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Implement common tileset portion at second half of vTiles5: palette maps (#19)
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@ -62,6 +62,6 @@ DEF ROOF_LENGTH EQU 9
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; const TILESET_VARIABLE_SPACES_2 ; 1
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DEF NUM_VARIABLE_SPACES_SETS EQU const_value
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; size of the tileset occupied by space tiles (see LoadTilesetGFX)
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DEF TILESET_FIXED_SPACES_SIZE EQU $20 tiles
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DEF TILESET_VARIABLE_SPACES_SIZE EQU $20 tiles
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; number of tiles of the tileset occupied by space tiles (see LoadTilesetGFX)
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DEF TILESET_FIXED_SPACES_NUM_TILES EQU $20
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DEF TILESET_VARIABLE_SPACES_NUM_TILES EQU $20
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Binary file not shown.
@ -5,40 +5,7 @@ _LoadScreenAttrmapPals::
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.loop
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push bc
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ld c, SCREEN_WIDTH
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.innerloop
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ld a, [hl]
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push hl
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srl a
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jr c, .UpperNybble
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ld hl, wTilesetPalettes
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add [hl]
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ld l, a
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ld a, [wTilesetPalettes + 1]
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adc 0
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ld h, a
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ld a, [hl]
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and $f
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jr .next
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.UpperNybble:
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ld hl, wTilesetPalettes
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add [hl]
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ld l, a
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ld a, [wTilesetPalettes + 1]
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adc 0
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ld h, a
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ld a, [hl]
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swap a
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and $f
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.next
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pop hl
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ld [de], a
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res 7, [hl]
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inc hl
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inc de
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dec c
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jr nz, .innerloop
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call LoadChunkPalettes
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pop bc
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dec b
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jr nz, .loop
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@ -47,6 +14,10 @@ _LoadScreenAttrmapPals::
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_ScrollBGMapPalettes::
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ld hl, wBGMapBuffer
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ld de, wBGMapPalBuffer
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call LoadChunkPalettes
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ret
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LoadChunkPalettes:
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.loop
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ld a, [hl]
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push hl
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@ -54,6 +25,36 @@ _ScrollBGMapPalettes::
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jr c, .UpperNybble
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; .LowerNybble
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cp ($100 - (TILESET_FIXED_SPACES_NUM_TILES + TILESET_VARIABLE_SPACES_NUM_TILES)) / 2
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jr c, .lower_nybble_map_tileset
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cp ($100 - TILESET_VARIABLE_SPACES_NUM_TILES) / 2
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ld hl, TilesetFixedSpacesPalMap - ($100 - (TILESET_FIXED_SPACES_NUM_TILES + TILESET_VARIABLE_SPACES_NUM_TILES)) / 2
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jr c, .lower_nybble_spaces_tileset
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ld hl, TilesetVariableSpacesPalMaps
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push af
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ld a, [wTilesetVariableSpaces]
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add a
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add l
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ld l, a
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ld a, h
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adc 0
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ld h, a
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ld a, [hli]
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ld h, [hl]
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ld l, a
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pop af
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sub ($100 - TILESET_VARIABLE_SPACES_NUM_TILES) / 2
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.lower_nybble_spaces_tileset
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add l
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ld l, a
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ld a, h
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adc 0
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ld h, a
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ld a, [hl]
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and $f
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jr .next
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.lower_nybble_map_tileset
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ld hl, wTilesetPalettes
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add [hl]
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ld l, a
