mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
Remove unnecessary DMG and SGB checking (#7)
This commit is contained in:
parent
15f452ff26
commit
acd022d765
@ -273,9 +273,6 @@ HPBarAnim_UpdateHPRemaining:
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ret
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HPBarAnim_PaletteUpdate:
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ldh a, [hCGB]
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and a
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ret z
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ld hl, wCurHPAnimPal
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call SetHPPal
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ld a, [wCurHPAnimPal]
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@ -284,14 +281,6 @@ HPBarAnim_PaletteUpdate:
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ret
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HPBarAnim_BGMapUpdate:
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ldh a, [hCGB]
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and a
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jr nz, .cgb
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call DelayFrame
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call DelayFrame
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ret
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.cgb
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ld a, [wWhichHPBar]
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and a
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jr z, .load_0
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@ -69,7 +69,7 @@ DoBattleTransition:
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call UpdateSprites
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call DelayFrame
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call .LoadPokeballTiles
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call BattleStart_CopyTilemapAtOnce
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call CopyTilemapAtOnce
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ld a, SCREEN_HEIGHT_PX
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ldh [hWY], a
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call DelayFrame
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@ -636,16 +636,6 @@ StartTrainerBattle_LoadPokeBallGraphics:
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dec b
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jr nz, .tile_loop
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ldh a, [hCGB]
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and a
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jr nz, .cgb
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ld a, 1
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ldh [hBGMapMode], a
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call DelayFrame
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call DelayFrame
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jr .nextscene
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.cgb
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ld hl, .pals
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ld a, [wTimeOfDayPal]
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maskbits NUM_DAYTIMES
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@ -671,7 +661,7 @@ StartTrainerBattle_LoadPokeBallGraphics:
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ld a, TRUE
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ldh [hCGBPalUpdate], a
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call DelayFrame
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call BattleStart_CopyTilemapAtOnce
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call CopyTilemapAtOnce
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.nextscene
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call StartTrainerBattle_NextScene
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@ -1,3 +0,0 @@
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BattleStart_CopyTilemapAtOnce:
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call CGBOnly_CopyTilemapAtOnce
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ret
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@ -176,10 +176,6 @@ BattleAnimRestoreHuds:
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ret
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BattleAnimRequestPals:
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ldh a, [hCGB]
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and a
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ret z
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ldh a, [rBGP]
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ld b, a
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ld a, [wBGP]
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@ -643,12 +639,7 @@ BattleAnimCmd_OBP1:
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ret
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BattleAnimCmd_ResetObp0:
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ldh a, [hSGB]
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and a
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ld a, $e0
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jr z, .not_sgb
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ld a, $f0
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.not_sgb
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ld [wOBP0], a
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ret
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@ -1336,23 +1327,6 @@ PlayHitSound:
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ret
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BattleAnimAssignPals:
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ldh a, [hCGB]
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and a
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jr nz, .cgb
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ldh a, [hSGB]
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and a
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ld a, %11100000
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jr z, .sgb
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ld a, %11110000
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.sgb
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ld [wOBP0], a
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ld a, %11100100
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ld [wBGP], a
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ld [wOBP1], a
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ret
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.cgb
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ld a, %11100100
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ld [wBGP], a
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ld [wOBP0], a
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@ -1405,9 +1379,6 @@ BattleAnim_RevertPals:
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BattleAnim_SetBGPals:
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ldh [rBGP], a
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ldh a, [hCGB]
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and a
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ret z
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ldh a, [rSVBK]
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push af
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ld a, BANK(wBGPals1)
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@ -1432,9 +1403,6 @@ BattleAnim_SetBGPals:
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BattleAnim_SetOBPals:
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ldh [rOBP0], a
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ldh a, [hCGB]
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and a
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ret z
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ldh a, [rSVBK]
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push af
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ld a, BANK(wOBPals1)
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@ -281,14 +281,7 @@ BattleBGEffect_AlternateHues:
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db -2
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BattleBGEffect_CycleOBPalsGrayAndYellow:
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call BattleBGEffects_CheckSGB
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jr nz, .sgb
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ld de, .PalsCGB
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jr .okay
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.sgb
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ld de, .PalsSGB
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.okay
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call BattleBGEffect_GetNthDMGPal
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ld [wOBP0], a
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ret
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@ -304,14 +297,7 @@ BattleBGEffect_CycleOBPalsGrayAndYellow:
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db -2
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BattleBGEffect_CycleMidOBPalsGrayAndYellow:
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call BattleBGEffects_CheckSGB
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jr nz, .sgb
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ld de, .PalsCGB
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jr .okay
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.sgb
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ld de, .PalsSGB
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.okay
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call BattleBGEffect_GetNthDMGPal
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ld [wOBP0], a
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ret
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@ -1955,90 +1941,6 @@ BattleBGEffect_BetaSendOutMon2: ; unused
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ret
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BattleBGEffect_FadeMonsToBlackRepeating:
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ldh a, [hCGB]
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and a
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jr nz, .cgb
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call BattleBGEffects_AnonJumptable
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.anon_dw
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dw .zero
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dw .one
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dw .two
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.zero
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call BattleBGEffects_IncAnonJumptableIndex
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ld a, $e4
