ld bc, $28 * $10
|
||||
ld bc, $28 tiles
|
||||
|
||||
.loop
|
||||
ld [hl], -1
|
||||
@ -568,7 +568,7 @@ StartTrainerBattle_SpeckleToBlack: ; 8c58f (23:458f)
|
||||
StartTrainerBattle_LoadPokeBallGraphics: ; 8c5dc (23:45dc)
|
||||
ld a, [OtherTrainerClass]
|
||||
and a
|
||||
jp z, .nextscene
|
||||
jp z, .nextscene ; don't need to be here if wild
|
||||
|
||||
xor a
|
||||
ld [hBGMapMode], a
|
||||
@ -579,6 +579,7 @@ StartTrainerBattle_LoadPokeBallGraphics: ; 8c5dc (23:45dc)
|
||||
jr .enter_loop_midway
|
||||
|
||||
.loop
|
||||
; set all pals to 7
|
||||
ld a, [hl]
|
||||
or %00000111
|
||||
ld [hli], a
|
||||
@ -588,7 +589,7 @@ StartTrainerBattle_LoadPokeBallGraphics: ; 8c5dc (23:45dc)
|
||||
dec b
|
||||
jr nz, .loop
|
||||
|
||||
call .loadpokeballgfx ; load a, [OtherTrainerClass] \ ld de, PokeBallTransition
|
||||
call .loadpokeballgfx ; ld a, [OtherTrainerClass] \ ld de, PokeBallTransition \ ret
|
||||
hlcoord 2, 1
|
||||
|
||||
ld b, SCREEN_WIDTH - 4
|
||||
@ -605,7 +606,7 @@ StartTrainerBattle_LoadPokeBallGraphics: ; 8c5dc (23:45dc)
|
||||
jr z, .done
|
||||
sla a
|
||||
jr nc, .no_load
|
||||
ld [hl], $fe ; "8"
|
||||
ld [hl], $fe
|
||||
.no_load
|
||||
inc hl
|
||||
jr .loop4
|
||||
@ -650,12 +651,12 @@ StartTrainerBattle_LoadPokeBallGraphics: ; 8c5dc (23:45dc)
|
||||
ld [rSVBK], a
|
||||
call .copypals
|
||||
push hl
|
||||
ld de, UnknBGPals + 8 * 7
|
||||
ld bc, $8
|
||||
ld de, UnknBGPals + 7 palettes
|
||||
ld bc, 1 palettes
|
||||
call CopyBytes
|
||||
pop hl
|
||||
ld de, BGPals + 8 * 7
|
||||
ld bc, $8
|
||||
ld de, BGPals + 7 palettes
|
||||
ld bc, 1 palettes
|
||||
call CopyBytes
|
||||
pop af
|
||||
ld [rSVBK], a
|
||||
@ -669,21 +670,21 @@ StartTrainerBattle_LoadPokeBallGraphics: ; 8c5dc (23:45dc)
|
||||
ret
|
||||
|
||||
.copypals: ; 8c677 (23:4677)
|
||||
ld de, UnknBGPals + 8 * 7
|
||||
ld de, UnknBGPals + 7 palettes
|
||||
call .copy
|
||||
ld de, BGPals + 8 * 7
|
||||
ld de, BGPals + 7 palettes
|
||||
call .copy
|
||||
ld de, UnknOBPals + 8 * 6
|
||||
ld de, UnknOBPals + 6 palettes
|
||||
call .copy
|
||||
ld de, OBPals + 8 * 6
|
||||
ld de, OBPals + 6 palettes
|
||||
call .copy
|
||||
ld de, UnknOBPals + 8 * 7
|
||||
ld de, UnknOBPals + 7 palettes
|
||||
call .copy
|
||||
ld de, OBPals + 8 * 7
|
||||
ld de, OBPals + 7 palettes
|
||||
|
||||
.copy: ; 8c698 (23:4698)
|
||||
push hl
|
||||
ld bc, $8
|
||||
ld bc, 1 palettes
|
||||
call CopyBytes
|
||||
pop hl
|
||||
ret
|
||||
|
@ -4,7 +4,7 @@ ReturnFromMapSetupScript:: ; b8000
|
||||
; For some reson, GameFreak chose to use a callba here instead of just falling through.
|
||||
; No other function in the game references the function at 2E:400A, here labeled
|
||||
; ReturnFromMapSetupScript.inefficientcallba.
