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https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-09-09 09:51:34 -07:00
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@ -613,6 +613,7 @@ FadeMusic: ; e8358
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jr z, .novolume
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dec a
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jr .updatevolume
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.novolume
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; make sure volume is off
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xor a
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@ -660,6 +661,7 @@ FadeMusic: ; e8358
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ld hl, MusicFade
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set 7, [hl]
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ret
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.fadein
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; are we done?
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cp a, $07
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@ -8463,7 +8463,7 @@ Function3f4dd: ; 3f4dd
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ld [TempBattleMonSpecies], a
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ld [wd0d2], a
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xor a
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ld [$ffde], a
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ld [hMapAnims], a
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callba PlayBattleMusic
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callba ShowLinkBattleParticipants
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callba FindFirstAliveMon
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@ -8783,7 +8783,7 @@ endr
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Function3f759: ; 3f759
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callba MobileFn_1060df
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callba Function106187
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callba BackupMobileEventIndex
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ld a, [CurOTMon]
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ld hl, OTPartyMon1Status
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call GetPartyLocation
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@ -8827,7 +8827,7 @@ Function3f77c: ; 3f77c
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.asm_3f7c3
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hlcoord 6, 8
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call PlaceString
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callba Function106187
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callba BackupMobileEventIndex
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ld c, $c8
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call DelayFrames
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ld a, BANK(sLinkBattleStats)
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@ -9370,7 +9370,7 @@ Function3fb6c: ; 3fb6c
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call Function3ed9f
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call Function3fbd6
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xor a
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ld [$ffde], a
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ld [hMapAnims], a
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ld [hSCY], a
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ld a, $90
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ld [hWY], a
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@ -252,7 +252,7 @@ MapSetupCommands: ; 15440
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dba FadeOutMapAndMusic ; 06
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dba EnterMapMusic ; 07
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dba ForceMapMusic ; 08
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dba CrankUpTheVolume ; 09
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dba FadeInMusic ; 09
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dba LoadBlockData ; 0a
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dba LoadNeighboringBlockData ; 0b
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dba SaveScreen ; 0c
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@ -300,13 +300,13 @@ DontScrollText: ; 154ca
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ActivateMapAnims: ; 154cf
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ld a, $1
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ld [$ffde], a
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ld [hMapAnims], a
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ret
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; 154d3
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SuspendMapAnims: ; 154d3
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xor a
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ld [$ffde], a
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ld [hMapAnims], a
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ret
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; 154d7
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@ -22,7 +22,7 @@ Pokedex: ; 40000
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ld [hInMenu], a
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xor a
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ld [$ffde], a
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ld [hMapAnims], a
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call InitPokedex
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call DelayFrame
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@ -30,7 +30,7 @@ Function14a58: ; 14a58
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call Function14e13
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call SaveBackupPokemonData
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call SaveBackupChecksum
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callba Function44725
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callba BackupScratchmons
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callba Function1406a
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call ClearWRAMStateAfterSave
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ret
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@ -106,8 +106,8 @@ Function14ad5: ; 14ad5
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call SaveBackupPlayerData
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call SaveBackupPokemonData
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call SaveBackupChecksum
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callba Function44725
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callba Function106187
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callba BackupScratchmons
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callba BackupMobileEventIndex
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callba Function1406a
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call LoadBox
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call ClearWRAMStateAfterSave
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@ -284,8 +284,8 @@ SaveGameData_: ; 14c10
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call SaveBackupPokemonData
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call SaveBackupChecksum
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call UpdateStackTop
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callba Function44725
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callba Function106187
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callba BackupScratchmons
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callba BackupMobileEventIndex
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callba Function1406a
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ld a, BANK(s1_be45)
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call GetSRAMBank
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@ -630,8 +630,8 @@ TryLoadSaveFile: ; 14ea5 (5:4ea5)
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call LoadPlayerData
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call LoadPokemonData
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call LoadBox
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callba Function44745
