Merge pull request #557 from Rangi42/master

Miscellaneous changes
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Rangi 2018-08-26 22:54:11 -04:00 committed by GitHub
commit a71b28e5b7
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26 changed files with 142 additions and 148 deletions

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@ -74,11 +74,11 @@ PascalCase:: ; global label
wPascalCase: ; wram wPascalCase: ; wram
sPascalCase: ; sram sPascalCase: ; sram
vPascalCase: ; vram vPascalCase: ; vram
hPascalCase: ; hram
PascalCase: ; rom PascalCase: ; rom
; Some constants are also prefixed ; Some constants are also prefixed
rBGP EQU $ff47 ; hardware register rBGP EQU $ff47 ; hardware register
hPascalCase EQU $ff80 ; hram
; Most other constants should be upper case ; Most other constants should be upper case
UPPER_CASE EQU 1 UPPER_CASE EQU 1

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@ -763,9 +763,9 @@ Function3851e: ; This appears to be unused
ldh [hDividend + 1], a ldh [hDividend + 1], a
ld b, 2 ld b, 2
call Divide call Divide
ldh a, [hQuotient + 2] ldh a, [hQuotient + 3]
ld c, a ld c, a
ldh a, [hQuotient + 1] ldh a, [hQuotient + 2]
ld b, a ld b, a
ld hl, wEnemyMonHP + 1 ld hl, wEnemyMonHP + 1
ld a, [hld] ld a, [hld]

