Curr -> Cur

This commit is contained in:
Rangi
2018-09-09 15:09:51 -04:00
parent 84cfbc70fa
commit ae022e1420
30 changed files with 321 additions and 321 deletions

View File

@@ -8,9 +8,9 @@ Clearwc7e8::
ret
CheckScenes::
; Checks wCurrMapSceneScriptPointer. If it's empty, returns -1 in a. Otherwise, returns the active scene ID in a.
; Checks wCurMapSceneScriptPointer. If it's empty, returns -1 in a. Otherwise, returns the active scene ID in a.
push hl
ld hl, wCurrMapSceneScriptPointer
ld hl, wCurMapSceneScriptPointer
ld a, [hli]
ld h, [hl]
ld l, a
@@ -24,24 +24,24 @@ CheckScenes::
ret
GetCurrentMapSceneID::
; Grabs the wram map scene script pointer for the current map and loads it into wCurrMapSceneScriptPointer.
; If there is no scene, both bytes of wCurrMapSceneScriptPointer are wiped clean.
; Grabs the wram map scene script pointer for the current map and loads it into wCurMapSceneScriptPointer.
; If there is no scene, both bytes of wCurMapSceneScriptPointer are wiped clean.
; Copy the current map group and number into bc. This is needed for GetMapSceneID.
ld a, [wMapGroup]
ld b, a
ld a, [wMapNumber]
ld c, a
; Blank out wCurrMapSceneScriptPointer; this is the default scenario.
; Blank out wCurMapSceneScriptPointer; this is the default scenario.
xor a
ld [wCurrMapSceneScriptPointer], a
ld [wCurrMapSceneScriptPointer + 1], a
ld [wCurMapSceneScriptPointer], a
ld [wCurMapSceneScriptPointer + 1], a
call GetMapSceneID
ret c ; The map is not in the scene script table
; Load the scene script pointer from de into wCurrMapSceneScriptPointer
; Load the scene script pointer from de into wCurMapSceneScriptPointer
ld a, e
ld [wCurrMapSceneScriptPointer], a
ld [wCurMapSceneScriptPointer], a
ld a, d
ld [wCurrMapSceneScriptPointer + 1], a
ld [wCurMapSceneScriptPointer + 1], a
xor a
ret
@@ -254,12 +254,12 @@ GetDestinationWarpNumber::
ld a, [wPlayerStandingMapX]
sub 4
ld d, a
ld a, [wCurrMapWarpCount]
ld a, [wCurMapWarpCount]
and a
ret z
ld c, a
ld hl, wCurrMapWarpsPointer
ld hl, wCurMapWarpsPointer
ld a, [hli]
ld h, [hl]
ld l, a
@@ -292,7 +292,7 @@ GetDestinationWarpNumber::
call .IncreaseHLTwice
ret nc ; never encountered
ld a, [wCurrMapWarpCount]
ld a, [wCurMapWarpCount]
inc a
sub c
ld c, a
@@ -319,7 +319,7 @@ CopyWarpData::
.CopyWarpData:
push bc
ld hl, wCurrMapWarpsPointer
ld hl, wCurMapWarpsPointer
ld a, [hli]
ld h, [hl]
ld l, a
@@ -489,11 +489,11 @@ GetMapConnection::
ReadMapSceneScripts::
ld a, [hli] ; scene script count
ld c, a
ld [wCurrMapSceneScriptCount], a ; current map scene script count
ld [wCurMapSceneScriptCount], a ; current map scene script count
ld a, l
ld [wCurrMapSceneScriptsPointer], a ; map scene script pointer
ld [wCurMapSceneScriptsPointer], a ; map scene script pointer
ld a, h
ld [wCurrMapSceneScriptsPointer + 1], a
ld [wCurMapSceneScriptsPointer + 1], a
ld a, c
and a
ret z
@@ -505,11 +505,11 @@ ReadMapSceneScripts::
ReadMapCallbacks::
ld a, [hli]
ld c, a
ld [wCurrMapCallbackCount], a
ld [wCurMapCallbackCount], a
ld a, l
ld [wCurrMapCallbacksPointer], a
ld [wCurMapCallbacksPointer], a
ld a, h
ld [wCurrMapCallbacksPointer + 1], a
ld [wCurMapCallbacksPointer + 1], a
ld a, c
and a
ret z
@@ -521,11 +521,11 @@ ReadMapCallbacks::
ReadWarps::
ld a, [hli]
ld c, a
ld [wCurrMapWarpCount], a
