diff --git a/engine/gfx/sprite_anims.asm b/engine/gfx/sprite_anims.asm index 89203b561..91d53dca1 100644 --- a/engine/gfx/sprite_anims.asm +++ b/engine/gfx/sprite_anims.asm @@ -180,12 +180,12 @@ DoAnimFrame: ld a, [hl] sla a sla a - ld d, $2 + ld d, 2 ld hl, SPRITEANIMSTRUCT_0C add hl, bc ld a, [hl] - add $3 + add 3 ld [hl], a call .Sprites_Sine @@ -204,7 +204,7 @@ DoAnimFrame: ld a, [hl] inc a ld [hl], a - ld d, $2 + ld d, 2 call .Sprites_Sine ld hl, SPRITEANIMSTRUCT_YOFFSET @@ -391,7 +391,7 @@ DoAnimFrame: inc [hl] .move_vertical ld a, e - ld d, $20 + ld d, 32 call .Sprites_Sine ld hl, SPRITEANIMSTRUCT_YOFFSET @@ -456,10 +456,10 @@ DoAnimFrame: ld hl, SPRITEANIMSTRUCT_0C add hl, bc ld a, [hl] - cp $30 + cp 48 jr c, .asm_8d4cd dec [hl] - ld d, $28 + ld d, 40 call .Sprites_Sine ld hl, SPRITEANIMSTRUCT_YOFFSET @@ -492,8 +492,8 @@ DoAnimFrame: ld a, [hl] and a jr z, .asm_8d51c - ld d, a + ld d, a ld hl, SPRITEANIMSTRUCT_0C add hl, bc ld a, [hl] @@ -759,11 +759,11 @@ DoAnimFrame: ld hl, SPRITEANIMSTRUCT_0D add hl, bc ld a, [hl] - add $2 + add 2 ld [hl], a xor $ff inc a - ld d, $20 + ld d, 32 call .Sprites_Sine ld hl, SPRITEANIMSTRUCT_YOFFSET @@ -777,13 +777,13 @@ DoAnimFrame: ld hl, SPRITEANIMSTRUCT_0C add hl, bc ld a, [hl] - cp $14 + cp 20 jr nc, .asm_8d67f - add $2 + add 2 ld [hl], a xor $ff inc a - ld d, $20 + ld d, 32 call .Sprites_Sine ld hl, SPRITEANIMSTRUCT_YOFFSET @@ -799,7 +799,6 @@ DoAnimFrame: inc [hl] inc [hl] inc [hl] - ld hl, SPRITEANIMSTRUCT_0C add hl, bc ld a, [hl]