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@ -352,7 +352,7 @@ HandleBerserkGene:
.reverse .reverse
call .enemy call .enemy
; jr .player ; fallthrough
.player .player
call SetPlayerTurn call SetPlayerTurn
@ -366,7 +366,7 @@ HandleBerserkGene:
ld de, wOTPartyMon1Item ld de, wOTPartyMon1Item
ld a, [wCurOTMon] ld a, [wCurOTMon]
ld b, a ld b, a
; jr .go ; fallthrough
.go .go
push de push de
@ -3715,23 +3715,23 @@ TryToRunAwayFromBattle:
inc a inc a
ld [wNumFleeAttempts], a ld [wNumFleeAttempts], a
ld a, [hli] ld a, [hli]
ldh [hPartyMon1Speed + 0], a ldh [hMultiplicand + 1], a
ld a, [hl] ld a, [hl]
ldh [hPartyMon1Speed + 1], a ldh [hMultiplicand + 2], a
ld a, [de] ld a, [de]
inc de inc de
ldh [hEnemyMonSpeed + 0], a ldh [hEnemyMonSpeed + 0], a
ld a, [de] ld a, [de]
ldh [hEnemyMonSpeed + 1], a ldh [hEnemyMonSpeed + 1], a
call Call_LoadTempTileMapToTileMap call Call_LoadTempTileMapToTileMap
ld de, hPartyMon1Speed ld de, hMultiplicand + 1
ld hl, hEnemyMonSpeed ld hl, hEnemyMonSpeed
ld c, 2 ld c, 2
call CompareBytes call CompareBytes
jr nc, .can_escape jr nc, .can_escape
xor a xor a
ldh [hMultiplicand], a ldh [hMultiplicand + 0], a
ld a, 32 ld a, 32
ldh [hMultiplier], a ldh [hMultiplier], a
call Multiply call Multiply
@ -3751,7 +3751,7 @@ TryToRunAwayFromBattle:
ldh [hDivisor], a ldh [hDivisor], a
ld b, 2 ld b, 2
call Divide call Divide
ldh a, [hQuotient + 1] ldh a, [hQuotient + 2]
and a and a
jr nz, .can_escape jr nz, .can_escape
ld a, [wNumFleeAttempts] ld a, [wNumFleeAttempts]
@ -3760,16 +3760,16 @@ TryToRunAwayFromBattle:
dec c dec c
jr z, .cant_escape_2 jr z, .cant_escape_2
ld b, 30 ld b, 30
ldh a, [hQuotient + 2] ldh a, [hQuotient + 3]
add b add b
ldh [hQuotient + 2], a ldh [hQuotient + 3], a
jr c, .can_escape jr c, .can_escape
jr .loop jr .loop
.cant_escape_2 .cant_escape_2
call BattleRandom call BattleRandom
ld b, a ld b, a
ldh a, [hQuotient + 2] ldh a, [hQuotient + 3]
cp b cp b
jr nc, .can_escape jr nc, .can_escape
ld a, BATTLEPLAYERACTION_USEITEM ld a, BATTLEPLAYERACTION_USEITEM
@ -4787,7 +4787,7 @@ DrawEnemyHUD:
.not_fainted .not_fainted
xor a xor a
ldh [hMultiplicand], a ldh [hMultiplicand + 0], a
ld a, HP_BAR_LENGTH_PX ld a, HP_BAR_LENGTH_PX
ldh [hMultiplier], a ldh [hMultiplier], a
call Multiply call Multiply
@ -4824,7 +4824,7 @@ DrawEnemyHUD:
ld a, 2 ld a, 2
ld b, a ld b, a
call Divide call Divide
ldh a, [hQuotient + 2] ldh a, [hQuotient + 3]
ld e, a ld e, a
ld a, HP_BAR_LENGTH ld a, HP_BAR_LENGTH
ld d, a ld d, a
@ -6723,22 +6723,22 @@ ApplyStatLevelMultiplier:
pop hl pop hl
; Cap at 999. ; Cap at 999.
ldh a, [hQuotient + 2] ldh a, [hQuotient + 3]
sub LOW(MAX_STAT_VALUE) sub LOW(MAX_STAT_VALUE)
ldh a, [hQuotient + 1] ldh a, [hQuotient + 2]
sbc HIGH(MAX_STAT_VALUE) sbc HIGH(MAX_STAT_VALUE)
jp c, .okay3 jp c, .okay3
ld a, HIGH(MAX_STAT_VALUE) ld a, HIGH(MAX_STAT_VALUE)
ldh [hQuotient + 1], a
ld a, LOW(MAX_STAT_VALUE)
