fix LoadMusicByte naming scheme

This commit is contained in:
yenatch 2013-10-08 13:34:32 -04:00
parent 91b822ceb8
commit aae33da95b
2 changed files with 11 additions and 11 deletions

View File

@ -2103,7 +2103,7 @@ GetMusicByte: ; e8a3e
add hl, bc add hl, bc
ld a, [hl] ld a, [hl]
; get byte ; get byte
call LoadMusicByte ; load data into CurMusicByte call _LoadMusicByte ; load data into CurMusicByte
inc de ; advance to next byte for next time this is called inc de ; advance to next byte for next time this is called
; update channeldata address ; update channeldata address
ld hl, Channel1MusicAddress - Channel1 ld hl, Channel1MusicAddress - Channel1
@ -2324,7 +2324,7 @@ _PlayMusic: ; e8b30
ld e, [hl] ld e, [hl]
inc hl inc hl
ld d, [hl] ; music header address ld d, [hl] ; music header address
call FarLoadMusicByte ; store first byte of music header in a call LoadMusicByte ; store first byte of music header in a
rlca rlca
rlca rlca
and a, $03 ; get number of channels and a, $03 ; get number of channels
@ -2379,7 +2379,7 @@ PlayCry: ; e8b79
ld d, [hl] ld d, [hl]
; Read the cry's sound header ; Read the cry's sound header
call FarLoadMusicByte call LoadMusicByte
; Top 2 bits contain the number of channels ; Top 2 bits contain the number of channels
rlca rlca
rlca rlca
@ -2544,7 +2544,7 @@ _PlaySFX: ; e8c04
inc hl inc hl
ld d, [hl] ld d, [hl]
; get # channels ; get # channels
call FarLoadMusicByte call LoadMusicByte
rlca ; top 2 rlca ; top 2
rlca ; bits rlca ; bits
and a, $03 and a, $03
@ -2597,7 +2597,7 @@ PlayStereoSFX: ; e8ca6
ld d, [hl] ld d, [hl]
; bit 2-3 ; bit 2-3
call FarLoadMusicByte call LoadMusicByte
rlca rlca
rlca rlca
and 3 ; ch1-4 and 3 ; ch1-4
@ -2674,7 +2674,7 @@ LoadChannel: ; e8d1b
; input: ; input:
; de: ; de:
; get pointer to current channel ; get pointer to current channel
call FarLoadMusicByte call LoadMusicByte
inc de inc de
and a, $07 ; bit 0-2 (current channel) and a, $07 ; bit 0-2 (current channel)
ld [CurChannel], a ld [CurChannel], a
@ -2693,10 +2693,10 @@ LoadChannel: ; e8d1b
; load music pointer ; load music pointer
ld hl, Channel1MusicAddress - Channel1 ld hl, Channel1MusicAddress - Channel1
add hl, bc add hl, bc
call FarLoadMusicByte call LoadMusicByte
ld [hli], a ld [hli], a
inc de inc de
call FarLoadMusicByte call LoadMusicByte
ld [hl], a ld [hl], a
inc de inc de
; load music id ; load music id
@ -2745,13 +2745,13 @@ ChannelInit: ; e8d5b
ret ret
; e8d76 ; e8d76
FarLoadMusicByte: ; e8d76 LoadMusicByte: ; e8d76
; input: ; input:
; de = current music address ; de = current music address
; output: ; output:
; a = CurMusicByte ; a = CurMusicByte
ld a, [MusicBank] ld a, [MusicBank]
call LoadMusicByte call _LoadMusicByte
ld a, [CurMusicByte] ld a, [CurMusicByte]
ret ret
; e8d80 ; e8d80

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@ -3039,7 +3039,7 @@ CleanUpdateSound: ; 3b6a
; 3b86 ; 3b86
LoadMusicByte: ; 3b86 _LoadMusicByte: ; 3b86
; CurMusicByte = [a:de] ; CurMusicByte = [a:de]
ld [hROMBank], a ld [hROMBank], a