|
||||
callba .inefficientcallba ; this is a waste of 6 ROM bytes and 2 stack bytes
|
||||
callba .inefficientcallba ; this is a waste of 6 ROM bytes and 6 stack bytes
|
||||
ret
|
||||
; b800a
|
||||
|
||||
|
@ -139,7 +139,7 @@ GetMart: ; 15b31
|
||||
ld a, e
|
||||
cp (MartsEnd - Marts) / 2
|
||||
jr c, .IsAMart
|
||||
ld b, $5
|
||||
ld b, BANK(DefaultMart)
|
||||
ld de, DefaultMart
|
||||
ret
|
||||
|
||||
@ -151,7 +151,7 @@ endr
|
||||
ld e, [hl]
|
||||
inc hl
|
||||
ld d, [hl]
|
||||
ld b, $5
|
||||
ld b, BANK(Marts)
|
||||
ret
|
||||
; 15b47
|
||||
|
||||
|
@ -971,7 +971,7 @@ BoxNameInputLower:
|
||||
db "1 2 3 4 5 6 7 8 9"
|
||||
db "UPPER DEL END "
|
||||
|
||||
NameInputUpper: ; Unreferenced?
|
||||
NameInputUpper:
|
||||
db "A B C D E F G H I"
|
||||
db "J K L M N O P Q R"
|
||||
db "S T U V W X Y Z "
|
||||
|
@ -446,7 +446,7 @@ DoPlayerMovement:: ; 80000
|
||||
db $70, $78, $76, $7e
|
||||
; 8025f
|
||||
|
||||
.DoStep: ; 8025f
|
||||
.DoStep
|
||||
ld e, a
|
||||
ld d, 0
|
||||
ld hl, .Steps
|
||||
|
2
extras
2
extras
@ -1 +1 @@
|
||||
Subproject commit 3a6ef54a5e26644699b98d9b73998df5673f4e72
|
||||
Subproject commit adbc204d741bec7a68c1e6cd67751f226d0347cb
|
12
home.asm
12
home.asm
@ -569,7 +569,7 @@ LoadEDTile:: ; 323d
|
||||
jr .LoadEDTile
|
||||
; 323f
|
||||
|
||||
.unreferenced_323f ; 323f
|
||||
; XXX
|
||||
callba Function104000
|
||||
ret
|
||||
; 3246
|
||||
@ -661,18 +661,18 @@ SetPalettes:: ; 32f9
|
||||
ld a, [hCGB]
|
||||
and a
|
||||
jr nz, .SetPalettesForGameBoyColor
|
||||
ld a, $e4
|
||||
ld a, %11100100
|
||||
ld [rBGP], a
|
||||
ld a, $d0
|
||||
ld a, %11010000
|
||||
ld [rOBP0], a
|
||||
ld [rOBP1], a
|
||||
ret
|
||||
|
||||
.SetPalettesForGameBoyColor
|
||||
push de
|
||||
ld a, $e4
|
||||
ld a, %11100100
|
||||
call DmgToCgbBGPals
|
||||
ld de, $e4e4
|
||||
lb de, %11100100, %11100100
|
||||
call DmgToCgbObjPals
|
||||
pop de
|
||||
ret
|
||||
@ -702,7 +702,7 @@ ClearPalettes:: ; 3317
|
||||
|
||||
; Fill BGPals and OBPals with $ffff (white)
|
||||
ld hl, BGPals
|
||||
ld bc, $80
|
||||
ld bc, 16 palettes
|
||||
ld a, $ff
|
||||
call ByteFill
|
||||
|
||||
|
@ -403,7 +403,7 @@ endr
|
||||
jr c, .not_kurt_ball
|
||||
ld a, POKE_BALL
|
||||
.not_kurt_ball
|
||||
ld [wKickCounter], a
|
||||
ld [wBattleAnimParam], a
|
||||
|
||||
ld de, ANIM_THROW_POKE_BALL
|
||||
ld a, e
|
||||
@ -2955,7 +2955,7 @@ UseBallInTrainerBattle: ; f7a0
|
||||
ld a, d
|
||||
ld [FXAnimIDHi], a
|
||||
xor a
|
||||
ld [wKickCounter], a
|
||||
ld [wBattleAnimParam], a
|
||||
ld [hBattleTurn], a
|
||||
ld [wNumHits], a
|
||||
predef PlayBattleAnim
|
||||
|
564
main.asm
564
main.asm
@ -2473,9 +2473,9 @@ SurfFunction: ; c909
|
||||
jr nz, .cannotsurf
|
||||
ld a, [PlayerState]
|
||||
cp PLAYER_SURF
|
||||
jr z, .alreadysurfing
|
||||
jr z, .alreadyfail
|
||||
cp PLAYER_SURF_PIKA
|
||||
jr z, .alreadysurfing
|
||||
jr z, .alreadyfail
|
||||
call GetFacingTileCoord
|
||||
call GetTileCollision
|
||||
cp $1
|
||||
@ -2489,7 +2489,7 @@ SurfFunction: ; c909
|
||||
.asm_c956
|
||||
ld a, $80
|
||||
ret
|
||||
.alreadysurfing
|
||||
.alreadyfail
|
||||
ld a, $3
|
||||
ret
|
||||
.cannotsurf
|
||||
@ -2603,9 +2603,9 @@ CheckDirection: ; c9cb
|
||||
|
||||
TrySurfOW:: ; c9e7
|
||||
; Checking a tile in the overworld.