ldh [hQuotient + 2], a ldh [hQuotient + 2], a
ld a, LOW(MAX_STAT_VALUE)
ldh [hQuotient + 3], a
.okay3 .okay3
ldh a, [hQuotient + 1] ldh a, [hQuotient + 2]
ld [hli], a ld [hli], a
ld b, a ld b, a
ldh a, [hQuotient + 2] ldh a, [hQuotient + 3]
ld [hl], a ld [hl], a
or b or b
jr nz, .okay4 jr nz, .okay4
@ -7095,9 +7095,9 @@ GiveExperiencePoints:
ld a, [hl] ld a, [hl]
cp LUCKY_EGG cp LUCKY_EGG
call z, BoostExp call z, BoostExp
ldh a, [hQuotient + 2] ldh a, [hQuotient + 3]
ld [wStringBuffer2 + 1], a ld [wStringBuffer2 + 1], a
ldh a, [hQuotient + 1] ldh a, [hQuotient + 2]
ld [wStringBuffer2], a ld [wStringBuffer2], a
ld a, [wCurPartyMon] ld a, [wCurPartyMon]
ld hl, wPartyMonNicknames ld hl, wPartyMonNicknames
@ -7105,9 +7105,9 @@ GiveExperiencePoints:
ld hl, Text_MonGainedExpPoint ld hl, Text_MonGainedExpPoint
call BattleTextBox call BattleTextBox
ld a, [wStringBuffer2 + 1] ld a, [wStringBuffer2 + 1]
ldh [hQuotient + 2], a ldh [hQuotient + 3], a
ld a, [wStringBuffer2] ld a, [wStringBuffer2]
ldh [hQuotient + 1], a ldh [hQuotient + 2], a
pop bc pop bc
call AnimateExpBar call AnimateExpBar
push bc push bc
@ -7116,11 +7116,11 @@ GiveExperiencePoints:
ld hl, MON_EXP + 2 ld hl, MON_EXP + 2
add hl, bc add hl, bc
ld d, [hl] ld d, [hl]
ldh a, [hQuotient + 2] ldh a, [hQuotient + 3]
add d add d
ld [hld], a ld [hld], a
ld d, [hl] ld d, [hl]
ldh a, [hQuotient + 1] ldh a, [hQuotient + 2]
adc d adc d
ld [hl], a ld [hl], a
jr nc, .skip2 jr nc, .skip2
@ -7148,11 +7148,11 @@ GiveExperiencePoints:
ld hl, MON_EXP + 2 ld hl, MON_EXP + 2
add hl, bc add hl, bc
push bc push bc
ldh a, [hQuotient]
ld b, a
ldh a, [hQuotient + 1] ldh a, [hQuotient + 1]
ld c, a ld b, a
ldh a, [hQuotient + 2] ldh a, [hQuotient + 2]
ld c, a
ldh a, [hQuotient + 3]
ld d, a ld d, a
ld a, [hld] ld a, [hld]
sub d sub d
@ -7371,7 +7371,7 @@ GiveExperiencePoints:
ldh [hDivisor], a ldh [hDivisor], a
ld b, 2 ld b, 2
call Divide call Divide
ldh a, [hQuotient + 2] ldh a, [hQuotient + 3]
ld [hli], a ld [hli], a
dec c dec c
jr nz, .count_loop2 jr nz, .count_loop2
@ -7646,7 +7646,7 @@ SendOutMonText:
ldh [hDivisor], a ldh [hDivisor], a
call Divide call Divide
ldh a, [hQuotient + 2] ldh a, [hQuotient + 3]
ld hl, JumpText_GoMon ld hl, JumpText_GoMon
cp 70 cp 70
jr nc, .skip_to_textbox jr nc, .skip_to_textbox
@ -7728,7 +7728,7 @@ WithdrawMonText:
call Divide call Divide
pop bc pop bc
pop de pop de
ldh a, [hQuotient + 2] ldh a, [hQuotient + 3]
ld hl, TextJump_ThatsEnoughComeBack ld hl, TextJump_ThatsEnoughComeBack
and a and a
ret z ret z
@ -7868,8 +7868,7 @@ CalcExpBar:
ld [hld], a ld [hld], a
xor a xor a
ld [hl], a ld [hl], a
; multiply by 64 ld a, 64
ld a, $40
ldh [hMultiplier], a ldh [hMultiplier], a
call Multiply call Multiply
pop af pop af
@ -7897,7 +7896,7 @@ CalcExpBar:
ldh [hDivisor], a ldh [hDivisor], a
ld b, 4 ld b, 4
call Divide call Divide
ldh a, [hQuotient + 2] ldh a, [hQuotient + 3]
ld b, a ld b, a
ld a, $40 ld a, $40
sub b sub b

