Handle white out transition from overworld (incl. battle) to game menu (#27)

This commit is contained in:
xCrystal
2023-10-23 18:40:08 +02:00
parent 866729d024
commit ad345222ae
5 changed files with 20 additions and 8 deletions

View File

@@ -1157,6 +1157,8 @@ Script_loadtrainer:
Script_startbattle:
call DisableOverworldHUD
ld a, FALSE
ld [wText2bpp], a
call BufferScreen
predef StartBattle
ld a, [wBattleResult]
@@ -1175,6 +1177,8 @@ Script_reloadmapafterbattle:
ld hl, wBattleScriptFlags
ld d, [hl]
ld [hl], 0
ld a, TRUE
ld [wText2bpp], a
ld a, [wBattleResult]
and ~BATTLERESULT_BITMASK
cp LOSE