|
||||
; Return carry if surfing is allowed.
|
||||
; Return carry if fail is allowed.
|
||||
|
||||
; Don't ask to surf if already surfing.
|
||||
; Don't ask to surf if already fail.
|
||||
ld a, [PlayerState]
|
||||
cp PLAYER_SURF_PIKA
|
||||
jr z, .quit
|
||||
@ -3577,21 +3577,20 @@ FishFunction: ; cf8e
|
||||
dw .TryFish
|
||||
dw .FishNoBite
|
||||
dw .FishGotSomething
|
||||
dw .SurfingFish
|
||||
dw .FailFish
|
||||
dw .FishNoFish
|
||||
|
||||
.TryFish: ; cfaf
|
||||
ld a, [PlayerState]
|
||||
cp PLAYER_SURF
|
||||
jr z, .surfing
|
||||
jr z, .fail
|
||||
cp PLAYER_SURF_PIKA
|
||||
jr z, .surfing
|
||||
jr z, .fail
|
||||
call GetFacingTileCoord
|
||||
call GetTileCollision
|
||||
cp $1
|
||||
jr z, .facingwater
|
||||
|
||||
.surfing
|
||||
.fail
|
||||
ld a, $3
|
||||
ret
|
||||
|
||||
@ -3622,7 +3621,7 @@ FishFunction: ; cf8e
|
||||
ld a, $1
|
||||
ret
|
||||
|
||||
.SurfingFish: ; cff1
|
||||
.FailFish: ; cff1
|
||||
ld a, $80
|
||||
ret
|
||||
|
||||
@ -3642,7 +3641,7 @@ FishFunction: ; cf8e
|
||||
ld a, $81
|
||||
ret
|
||||
|
||||
.FailFish: ; d010
|
||||
.FishNoFish: ; d010
|
||||
ld a, $0
|
||||
ld [Buffer6], a
|
||||
ld hl, Script_NotEvenANibble2
|
||||
@ -5405,55 +5404,7 @@ UpdateItemDescription: ; 0x244c3
|
||||
callba PrintItemDescription
|
||||
ret
|
||||
|
||||
Pokepic:: ; 244e3
|
||||
ld hl, PokepicMenuDataHeader
|
||||
call CopyMenuDataHeader
|
||||
call MenuBox
|
||||
call UpdateSprites
|
||||
call ApplyTilemap
|
||||
ld b, SCGB_POKEPIC
|
||||
call GetSGBLayout
|
||||
xor a
|
||||
ld [hBGMapMode], a
|
||||
ld a, [CurPartySpecies]
|
||||
ld [CurSpecies], a
|
||||
call GetBaseData
|
||||
ld de, VTiles1
|
||||
predef GetFrontpic
|
||||
ld a, [wMenuBorderTopCoord]
|
||||
inc a
|
||||
ld b, a
|
||||
ld a, [wMenuBorderLeftCoord]
|
||||
inc a
|
||||
ld c, a
|
||||
call Coord2Tile
|
||||
ld a, $80
|
||||
ld [hGraphicStartTile], a
|
||||
lb bc, 7, 7
|
||||
predef PlaceGraphic
|
||||
call WaitBGMap
|
||||
ret
|
||||
|
||||
ClosePokepic:: ; 24528
|
||||
ld hl, PokepicMenuDataHeader
|
||||
call CopyMenuDataHeader
|
||||
call ClearMenuBoxInterior
|
||||
call WaitBGMap
|
||||
call GetMemSGBLayout
|
||||
xor a
|
||||
ld [hBGMapMode], a
|
||||
call OverworldTextModeSwitch
|
||||
call ApplyTilemap
|
||||
call UpdateSprites
|
||||
call LoadStandardFont
|
||||
ret
|
||||
|
||||
PokepicMenuDataHeader: ; 0x24547
|
||||
db $40 ; flags
|
||||
db 04, 06 ; start coords
|
||||
db 13, 14 ; end coords
|
||||
dw NULL
|
||||
db 1 ; default option
|
||||
INCLUDE "engine/pokepic.asm"
|
||||
|
||||
LoadObjectMasks: ; 2454f
|
||||
ld hl, wObjectMasks
|
||||
@ -10089,496 +10040,7 @@ _SwitchPartyMons:
|
||||
call CopyBytes
|
||||
ret
|
||||
|
||||
GetUnownLetter: ; 51040
|
||||
; Return Unown letter in UnownLetter based on DVs at hl
|
||||
|
||||
; Take the middle 2 bits of each DV and place them in order:
|
||||
; atk def spd spc
|
||||
; .ww..xx. .yy..zz.
