mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
Fix Spelling Typos in engine/battle_anims/functions.asm
This commit is contained in:
parent
90bec40276
commit
a95336d9e7
@ -1831,7 +1831,7 @@ BattleAnimFunction_Absorb:
|
||||
ret
|
||||
|
||||
BattleAnimFunction_Wrap:
|
||||
; Plays out object Frameset. Use anim_incobj to move to next frameset
|
||||
; Plays out object frameset. Use anim_incobj to move to next frameset
|
||||
call BattleAnim_AnonJumptable
|
||||
.anon_dw
|
||||
dw .zero
|
||||
@ -3614,7 +3614,7 @@ BattleAnimFunction_MetronomeHand:
|
||||
|
||||
BattleAnimFunction_MetronomeSparkleSketch:
|
||||
; Sideways wave motion while also moving downward until it disappears at y coord $20
|
||||
; Obj Param: Is used internally only
|
||||
; Obj Param: Only used internally
|
||||
ld hl, BATTLEANIMSTRUCT_YOFFSET
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
@ -3805,7 +3805,7 @@ BattleAnimFunction_HealBellNotes:
|
||||
ret
|
||||
|
||||
BattleAnimFunction_BatonPass:
|
||||
; Object falls vertially and bounces on the ground
|
||||
; Object falls vertically and bounces on the ground
|
||||
; Obj Param: Defines speed and duration
|
||||
ld hl, BATTLEANIMSTRUCT_PARAM
|
||||
add hl, bc
|
||||
@ -3838,7 +3838,7 @@ BattleAnimFunction_BatonPass:
|
||||
|
||||
BattleAnimFunction_EncoreBellyDrum:
|
||||
; Object moves at an arc for 8 frames and disappears
|
||||
; Obj Param: Defines startging position in the arc
|
||||
; Obj Param: Defines starting position in the arc
|
||||
ld hl, BATTLEANIMSTRUCT_VAR1
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
@ -4202,7 +4202,7 @@ BattleAnimFunction_Cotton:
|
||||
ret
|
||||
|
||||
BattleAnimFunction_AncientPower:
|
||||
; Object moves up and down in an arc for $20 frames and then disappear
|
||||
; Object moves up and down in an arc for $20 frames and then disappears
|
||||
; Obj Param: Defines range of arc motion
|
||||
ld hl, BATTLEANIMSTRUCT_VAR1
|
||||
add hl, bc
|
||||
|
Loading…
Reference in New Issue
Block a user