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Curr -> Cur
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@@ -58,7 +58,7 @@ Pokedex:
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call PlaySFX
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call WaitSFX
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call ClearSprites
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ld a, [wCurrentDexMode]
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ld a, [wCurDexMode]
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ld [wLastDexMode], a
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pop af
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@@ -96,7 +96,7 @@ InitPokedex:
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call Pokedex_CheckUnlockedUnownMode
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ld a, [wLastDexMode]
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ld [wCurrentDexMode], a
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ld [wCurDexMode], a
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call Pokedex_OrderMonsByMode
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call Pokedex_InitCursorPosition
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@@ -178,7 +178,7 @@ Pokedex_GetLandmark:
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call GetWorldMapLocation
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.load
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ld [wDexCurrentLocation], a
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ld [wDexCurLocation], a
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ret
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Pokedex_RunJumptable:
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@@ -235,7 +235,7 @@ Pokedex_InitMainScreen:
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ld a, POKEDEX_SCX
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ldh [hSCX], a
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ld a, [wCurrentDexMode]
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ld a, [wCurDexMode]
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cp DEXMODE_OLD
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ld a, $4a
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jr z, .okay
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@@ -442,7 +442,7 @@ DexEntryScreen_MenuActionJumptable:
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ld a, $90
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ldh [hWY], a
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call Pokedex_GetSelectedMon
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ld a, [wDexCurrentLocation]
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ld a, [wDexCurLocation]
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ld e, a
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predef Pokedex_GetArea
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call Pokedex_BlackOutBG
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@@ -513,7 +513,7 @@ Pokedex_InitOptionScreen:
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call ClearSprites
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call Pokedex_DrawOptionScreenBG
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call Pokedex_InitArrowCursor
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ld a, [wCurrentDexMode] ; Index of the topmost visible item in a scrolling menu ???
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ld a, [wCurDexMode] ; Index of the topmost visible item in a scrolling menu ???
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ld [wDexArrowCursorPosIndex], a
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call Pokedex_DisplayModeDescription
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call WaitBGMap
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@@ -585,12 +585,12 @@ Pokedex_UpdateOptionScreen:
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ld b, DEXMODE_ABC
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.ChangeMode:
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ld a, [wCurrentDexMode]
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ld a, [wCurDexMode]
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cp b
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jr z, .skip_changing_mode ; Skip if new mode is same as current.
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ld a, b
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ld [wCurrentDexMode], a
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ld [wCurDexMode], a
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call Pokedex_OrderMonsByMode
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call Pokedex_DisplayChangingModesMessage
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xor a
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@@ -799,7 +799,7 @@ Pokedex_InitUnownMode:
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call Pokedex_LoadUnownFont
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call Pokedex_DrawUnownModeBG
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xor a
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ld [wDexCurrentUnownIndex], a
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ld [wDexCurUnownIndex], a
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call Pokedex_LoadUnownFrontpicTiles
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call Pokedex_UnownModePlaceCursor
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farcall PrintUnownWord
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@@ -849,7 +849,7 @@ Pokedex_UnownModeHandleDPadInput:
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.right
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ld a, [wDexUnownCount]
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ld e, a
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ld hl, wDexCurrentUnownIndex
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ld hl, wDexCurUnownIndex
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ld a, [hl]
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inc a
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cp e
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@@ -859,7 +859,7 @@ Pokedex_UnownModeHandleDPadInput:
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jr .update
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.left
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ld hl, wDexCurrentUnownIndex
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ld hl, wDexCurUnownIndex
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ld a, [hl]
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and a
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ret z
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@@ -886,7 +886,7 @@ Pokedex_UnownModeEraseCursor:
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jr Pokedex_UnownModeUpdateCursorGfx
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Pokedex_UnownModePlaceCursor:
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ld a, [wDexCurrentUnownIndex]
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ld a, [wDexCurUnownIndex]
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ld c, $5a ; diamond cursor
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Pokedex_UnownModeUpdateCursorGfx:
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@@ -1460,7 +1460,7 @@ Pokedex_PrintListing:
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; Prints the list of Pokémon on the main Pokédex screen.
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; This check is completely useless.
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ld a, [wCurrentDexMode]
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ld a, [wCurDexMode]
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cp DEXMODE_OLD
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jr z, .okay
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ld c, 11
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@@ -1522,7 +1522,7 @@ Pokedex_PrintListing:
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ret
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Pokedex_PrintNumberIfOldMode:
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ld a, [wCurrentDexMode]
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ld a, [wCurDexMode]
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cp DEXMODE_OLD
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jr z, .printnum
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ret
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@@ -1613,7 +1613,7 @@ Pokedex_OrderMonsByMode:
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ld bc, wPokedexOrderEnd - wPokedexOrder
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xor a
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call ByteFill
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ld a, [wCurrentDexMode]
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ld a, [wCurDexMode]
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ld hl, .Jumptable
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call Pokedex_LoadPointer
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jp hl
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@@ -1968,7 +1968,7 @@ Pokedex_DisplayTypeNotFoundMessage:
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next "was not found.@"
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Pokedex_UpdateCursorOAM:
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ld a, [wCurrentDexMode]
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ld a, [wCurDexMode]
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cp DEXMODE_OLD
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jp z, Pokedex_PutOldModeCursorOAM
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call Pokedex_PutNewModeABCModeCursorOAM
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@@ -2070,7 +2070,7 @@ Pokedex_PutNewModeABCModeCursorOAM:
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db -1
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Pokedex_UpdateSearchResultsCursorOAM:
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ld a, [wCurrentDexMode]
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ld a, [wCurDexMode]
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cp DEXMODE_OLD
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jp z, Pokedex_PutOldModeCursorOAM
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ld hl, .CursorOAM
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@@ -2498,7 +2498,7 @@ Pokedex_LoadUnownFont:
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Pokedex_LoadUnownFrontpicTiles:
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ld a, [wUnownLetter]
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push af
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ld a, [wDexCurrentUnownIndex]
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ld a, [wDexCurUnownIndex]
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ld e, a
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ld d, 0
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ld hl, wUnownDex
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@@ -43,7 +43,7 @@ DrawPokedexListWindow:
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ld [hl], $3f
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hlcoord 5, 16
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ld [hl], $40
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ld a, [wCurrentDexMode]
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ld a, [wCurDexMode]
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cp DEXMODE_OLD
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jr z, .OldMode
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; scroll bar
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@@ -23,7 +23,7 @@ PrintUnownWord:
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ld bc, 12
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ld a, " "
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call ByteFill
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ld a, [wDexCurrentUnownIndex]
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ld a, [wDexCurUnownIndex]
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ld e, a
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ld d, 0
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ld hl, wUnownDex
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