Use specific constants for overwritten text tiles

This commit is contained in:
Rangi
2018-06-25 23:14:52 -04:00
parent a6560d0871
commit aa334dc5b9
4 changed files with 17 additions and 12 deletions

View File

@@ -6,6 +6,8 @@ BATTLETRANSITION_NO_CAVE_STRONGER EQU $18
BATTLETRANSITION_FINISH EQU $20
BATTLETRANSITION_END EQU $80
BATTLETRANSITION_SQUARE EQUS "\"8\"" ; $fe
DoBattleTransition:
call .InitGFX
ld a, [rBGP]
@@ -97,7 +99,7 @@ LoadTrainerBattlePokeballTiles:
; Load the tiles used in the Pokeball Graphic that fills the screen
; at the start of every Trainer battle.
ld de, TrainerBattlePokeballTiles
ld hl, vTiles1 tile $7e
ld hl, vTiles0 tile BATTLETRANSITION_SQUARE
ld b, BANK(TrainerBattlePokeballTiles)
ld c, 2
call Request2bpp
@@ -108,7 +110,7 @@ LoadTrainerBattlePokeballTiles:
ld [rVBK], a
ld de, TrainerBattlePokeballTiles
ld hl, vTiles4 tile $7e
ld hl, vTiles3 tile BATTLETRANSITION_SQUARE
ld b, BANK(TrainerBattlePokeballTiles)
ld c, 2
call Request2bpp
@@ -616,7 +618,7 @@ StartTrainerBattle_LoadPokeBallGraphics:
jr z, .done
sla a
jr nc, .no_load
ld [hl], $fe
ld [hl], BATTLETRANSITION_SQUARE
.no_load
inc hl
jr .loop4