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@ -1368,9 +1368,9 @@ BattleCommand_Stab:
ldh [hDivisor], a ldh [hDivisor], a
ld b, 4 ld b, 4
call Divide call Divide
ldh a, [hQuotient + 1]
ld b, a
ldh a, [hQuotient + 2] ldh a, [hQuotient + 2]
ld b, a
ldh a, [hQuotient + 3]
or b or b
jr nz, .ok jr nz, .ok
@ -1469,7 +1469,7 @@ CheckTypeMatchup:
ld b, 4 ld b, 4
call Divide call Divide
pop bc pop bc
ldh a, [hQuotient + 2] ldh a, [hQuotient + 3]
ld [wTypeMatchup], a ld [wTypeMatchup], a
jr .TypesLoop jr .TypesLoop
@ -1547,10 +1547,10 @@ BattleCommand_DamageVariation:
call Divide call Divide
; ...to get .85-1.00x damage. ; ...to get .85-1.00x damage.
ldh a, [hQuotient + 1] ldh a, [hQuotient + 2]
ld hl, wCurDamage ld hl, wCurDamage
ld [hli], a ld [hli], a
ldh a, [hQuotient + 2] ldh a, [hQuotient + 3]
ld [hl], a ld [hl], a
ret ret
@ -1832,14 +1832,14 @@ BattleCommand_CheckHit:
ld b, 4 ld b, 4
call Divide call Divide
; minimum accuracy is $0001 ; minimum accuracy is $0001
ldh a, [hQuotient + 2] ldh a, [hQuotient + 3]
ld b, a ld b, a
ldh a, [hQuotient + 1] ldh a, [hQuotient + 2]
or b or b
jr nz, .min_accuracy jr nz, .min_accuracy
ldh [hQuotient + 1], a
ld a, 1
ldh [hQuotient + 2], a ldh [hQuotient + 2], a
ld a, 1
ldh [hQuotient + 3], a
.min_accuracy .min_accuracy
; do the same thing to the target's evasion ; do the same thing to the target's evasion
@ -1848,9 +1848,9 @@ BattleCommand_CheckHit:
jr nz, .accuracy_loop jr nz, .accuracy_loop
; if the result is more than 2 bytes, max out at 100% ; if the result is more than 2 bytes, max out at 100%
ldh a, [hQuotient + 1]
and a
ldh a, [hQuotient + 2] ldh a, [hQuotient + 2]
and a
ldh a, [hQuotient + 3]
jr z, .finish_accuracy jr z, .finish_accuracy
ld a, $ff ld a, $ff
@ -2984,7 +2984,7 @@ BattleCommand_DamageCalc:
ld a, e ld a, e
add a add a
jr nc, .level_not_overflowing jr nc, .level_not_overflowing
ld [hl], $1 ld [hl], 1
.level_not_overflowing .level_not_overflowing
inc hl inc hl
ld [hli], a ld [hli], a
@ -2993,7 +2993,7 @@ BattleCommand_DamageCalc:
ld a, 5 ld a, 5
ld [hld], a ld [hld], a
push bc push bc
ld b, $4 ld b, 4
call Divide call Divide
pop bc pop bc
@ -3012,7 +3012,7 @@ BattleCommand_DamageCalc:
; / Defense ; / Defense
ld [hl], c ld [hl], c
ld b, $4 ld b, 4
call Divide call Divide
; / 50 ; / 50
@ -3146,11 +3146,11 @@ BattleCommand_DamageCalc:
ret z ret z
; x2 ; x2
ldh a, [hQuotient + 2] ldh a, [hQuotient + 3]
add a add a
ldh [hProduct + 3], a ldh [hProduct + 3], a
ldh a, [hQuotient + 1] ldh a, [hQuotient + 2]
rl a rl a
ldh [hProduct + 2], a ldh [hProduct + 2], a
@ -3257,7 +3257,7 @@ BattleCommand_ConstantDamage:
ldh [hMultiplicand + 1], a ldh [hMultiplicand + 1], a
ld a, [hli] ld a, [hli]
ldh [hMultiplicand + 2], a ldh [hMultiplicand + 2], a
ld a, $30 ld a, 48
ldh [hMultiplier], a ldh [hMultiplier], a
call Multiply call Multiply
ld a, [hli] ld a, [hli]
@ -3288,7 +3288,7 @@ BattleCommand_ConstantDamage:
.skip_to_divide .skip_to_divide
ld b, 4 ld b, 4
call Divide call Divide
ldh a, [hQuotient + 2] ldh a, [hQuotient + 3]
ld b, a ld b, a
ld hl, FlailReversalPower ld hl, FlailReversalPower
@ -4918,34 +4918,34 @@ CalcStats:
ld b, 4 ld b, 4
call Divide call Divide
ldh a, [hQuotient + 1]
ld b, a
ldh a, [hQuotient + 2] ldh a, [hQuotient + 2]
ld b, a
ldh a, [hQuotient + 3]
or b or b
jr nz, .check_maxed_out jr nz, .check_maxed_out
ld a, 1 ld a, 1
ldh [hQuotient + 2], a ldh [hQuotient + 3], a
jr .not_maxed_out jr .not_maxed_out
.check_maxed_out .check_maxed_out
ldh a, [hQuotient + 2] ldh a, [hQuotient + 3]
cp LOW(MAX_STAT_VALUE) cp LOW(MAX_STAT_VALUE)
ld a, b ld a, b
sbc HIGH(MAX_STAT_VALUE) sbc HIGH(MAX_STAT_VALUE)
jr c, .not_maxed_out jr c, .not_maxed_out
ld a, LOW(MAX_STAT_VALUE) ld a, LOW(MAX_STAT_VALUE)
ldh [hQuotient + 2], a ldh [hQuotient + 3], a
ld a, HIGH(MAX_STAT_VALUE) ld a, HIGH(MAX_STAT_VALUE)
ldh [hQuotient + 1], a ldh [hQuotient + 2], a
.not_maxed_out .not_maxed_out
pop bc pop bc
ldh a, [hQuotient + 1] ldh a, [hQuotient + 2]
ld [bc], a ld [bc], a
inc bc inc bc
ldh a, [hQuotient + 2] ldh a, [hQuotient + 3]
ld [bc], a ld [bc], a
inc bc inc bc
pop hl pop hl

