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Prefix wram labels with w, part 2.
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@@ -62,8 +62,8 @@ ShakeHeadbuttTree: ; 8c80a
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xor a
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ld [hBGMapMode], a
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farcall ClearSpriteAnims
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ld hl, Sprite37
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ld bc, SpritesEnd - Sprite37
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ld hl, wSprite37
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ld bc, wSpritesEnd - wSprite37
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xor a
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call ByteFill
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ld de, Font
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@@ -81,7 +81,7 @@ INCBIN "gfx/overworld/headbutt_tree.2bpp"
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HideHeadbuttTree: ; 8c913
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xor a
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ld [hBGMapMode], a
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ld a, [PlayerDirection]
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ld a, [wPlayerDirection]
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and %00001100
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srl a
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ld e, a
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@@ -262,7 +262,7 @@ Cut_GetLeafSpawnCoords: ; 8ca8e (23:4a8e)
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jr z, .top_side
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set 1, e
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.top_side
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ld a, [PlayerDirection]
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ld a, [wPlayerDirection]
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and %00001100
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add e
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ld e, a
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@@ -298,7 +298,7 @@ Cut_GetLeafSpawnCoords: ; 8ca8e (23:4a8e)
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; 8cad3
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Cut_Headbutt_GetPixelFacing: ; 8cad3 (23:4ad3)
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ld a, [PlayerDirection]
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ld a, [wPlayerDirection]
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and %00001100
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srl a
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ld e, a
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@@ -321,10 +321,10 @@ Cut_Headbutt_GetPixelFacing: ; 8cad3 (23:4ad3)
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FlyFromAnim: ; 8caed
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call DelayFrame
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ld a, [VramState]
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ld a, [wVramState]
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push af
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xor a
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ld [VramState], a
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ld [wVramState], a
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call FlyFunction_InitGFX
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depixel 10, 10, 4, 0
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ld a, SPRITE_ANIM_INDEX_RED_WALK
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@@ -350,16 +350,16 @@ FlyFromAnim: ; 8caed
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.exit
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pop af
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ld [VramState], a
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ld [wVramState], a
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ret
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; 8cb33
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FlyToAnim: ; 8cb33
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call DelayFrame
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ld a, [VramState]
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ld a, [wVramState]
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push af
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xor a
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ld [VramState], a
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ld [wVramState], a
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call FlyFunction_InitGFX
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depixel 31, 10, 4, 0
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ld a, SPRITE_ANIM_INDEX_RED_WALK
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@@ -388,12 +388,12 @@ FlyToAnim: ; 8cb33
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.exit
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pop af
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ld [VramState], a
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ld [wVramState], a
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call .RestorePlayerSprite_DespawnLeaves
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ret
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.RestorePlayerSprite_DespawnLeaves: ; 8cb82 (23:4b82)
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ld hl, Sprite01TileID
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ld hl, wSprite01TileID
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xor a
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ld c, 4
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.OAMloop
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@@ -404,8 +404,8 @@ endr
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inc a
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dec c
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jr nz, .OAMloop
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ld hl, Sprite05
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ld bc, SpritesEnd - Sprite05
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ld hl, wSprite05
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ld bc, wSpritesEnd - wSprite05
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xor a
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call ByteFill
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ret
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@@ -416,8 +416,8 @@ FlyFunction_InitGFX: ; 8cb9b (23:4b9b)
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ld hl, vTiles1 tile $00
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lb bc, BANK(CutGrassGFX), 4
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call Request2bpp
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ld a, [CurPartyMon]
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ld hl, PartySpecies
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ld a, [wCurPartyMon]
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ld hl, wPartySpecies
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ld e, a
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ld d, 0
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add hl, de
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