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call BattleBGEffects_SetLYOverrides
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ld a, LOW(rBGP)
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ldh [hLCDCPointer], a
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xor a
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ldh [hLYOverrideStart], a
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ld a, $60
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ldh [hLYOverrideEnd], a
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ret
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.one
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ld hl, BG_EFFECT_STRUCT_PARAM
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add hl, bc
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ld a, [hl]
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inc [hl]
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ld e, a
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and $7
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ret nz
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ld a, e
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and $18
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sla a
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swap a
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sla a
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ld e, a
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ld d, 0
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push bc
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call BGEffect_CheckBattleTurn
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jr nz, .player
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ld hl, .CGB_DMGEnemyData
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add hl, de
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ld a, [hli]
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ld [wOBP1], a
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ld d, a
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ld e, [hl]
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lb bc, $2f, $30
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jr .okay
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.player
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ld hl, .DMG_PlayerData
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add hl, de
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ld d, [hl]
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inc hl
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ld a, [hl]
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ld [wOBP1], a
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ld e, a
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lb bc, $37, $28
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.okay
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call .DMG_LYOverrideLoads
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pop bc
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ret
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.two
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call BattleBGEffects_ResetVideoHRAM
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ld a, $e4
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ld [wBGP], a
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ld [wOBP1], a
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ret
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.DMG_LYOverrideLoads:
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ld hl, wLYOverridesBackup
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.loop1
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ld [hl], d
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inc hl
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dec b
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jr nz, .loop1
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.loop2
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ld [hl], e
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inc hl
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dec c
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jr nz, .loop2
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ret
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.cgb
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ld de, .Jumptable
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call BatttleBGEffects_GetNamedJumptablePointer
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jp hl
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@ -2397,71 +2299,6 @@ BattleBGEffect_GetNthDMGPal:
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BGEffect_RapidCyclePals:
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; Last index in DE: $fe signals a loop, $ff signals end
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ldh a, [hCGB]
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and a
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jr nz, .cgb
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push de
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ld de, .Jumptable_DMG
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call BatttleBGEffects_GetNamedJumptablePointer
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pop de
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jp hl
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.Jumptable_DMG:
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dw .zero_dmg
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dw .one_dmg
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dw .two_dmg
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.zero_dmg
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call BattleBGEffects_IncAnonJumptableIndex
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ld a, $e4
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call BattleBGEffects_SetLYOverrides
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ld a, $47
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call BattleBGEffect_SetLCDStatCustoms1
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ldh a, [hLYOverrideEnd]
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inc a
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ldh [hLYOverrideEnd], a
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ld hl, BG_EFFECT_STRUCT_PARAM
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add hl, bc
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ld a, [hl]
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ld [hl], $0
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ld hl, BG_EFFECT_STRUCT_BATTLE_TURN
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add hl, bc
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ld [hl], a
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ret
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.one_dmg
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ld hl, BG_EFFECT_STRUCT_BATTLE_TURN
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add hl, bc
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ld a, [hl]
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and $f
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jr z, .okay_1_dmg
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dec [hl]
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ret
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.okay_1_dmg
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ld a, [hl]
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swap a
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or [hl]
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ld [hl], a
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call BattleBGEffect_GetFirstDMGPal
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jr c, .okay_2_dmg
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call BGEffect_FillLYOverridesBackup
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ret
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.okay_2_dmg
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ld hl, BG_EFFECT_STRUCT_PARAM
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add hl, bc
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dec [hl]
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ret
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.two_dmg
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call BattleBGEffects_ResetVideoHRAM
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ld a, %11100100
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ldh [rBGP], a
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call EndBattleBGEffect
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ret
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.cgb
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push de
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ld de, .Jumptable_CGB
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call BatttleBGEffects_GetNamedJumptablePointer
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@ -2919,11 +2756,6 @@ BGEffect_CheckFlyDigStatus:
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and 1 << SUBSTATUS_FLYING | 1 << SUBSTATUS_UNDERGROUND
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ret
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BattleBGEffects_CheckSGB:
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ldh a, [hSGB]
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and a
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ret
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BattleBGEffects_Sine:
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ld e, a
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callfar BattleAnim_Sine_e
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@ -3399,15 +3399,7 @@ BattleAnimFunction_SkyAttack:
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srl a
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ld e, a
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ld d, 0
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ldh a, [hSGB]
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and a
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jr nz, .sgb
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ld hl, .GBCPals
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jr .got_pals
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.sgb
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ld hl, .SGBPals
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.got_pals
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add hl, de
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ld a, [hl]
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ld hl, BATTLEANIMSTRUCT_VAR1
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@ -34,14 +34,6 @@
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DebugColorPicker: ; unreferenced
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; A debug menu to test monster and trainer palettes at runtime.