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@ -100,10 +100,10 @@ DetermineLinkBattleResult:
ldh [hDivisor], a ldh [hDivisor], a
ld b, $4 ld b, $4
call Divide call Divide
ldh a, [hQuotient + 2] ldh a, [hQuotient + 3]
add e add e
ld e, a ld e, a
ldh a, [hQuotient + 1] ldh a, [hQuotient + 2]
adc d adc d
ld d, a ld d, a
dec hl dec hl

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@ -119,14 +119,14 @@ DoWeatherModifiers:
ld b, 4 ld b, 4
call Divide call Divide
ldh a, [hQuotient + 0] ldh a, [hQuotient + 1]
and a and a
ld bc, -1 ld bc, -1
jr nz, .Update jr nz, .Update
ldh a, [hQuotient + 1]
ld b, a
ldh a, [hQuotient + 2] ldh a, [hQuotient + 2]
ld b, a
ldh a, [hQuotient + 3]
ld c, a ld c, a
or b or b
jr nz, .Update jr nz, .Update

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@ -21,7 +21,7 @@ BattleCommand_FrustrationPower:
ldh [hDivisor], a ldh [hDivisor], a
ld b, 4 ld b, 4
call Divide call Divide
ldh a, [hQuotient + 2] ldh a, [hQuotient + 3]
ld d, a ld d, a
pop bc pop bc
ret ret

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@ -19,7 +19,7 @@ BattleCommand_HappinessPower:
ldh [hDivisor], a ldh [hDivisor], a
ld b, 4 ld b, 4
call Divide call Divide
ldh a, [hQuotient + 2] ldh a, [hQuotient + 3]
ld d, a ld d, a
pop bc pop bc
ret ret

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@ -305,12 +305,12 @@ ComputeTrainerReward:
ld hl, hProduct ld hl, hProduct
xor a xor a
ld [hli], a ld [hli], a
ld [hli], a ld [hli], a ; hMultiplicand + 0
ld [hli], a ld [hli], a ; hMultiplicand + 1
ld a, [wEnemyTrainerBaseReward] ld a, [wEnemyTrainerBaseReward]
ld [hli], a ld [hli], a ; hMultiplicand + 2
ld a, [wCurPartyLevel] ld a, [wCurPartyLevel]
ld [hl], a ld [hl], a ; hMultiplier
call Multiply call Multiply
ld hl, wBattleReward ld hl, wBattleReward
xor a xor a