|
||||
|
||||
; atk
|
||||
ld a, [hl]
|
||||
and %01100000
|
||||
sla a
|
||||
ld b, a
|
||||
; def
|
||||
ld a, [hli]
|
||||
and %00000110
|
||||
swap a
|
||||
srl a
|
||||
or b
|
||||
ld b, a
|
||||
|
||||
; spd
|
||||
ld a, [hl]
|
||||
and %01100000
|
||||
swap a
|
||||
sla a
|
||||
or b
|
||||
ld b, a
|
||||
; spc
|
||||
ld a, [hl]
|
||||
and %00000110
|
||||
srl a
|
||||
or b
|
||||
|
||||
; Divide by 10 to get 0-25
|
||||
ld [hDividend + 3], a
|
||||
xor a
|
||||
ld [hDividend], a
|
||||
ld [hDividend + 1], a
|
||||
ld [hDividend + 2], a
|
||||
ld a, 10
|
||||
ld [hDivisor], a
|
||||
ld b, 4
|
||||
call Divide
|
||||
|
||||
; Increment to get 1-26
|
||||
ld a, [hQuotient + 2]
|
||||
inc a
|
||||
ld [UnownLetter], a
|
||||
ret
|
||||
|
||||
GetFrontpic: ; 51077
|
||||
ld a, [CurPartySpecies]
|
||||
ld [CurSpecies], a
|
||||
call IsAPokemon
|
||||
ret c
|
||||
ld a, [rSVBK]
|
||||
push af
|
||||
call _GetFrontpic
|
||||
pop af
|
||||
ld [rSVBK], a
|
||||
ret
|
||||
|
||||
FrontpicPredef: ; 5108b
|
||||
ld a, [CurPartySpecies]
|
||||
ld [CurSpecies], a
|
||||
call IsAPokemon
|
||||
ret c
|
||||
ld a, [rSVBK]
|
||||
push af
|
||||
xor a
|
||||
ld [hBGMapMode], a
|
||||
call _GetFrontpic
|
||||
call Function51103
|
||||
pop af
|
||||
ld [rSVBK], a
|
||||
ret
|
||||
|
||||
_GetFrontpic: ; 510a5
|
||||
push de
|
||||
call GetBaseData
|
||||
ld a, [BasePicSize]
|
||||
and $f
|
||||
ld b, a
|
||||
push bc
|
||||
call GetFrontpicPointer
|
||||
ld a, $6
|
||||
ld [rSVBK], a
|
||||
ld a, b
|
||||
ld de, wDecompressScratch + $800
|
||||
call FarDecompress
|
||||
pop bc
|
||||
ld hl, wDecompressScratch
|
||||
ld de, wDecompressScratch + $800
|
||||
call Function512ab
|
||||
pop hl
|
||||
push hl
|
||||
ld de, wDecompressScratch
|
||||
ld c, 7 * 7
|
||||
ld a, [hROMBank]
|
||||
ld b, a
|
||||
call Get2bpp
|
||||
pop hl
|
||||
ret
|
||||
|
||||
GetFrontpicPointer: ; 510d7
|
||||
GLOBAL PicPointers, UnownPicPointers
|
||||
|
||||
ld a, [CurPartySpecies]
|
||||
cp UNOWN
|
||||
jr z, .unown
|
||||
ld a, [CurPartySpecies]
|
||||
ld d, BANK(PicPointers)
|
||||
jr .ok
|
||||
|
||||
.unown
|
||||
ld a, [UnownLetter]
|
||||
ld d, BANK(UnownPicPointers)
|
||||
|
||||
.ok
|
||||
ld hl, PicPointers ; UnownPicPointers
|
||||
dec a
|
||||
ld bc, 6
|
||||
call AddNTimes
|
||||
ld a, d
|
||||
call GetFarByte
|
||||
call FixPicBank
|
||||
push af
|
||||
inc hl
|
||||
ld a, d
|
||||
call GetFarHalfword
|
||||
pop bc
|
||||
ret
|
||||
|
||||
Function51103: ; 51103
|
||||
ld a, $1
|
||||
ld [rVBK], a
|
||||
push hl
|
||||
ld de, wDecompressScratch
|
||||
ld c, 7 * 7
|
||||
ld a, [hROMBank]
|
||||
ld b, a
|
||||
call Get2bpp
|
||||
pop hl
|
||||
ld de, 7 * 7 tiles
|
||||
add hl, de
|
||||
push hl
|
||||
ld a, $1
|
||||
ld hl, BasePicSize
|
||||
call GetFarWRAMByte
|
||||
pop hl
|
||||
and $f
|
||||
ld de, w6_d800 + 5 * 5 tiles
|
||||
ld c, 5 * 5
|
||||
cp 5
|
||||
jr z, .got_dims
|
||||
ld de, w6_d800 + 6 * 6 tiles
|
||||
ld c, 6 * 6
|
||||
cp 6
|
||||
jr z, .got_dims
|
||||
ld de, w6_d800 + 7 * 7 tiles
|
||||
ld c, 7 * 7
|
||||
.got_dims
|
||||
|
||||
push hl
|
||||
push bc
|
||||
call Function5114f
|
||||
pop bc
|
||||
pop hl
|
||||
ld de, wDecompressScratch
|
||||
ld a, [hROMBank]
|
||||
ld b, a
|
||||
call Get2bpp
|
||||
xor a
|
||||
ld [rVBK], a
|
||||
ret
|
||||
|
||||
Function5114f: ; 5114f
|
||||
ld hl, wDecompressScratch
|
||||
swap c
|
||||
ld a, c
|
||||
and $f
|
||||
ld b, a
|
||||
ld a, c
|
||||
and $f0
|
||||
ld c, a
|
||||
push bc
|
||||
call LoadFrontpic
|
||||
pop bc
|
||||
.asm_51161
|
||||
push bc
|
||||
ld c, $0
|
||||
call LoadFrontpic
|
||||
pop bc
|
||||
dec b
|
||||
jr nz, .asm_51161
|
||||
ret
|
||||
|
||||
GetBackpic: ; 5116c
|
||||
ld a, [CurPartySpecies]
|
||||
call IsAPokemon
|
||||
ret c
|
||||
|
||||
ld a, [CurPartySpecies]
|
||||
ld b, a
|
||||
ld a, [UnownLetter]
|
||||
ld c, a
|
||||
ld a, [rSVBK]
|
||||
push af
|
||||
ld a, $6
|
||||
ld [rSVBK], a
|
||||
push de
|
||||
|
||||
; These are assumed to be at the same
|
||||
; address in their respective banks.
|
||||
GLOBAL PicPointers, UnownPicPointers
|
||||
ld hl, PicPointers ; UnownPicPointers
|
||||
ld a, b
|
||||
ld d, BANK(PicPointers)
|
||||
cp UNOWN
|
||||
jr nz, .ok
|
||||
ld a, c
|
||||
ld d, BANK(UnownPicPointers)
|
||||
.ok
|
||||
dec a
|
||||
ld bc, 6
|
||||
call AddNTimes
|
||||
ld bc, 3
|
||||
add hl, bc
|
||||
ld a, d
|
||||
call GetFarByte
|
||||
call FixPicBank
|
||||
push af
|
||||
inc hl
|
||||
ld a, d
|
||||
call GetFarHalfword
|
||||
ld de, wDecompressScratch
|
||||
pop af
|
||||
call FarDecompress
|
||||
ld hl, wDecompressScratch
|
||||
ld c, 6 * 6
|
||||
call FixBackpicAlignment
|
||||
pop hl
|
||||
ld de, wDecompressScratch
|
||||
ld a, [hROMBank]
|
||||
ld b, a
|
||||
call Get2bpp
|
||||
pop af
|
||||
ld [rSVBK], a
|
||||
ret
|
||||
|
||||
FixPicBank: ; 511c5
|
||||
; This is a thing for some reason.
