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Implement Surf technique, avoid facing-tile events when player has yet to STEP_TURN or while not in BOARDEVENT_HANDLE_BOARD [bugfix to previous two commits] (#34)
new tile permission SPACE_TILE added, which acts as WATER_TILE while on PLAYER_SURF or PLAYER_SURF_PIKA state, as LAND_TILE otherwise
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@@ -1,6 +1,7 @@
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; collision permissions (see data/collision/collision_permissions.asm)
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DEF LAND_TILE EQU $00
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DEF WATER_TILE EQU $01
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DEF SPACE_TILE EQU $03 ; acts as WATER_TILE while on PLAYER_SURF or PLAYER_SURF_PIKA state, as LAND_TILE otherwise
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DEF WALL_TILE EQU $0f
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DEF TALK EQU $10
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