Implement Waterfall technique (#34)

This commit is contained in:
xCrystal
2023-12-31 13:39:00 +01:00
parent aa91909388
commit a40f7cdde7
11 changed files with 71 additions and 27 deletions

View File

@@ -112,10 +112,10 @@ if DEF(_DEBUG)
connection north, DebugLevel1_Map1, DEBUGLEVEL_1_MAP_1, 0
map_attributes DebugLevel2_Map1, DEBUGLEVEL_2_MAP_1, $00, WEST
connection west, DebugLevel2_Map2, DEBUGLEVEL_2_MAP_2, 3
connection west, DebugLevel2_Map2, DEBUGLEVEL_2_MAP_2, 0
map_attributes DebugLevel2_Map2, DEBUGLEVEL_2_MAP_2, $00, EAST
connection east, DebugLevel2_Map1, DEBUGLEVEL_2_MAP_1, -3
connection east, DebugLevel2_Map1, DEBUGLEVEL_2_MAP_1, 0
map_attributes DebugLevel3_Map1, DEBUGLEVEL_3_MAP_1, $00, 0

View File

@@ -130,7 +130,7 @@
tilecoll BLUE_SPACE, FLOOR, WARP_CARPET_DOWN, FLOOR ; 81
tilecoll BLUE_SPACE, FLOOR, FLOOR, FLOOR ; 82
tilecoll BLUE_SPACE, FLOOR, FLOOR, FLOOR ; 83
tilecoll BLUE_SPACE, FLOOR, FLOOR, FLOOR ; 84
tilecoll BLUE_SPACE, WATER, WATER, WATER ; 84
tilecoll BLUE_SPACE, FLOOR, FLOOR, FLOOR ; 85
tilecoll BLUE_SPACE, FLOOR, FLOOR, FLOOR ; 86
tilecoll BLUE_SPACE, FLOOR, FLOOR, FLOOR ; 87
@@ -162,7 +162,7 @@
tilecoll POKEMON_SPACE, FLOOR, WARP_CARPET_DOWN, FLOOR ; a1
tilecoll POKEMON_SPACE, FLOOR, FLOOR, FLOOR ; a2
tilecoll POKEMON_SPACE, FLOOR, FLOOR, FLOOR ; a3
tilecoll POKEMON_SPACE, FLOOR, FLOOR, FLOOR ; a4
tilecoll POKEMON_SPACE, WATER, WATER, WATER ; a4
tilecoll POKEMON_SPACE, FLOOR, FLOOR, FLOOR ; a5
tilecoll POKEMON_SPACE, FLOOR, FLOOR, FLOOR ; a6
tilecoll POKEMON_SPACE, FLOOR, FLOOR, FLOOR ; a7
@@ -194,7 +194,7 @@
tilecoll GREEN_SPACE, FLOOR, WARP_CARPET_DOWN, FLOOR ; c1
tilecoll ITEM_SPACE, FLOOR, FLOOR, FLOOR ; c2
tilecoll MINIGAME_SPACE, FLOOR, FLOOR, FLOOR ; c3
tilecoll GREEN_SPACE, FLOOR, FLOOR, FLOOR ; c4
tilecoll GREEN_SPACE, WATER, WATER, WATER ; c4
tilecoll GREEN_SPACE, FLOOR, FLOOR, FLOOR ; c5
tilecoll ITEM_SPACE, FLOOR, FLOOR, FLOOR ; c6
tilecoll MINIGAME_SPACE, FLOOR, FLOOR, FLOOR ; c7
@@ -205,7 +205,7 @@
tilecoll GREEN_SPACE, FLOOR, FLOOR, FLOOR ; cc
tilecoll GREEN_SPACE, FLOOR, FLOOR, FLOOR ; cd
tilecoll ITEM_SPACE, FLOOR, FLOOR, FLOOR ; ce
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; cf
tilecoll MINIGAME_SPACE, FLOOR, FLOOR, FLOOR ; cf
tilecoll END_SPACE, FLOOR, FLOOR, FLOOR ; d0
tilecoll GREEN_SPACE, FLOOR, FLOOR, FLOOR ; d1
tilecoll ITEM_SPACE, FLOOR, FLOOR, FLOOR ; d2
@@ -226,7 +226,7 @@
tilecoll GREY_SPACE, FLOOR, WARP_CARPET_DOWN, FLOOR ; e1
tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; e2
tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; e3
tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; e4
tilecoll GREY_SPACE, WATER, WATER, WATER ; e4
tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; e5
tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; e6
tilecoll GREY_SPACE, FLOOR, FLOOR, FLOOR ; e7

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