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@ -65,6 +66,37 @@ _ScrollBGMapPalettes::
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jr .next
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.UpperNybble:
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cp ($100 - (TILESET_FIXED_SPACES_NUM_TILES + TILESET_VARIABLE_SPACES_NUM_TILES)) / 2
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jr c, .upper_nybble_map_tileset
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cp ($100 - TILESET_VARIABLE_SPACES_NUM_TILES) / 2
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ld hl, TilesetFixedSpacesPalMap - ($100 - (TILESET_FIXED_SPACES_NUM_TILES + TILESET_VARIABLE_SPACES_NUM_TILES)) / 2
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jr c, .upper_nybble_spaces_tileset
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ld hl, TilesetVariableSpacesPalMaps
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push af
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ld a, [wTilesetVariableSpaces]
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add a
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add l
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ld l, a
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ld a, h
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adc 0
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ld h, a
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ld a, [hli]
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ld h, [hl]
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ld l, a
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pop af
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sub ($100 - TILESET_VARIABLE_SPACES_NUM_TILES) / 2
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.upper_nybble_spaces_tileset
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add l
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ld l, a
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ld a, h
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adc 0
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ld h, a
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ld a, [hl]
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swap a
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and $f
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jr .next
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.upper_nybble_map_tileset
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ld hl, wTilesetPalettes
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add [hl]
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ld l, a
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@ -82,5 +114,5 @@ _ScrollBGMapPalettes::
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inc hl
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inc de
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dec c
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jr nz, .loop
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jp nz, .loop
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ret
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@ -8,6 +8,18 @@ MACRO tilepal
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endr
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ENDM
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TilesetVariableSpacesPalMaps::
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; entries correspond to TILESET_VARIABLE_SPACES_* constants (see constants/tileset_constants.asm)
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table_width 2, TilesetVariableSpacesPalMaps
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dw TilesetVariableSpaces1PalMap
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assert_table_length NUM_VARIABLE_SPACES_SETS
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TilesetFixedSpacesPalMap:
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INCLUDE "gfx/tilesets/spaces/fixed_spaces_palette_map.asm"
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TilesetVariableSpaces1PalMap:
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INCLUDE "gfx/tilesets/spaces/variable_spaces_1_palette_map.asm"
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TilesetKantoPalMap:
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INCLUDE "gfx/tilesets/kanto_palette_map.asm"
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@ -90,9 +102,6 @@ INCLUDE "gfx/tilesets/lighthouse_palette_map.asm"
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TilesetPlayersRoomPalMap:
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INCLUDE "gfx/tilesets/players_room_palette_map.asm"
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UnusedMuseumPalMap: ; unreferenced
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INCLUDE "gfx/tilesets/unused_museum_palette_map.asm"
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TilesetIcePathPalMap:
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INCLUDE "gfx/tilesets/ice_path_palette_map.asm"
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@ -107,9 +116,3 @@ INCLUDE "gfx/tilesets/battle_tower_inside_palette_map.asm"
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TilesetBattleTowerOutsidePalMap:
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INCLUDE "gfx/tilesets/battle_tower_outside_palette_map.asm"
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MapGroupPalettes: ; unreferenced
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; entries correspond to MAPGROUP_* constants
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rept NUM_MAP_GROUPS
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db PAL_BG_ROOF
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endr
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4
gfx/tilesets/spaces/fixed_spaces_palette_map.asm
Executable file
4
gfx/tilesets/spaces/fixed_spaces_palette_map.asm
Executable file
@ -0,0 +1,4 @@
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tilepal 1, WATER, WATER, RED, RED, GREEN, GREEN, GRAY, GRAY
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tilepal 1, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
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tilepal 1, WATER, WATER, RED, RED, GREEN, GREEN, GRAY, GRAY
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tilepal 1, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
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4
gfx/tilesets/spaces/variable_spaces_1_palette_map.asm
Executable file
4
gfx/tilesets/spaces/variable_spaces_1_palette_map.asm
Executable file
@ -0,0 +1,4 @@
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tilepal 1, YELLOW, YELLOW, GREEN, GREEN, BROWN, BROWN, GRAY, GRAY
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tilepal 1, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
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tilepal 1, YELLOW, YELLOW, GREEN, GREEN, BROWN, BROWN, GRAY, GRAY