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callba Function10619d
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callba RestoreScratchmons
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callba RestoreMobileEventIndex
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callba Function1050ea
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call ValidateBackupSave
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call SaveBackupOptions
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@ -647,8 +647,8 @@ TryLoadSaveFile: ; 14ea5 (5:4ea5)
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call LoadBackupPlayerData
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call LoadBackupPokemonData
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call LoadBox
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callba Function44745
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callba Function10619d
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callba RestoreScratchmons
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callba RestoreMobileEventIndex
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callba Function1050ea
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call ValidateSave
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call SaveOptions
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@ -1222,7 +1222,7 @@ ApplyPersonFacing: ; 0x9728b
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; 0x972bc
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.DisableTextTiles: ; 0x972bc
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call Function217a
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call LoadMapPart
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hlcoord 0, 0
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ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
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.loop
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@ -124,7 +124,7 @@ SpecialsPointers:: ; c029
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add_special ProfOaksPCBoot
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add_special SpecialGameboyCheck
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add_special SpecialTrainerHouse
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add_special Function16dc7
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add_special PhotoStudio
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add_special InitRoamMons
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add_special Functionc48f
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add_special Functionc49f
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22
home.asm
22
home.asm
@ -99,7 +99,7 @@ Function2ecb:: ; 2ecb
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DisableSpriteUpdates:: ; 0x2ed3
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; disables overworld sprite updating?
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xor a
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ld [$ffde], a
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ld [hMapAnims], a
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ld a, [VramState]
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res 0, a
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ld [VramState], a
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@ -115,7 +115,7 @@ EnableSpriteUpdates:: ; 2ee4
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set 0, a
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ld [VramState], a
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ld a, $1
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ld [$ffde], a
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ld [hMapAnims], a
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ret
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; 2ef6
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@ -427,13 +427,13 @@ PrintNum:: ; 3198
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; 31a4
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Function31a4:: ; 31a4
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MobilePrintNum:: ; 31a4
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ld a, [hROMBank]
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push af
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ld a, BANK(Function1061ef)
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ld a, BANK(_MobilePrintNum)
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rst Bankswitch
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call Function1061ef
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call _MobilePrintNum
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pop af
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rst Bankswitch
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@ -609,10 +609,10 @@ Function3246:: ; 3246
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xor a
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ld [hBGMapMode], a
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ld a, [$ffde]
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ld a, [hMapAnims]
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push af
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xor a
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ld [$ffde], a
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ld [hMapAnims], a
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.wait
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ld a, [rLY]
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@ -636,7 +636,7 @@ Function3246:: ; 3246
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ei
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pop af
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ld [$ffde], a
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ld [hMapAnims], a
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pop af
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ld [hBGMapMode], a
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ret
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@ -650,7 +650,7 @@ Function327b:: ; 327b
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ld h, a
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ld l, 0
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ld a, SCREEN_HEIGHT
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ld [$ffd3], a
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ld [hTilesPerCycle], a
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ld b, 1 << 1 ; not in v/hblank
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ld c, rSTAT % $100
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@ -671,9 +671,9 @@ endr
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ld de, $20 - SCREEN_WIDTH
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add hl, de
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ld a, [$ffd3]
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ld a, [hTilesPerCycle]
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dec a
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ld [$ffd3], a
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ld [hTilesPerCycle], a
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jr nz, .loop
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ld a, [hSPBuffer]
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@ -312,13 +312,13 @@ VolumeOff:: ; 3ca3
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ret
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; 3ca8
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Function3ca8:: ; 3ca8
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FadeOutMusic:: ; 3ca8
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ld a, 4
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ld [MusicFade], a
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ret
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; 3cae
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CrankUpTheVolume:: ; 3cae
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FadeInMusic:: ; 3cae
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ld a, 4 | 1 << 7
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ld [MusicFade], a
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ret
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@ -326,11 +326,12 @@ CrankUpTheVolume:: ; 3cae
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SkipMusic:: ; 3cb4
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; Skip a frames of music.