ld [wCurMapWarpCount], a
ld a, l
ld [wCurrMapWarpsPointer], a
ld [wCurMapWarpsPointer], a
ld a, h
ld [wCurrMapWarpsPointer + 1], a
ld [wCurMapWarpsPointer + 1], a
ld a, c
and a
ret z
@@ -536,11 +536,11 @@ ReadWarps::
ReadCoordEvents::
ld a, [hli]
ld c, a
ld [wCurrMapCoordEventCount], a
ld [wCurMapCoordEventCount], a
ld a, l
ld [wCurrMapCoordEventsPointer], a
ld [wCurMapCoordEventsPointer], a
ld a, h
ld [wCurrMapCoordEventsPointer + 1], a
ld [wCurMapCoordEventsPointer + 1], a
ld a, c
and a
@@ -553,11 +553,11 @@ ReadCoordEvents::
ReadBGEvents::
ld a, [hli]
ld c, a
ld [wCurrMapBGEventCount], a
ld [wCurMapBGEventCount], a
ld a, l
ld [wCurrMapBGEventsPointer], a
ld [wCurMapBGEventsPointer], a
ld a, h
ld [wCurrMapBGEventsPointer + 1], a
ld [wCurMapBGEventsPointer + 1], a
ld a, c
and a
@@ -574,17 +574,17 @@ ReadObjectEvents::
ld hl, wMap1Object
ld a, [de]
inc de
ld [wCurrMapObjectEventCount], a
ld [wCurMapObjectEventCount], a
ld a, e
ld [wCurrMapObjectEventsPointer], a
ld [wCurMapObjectEventsPointer], a
ld a, d
ld [wCurrMapObjectEventsPointer + 1], a
ld [wCurMapObjectEventsPointer + 1], a
ld a, [wCurrMapObjectEventCount]
ld a, [wCurMapObjectEventCount]
call CopyMapObjectEvents
; get NUM_OBJECTS - [wCurrMapObjectEventCount]
ld a, [wCurrMapObjectEventCount]
; get NUM_OBJECTS - [wCurMapObjectEventCount]
ld a, [wCurMapObjectEventCount]
ld c, a
ld a, NUM_OBJECTS ; - 1
sub c
@@ -971,11 +971,11 @@ RunMapCallback::
ret
.FindCallback:
ld a, [wCurrMapCallbackCount]
ld a, [wCurMapCallbackCount]
ld c, a
and a
ret z
ld hl, wCurrMapCallbacksPointer
ld hl, wCurMapCallbacksPointer
ld a, [hli]
ld h, [hl]
ld l, a
@@ -1767,7 +1767,7 @@ CheckFacingBGEvent::
sub 4
ld e, a
; If there are no BG events, we don't need to be here.
ld a, [wCurrMapBGEventCount]
ld a, [wCurMapBGEventCount]
and a
ret z
@@ -1783,7 +1783,7 @@ CheckFacingBGEvent::
CheckIfFacingTileCoordIsBGEvent::
; Checks to see if you are facing a BG event. If so, copies it into wEngineBuffer1 and sets carry.
ld hl, wCurrMapBGEventsPointer
ld hl, wCurMapBGEventsPointer
ld a, [hli]
ld h, [hl]
ld l, a
@@ -1821,7 +1821,7 @@ CheckIfFacingTileCoordIsBGEvent::
CheckCurrentMapCoordEvents::
; If there are no coord events, we don't need to be here.
ld a, [wCurrMapCoordEventCount]
ld a, [wCurMapCoordEventCount]
and a
ret z
; Copy the coord event count into c.
@@ -1837,7 +1837,7 @@ CheckCurrentMapCoordEvents::
.CoordEventCheck:
; Checks to see if you are standing on a coord event. If yes, copies the event to wEngineBuffer1 and sets carry.
ld hl, wCurrMapCoordEventsPointer
ld hl, wCurMapCoordEventsPointer
ld a, [hli]
ld h, [hl]
ld l, a

View File

@@ -176,7 +176,7 @@ GetMenuJoypad::
ret
PlaceHollowCursor::
ld hl, wCursorCurrentTile
ld hl, wCursorCurTile
ld a, [hli]
ld h, [hl]
ld l, a
@@ -184,7 +184,7 @@ PlaceHollowCursor::
ret
HideCursor::
ld hl, wCursorCurrentTile
ld hl, wCursorCurTile
ld a, [hli]
ld h, [hl]
ld l, a

View File

@@ -56,11 +56,11 @@ HandleStoneQueue::
ret
.check_on_warp
ld hl, wCurrMapWarpsPointer
ld hl, wCurMapWarpsPointer
ld a, [hli]
ld h, [hl]
ld l, a
ld a, [wCurrMapWarpCount]
ld a, [wCurMapWarpCount]
and a
jr z, .nope2
@@ -94,7 +94,7 @@ HandleStoneQueue::
.found_warp
pop af
ld d, a
ld a, [wCurrMapWarpCount]
ld a, [wCurMapWarpCount]
sub d
inc a
scf