|
||||
push hl
|
||||
push bc
|
||||
sub PICS_1 - PICS_FIX
|
||||
ld c, a
|
||||
ld b, 0
|
||||
ld hl, .PicsBanks
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
pop bc
|
||||
pop hl
|
||||
ret
|
||||
|
||||
.PicsBanks: ; 511d4
|
||||
db PICS_1
|
||||
db PICS_2
|
||||
db PICS_3
|
||||
db PICS_4
|
||||
db PICS_5
|
||||
db PICS_6
|
||||
db PICS_7
|
||||
db PICS_8
|
||||
db PICS_9
|
||||
db PICS_10
|
||||
db PICS_11
|
||||
db PICS_12
|
||||
db PICS_13
|
||||
db PICS_14
|
||||
db PICS_15
|
||||
db PICS_16
|
||||
db PICS_17
|
||||
db PICS_18
|
||||
db PICS_19
|
||||
db PICS_19 + 1
|
||||
db PICS_19 + 2
|
||||
db PICS_19 + 3
|
||||
db PICS_19 + 4
|
||||
db PICS_19 + 5
|
||||
|
||||
Function511ec: ; 511ec
|
||||
ld a, c
|
||||
push de
|
||||
ld hl, PicPointers
|
||||
dec a
|
||||
ld bc, 6
|
||||
call AddNTimes
|
||||
ld a, BANK(PicPointers)
|
||||
call GetFarByte
|
||||
call FixPicBank
|
||||
push af
|
||||
inc hl
|
||||
ld a, BANK(PicPointers)
|
||||
call GetFarHalfword
|
||||
pop af
|
||||
pop de
|
||||
call FarDecompress
|
||||
ret
|
||||
|
||||
GetTrainerPic: ; 5120d
|
||||
ld a, [TrainerClass]
|
||||
and a
|
||||
ret z
|
||||
cp NUM_TRAINER_CLASSES
|
||||
ret nc
|
||||
call WaitBGMap
|
||||
xor a
|
||||
ld [hBGMapMode], a
|
||||
ld hl, TrainerPicPointers
|
||||
ld a, [TrainerClass]
|
||||
dec a
|
||||
ld bc, 3
|
||||
call AddNTimes
|
||||
ld a, [rSVBK]
|
||||
push af
|
||||
ld a, $6
|
||||
ld [rSVBK], a
|
||||
push de
|
||||
ld a, BANK(TrainerPicPointers)
|
||||
call GetFarByte
|
||||
call FixPicBank
|
||||
push af
|
||||
inc hl
|
||||
ld a, BANK(TrainerPicPointers)
|
||||
call GetFarHalfword
|
||||
pop af
|
||||
ld de, wDecompressScratch
|
||||
call FarDecompress
|
||||
pop hl
|
||||
ld de, wDecompressScratch
|
||||
ld c, 7 * 7
|
||||
ld a, [hROMBank]
|
||||
ld b, a
|
||||
call Get2bpp
|
||||
pop af
|
||||
ld [rSVBK], a
|
||||
call WaitBGMap
|
||||
ld a, $1
|
||||
ld [hBGMapMode], a
|
||||
ret
|
||||
|
||||
DecompressPredef: ; 5125d
|
||||
; Decompress lz data from b:hl to scratch space at 6:d000, then copy it to address de.
