Effects of branch space [Commit 1] (#28)

This commit is contained in:
xCrystal
2023-10-24 20:36:23 +02:00
parent 884e4bdc63
commit a52e7f4df5
13 changed files with 133 additions and 14 deletions

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@@ -341,11 +341,11 @@ $~~~~$<c>then always returns PLAYERMOVEMENT_FINISH but often is overwritten by c
- **hCurBoardEvent**: holds a *BOARDEVENT_* value.
- **wTurnData** ~ **wTurnDataEnd**: not preserved on save, and cleared at the beginning of BoardMenuScript (i.e. on turn begin). It's part of *wMapStatus* ~ *wMapStatusEnd*, so it's also cleared by *StartMap*.
- **wTurnData** ~ **wTurnDataEnd**: not preserved on save, and cleared at the beginning of BoardMenuScript (i.e. on turn begin). It's part of *wMapStatus* ~ *wMapStatusEnd*, so it's also cleared by *StartMap*. Includes:
- **wDieRoll**
- **wSpacesLeft**
- Addresses within *wCurMapData* ~ *wCurMapDataEnd*: preserved on save.
- Addresses within *wCurMapData* ~ *wCurMapDataEnd*: preserved on save. Includes:
- **wCurTurn**
- **wCurSpace**
- **wCurSpaceStruct**: