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Effects of branch space [Commit 1] (#28)
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@@ -341,11 +341,11 @@ $~~~~$<c>then always returns PLAYERMOVEMENT_FINISH but often is overwritten by c
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- **hCurBoardEvent**: holds a *BOARDEVENT_* value.
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- **wTurnData** ~ **wTurnDataEnd**: not preserved on save, and cleared at the beginning of BoardMenuScript (i.e. on turn begin). It's part of *wMapStatus* ~ *wMapStatusEnd*, so it's also cleared by *StartMap*.
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- **wTurnData** ~ **wTurnDataEnd**: not preserved on save, and cleared at the beginning of BoardMenuScript (i.e. on turn begin). It's part of *wMapStatus* ~ *wMapStatusEnd*, so it's also cleared by *StartMap*. Includes:
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- **wDieRoll**
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- **wSpacesLeft**
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- Addresses within *wCurMapData* ~ *wCurMapDataEnd*: preserved on save.
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- Addresses within *wCurMapData* ~ *wCurMapDataEnd*: preserved on save. Includes:
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- **wCurTurn**
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- **wCurSpace**
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- **wCurSpaceStruct**:
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