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ldh a, [hCGB]
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and a
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jr nz, .cgb
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ldh a, [hSGB]
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and a
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ret z
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.cgb
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ldh a, [hInMenu]
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push af
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ld a, TRUE
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@ -180,10 +172,6 @@ DebugColor_LoadGFX:
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ret
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DebugColor_InitPalettes:
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ldh a, [hCGB]
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and a
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ret z
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ldh a, [rSVBK]
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push af
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ld a, BANK(wBGPals2)
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@ -439,17 +427,11 @@ DebugColor_SetRGBMeter:
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ret
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DebugColor_UpdateScreen:
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ldh a, [hCGB]
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and a
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jr z, .sgb
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ld a, 2
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ldh [hBGMapMode], a
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call DelayFrame
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call DelayFrame
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call DelayFrame
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.sgb
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call WaitBGMap
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ld a, DEBUGCOLORMAIN_UPDATEPALETTES
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@ -457,11 +439,6 @@ DebugColor_UpdateScreen:
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ret
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DebugColor_UpdatePalettes:
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ldh a, [hCGB]
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and a
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jr z, .sgb
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; cgb
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ldh a, [rSVBK]
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push af
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ld a, BANK(wBGPals2)
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@ -489,41 +466,6 @@ DebugColor_UpdatePalettes:
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ldh [rSVBK], a
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ret
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.sgb
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ld hl, wSGBPals
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ld a, 1
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ld [hli], a
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ld a, LOW(PALRGB_WHITE)
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ld [hli], a
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ld a, HIGH(PALRGB_WHITE)
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ld [hli], a
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ld a, [wDebugLightColor + 0]
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ld [hli], a
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ld a, [wDebugLightColor + 1]
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ld [hli], a
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ld a, [wDebugDarkColor + 0]
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ld [hli], a
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ld a, [wDebugDarkColor + 1]
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ld [hli], a
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xor a
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ld [hli], a
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ld [hli], a
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ld [hl], a
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ld hl, wSGBPals
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call DebugColor_PushSGBPals
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hlcoord 10, 2
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ld de, wDebugLightColor
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call DebugColor_PrintHexColor
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hlcoord 15, 2
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ld de, wDebugDarkColor
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call DebugColor_PrintHexColor
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ld a, DEBUGCOLORMAIN_JOYPAD
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ld [wJumptableIndex], a
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ret
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DebugColor_PrintHexColor:
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inc hl
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inc hl
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@ -155,13 +155,6 @@ INCBIN "gfx/overworld/heal_machine.2bpp"
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dbsprite 11, 7, 5, 1, $7d, PAL_OW_TREE | OBP_NUM
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.LoadPalettes:
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call IsCGB
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jr nz, .cgb
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ld a, %11100000
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ldh [rOBP1], a
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ret
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.cgb
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ld hl, .palettes
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ld de, wOBPals2 palette PAL_OW_TREE
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ld bc, 1 palettes
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@ -187,14 +180,6 @@ INCLUDE "gfx/overworld/heal_machine.pal"
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ret
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.FlashPalettes:
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call IsCGB
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jr nz, .go
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ldh a, [rOBP1]
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xor %00101000
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ldh [rOBP1], a
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ret
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.go
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ldh a, [rSVBK]
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push af
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ld a, BANK(wOBPals2)