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tilepal 1, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
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4
gfx/tilesets/spaces/variable_spaces_2_palette_map.asm
Executable file
4
gfx/tilesets/spaces/variable_spaces_2_palette_map.asm
Executable file
@ -0,0 +1,4 @@
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tilepal 1, WATER, WATER, RED, RED, GREEN, GREEN, GRAY, GRAY
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tilepal 1, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
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tilepal 1, WATER, WATER, RED, RED, GREEN, GREEN, GRAY, GRAY
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tilepal 1, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
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@ -1,31 +0,0 @@
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; Matches pokered's "gate" tileset (notable for its Pewter Museum tiles)
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; https://tcrf.net/Pok%C3%A9mon_Gold_and_Silver#Unused_Tile_Palette_Assignment_Data
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tilepal 0, WATER, RED, YELLOW, YELLOW, RED, GREEN, GREEN, BROWN
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tilepal 0, BROWN, BROWN, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
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tilepal 0, GRAY, GRAY, YELLOW, YELLOW, RED, GREEN, GREEN, BROWN
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tilepal 0, BROWN, ROOF, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
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tilepal 0, GRAY, GRAY, BROWN, BROWN, GRAY, BROWN, BROWN, ROOF
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tilepal 0, ROOF, BROWN, BROWN, BROWN, ROOF, ROOF, ROOF, ROOF
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tilepal 0, ROOF, ROOF, BROWN, BROWN, GRAY, BROWN, BROWN, ROOF
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tilepal 0, ROOF, GRAY, ROOF, BROWN, ROOF, ROOF, GRAY, GRAY
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tilepal 0, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, ROOF, ROOF
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tilepal 0, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, RED, RED
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tilepal 0, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
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tilepal 0, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
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tilepal 0, ROOF, ROOF, ROOF, ROOF, ROOF, ROOF, ROOF, ROOF
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tilepal 0, ROOF, ROOF, ROOF, ROOF, ROOF, ROOF, ROOF, ROOF
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tilepal 0, ROOF, ROOF, ROOF, ROOF, ROOF, ROOF, ROOF, ROOF
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tilepal 0, ROOF, ROOF, ROOF, ROOF, ROOF, ROOF, ROOF, TEXT
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tilepal 1, WATER, RED, YELLOW, YELLOW, RED, GREEN, GREEN, BROWN
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tilepal 1, BROWN, BROWN, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
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tilepal 1, GRAY, GRAY, YELLOW, YELLOW, RED, GREEN, GREEN, BROWN
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tilepal 1, BROWN, ROOF, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
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tilepal 1, GRAY, GRAY, BROWN, BROWN, GRAY, BROWN, BROWN, ROOF
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tilepal 1, ROOF, BROWN, BROWN, BROWN, ROOF, ROOF, ROOF, ROOF
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tilepal 1, ROOF, ROOF, BROWN, BROWN, GRAY, BROWN, BROWN, ROOF
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tilepal 1, ROOF, GRAY, ROOF, BROWN, ROOF, ROOF, GRAY, GRAY
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tilepal 1, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, ROOF, ROOF
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tilepal 1, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, RED, RED
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tilepal 1, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
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tilepal 1, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
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10
home/map.asm
10
home/map.asm
@ -1342,7 +1342,7 @@ LoadTilesetGFX::
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ld hl, wDecompressScratch + $80 tiles
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ld de, vTiles5
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ld bc, $80 tiles - (TILESET_FIXED_SPACES_SIZE + TILESET_VARIABLE_SPACES_SIZE)
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ld bc, $80 tiles - (TILESET_FIXED_SPACES_NUM_TILES + TILESET_VARIABLE_SPACES_NUM_TILES) tiles
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call CopyBytes
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ldh a, [hROMBank]
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@ -1356,8 +1356,8 @@ LoadTilesetGFX::
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call Decompress
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ld hl, wDecompressScratch
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ld de, vTiles5 + $80 tiles - (TILESET_FIXED_SPACES_SIZE + TILESET_VARIABLE_SPACES_SIZE)
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ld bc, TILESET_FIXED_SPACES_SIZE
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ld de, vTiles5 + $80 tiles - (TILESET_FIXED_SPACES_NUM_TILES + TILESET_VARIABLE_SPACES_NUM_TILES) tiles
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ld bc, TILESET_FIXED_SPACES_NUM_TILES tiles
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call CopyBytes
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ld hl, TilesetVariableSpacesPointers
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@ -1373,8 +1373,8 @@ LoadTilesetGFX::
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call Decompress
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ld hl, wDecompressScratch
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ld de, vTiles5 + $80 tiles - TILESET_VARIABLE_SPACES_SIZE
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ld bc, TILESET_VARIABLE_SPACES_SIZE
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ld de, vTiles5 + $80 tiles - TILESET_VARIABLE_SPACES_NUM_TILES tiles
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ld bc, TILESET_VARIABLE_SPACES_NUM_TILES tiles
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call CopyBytes
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pop af
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@ -1 +1 @@
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0$%
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