writebackup --> closewindow; game corner prize vendors; others

This commit is contained in:
PikalaxALT
2015-12-24 22:58:42 -05:00
parent 1df28a6beb
commit a5e928eb98
44 changed files with 2604 additions and 2600 deletions

View File

@@ -228,28 +228,27 @@ HandleMapTimeAndJoypad: ; 967c1
Function967d1: ; 967d1
callba Function576a ; engine/map_objects.asm
callba Functiond497
call Function96812
callba _HandlePlayerStep
call _CheckObjectEnteringVisibleRange
ret
; 967e1
Function967e1: ; 967e1
callba _UpdateSprites
callba Functiond4d2
callba ScrollScreen
callba PlaceMapNameSign
ret
; 967f4
Function967f4: ; 967f4
ld a, [wPlayerStepFlags]
bit 5, a
bit 5, a ; in the middle of step
jr z, .events
bit 6, a
bit 6, a ; stopping step
jr z, .noevents
bit 4, a
bit 4, a ; in midair
jr nz, .noevents
call EnableEvents
.events
ld a, 0 ; events
ld [MapEventStatus], a
@@ -261,17 +260,15 @@ Function967f4: ; 967f4
ret
; 96812
Function96812: ; 96812
_CheckObjectEnteringVisibleRange: ; 96812
ld hl, wPlayerStepFlags
bit 6, [hl]
ret z
callba Function81ca
callba CheckObjectEnteringVisibleRange
ret
; 9681f
PlayerEvents: ; 9681f
xor a
; If there's already a player event, don't interrupt it.
ld a, [ScriptRunning]