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@ -438,7 +438,7 @@ Mom_ContinueMenuSetup:
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lb bc, PRINTNUM_MONEY | PRINTNUM_LEADINGZEROS | 3, 6
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call PrintNum
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call UpdateSprites
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call CGBOnly_CopyTilemapAtOnce
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call CopyTilemapAtOnce
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ret
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Mom_Wait10Frames:
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@ -1,30 +1,8 @@
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LoadPoisonBGPals:
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call .LoadPals
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ldh a, [hCGB]
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and a
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ret nz
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; code was probably dummied out here
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ret
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.LoadPals:
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ldh a, [hCGB]
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and a
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jr nz, .cgb
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ld a, [wTimeOfDayPal]
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maskbits NUM_DAYTIMES
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cp DARKNESS_F
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ld a, %00000000
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jr z, .convert_pals
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ld a, %10101010
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.convert_pals
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call DmgToCgbBGPals
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ld c, 4
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call DelayFrames
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farcall _UpdateTimePals
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ret
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.cgb
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ldh a, [rSVBK]
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push af
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ld a, BANK(wBGPals2)
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@ -443,11 +443,6 @@ CardFlip_DisplayCardFaceUp:
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jr nz, .row
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pop hl
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; Pointless CGB check
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ldh a, [hCGB]
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and a
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ret z
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; Set the attributes
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ld de, wAttrmap - wTilemap
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add hl, de
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@ -1313,14 +1308,6 @@ ChooseCard_HandleJoypad:
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CardFlip_UpdateCursorOAM:
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call ClearSprites
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ldh a, [hCGB]
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and a
|
||||
jr nz, .skip
|
||||
ldh a, [hVBlankCounter]
|
||||
and $4
|
||||
ret nz
|
||||
|
||||
.skip
|
||||
call CollapseCursorPosition
|
||||
add hl, hl
|
||||
add hl, hl
|
||||
@ -1546,10 +1533,6 @@ ENDM
|
||||
dbsprite 1, 1, 0, 0, $00, 0 | X_FLIP | Y_FLIP | PRIORITY
|
||||
|
||||
CardFlip_InitAttrPals:
|
||||
ldh a, [hCGB]
|
||||
and a
|
||||
ret z
|
||||
|
||||
hlcoord 0, 0, wAttrmap
|
||||
ld bc, SCREEN_HEIGHT * SCREEN_WIDTH
|
||||
xor a
|
||||
|
@ -172,11 +172,6 @@ Slots_GetPals:
|
||||
ld a, %11100100
|
||||
call DmgToCgbBGPals
|
||||
lb de, %11100100, %11100100
|
||||
ldh a, [hCGB]
|
||||
and a
|
||||
jr nz, .cgb
|
||||
lb de, %11000000, %11100100
|
||||
.cgb
|
||||
call DmgToCgbObjPals
|
||||
ret
|
||||
|
||||
|
@ -161,77 +161,6 @@ INCLUDE "gfx/intro/gs_magikarp_bg.pal"
|
||||
.MagikarpOBPal:
|
||||
INCLUDE "gfx/intro/gs_magikarp_ob.pal"
|
||||
|
||||
Intro_LoadAllPal0: ; unreferenced
|
||||
call CheckCGB
|
||||
ret nz
|
||||
ldh a, [hSGB]
|
||||
and a
|
||||
ret z
|
||||
ld hl, BlkPacket_AllPal0
|
||||
jp PushSGBPals
|
||||
|
||||
Intro_LoadBetaIntroVenusaurPalettes: ; unreferenced
|
||||
call CheckCGB
|
||||
jr nz, .cgb
|
||||
ldh a, [hSGB]
|
||||
and a
|
||||
ret z
|
||||
ld hl, PalPacket_BetaIntroVenusaur
|
||||
jp PushSGBPals
|
||||
|
||||
.cgb
|
||||
ld de, wOBPals1
|
||||
ld a, PREDEFPAL_BETA_INTRO_VENUSAUR
|
||||
call GetPredefPal
|
||||
jp LoadHLPaletteIntoDE
|
||||
|
||||
Intro_LoadPackPalettes: ; unreferenced
|
||||
call CheckCGB
|
||||
jr nz, .cgb
|
||||
ldh a, [hSGB]
|
||||
and a
|
||||
ret z
|
||||
ld hl, PalPacket_Pack
|
||||
jp PushSGBPals
|
||||
|
||||
.cgb
|
||||
ld de, wOBPals1
|
||||
ld a, PREDEFPAL_PACK
|
||||
call GetPredefPal
|
||||
jp LoadHLPaletteIntoDE
|
||||
|
||||
GSIntro_LoadMonPalette: ; unreferenced
|
||||
call CheckCGB
|
||||
jr nz, .cgb
|
||||
ldh a, [hSGB]
|
||||
and a
|
||||
ret z
|
||||
ld a, c
|
||||
push af
|
||||
ld hl, PalPacket_Pal01
|
||||
ld de, wSGBPals
|
||||
ld bc, PALPACKET_LENGTH
|
||||
call CopyBytes
|
||||
pop af
|
||||
call GetMonPalettePointer
|
||||
ld a, [hli]
|
||||
ld [wSGBPals + 3], a
|
||||
ld a, [hli]
|
||||
ld [wSGBPals + 4], a
|
||||
ld a, [hli]
|
||||
ld [wSGBPals + 5], a
|
||||
ld a, [hl]
|
||||
ld [wSGBPals + 6], a
|
||||
ld hl, wSGBPals
|
||||
jp PushSGBPals
|
||||
|
||||
.cgb
|
||||
ld de, wOBPals1
|
||||
ld a, c
|
||||
call GetMonPalettePointer
|
||||
call LoadPalette_White_Col1_Col2_Black
|
||||
ret
|
||||
|
||||
LoadTrainerClassPaletteAsNthBGPal:
|
||||
ld a, [wTrainerClass]
|
||||
call GetTrainerPalettePointer
|
||||
@ -269,13 +198,6 @@ LoadNthMiddleBGPal:
|
||||
ret
|
||||
|
||||
LoadBetaPokerPalettes: ; unreferenced
|
||||
ldh a, [hCGB]
|
||||
and a
|
||||
jr nz, .cgb
|
||||
ld hl, wBetaPokerSGBPals
|
||||
jp PushSGBPals
|
||||
|
||||
.cgb
|
||||
ld a, [wBetaPokerSGBCol]
|
||||
ld c, a
|
||||
ld a, [wBetaPokerSGBRow]
|
||||
|
@ -545,13 +545,7 @@ Sprites_Sine:
|
||||
calc_sine_wave
|
||||
|
||||
AnimateEndOfExpBar:
|
||||
ldh a, [hSGB]
|
||||
ld de, EndOfExpBarGFX
|
||||
and a
|
||||
jr z, .load
|
||||
ld de, SGBEndOfExpBarGFX
|
||||
|
||||
.load
|
||||
ld hl, vTiles0 tile $00
|
||||
lb bc, BANK(EndOfExpBarGFX), 1
|
||||
call Request2bpp
|
||||
@ -609,8 +603,6 @@ AnimateEndOfExpBar:
|
||||
|
||||
EndOfExpBarGFX:
|
||||
INCBIN "gfx/battle/expbarend.2bpp"
|
||||
SGBEndOfExpBarGFX:
|
||||
INCBIN "gfx/battle/expbarend_sgb.2bpp"
|
||||
|
||||
ClearSpriteAnims2:
|
||||
push hl
|
||||
|
@ -1,8 +1,4 @@
|
||||
SaveMenu_CopyTilemapAtOnce:
|
||||
ldh a, [hCGB]
|
||||
and a
|
||||
jp z, WaitBGMap
|
||||
|
||||
; The following is a modified version of _CopyTilemapAtOnce
|
||||
; that waits for [rLY] to be $60 instead of $80 - 1.