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.loop
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and a
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ret z
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dec a
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call UpdateSound
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jr SkipMusic
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jr .loop
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; 3cbc
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FadeToMapMusic:: ; 3cbc
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@ -232,10 +232,10 @@ Request2bpp:: ; eba
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ld a, b
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rst Bankswitch
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ld a, [$ffd3]
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ld a, [hTilesPerCycle]
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push af
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ld a, $8
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ld [$ffd3], a
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ld [hTilesPerCycle], a
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ld a, [wLinkMode]
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cp LINK_MOBILE
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@ -244,7 +244,7 @@ Request2bpp:: ; eba
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and a
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jr nz, .NotMobile
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ld a, $6
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ld [$ffd3], a
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ld [hTilesPerCycle], a
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.NotMobile
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ld a, e
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@ -257,7 +257,7 @@ Request2bpp:: ; eba
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ld [Requested2bppDest + 1], a
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.loop
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ld a, c
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ld hl, $ffd3
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ld hl, hTilesPerCycle
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cp [hl]
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jr nc, .iterate
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@ -269,7 +269,7 @@ Request2bpp:: ; eba
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jr nz, .wait
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pop af
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ld [$ffd3], a
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ld [hTilesPerCycle], a
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pop af
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rst Bankswitch
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@ -279,7 +279,7 @@ Request2bpp:: ; eba
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ret
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.iterate
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ld a, [$ffd3]
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ld a, [hTilesPerCycle]
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ld [Requested2bpp], a
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.wait2
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@ -289,7 +289,7 @@ Request2bpp:: ; eba
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jr nz, .wait2
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ld a, c
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ld hl, $ffd3
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ld hl, hTilesPerCycle
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sub [hl]
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ld c, a
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jr .loop
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@ -297,6 +297,7 @@ Request2bpp:: ; eba
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Request1bpp:: ; f1e
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; Load 1bpp at b:de to occupy c tiles of hl.
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ld a, [hBGMapMode]
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push af
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xor a
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@ -307,11 +308,11 @@ Request1bpp:: ; f1e
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ld a, b
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rst Bankswitch
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ld a, [$ffd3]
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ld a, [hTilesPerCycle]