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@ -205,7 +205,7 @@ CalcMagikarpLength:
ldh [hDivisor], a ldh [hDivisor], a
ld b, 2 ld b, 2
call Divide call Divide
ldh a, [hQuotient + 2] ldh a, [hQuotient + 3]
ld c, a ld c, a
; de = c + 100 × (2 + i) ; de = c + 100 × (2 + i)

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@ -250,9 +250,9 @@ GetTreeScore:
ld b, 2 ld b, 2
call Divide call Divide
ldh a, [hQuotient + 1]
ldh [hDividend], a
ldh a, [hQuotient + 2] ldh a, [hQuotient + 2]
ldh [hDividend], a
ldh a, [hQuotient + 3]
ldh [hDividend + 1], a ldh [hDividend + 1], a
ld a, 10 ld a, 10
ldh [hDivisor], a ldh [hDivisor], a

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@ -43,7 +43,7 @@ GetUnownLetter:
call Divide call Divide
; Increment to get 1-26 ; Increment to get 1-26
ldh a, [hQuotient + 2] ldh a, [hQuotient + 3]
inc a inc a
ld [wUnownLetter], a ld [wUnownLetter], a
ret ret

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@ -310,10 +310,10 @@ PokeBallEffect:
ld a, b ld a, b
ldh [hDivisor], a ldh [hDivisor], a
ld b, $4 ld b, 4
call Divide call Divide
ldh a, [hQuotient + 2] ldh a, [hQuotient + 3]
and a and a
jr nz, .statuscheck jr nz, .statuscheck
ld a, 1 ld a, 1
@ -1313,7 +1313,7 @@ RareCandyEffect:
ld a, MON_EXP ld a, MON_EXP
call GetPartyParamLocation call GetPartyParamLocation
ldh a, [hMultiplicand] ldh a, [hMultiplicand + 0]
ld [hli], a ld [hli], a
ldh a, [hMultiplicand + 1] ldh a, [hMultiplicand + 1]
ld [hli], a ld [hli], a
@ -1963,9 +1963,9 @@ GetOneFifthMaxHP:
ldh [hDivisor], a ldh [hDivisor], a
ld b, 2 ld b, 2
call Divide call Divide
ldh a, [hQuotient + 1]
ld d, a
ldh a, [hQuotient + 2] ldh a, [hQuotient + 2]
ld d, a
ldh a, [hQuotient + 3]
ld e, a ld e, a
pop bc pop bc
ret ret
@ -2814,7 +2814,7 @@ ComputeMaxPP:
; Since this would overflow into bit 6, we prevent that from happening ; Since this would overflow into bit 6, we prevent that from happening
; by decreasing the extra amount of PP each PP Up provides, resulting ; by decreasing the extra amount of PP each PP Up provides, resulting
; in a maximum of 61. ; in a maximum of 61.
ldh a, [hQuotient + 2] ldh a, [hQuotient + 3]
cp $8 cp $8
jr c, .okay jr c, .okay
ld a, $7 ld a, $7

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@ -786,10 +786,10 @@ Link_PrepPartyData_Gen1:
pop bc pop bc
pop de pop de
ldh a, [hQuotient + 1] ldh a, [hQuotient + 2]
ld [de], a ld [de], a
inc de inc de
ldh a, [hQuotient + 2] ldh a, [hQuotient + 3]
ld [de], a ld [de], a
inc de inc de
ld h, b ld h, b
@ -1059,10 +1059,10 @@ Function2868a:
predef CalcMonStatC predef CalcMonStatC
pop bc pop bc
pop hl pop hl
ldh a, [hQuotient + 1]
ld [hli], a
ldh a, [hQuotient + 2] ldh a, [hQuotient + 2]
ld [hli], a ld [hli], a
ldh a, [hQuotient + 3]
ld [hli], a
push hl push hl
push bc push bc
ld hl, MON_STAT_EXP - 1 ld hl, MON_STAT_EXP - 1
@ -1072,10 +1072,10 @@ Function2868a:
predef CalcMonStatC predef CalcMonStatC
pop bc pop bc
pop hl pop hl
ldh a, [hQuotient + 1]
ld [hli], a
ldh a, [hQuotient + 2] ldh a, [hQuotient + 2]
ld [hli], a ld [hli], a
ldh a, [hQuotient + 3]
ld [hli], a
push hl push hl
ld hl, $1b ld hl, $1b
add hl, bc add hl, bc