|
||||
ldh a, [hBGMapMode]
|
||||
|
@ -162,9 +162,7 @@ RunTradeAnimScript:
|
||||
call DisableLCD
|
||||
call LoadFontsBattleExtra
|
||||
callfar ClearSpriteAnims
|
||||
ldh a, [hCGB]
|
||||
and a
|
||||
jr z, .NotCGB
|
||||
|
||||
ld a, $1
|
||||
ldh [rVBK], a
|
||||
ld hl, vTiles0
|
||||
@ -174,7 +172,6 @@ RunTradeAnimScript:
|
||||
ld a, $0
|
||||
ldh [rVBK], a
|
||||
|
||||
.NotCGB:
|
||||
hlbgcoord 0, 0
|
||||
ld bc, VRAM_End - vBGMap0
|
||||
ld a, " "
|
||||
@ -1302,13 +1299,7 @@ TradeAnim_CopyBoxFromDEtoHL:
|
||||
ret
|
||||
|
||||
TradeAnim_NormalPals:
|
||||
ldh a, [hSGB]
|
||||
and a
|
||||
ld a, %11100100 ; 3,2,1,0
|
||||
jr z, .not_sgb
|
||||
ld a, $f0
|
||||
|
||||
.not_sgb
|
||||
call DmgToCgbObjPal0
|
||||
ld a, %11100100 ; 3,2,1,0
|
||||
call DmgToCgbBGPals
|
||||
|
@ -255,10 +255,6 @@ LoadMapTimeOfDay:
|
||||
.PushAttrmap:
|
||||
decoord 0, 0
|
||||
call .copy
|
||||
ldh a, [hCGB]
|
||||
and a
|
||||
ret z
|
||||
|
||||
decoord 0, 0, wAttrmap
|
||||
ld a, $1
|
||||
ldh [rVBK], a
|
||||
|
@ -1,7 +1,4 @@
|
||||
PhoneRing_CopyTilemapAtOnce:
|
||||
ldh a, [hCGB]
|
||||
and a
|
||||
jp z, WaitBGMap
|
||||
ld a, [wSpriteUpdatesEnabled]
|
||||
cp $0
|
||||
jp z, WaitBGMap
|
||||
|
@ -218,7 +218,7 @@ Pokedex_InitMainScreen:
|
||||
ld a, 7
|
||||
ld [wDexListingHeight], a
|
||||
call Pokedex_PrintListing
|
||||
call Pokedex_SetBGMapMode_3ifDMG_4ifCGB
|
||||
call Pokedex_SetBGMapMode4
|
||||
call Pokedex_ResetBGMapMode
|
||||
call Pokedex_DrawMainScreenBG
|
||||
ld a, POKEDEX_SCX
|
||||
@ -814,12 +814,6 @@ Pokedex_UpdateUnownMode:
|
||||
ld a, DEXSTATE_OPTION_SCR
|
||||
ld [wJumptableIndex], a
|
||||
call DelayFrame
|
||||
call Pokedex_CheckSGB
|
||||
jr nz, .decompress
|
||||
farcall LoadSGBPokedexGFX2
|
||||
jr .done
|
||||
|
||||
.decompress
|
||||
ld hl, PokedexLZ
|
||||
ld de, vTiles2 tile $31
|
||||
lb bc, BANK(PokedexLZ), 58
|
||||
@ -2420,12 +2414,6 @@ Pokedex_LoadGFX:
|
||||
ld hl, vTiles2 tile $60
|
||||
ld bc, $20 tiles
|
||||
call Pokedex_InvertTiles
|
||||
call Pokedex_CheckSGB
|
||||
jr nz, .LoadPokedexLZ
|
||||
farcall LoadSGBPokedexGFX
|
||||
jr .LoadPokedexSlowpokeLZ
|
||||
|
||||
.LoadPokedexLZ:
|
||||
ld hl, PokedexLZ
|
||||
ld de, vTiles2 tile $31
|
||||
call Decompress
|
||||
@ -2461,14 +2449,6 @@ INCBIN "gfx/pokedex/pokedex.2bpp.lz"
|
||||
PokedexSlowpokeLZ:
|
||||
INCBIN "gfx/pokedex/slowpoke.2bpp.lz"
|
||||
|
||||
Pokedex_CheckSGB:
|
||||
ldh a, [hCGB]
|
||||
or a
|
||||
ret nz
|
||||
ldh a, [hSGB]
|
||||
dec a
|
||||
ret
|
||||
|
||||
Pokedex_LoadUnownFont:
|
||||
ld a, BANK(sScratch)
|
||||
call OpenSRAM
|
||||
@ -2553,15 +2533,6 @@ Pokedex_SetBGMapMode4:
|
||||
call DelayFrames
|
||||
ret
|
||||
|
||||
Pokedex_SetBGMapMode_3ifDMG_4ifCGB:
|
||||
ldh a, [hCGB]
|
||||
and a
|
||||
jr z, .DMG
|
||||
call Pokedex_SetBGMapMode4
|
||||
.DMG:
|
||||
call Pokedex_SetBGMapMode3
|
||||
ret
|
||||
|
||||
Pokedex_ResetBGMapMode:
|
||||
xor a
|
||||
ldh [hBGMapMode], a
|
||||
|
@ -104,9 +104,6 @@ PokeGear:
|
||||
ld b, SCGB_POKEGEAR_PALS
|
||||
call GetSGBLayout
|
||||
call SetPalettes
|
||||
ldh a, [hCGB]
|
||||
and a
|
||||
ret z
|
||||
ld a, %11100100
|
||||
call DmgToCgbObjPal0
|
||||
ret
|
||||
@ -256,14 +253,10 @@ InitPokegearTilemap:
|
||||
ret
|
||||
|
||||
.UpdateBGMap:
|
||||
ldh a, [hCGB]
|
||||
and a
|
||||
jr z, .dmg
|
||||
ld a, $2
|
||||
ldh [hBGMapMode], a
|
||||
ld c, 3
|
||||
call DelayFrames
|
||||
.dmg
|
||||
call WaitBGMap
|
||||
ret
|
||||
|
||||
@ -1676,14 +1669,9 @@ _TownMap:
|
||||
ld b, SCGB_POKEGEAR_PALS
|
||||
call GetSGBLayout
|
||||
call SetPalettes
|
||||
ldh a, [hCGB]
|
||||
and a
|
||||
jr z, .dmg
|
||||
ld a, %11100100
|
||||
call DmgToCgbObjPal0
|
||||
call DelayFrame
|
||||
|
||||
.dmg
|
||||
ld d, 0
|
||||
ld e, 1
|
||||
call .loop
|
||||
@ -2387,19 +2375,14 @@ TownMapBGUpdate:
|
||||
ldh [hBGMapAddress], a
|
||||
ld a, h
|
||||
ldh [hBGMapAddress + 1], a
|
||||
; Only update palettes on CGB
|
||||
ldh a, [hCGB]
|
||||
and a
|
||||
jr z, .tiles
|
||||
|
||||
; BG Map mode 2 (palettes)
|
||||
ld a, 2
|
||||
ldh [hBGMapMode], a
|
||||
; The BG Map is updated in thirds, so we wait
|
||||
|
||||
; 3 frames to update the whole screen's palettes.