|
||||
|
||||
ld a, [rSVBK]
|
||||
push af
|
||||
ld a, 6
|
||||
ld [rSVBK], a
|
||||
|
||||
push de
|
||||
push bc
|
||||
ld a, b
|
||||
ld de, wDecompressScratch
|
||||
call FarDecompress
|
||||
pop bc
|
||||
ld de, wDecompressScratch
|
||||
pop hl
|
||||
ld a, [hROMBank]
|
||||
ld b, a
|
||||
call Get2bpp
|
||||
|
||||
pop af
|
||||
ld [rSVBK], a
|
||||
ret
|
||||
|
||||
FixBackpicAlignment: ; 5127c
|
||||
push de
|
||||
push bc
|
||||
ld a, [wBoxAlignment]
|
||||
and a
|
||||
jr z, .keep_dims
|
||||
ld a, c
|
||||
cp 7 * 7
|
||||
ld de, 7 * 7 tiles
|
||||
jr z, .got_dims
|
||||
cp 6 * 6
|
||||
ld de, 6 * 6 tiles
|
||||
jr z, .got_dims
|
||||
ld de, 5 * 5 tiles
|
||||
|
||||
.got_dims
|
||||
ld a, [hl]
|
||||
ld b, $0
|
||||
ld c, $8
|
||||
.loop
|
||||
rra
|
||||
rl b
|
||||
dec c
|
||||
jr nz, .loop
|
||||
ld a, b
|
||||
ld [hli], a
|
||||
dec de
|
||||
ld a, e
|
||||
or d
|
||||
jr nz, .got_dims
|
||||
|
||||
.keep_dims
|
||||
pop bc
|
||||
pop de
|
||||
ret
|
||||
|
||||
Function512ab: ; 512ab
|
||||
ld a, b
|
||||
cp 6
|
||||
jr z, .six
|
||||
cp 5
|
||||
jr z, .five
|
||||
|
||||
.seven_loop
|
||||
ld c, $70
|
||||
call LoadFrontpic
|
||||
dec b
|
||||
jr nz, .seven_loop
|
||||
ret
|
||||
|
||||
.six
|
||||
ld c, $70
|
||||
xor a
|
||||
call .Fill
|
||||
.six_loop
|
||||
ld c, $10
|
||||
xor a
|
||||
call .Fill
|
||||
ld c, $60
|
||||
call LoadFrontpic
|
||||
dec b
|
||||
jr nz, .six_loop
|
||||
ret
|
||||
|
||||
.five
|
||||
ld c, $70
|
||||
xor a
|
||||
call .Fill
|
||||
.five_loop
|
||||
ld c, $20
|
||||
xor a
|
||||
call .Fill
|
||||
ld c, $50
|
||||
call LoadFrontpic
|
||||
dec b
|
||||
jr nz, .five_loop
|
||||
ld c, $70
|
||||
xor a
|
||||
call .Fill
|
||||
ret
|
||||
|
||||
.Fill
|
||||
ld [hli], a
|
||||
dec c
|
||||
jr nz, .Fill
|
||||
ret
|
||||
|
||||
LoadFrontpic: ; 512f2
|
||||
ld a, [wBoxAlignment]
|
||||
and a
|
||||
jr nz, .x_flip
|
||||
.left_loop
|
||||
ld a, [de]
|
||||
inc de
|
||||
ld [hli], a
|
||||
dec c
|
||||
jr nz, .left_loop
|
||||
ret
|
||||
|
||||
.x_flip
|
||||
push bc
|
||||
.right_loop
|
||||
ld a, [de]
|
||||
inc de
|
||||
ld b, a
|
||||
xor a
|
||||
rept 8
|
||||
rr b
|
||||
rla
|
||||
endr
|
||||
ld [hli], a
|
||||
dec c
|
||||
jr nz, .right_loop
|
||||
pop bc
|
||||
ret
|
||||
INCLUDE "gfx/load_pics.asm"
|
||||
|
||||
Function51322: ; 51322
|
||||
ld a, BANK(sBoxCount)
|
||||
|
@ -44,7 +44,7 @@ UnknownScript_0x7a4f6:
|
||||
scall UnknownScript_0x7a57e
|
||||
setflag ENGINE_POKEGEAR
|
||||
setflag ENGINE_PHONE_CARD
|
||||
addcellnum $1
|
||||
addcellnum PHONE_MOM
|
||||
dotrigger $1
|
||||
setevent EVENT_KRISS_HOUSE_MOM_1
|
||||
clearevent EVENT_KRISS_HOUSE_MOM_2
|
||||
|
2
sram.asm
2
sram.asm
@ -190,7 +190,7 @@ sHallOfFame:: ; b2c0
|
||||
; endr
|
||||
sHallOfFameEnd::
|
||||
|
||||
sMobileEventIndex:: ds 1
|
||||
sMobileEventIndex:: ds 1 ; be3c
|
||||
|
||||
sCrystalData::
|
||||
ds wCrystalDataEnd - wCrystalData
|
||||
|
46
wram.asm
46
