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Curr -> Cur
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@@ -10,15 +10,15 @@ CheckForHiddenItems:
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add SCREEN_HEIGHT / 4
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ld [wBuffer3], a
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; Get the pointer for the first bg_event in the map...
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ld hl, wCurrMapBGEventsPointer
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ld hl, wCurMapBGEventsPointer
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ld a, [hli]
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ld h, [hl]
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ld l, a
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; ... before even checking to see if there are any BG events on this map.
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ld a, [wCurrMapBGEventCount]
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ld a, [wCurMapBGEventCount]
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and a
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jr z, .nobgeventitems
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; For i = 1:wCurrMapBGEventCount...
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; For i = 1:wCurMapBGEventCount...
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.loop
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; Store the counter in wBuffer2, and store the bg_event pointer in the stack.
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ld [wBuffer2], a
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