|
||||
ld c, 3
|
||||
call DelayFrames
|
||||
.tiles
|
||||
; Update BG Map tiles
|
||||
call WaitBGMap
|
||||
; Turn off BG Map update
|
||||
|
@ -670,12 +670,7 @@ AnimateFlowerTile:
|
||||
; A cycle of 2 frames, updating every other tick
|
||||
ld a, [wTileAnimationTimer]
|
||||
and %10
|
||||
|
||||
; CGB has different tile graphics for flowers
|
||||
ld e, a
|
||||
ldh a, [hCGB]
|
||||
and 1
|
||||
add e
|
||||
srl a
|
||||
|
||||
; hl = .FlowerTileFrames + a * 16
|
||||
swap a
|
||||
@ -690,9 +685,7 @@ AnimateFlowerTile:
|
||||
jp WriteTile
|
||||
|
||||
.FlowerTileFrames:
|
||||
INCBIN "gfx/tilesets/flower/dmg_1.2bpp"
|
||||
INCBIN "gfx/tilesets/flower/cgb_1.2bpp"
|
||||
INCBIN "gfx/tilesets/flower/dmg_2.2bpp"
|
||||
INCBIN "gfx/tilesets/flower/cgb_2.2bpp"
|
||||
|
||||
AnimateLavaBubbleTile1:
|
||||
@ -905,11 +898,6 @@ endr
|
||||
AnimateWaterPalette:
|
||||
; Transition between color values 0-2 for color 0 in palette 3.
|
||||
|
||||
; Don't update the palette on DMG
|
||||
ldh a, [hCGB]
|
||||
and a
|
||||
ret z
|
||||
|
||||
; Don't update a non-standard palette order
|
||||
ldh a, [rBGP]
|
||||
cp %11100100
|
||||
@ -968,11 +956,6 @@ AnimateWaterPalette:
|
||||
ret
|
||||
|
||||
FlickeringCaveEntrancePalette:
|
||||
; Don't update the palette on DMG
|
||||
ldh a, [hCGB]
|
||||
and a
|
||||
ret z
|
||||
|
||||
; Don't update a non-standard palette order
|
||||
ldh a, [rBGP]
|
||||
cp %11100100
|
||||
|
@ -298,82 +298,11 @@ ConvertTimePalsDecHL:
|
||||
ret
|
||||
|
||||
GetTimePalFade:
|
||||
; check cgb
|
||||
ldh a, [hCGB]
|
||||
and a
|
||||
jr nz, .cgb
|
||||
|
||||
; else: dmg
|
||||
|
||||
; index
|
||||
ld a, [wTimeOfDayPal]
|
||||
and %11
|
||||
|
||||
; get fade table
|
||||
push bc
|
||||
ld c, a
|
||||
ld b, 0
|
||||
ld hl, .dmgfades
|
||||
add hl, bc
|
||||
add hl, bc
|
||||
ld a, [hli]
|
||||
ld h, [hl]
|
||||
ld l, a
|
||||
pop bc
|
||||
|
||||
; get place in fade table
|
||||
ld b, 0
|
||||
add hl, bc
|
||||
ret
|
||||
|
||||
.cgb
|
||||
ld hl, .cgbfade
|
||||
ld b, 0
|
||||
add hl, bc
|
||||
ret
|
||||
|
||||
.dmgfades
|
||||
dw .morn
|
||||
dw .day
|
||||
dw .nite
|
||||
dw .darkness
|
||||
|
||||
.morn
|
||||
dc 3,3,3,3, 3,3,3,3, 3,3,3,3
|
||||
dc 3,3,3,2, 3,3,3,2, 3,3,3,2
|
||||
dc 3,3,2,1, 3,2,1,0, 3,2,1,0
|
||||
dc 3,2,1,0, 3,1,0,0, 3,1,0,0
|
||||
dc 2,1,0,0, 2,0,0,0, 2,0,0,0
|
||||
dc 1,0,0,0, 1,0,0,0, 1,0,0,0
|
||||
dc 0,0,0,0, 0,0,0,0, 0,0,0,0
|
||||
|
||||
.day
|
||||
dc 3,3,3,3, 3,3,3,3, 3,3,3,3
|
||||
dc 3,3,3,2, 3,3,3,2, 3,3,3,2
|
||||
dc 3,3,2,1, 3,2,1,0, 3,2,1,0
|
||||
dc 3,2,1,0, 3,1,0,0, 3,1,0,0
|
||||
dc 2,1,0,0, 2,0,0,0, 2,0,0,0
|
||||
dc 1,0,0,0, 1,0,0,0, 1,0,0,0
|
||||
dc 0,0,0,0, 0,0,0,0, 0,0,0,0
|
||||
|
||||
.nite
|
||||
dc 3,3,3,3, 3,3,3,3, 3,3,3,3
|
||||
dc 3,3,3,2, 3,3,3,2, 3,3,3,2
|
||||
dc 3,3,2,1, 3,2,1,0, 3,2,1,0
|
||||
dc 3,2,2,1, 3,1,0,0, 3,1,0,0
|
||||
dc 2,1,0,0, 2,0,0,0, 2,0,0,0
|
||||
dc 1,0,0,0, 1,0,0,0, 1,0,0,0
|
||||
dc 0,0,0,0, 0,0,0,0, 0,0,0,0
|
||||
|
||||
.darkness
|
||||
dc 3,3,3,3, 3,3,3,3, 3,3,3,3
|
||||
dc 3,3,3,2, 3,3,3,2, 3,3,3,3
|
||||
dc 3,3,3,2, 3,2,1,0, 3,3,3,3
|
||||
dc 3,3,3,1, 3,1,0,0, 3,3,3,3
|
||||
dc 3,3,3,1, 2,0,0,0, 3,3,3,3
|
||||
dc 0,0,0,0, 1,0,0,0, 0,0,0,0
|
||||
dc 0,0,0,0, 0,0,0,0, 0,0,0,0
|
||||
|
||||
.cgbfade
|
||||
dc 3,3,3,3, 3,3,3,3, 3,3,3,3
|
||||
dc 3,3,3,2, 3,3,3,2, 3,3,3,2
|
||||
|
Binary file not shown.