wram.asm
@ -391,12 +391,12 @@ BattleMon:: battle_struct BattleMon ; c62c
|
||||
|
||||
ds 2
|
||||
|
||||
wWildMon:: ds 1
|
||||
wWildMon:: ds 1 ; c64e
|
||||
ds 1
|
||||
wEnemyTrainerItem1:: ds 1
|
||||
wEnemyTrainerItem2:: ds 1
|
||||
wEnemyTrainerBaseReward:: ds 1
|
||||
wEnemyTrainerAIFlags:: ds 3
|
||||
wEnemyTrainerItem1:: ds 1 ; c650
|
||||
wEnemyTrainerItem2:: ds 1 ; c651
|
||||
wEnemyTrainerBaseReward:: ds 1 ; c652
|
||||
wEnemyTrainerAIFlags:: ds 3 ; c653
|
||||
OTClassName:: ds NAME_LENGTH ; c656
|
||||
|
||||
ds 2
|
||||
@ -1875,11 +1875,11 @@ wd182:: ds 1
|
||||
wd191:: ds 1
|
||||
wd192:: ds 1
|
||||
wd193:: ds 1
|
||||
wOverworldMapAnchor:: dw
|
||||
wMetatileStandingY:: ds 1
|
||||
wMetatileStandingX:: ds 1
|
||||
wSecondMapHeaderBank:: ds 1
|
||||
wTileset:: ds 1
|
||||
wOverworldMapAnchor:: dw ; d194
|
||||
wMetatileStandingY:: ds 1 ; d196
|
||||
wMetatileStandingX:: ds 1 ; d197
|
||||
wSecondMapHeaderBank:: ds 1 ; d198
|
||||
wTileset:: ds 1 ; d199
|
||||
wPermission:: ds 1 ; d19a
|
||||
wSecondMapHeaderAddr:: dw ; d19b
|
||||
|
||||
@ -2256,25 +2256,25 @@ wScriptTextBank::
|
||||
wPriorityScriptAddr::
|
||||
wScriptTextAddr:: ds 2 ; d44f
|
||||
ds 1
|
||||
wWildEncounterCooldown:: ds 1
|
||||
wXYComparePointer:: ds 2
|
||||
wWildEncounterCooldown:: ds 1 ; d452
|
||||
wXYComparePointer:: ds 2 ; d453
|
||||
ds 4
|
||||
|
||||
wBattleScriptFlags:: ds 2
|
||||
wPlayerSpriteSetupFlags:: ds 1
|
||||
wBattleScriptFlags:: ds 2 ; d459
|
||||
wPlayerSpriteSetupFlags:: ds 1 ; d45b
|
||||
; bit 7: if set, cancel PlayerAction
|
||||
; bit 5: if set, set facing according to bits 0-1
|
||||
; bits 0-1: direction facing
|
||||
wMapReentryScriptQueueFlag:: ds 1 ; MemScriptFlag
|
||||
wMapReentryScriptBank:: ds 1 ; MemScriptBank
|
||||
wMapReentryScriptAddress:: ds 2 ; MemScriptAddr
|
||||
wMapReentryScriptQueueFlag:: ds 1 ; d45c MemScriptFlag
|
||||
wMapReentryScriptBank:: ds 1 ; d45d MemScriptBank
|
||||
wMapReentryScriptAddress:: ds 2 ; d45e MemScriptAddr
|
||||
ds 4 ; ?????????????
|
||||
wTimeCyclesSinceLastCall:: ds 1
|
||||
wReceiveCallDelay_MinsRemaining:: ds 1
|
||||
wReceiveCallDelay_StartTime:: ds 3
|
||||
wTimeCyclesSinceLastCall:: ds 1 ; d464
|
||||
wReceiveCallDelay_MinsRemaining:: ds 1 ; d465
|
||||
wReceiveCallDelay_StartTime:: ds 3 ; d466
|
||||
ds 3
|
||||
wBugContestMinsRemaining:: ds 1
|
||||
wBugContestSecsRemaining:: ds 1
|
||||
wBugContestMinsRemaining:: ds 1 ; d46c
|
||||
wBugContestSecsRemaining:: ds 1 ; d46d
|
||||
ds 2
|
||||
wMapStatusEnd:: ds 2 ; d470
|
||||
|
||||
@ -2753,7 +2753,7 @@ wLuckyNumberDayBuffer:: ds 2
|
||||
ds 2
|
||||
wSpecialPhoneCallID:: ds 1
|
||||
ds 3
|
||||
wBugContestStartTime:: ds 4 ; day, hour, min, sec
|
||||
wBugContestStartTime:: ds 4 ; day, hour, min, sec ; dc35
|
||||
wUnusedTwoDayTimerOn:: ds 1 ; dc39
|
||||
wUnusedTwoDayTimer:: ds 1
|
||||
wUnusedTwoDayTimerStartDate:: ds 1
|
||||
|
Loading…
Reference in New Issue
Block a user