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Ensure anchor points are applied when landing after warp by creating a new setup script
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2
engine/board/menu.asm
Executable file → Normal file
2
engine/board/menu.asm
Executable file → Normal file
@@ -93,7 +93,7 @@ BoardMenuScript::
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res 2, [hl]
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ld a, BOARDEVENT_VIEW_MAP_MODE
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ldh [hCurBoardEvent], a
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ld a, TRUE
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ld a, 100
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ld [wViewMapModeRange], a
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ld a, [wMapGroup]
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ld [wBeforeViewMapMapGroup], a
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2
engine/board/spaces.asm
Executable file → Normal file
2
engine/board/spaces.asm
Executable file → Normal file
@@ -271,7 +271,7 @@ PromptPlayerToChooseBranchDirection:
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.EnterViewMapMode:
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ld a, BOARDEVENT_VIEW_MAP_MODE
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ldh [hCurBoardEvent], a
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ld a, TRUE
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ld a, 100
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ld [wViewMapModeRange], a
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ld a, [wMapGroup]
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ld [wBeforeViewMapMapGroup], a
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