Before Width: | Height: | Size: 85 B |
Binary file not shown.
Before Width: | Height: | Size: 90 B |
Binary file not shown.
Before Width: | Height: | Size: 90 B |
@ -1,29 +1,13 @@
|
||||
; Functions to fade the screen in and out.
|
||||
|
||||
RotateFourPalettesRight::
|
||||
ldh a, [hCGB]
|
||||
and a
|
||||
jr z, .dmg
|
||||
ld hl, IncGradGBPalTable_00
|
||||
ld b, 4
|
||||
jr RotatePalettesRight
|
||||
|
||||
.dmg
|
||||
ld hl, IncGradGBPalTable_08
|
||||
ld b, 4
|
||||
jr RotatePalettesRight
|
||||
|
||||
RotateThreePalettesRight::
|
||||
ldh a, [hCGB]
|
||||
and a
|
||||
jr z, .dmg
|
||||
ld hl, IncGradGBPalTable_05
|
||||
ld b, 3
|
||||
jr RotatePalettesRight
|
||||
|
||||
.dmg
|
||||
ld hl, IncGradGBPalTable_13
|
||||
ld b, 3
|
||||
RotatePalettesRight::
|
||||
; Rotate palettes to the right and fill with loaded colors from the left
|
||||
; If we're already at the leftmost color, fill with the leftmost color
|
||||
@ -43,29 +27,13 @@ RotatePalettesRight::
|
||||
ret
|
||||
|
||||
RotateFourPalettesLeft::
|
||||
ldh a, [hCGB]
|
||||
and a
|
||||
jr z, .dmg
|
||||
ld hl, IncGradGBPalTable_04 - 1
|
||||
ld b, 4
|
||||
jr RotatePalettesLeft
|
||||
|
||||
.dmg
|
||||
ld hl, IncGradGBPalTable_12 - 1
|
||||
ld b, 4
|
||||
jr RotatePalettesLeft
|
||||
|
||||
RotateThreePalettesLeft::
|
||||
ldh a, [hCGB]
|
||||
and a
|
||||
jr z, .dmg
|
||||
ld hl, IncGradGBPalTable_07 - 1
|
||||
ld b, 3
|
||||
jr RotatePalettesLeft
|
||||
|
||||
.dmg
|
||||
ld hl, IncGradGBPalTable_15 - 1
|
||||
ld b, 3
|
||||
RotatePalettesLeft::
|
||||
; Rotate palettes to the left and fill with loaded colors from the right
|
||||
; If we're already at the rightmost color, fill with the rightmost color
|
||||
@ -94,14 +62,3 @@ IncGradGBPalTable_05:: dc 2,1,0,0, 2,1,0,0, 2,1,0,0
|
||||
IncGradGBPalTable_06:: dc 1,0,0,0, 1,0,0,0, 1,0,0,0
|
||||
|
||||
IncGradGBPalTable_07:: dc 0,0,0,0, 0,0,0,0, 0,0,0,0
|
||||
; bgp obp1 obp2
|
||||
IncGradGBPalTable_08:: dc 3,3,3,3, 3,3,3,3, 3,3,3,3
|
||||
IncGradGBPalTable_09:: dc 3,3,3,2, 3,3,3,2, 3,3,2,0
|
||||
IncGradGBPalTable_10:: dc 3,3,2,1, 3,2,1,0, 3,2,1,0
|
||||
IncGradGBPalTable_11:: dc 3,2,1,0, 3,1,0,0, 3,2,0,0
|
||||
|
||||
IncGradGBPalTable_12:: dc 3,2,1,0, 3,1,0,0, 3,2,0,0
|
||||
IncGradGBPalTable_13:: dc 2,1,0,0, 2,0,0,0, 2,1,0,0
|
||||
IncGradGBPalTable_14:: dc 1,0,0,0, 1,0,0,0, 1,0,0,0
|
||||
|
||||
IncGradGBPalTable_15:: dc 0,0,0,0, 0,0,0,0, 0,0,0,0
|
||||
|
@ -73,12 +73,6 @@ DmgToCgbBGPals::
|
||||
|
||||
ldh [rBGP], a
|
||||
push af
|
||||
|
||||
; Don't need to be here if DMG
|
||||
ldh a, [hCGB]
|
||||
and a
|
||||
jr z, .end
|
||||
|
||||
push hl
|
||||
push de
|
||||
push bc
|
||||
@ -108,7 +102,6 @@ DmgToCgbBGPals::
|
||||
pop bc
|
||||
pop de
|
||||
pop hl
|
||||
.end
|
||||
pop af
|
||||
ret
|
||||
|
||||
@ -123,10 +116,6 @@ DmgToCgbObjPals::
|
||||
ld a, d
|
||||
ldh [rOBP1], a
|
||||
|
||||
ldh a, [hCGB]
|
||||
and a
|
||||
ret z
|
||||
|
||||
push hl
|
||||
push de
|
||||
push bc
|
||||
@ -161,12 +150,6 @@ DmgToCgbObjPals::
|
||||
DmgToCgbObjPal0::
|
||||
ldh [rOBP0], a
|
||||
push af
|