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push af
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ld a, $8
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ld [$ffd3], a
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ld [hTilesPerCycle], a
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ld a, [wLinkMode]
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cp LINK_MOBILE
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jr nz, .NotMobile
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@ -319,7 +320,7 @@ Request1bpp:: ; f1e
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and a
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jr nz, .NotMobile
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ld a, $6
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ld [$ffd3], a
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ld [hTilesPerCycle], a
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.NotMobile
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ld a, e
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@ -332,7 +333,7 @@ Request1bpp:: ; f1e
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ld [Requested1bppDest + 1], a
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.loop
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ld a, c
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ld hl, $ffd3
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ld hl, hTilesPerCycle
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cp [hl]
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jr nc, .iterate
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@ -344,7 +345,7 @@ Request1bpp:: ; f1e
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jr nz, .wait
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pop af
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ld [$ffd3], a
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ld [hTilesPerCycle], a
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pop af
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rst Bankswitch
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@ -354,7 +355,7 @@ Request1bpp:: ; f1e
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ret
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.iterate
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ld a, [$ffd3]
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ld a, [hTilesPerCycle]
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ld [Requested1bpp], a
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.wait2
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@ -364,7 +365,7 @@ Request1bpp:: ; f1e
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jr nz, .wait2
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ld a, c
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ld hl, $ffd3
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ld hl, hTilesPerCycle
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sub [hl]
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ld c, a
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jr .loop
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@ -2,7 +2,7 @@ Reset:: ; 150
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di
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call SoundRestart
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xor a
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ld [$ffde], a
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ld [hMapAnims], a
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call ClearPalettes
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xor a
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ld [rIF], a
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@ -109,7 +109,7 @@ Init:: ; 17d
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call LoadPushOAM
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xor a
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ld [$ffde], a
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ld [hMapAnims], a
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ld [hSCX], a
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ld [hSCY], a
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ld [rJOYP], a
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|
36
home/map.asm
36
home/map.asm
@ -96,19 +96,19 @@ GetMapTrigger:: ; 2147
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; 2173
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Function2173:: ; 2173
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call Function217a
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call LoadMapPart
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call FarCallSwapTextboxPalettes
