Remove Japanese text and non-english fonts (#1), Expand tilesets from 192 to 255 tiles (#2) [Commit 1]

This commit is contained in:
xCrystal
2023-08-02 18:21:34 +02:00
parent dd04feb32a
commit a1e095074c
34 changed files with 74 additions and 747 deletions

View File

@@ -509,7 +509,7 @@ Continue_DisplayGameTime:
ld de, wGameTimeHours
lb bc, 2, 3
call PrintNum
ld [hl], "<COLON>"
ld [hl], ":"
inc hl
ld de, wGameTimeMinutes
lb bc, PRINTNUM_LEADINGZEROS | 1, 2

View File

@@ -127,9 +127,9 @@ StartMenu_PrintSafariGameStatus: ; unreferenced
ld de, .slash_500
call PlaceString
hlcoord 1, 3
ld de, .booru_ko
ld de, .ball
call PlaceString
hlcoord 5, 3
hlcoord 6, 3
ld de, wSafariBallsRemaining
lb bc, 1, 2
call PrintNum
@@ -138,9 +138,9 @@ StartMenu_PrintSafariGameStatus: ; unreferenced
ret
.slash_500
db "@"
.booru_ko
db "ボール   こ@"
db "/500@"
.ball
db "BALL@"
StartMenu_DrawBugContestStatusBox:
hlcoord 0, 0
@@ -193,8 +193,6 @@ StartMenu_PrintBugContestStatus:
ld [wOptions], a
ret
.BallsJPString: ; unreferenced
db "ボール   こ@"
.CaughtString:
db "CAUGHT@"
.BallsString:

View File

@@ -2,7 +2,7 @@ DEF NAMINGSCREEN_CURSOR EQU $7e
DEF NAMINGSCREEN_BORDER EQU "■" ; $60
DEF NAMINGSCREEN_MIDDLELINE EQU "→" ; $eb
DEF NAMINGSCREEN_UNDERLINE EQU "<DOT>" ; $f2
DEF NAMINGSCREEN_UNDERLINE EQU "." ; $e8
_NamingScreen:
call DisableSpriteUpdates
@@ -79,7 +79,7 @@ NamingScreen:
dw .Rival
dw .Mom
dw .Box
dw .Tomodachi
dw .Pokemon
dw .Pokemon
dw .Pokemon
@@ -180,16 +180,6 @@ NamingScreen:
.BoxNameString:
db "BOX NAME?@"
.Tomodachi:
hlcoord 3, 2
ld de, .oTomodachi_no_namae_sutoringu
call PlaceString
call .StoreSpriteIconParams
ret
.oTomodachi_no_namae_sutoringu
db "おともだち の なまえは?@"
.LoadSprite:
push de
ld hl, vTiles0 tile $00
@@ -715,8 +705,6 @@ AddDakutenToCharacter: ; unreferenced
ld a, [hl]
jr NamingScreen_LoadNextCharacter
INCLUDE "data/text/unused_dakutens.asm"
NamingScreen_DeleteCharacter:
ld hl, wNamingScreenCurNameLength
ld a, [hl]
@@ -881,9 +869,6 @@ INCBIN "gfx/naming_screen/cursor.2bpp"
INCLUDE "data/text/name_input_chars.asm"
NamingScreenGFX_End: ; unreferenced
INCBIN "gfx/naming_screen/end.1bpp"
NamingScreenGFX_MiddleLine:
INCBIN "gfx/naming_screen/middle_line.1bpp"
@@ -968,9 +953,6 @@ INCBIN "gfx/naming_screen/mail.2bpp"
ld [wNamingScreenMaxNameLength], a
ret
.PleaseWriteAMailString: ; unreferenced
db "メールを かいてね@"
.InitCharset:
call WaitTop
hlcoord 0, 0