||||
|
||||
; Don't need to be here if not CGB
|
||||
ldh a, [hCGB]
|
||||
and a
|
||||
jr z, .dmg
|
||||
|
||||
push hl
|
||||
push de
|
||||
push bc
|
||||
@ -191,19 +174,12 @@ DmgToCgbObjPal0::
|
||||
pop bc
|
||||
pop de
|
||||
pop hl
|
||||
|
||||
.dmg
|
||||
pop af
|
||||
ret
|
||||
|
||||
DmgToCgbObjPal1::
|
||||
ldh [rOBP1], a
|
||||
push af
|
||||
|
||||
ldh a, [hCGB]
|
||||
and a
|
||||
jr z, .dmg
|
||||
|
||||
push hl
|
||||
push de
|
||||
push bc
|
||||
@ -228,8 +204,6 @@ DmgToCgbObjPal1::
|
||||
pop bc
|
||||
pop de
|
||||
pop hl
|
||||
|
||||
.dmg
|
||||
pop af
|
||||
ret
|
||||
|
||||
@ -286,10 +260,6 @@ endr
|
||||
ret
|
||||
|
||||
ClearVBank1::
|
||||
ldh a, [hCGB]
|
||||
and a
|
||||
ret z
|
||||
|
||||
ld a, 1
|
||||
ldh [rVBK], a
|
||||
|
||||
@ -306,9 +276,6 @@ GSReloadPalettes:: ; dummied out
|
||||
ret
|
||||
|
||||
ReloadSpritesNoPalettes::
|
||||
ldh a, [hCGB]
|
||||
and a
|
||||
ret z
|
||||
ldh a, [rSVBK]
|
||||
push af
|
||||
ld a, BANK(wBGPals2)
|
||||
|
@ -10,41 +10,27 @@ WaitBGMap::
|
||||
ret
|
||||
|
||||
WaitBGMap2::
|
||||
ldh a, [hCGB]
|
||||
and a
|
||||
jr z, .bg0
|
||||
|
||||
ld a, 2
|
||||
ldh [hBGMapMode], a
|
||||
ld c, 4
|
||||
call DelayFrames
|
||||
|
||||
.bg0
|
||||
ld a, 1
|
||||
ldh [hBGMapMode], a
|
||||
ld c, 4
|
||||
call DelayFrames
|
||||
ret
|
||||
|
||||
IsCGB::
|
||||
ldh a, [hCGB]
|
||||
and a
|
||||
ret
|
||||
|
||||
ApplyTilemap::
|
||||
ldh a, [hCGB]
|
||||
and a
|
||||
jr z, .dmg
|
||||
|
||||
ld a, [wSpriteUpdatesEnabled]
|
||||
cp 0
|
||||
jr z, .dmg
|
||||
jr z, .wait_bg_map
|
||||
|
||||
ld a, 1
|
||||
ldh [hBGMapMode], a
|
||||
jr CopyTilemapAtOnce
|
||||
|
||||
.dmg
|
||||
.wait_bg_map
|
||||
; WaitBGMap
|
||||
ld a, 1
|
||||
ldh [hBGMapMode], a
|
||||
@ -52,11 +38,6 @@ ApplyTilemap::
|
||||
call DelayFrames
|
||||
ret
|
||||
|
||||
CGBOnly_CopyTilemapAtOnce::
|
||||
ldh a, [hCGB]
|
||||
and a
|
||||
jr z, WaitBGMap
|
||||
|
||||
CopyTilemapAtOnce::
|
||||
jr _CopyTilemapAtOnce
|
||||
|
||||
|
@ -177,7 +177,7 @@ VBlank1::
|
||||
ldh a, [hSCY]
|
||||
ldh [rSCY], a
|
||||
|
||||
call UpdatePals
|
||||
call UpdateCGBPals
|
||||
jr c, .done
|
||||
|
||||
call UpdateBGMap
|
||||
@ -227,24 +227,6 @@ VBlank1::
|
||||
ldh [rIF], a
|
||||
ret
|
||||
|
||||
UpdatePals::
|
||||
; update pals for either dmg or cgb
|
||||
|
||||
ldh a, [hCGB]
|
||||
and a
|
||||
jp nz, UpdateCGBPals
|
||||
|
||||
; update gb pals
|
||||
ld a, [wBGP]
|
||||
ldh [rBGP], a
|
||||
ld a, [wOBP0]
|
||||
ldh [rOBP0], a
|
||||
ld a, [wOBP1]
|
||||
ldh [rOBP1], a
|
||||
|
||||
and a
|
||||
ret
|
||||
|
||||
VBlank3::
|
||||
; scx, scy
|
||||
; palettes
|
||||
|
1
main.asm
1
main.asm
@ -273,7 +273,6 @@ INCLUDE "engine/tilesets/timeofday_pals.asm"
|
||||
INCLUDE "engine/battle/battle_transition.asm"
|
||||
INCLUDE "engine/events/field_moves.asm"
|
||||
INCLUDE "engine/events/magnet_train.asm"
|
||||
INCLUDE "engine/battle/battlestart_copytilemapatonce.asm"
|
||||
INCLUDE "engine/gfx/sprites.asm"
|
||||
INCLUDE "engine/gfx/mon_icons.asm"
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user