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ret
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; 217a
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Function217a:: ; 217a
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LoadMapPart:: ; 217a
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ld a, [hROMBank]
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push af
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ld a, [TilesetBlocksBank]
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rst Bankswitch
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call Function2198
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call LoadMetatiles
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ld a, $60
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hlcoord 0, 0
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ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
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@ -123,36 +123,38 @@ Function217a:: ; 217a
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ret
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; 2198
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Function2198:: ; 2198
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LoadMetatiles:: ; 2198
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ld a, [wd194]
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ld e, a
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ld a, [wd195]
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ld d, a
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ld hl, wEnemyMoveStruct
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ld b, $5
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ld hl, wMisc
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ld b, 5 ; SCREEN_WIDTH / 4
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.loop
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push de
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push hl
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ld c, $6
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ld c, 6 ; SCREEN_HEIGHT / 3
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.loop2
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push de
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push hl
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ld a, [de]
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and a
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jr nz, .asm_21b2
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jr nz, .ok
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ld a, [MapBorderBlock]
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.asm_21b2
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.ok
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ld e, l
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ld d, h
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; double a, load hl <- a, multiply hl by 8
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add a
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ld l, a
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ld h, 0
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rept 3
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add hl,hl
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endr
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; hl <- hl + [TilesetBlocksAddress]
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ld a, [TilesetBlocksAddress]
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add l
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ld l, a
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@ -168,7 +170,7 @@ rept 4
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endr
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ld a, e
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add 20
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add 5 * 4
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ld e, a
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jr nc, .next\@
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inc d
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@ -182,24 +184,24 @@ rept 4
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endr
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pop hl
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ld de, $0004
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ld de, 4
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add hl, de
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pop de
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inc de
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dec c
