Remove Japanese text and non-english fonts (#1), Expand tilesets from 192 to 255 tiles (#2) [Commit 1]

This commit is contained in:
xCrystal
2023-08-02 18:21:34 +02:00
parent dd04feb32a
commit a1e095074c
34 changed files with 74 additions and 747 deletions

View File

@@ -1,21 +0,0 @@
GetGen1TrainerClassName: ; unreferenced
ld hl, Gen1TrainerClassNames
ld a, [wTrainerClass]
dec a
ld c, a
ld b, 0
add hl, bc
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
ld de, wStringBuffer1
.copy
ld a, [hli]
ld [de], a
inc de
cp "@"
jr nz, .copy
ret
INCLUDE "data/text/unused_gen1_trainer_names.asm"

View File

@@ -61,10 +61,10 @@ SafariBattleMenuHeader:
dba .PrintSafariBallsRemaining
.Text:
db "サファりボール×  @" ; "SAFARI BALL× @"
db "エサをなげる@" ; "THROW BAIT"
db "いしをなげる@" ; "THROW ROCK"
db "にげる@" ; "RUN"
db "SAFARI BALL× @"
db "THROW BAIT@"
db "THROW ROCK@"
db "RUN@"
.PrintSafariBallsRemaining:
hlcoord 17, 13

View File

@@ -246,9 +246,9 @@ _ShowLinkBattleParticipants:
ld de, wOTPlayerName
call PlaceString
hlcoord 9, 8
ld a, "<BOLD_V>"
ld a, "V"
ld [hli], a
ld [hl], "<BOLD_S>"
ld [hl], "S"
farcall LinkBattle_TrainerHuds ; no need to farcall
ld b, CGB_DIPLOMA
call GetCGBLayout