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Handle white out transition from overworld (incl. battle) to game menu (#27)
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@@ -57,6 +57,7 @@ BoardMenuScript::
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.exit:
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wait 300
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exitoverworld ABANDONED_LEVEL
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endall
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.ConfirmExitText:
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text "Abandon level and"
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@@ -55,7 +55,7 @@ EndSpaceScript::
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callasm .FadeOutSlow ; 800 ms
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wait 400
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exitoverworld CLEARED_LEVEL
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end
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endall
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.FadeOutSlow:
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; clear spaces left sprites
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