Sprite movement function labels

This commit is contained in:
PikalaxALT
2015-11-06 16:42:38 -05:00
parent 46e66077a5
commit ae2970d73b
226 changed files with 981 additions and 982 deletions

View File

@@ -38,6 +38,6 @@ TinTower4F_MapEventHeader:
.PersonEvents:
db 3
person_event SPRITE_POKE_BALL, 10, 14, SPRITEMOVEDATA_01, 0, 0, -1, -1, 0, 1, 0, ItemFragment_0x185a58, EVENT_TIN_TOWER_4F_ULTRA_BALL
person_event SPRITE_POKE_BALL, 14, 17, SPRITEMOVEDATA_01, 0, 0, -1, -1, 0, 1, 0, ItemFragment_0x185a5a, EVENT_TIN_TOWER_4F_PP_UP
person_event SPRITE_POKE_BALL, 12, 2, SPRITEMOVEDATA_01, 0, 0, -1, -1, 0, 1, 0, ItemFragment_0x185a5c, EVENT_TIN_TOWER_4F_ESCAPE_ROPE
person_event SPRITE_POKE_BALL, 10, 14, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, 1, 0, ItemFragment_0x185a58, EVENT_TIN_TOWER_4F_ULTRA_BALL
person_event SPRITE_POKE_BALL, 14, 17, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, 1, 0, ItemFragment_0x185a5a, EVENT_TIN_TOWER_4F_PP_UP
person_event SPRITE_POKE_BALL, 12, 2, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, 1, 0, ItemFragment_0x185a5c, EVENT_TIN_TOWER_4F_ESCAPE_ROPE