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@ -172,18 +172,18 @@ _Divide::
.done .done
ldh a, [hDividend + 1] ldh a, [hDividend + 1]
ldh [hDivisor], a ldh [hRemainder], a
ldh a, [hMathBuffer + 4] ldh a, [hMathBuffer + 4]
ldh [hDividend + 3], a ldh [hQuotient + 3], a
ldh a, [hMathBuffer + 3] ldh a, [hMathBuffer + 3]
ldh [hDividend + 2], a ldh [hQuotient + 2], a
ldh a, [hMathBuffer + 2] ldh a, [hMathBuffer + 2]
ldh [hDividend + 1], a ldh [hQuotient + 1], a
ldh a, [hMathBuffer + 1] ldh a, [hMathBuffer + 1]
ldh [hDividend + 0], a ldh [hQuotient + 0], a
ret ret

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@ -20,9 +20,12 @@ Credits::
call ClearTileMap call ClearTileMap
call ClearSprites call ClearSprites
ld hl, wCreditsFaux2bpp ld hl, wCreditsBlankFrame2bpp
ld c, $80 ld c, (wCreditsBlankFrame2bppEnd - wCreditsBlankFrame2bpp) / 2
ld de, $ff00 ld de, `22222222 ; eight pixels, each color #2 (dark)
; Fill wCreditsBlankFrame2bpp with 4x4=16 tiles, all solid dark color
; (the same color used for the four border frame mons' backgrounds)
.load_loop .load_loop
ld a, e ld a, e
@ -561,7 +564,7 @@ Credits_LoadBorderGFX:
ret ret
.init .init
ld hl, wCreditsFaux2bpp ld hl, wCreditsBlankFrame2bpp
ret ret
.Frames: .Frames:

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@ -795,7 +795,7 @@ IntroScene9:
call DelayFrame call DelayFrame
call DelayFrame call DelayFrame
call DelayFrame call DelayFrame
ld a, $c ; $980c ld a, LOW(vBGMap0 + $c) ; $c
ldh [hBGMapAddress], a ldh [hBGMapAddress], a
call DelayFrame call DelayFrame
call DelayFrame call DelayFrame

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@ -58,12 +58,12 @@ CalcExpAtLevel:
ld b, 4 ld b, 4
call Divide call Divide
; Push the cubic term to the stack ; Push the cubic term to the stack
ldh a, [hQuotient + 0]
push af
ldh a, [hQuotient + 1] ldh a, [hQuotient + 1]
push af push af
ldh a, [hQuotient + 2] ldh a, [hQuotient + 2]
push af push af
ldh a, [hQuotient + 3]
push af
; Square the level and multiply by the lower 7 bits of c ; Square the level and multiply by the lower 7 bits of c
call .LevelSquared call .LevelSquared
ld a, [hl] ld a, [hl]

View File

@ -91,7 +91,7 @@ ComputeHPBarPixels:
ldh [hDivisor], a ldh [hDivisor], a
ld b, 4 ld b, 4
call Divide call Divide
ldh a, [hQuotient + 2] ldh a, [hQuotient + 3]
ld e, a ld e, a
pop hl pop hl
and a and a

View File

@ -766,10 +766,10 @@ MonMenu_Softboiled_MilkDrink:
call Divide call Divide
ld a, MON_HP + 1 ld a, MON_HP + 1
call GetPartyParamLocation call GetPartyParamLocation
ldh a, [hQuotient + 2] ldh a, [hQuotient + 3]
sub [hl] sub [hl]
dec hl dec hl
ldh a, [hQuotient + 1] ldh a, [hQuotient + 2]
sbc [hl] sbc [hl]
ret ret

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