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jp nz, .loop2
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pop hl
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ld de, $0060
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ld de, $60
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add hl, de
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pop de
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ld a, [MapWidth]
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add $6
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add 6
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add e
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ld e, a
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jr nc, .asm_2225
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jr nc, .ok2
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inc d
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|
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.asm_2225
|
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.ok2
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dec b
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jp nz, .loop
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ret
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@ -2001,7 +2003,7 @@ Function2b74:: ; 0x2b74
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call ClearSprites
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call Function2bae
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hlcoord 0, 12
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ld bc, $0412
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lb bc, 4, 18
|
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call TextBox
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ld hl, VramState
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set 0, [hl]
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@ -2013,7 +2015,7 @@ Function2b74:: ; 0x2b74
|
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call UpdateTimePals
|
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call DelayFrame
|
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ld a, $1
|
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ld [$ffde], a
|
||||
ld [hMapAnims], a
|
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pop af
|
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ret
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||||
; 0x2bae
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|
@ -449,7 +449,7 @@ endr
|
||||
AnimateTileset:: ; 17d3
|
||||
; Only call during the first fifth of VBlank
|
||||
|
||||
ld a, [$ffde]
|
||||
ld a, [hMapAnims]
|
||||
and a
|
||||
ret z
|
||||
|
||||
|
6
hram.asm
6
hram.asm
@ -60,6 +60,9 @@ hPrintNum4 EQU $ffb6
|
||||
hPrintNum5 EQU $ffb7
|
||||
hPrintNum6 EQU $ffb8
|
||||
hPrintNum7 EQU $ffb9
|
||||
hPrintNum8 EQU $ffba
|
||||
hPrintNum9 EQU $ffbb
|
||||
hPrintNum10 EQU $ffbc
|
||||
|
||||
hUsedSpriteIndex EQU $ffbd
|
||||
hUsedSpriteTile EQU $ffbe
|
||||
@ -74,7 +77,7 @@ hSCX EQU $ffcf
|
||||
hSCY EQU $ffd0
|
||||
hWX EQU $ffd1
|
||||
hWY EQU $ffd2
|
||||
|
||||
hTilesPerCycle EQU $ffd3
|
||||
hBGMapMode EQU $ffd4
|
||||
hBGMapThird EQU $ffd5
|
||||
hBGMapAddress EQU $ffd6
|
||||
@ -84,6 +87,7 @@ hSPBuffer EQU $ffd9
|
||||
|
||||
hBGMapUpdate EQU $ffdb
|
||||
|
||||
hMapAnims EQU $ffde
|
||||
hTileAnimFrame EQU $ffdf
|
||||
|
||||
hLastTalked EQU $ffe0
|
||||
|
@ -13,7 +13,7 @@ FishingGuruScript_0x9e0e0:
|
||||
iffalse UnknownScript_0x9e0f3
|
||||
writetext UnknownText_0x9e142
|
||||
closetext
|
||||
special Function16dc7
|
||||
special PhotoStudio
|
||||
closetext
|
||||
loadmovesprites
|
||||
end
|
||||
|
@ -63,7 +63,7 @@ Function100063: ; 100063
|
||||
ld a, [rIE]
|
||||
ld [BGMapBuffer], a
|
||||
xor a
|
||||
ld [$ffde], a
|
||||
ld [hMapAnims], a
|
||||
ld [hLCDStatCustom], a
|
||||
ret
|
||||
; 100082
|
||||
@ -80,7 +80,7 @@ Function100082: ; 100082
|
||||
ld a, 1 << VBLANK + 1 << LCD_STAT + 1 << TIMER + 1 << SERIAL
|
||||
ld [rIE], a
|
||||
xor a
|
||||
ld [$ffde], a
|
||||
ld [hMapAnims], a
|
||||
ld [hLCDStatCustom], a
|
||||
ld a, $1
|
||||
ld [$ffc9], a
|
||||
@ -5403,7 +5403,7 @@ Function102423: ; 102423
|
||||
ret nc
|
||||
callba Function14a58
|
||||
callba MobileFn_1060af
|
||||
callba Function106187
|
||||
callba BackupMobileEventIndex
|
||||
ld hl, wcd4b
|
||||
set 1, [hl]
|
||||
ld a, $0
|
||||
|
@ -67,10 +67,10 @@ Function10805b: ; 10805b
|
||||
ld [hl], e
|
||||
inc hl
|
||||
ld [hl], d
|
||||
ld a, [$ffde]
|
||||
ld a, [hMapAnims]
|
||||
push af
|
||||
xor a
|
||||
ld [$ffde], a
|
||||
ld [hMapAnims], a
|
||||
ld hl, VramState
|
||||
ld a, [hl]
|
||||
push af
|
||||
@ -88,7 +88,7 @@ Function10805b: ; 10805b
|
||||
pop af
|
||||
ld [VramState], a
|
||||
pop af
|
||||
ld [$ffde], a
|
||||
ld [hMapAnims], a
|
||||
ret
|
||||
; 108089
|
||||
|
||||
@ -97,10 +97,10 @@ Function108089: ; 108089
|
||||
ld [hl], e
|
||||
inc hl
|
||||
ld [hl], d
|
||||
ld a, [$ffde]
|
||||
ld a, [hMapAnims]
|
||||
push af
|
||||
xor a
|
||||
ld [$ffde], a
|
||||
ld [hMapAnims], a
|
||||
ld hl, VramState
|
||||
ld a, [hl]
|
||||
push af
|
||||
@ -118,7 +118,7 @@ Function108089: ; 108089
|
||||
pop af
|
||||
ld [VramState], a
|
||||
pop af
|
||||
ld [$ffde], a
|
||||
ld [hMapAnims], a
|
||||
ret
|
||||
; 1080b7
|
||||
|
||||
|
@ -5862,7 +5862,7 @@ Function11ac51: ; 11ac51
|
||||
ld a, $1
|
||||
ld [hInMenu], a
|
||||
xor a
|
||||
ld [$ffde], a
|
||||
ld [hMapAnims], a
|
||||
ld [wcd49], a
|
||||
ld [wcd4a], a
|
||||
ld [wcd4c], a
|
||||
@ -7919,7 +7919,7 @@ Function11b98f: ; 11b98f
|
||||
call CopyBytes
|
||||
ld a, "@"
|
||||
ld [de], a
|
||||
ld hl, s0_a600
|
||||
ld hl, sPartyScratch1
|
||||
ld bc, PARTYMON_STRUCT_LENGTH - 1
|
||||
ld a, [wcd2a]
|
||||
.loop5
|
||||
|
@ -993,7 +993,7 @@ endr
|
||||
dw Function170881 ; 0x08
|
||||
dw Function17089a ; 0x09
|
||||
dw Function1708b1 ; 0x0a
|
||||
dw Function1708b9 ; 0x0b
|
||||
dw CheckMobileEventIndex ; 0x0b
|
||||
dw Function1708c8 ; 0x0c
|
||||
dw Function1708f0 ; 0x0d
|
||||
dw Function17093c ; 0x0e
|
||||
@ -1302,10 +1302,10 @@ Function1708b1: ; 1708b1 (5c:48b1)
|
||||
call MaxVolume
|
||||
ret
|
||||
|
||||
Function1708b9: ; 1708b9 (5c:48b9) something to do with GS Ball
|
||||
ld a, BANK(s1_be3c)
|
||||
CheckMobileEventIndex: ; 1708b9 (5c:48b9) something to do with GS Ball
|
||||
ld a, BANK(sMobileEventIndex)
|
||||
call GetSRAMBank
|
||||
ld a, [s1_be3c]
|
||||
ld a, [sMobileEventIndex]
|
||||
ld [ScriptVar], a
|
||||
call CloseSRAM
|
||||
ret
|
||||
|
@ -3123,7 +3123,7 @@ Function17e3c3: ; 17e3c3
|
||||
ld a, $1
|
||||
ld [rSVBK], a
|
||||
callba MobileFn_106155
|
||||
callba Function106187
|
||||
callba BackupMobileEventIndex
|
||||
pop af
|
||||
ld [rSVBK], a
|
||||
ret
|
||||
@ -3855,7 +3855,7 @@ endr
|
||||
ld b, a
|
||||
ld a, [wcd57]
|
||||
ld c, a
|
||||
call Function31a4
|
||||
call MobilePrintNum
|
||||
ld a, l
|
||||
ld [wcd52], a
|
||||
ld a, h
|
||||
@ -4246,7 +4246,7 @@ Function17f2cb: ; 17f2cb
|
||||
ld b, $1
|
||||
ld a, [wcd54]
|
||||
ld c, a
|
||||
call Function31a4
|
||||
call MobilePrintNum
|
||||
ld a, l
|
||||
ld [wcd52], a
|
||||
ld a, h
|
||||
@ -4562,7 +4562,7 @@ endr
|
||||
ld b, a
|
||||
ld a, [wcd58]
|
||||
ld c, a
|
||||
call Function31a4
|
||||
call MobilePrintNum
|
||||
ld a, l
|
||||
ld [wcd52], a
|
||||
ld a, h
|
||||
|
10
sram.asm
10
sram.asm
@ -9,8 +9,8 @@ sScratch::
|
||||
|
||||
SECTION "SRAM Bank 0", SRAM [$a600], BANK [0]
|
||||
|
||||
s0_a600:: ds 6 * (SCRATCHMON_STRUCT_LENGTH)
|
||||
s0_a71a:: ds 6 * (SCRATCHMON_STRUCT_LENGTH)
|
||||
sPartyScratch1:: ds 6 * (SCRATCHMON_STRUCT_LENGTH)
|
||||
sPartyScratch2:: ds 6 * (SCRATCHMON_STRUCT_LENGTH)
|
||||
s0_a834:: ds 1
|
||||
s0_a835:: ds 10 * (SCRATCHMON_STRUCT_LENGTH)
|
||||
s0_aa0b:: ds 1
|
||||
@ -87,18 +87,18 @@ sLinkBattleStats:: ; b260
|
||||
sLinkBattleWins:: ds 2
|
||||
sLinkBattleLosses:: ds 2
|
||||
sLinkBattleDraws:: ds 2
|
||||
ds $5a
|
||||
ds 90
|
||||
sLinkBattleStatsEnd::
|
||||
|
||||
sHallOfFame:: ; b2c0
|
||||
ds HOF_LENGTH * NUM_HOF_TEAMS
|
||||
sHallOfFameEnd::
|
||||
|
||||
s1_be3c:: ds 1
|
||||
sMobileEventIndex:: ds 1
|
||||
|
||||
sCrystalData::
|
||||
ds wCrystalDataEnd - wCrystalData
|
||||
s1_be44:: ds 1
|
||||
sMobileEventIndexBackup:: ds 1
|
||||
s1_be45:: ds 1
|
||||
|
||||
; data of the BattleTower must be in SRAM because you can save and leave between battles
|
||||
|
14
wram.asm
14
wram.asm
@ -972,14 +972,23 @@ wca84:: ds 1
|
||||
wca85:: ds 1
|
||||
wca86:: ds 1
|
||||
wca87:: ds 1
|
||||
|
||||
; Gameboy Printer
|
||||
wca88:: ds 1
|
||||
wca89:: ds 1
|
||||
wca89::
|
||||
; bit 7: set if error 1
|
||||
; bit 6: set if error 4
|
||||
; bit 5: set if error 3
|
||||
ds 1
|
||||
|
||||
wca8a:: ds 1
|
||||
wca8b:: ds 1
|
||||
wca8c:: ds 1
|
||||
wca8d:: ds 1
|
||||
wca8e:: ds 1
|
||||
wca8f:: ds 1
|
||||
|
||||
; tilemap backup?
|
||||
wca90:: ds 16
|
||||
wcaa0:: ds 3
|
||||
wcaa3:: ds 2
|
||||
@ -1014,6 +1023,7 @@ wcb84:: ds 100
|
||||
wcbe8:: ds 1
|
||||
wcbe9:: ds 1
|
||||
wcbea:: ds 14
|
||||
|
||||
wcbf8:: ds 2
|
||||
wcbfa:: ds 1
|
||||
wcbfb:: ds 79
|
||||
@ -1183,6 +1193,7 @@ MonType:: ; cf5f
|
||||
ds 1
|
||||
|
||||
CurSpecies:: ; cf60
|
||||
CurMove::
|
||||
ds 1
|
||||
|
||||
wNamedObjectTypeBuffer:: ds 1
|
||||
@ -1510,6 +1521,7 @@ wd0df:: ds 1
|
||||
wd0e0:: ds 1
|
||||
wd0e1:: ds 1
|
||||
wd0e2:: ds 1
|
||||
wMoveSwapBuffer::
|
||||
wd0e3:: ds 1
|
||||
wd0e4:: ds 4
|
||||
wQueuedScriptBank:: ds 1
|
||||
|
Loading…
Reference in New Issue
Block a user