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Remove more triple newlines
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@@ -79,7 +79,6 @@ BattleCommand_BatonPass:
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jr ResetBatonPassStatus
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BatonPass_LinkPlayerSwitch:
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ld a, [wLinkMode]
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and a
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@@ -97,7 +96,6 @@ BatonPass_LinkPlayerSwitch:
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ld [wBattlePlayerAction], a
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ret
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BatonPass_LinkEnemySwitch:
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ld a, [wLinkMode]
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and a
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@@ -123,12 +121,10 @@ BatonPass_LinkEnemySwitch:
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.switch
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jp CloseWindow
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FailedBatonPass:
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call AnimateFailedMove
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jp PrintButItFailed
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ResetBatonPassStatus:
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; Reset status changes that aren't passed by Baton Pass.
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@@ -168,7 +164,6 @@ ResetBatonPassStatus:
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ld [wEnemyWrapCount], a
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ret
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CheckAnyOtherAlivePartyMons:
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ld hl, wPartyMon1HP
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ld a, [wPartyCount]
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@@ -177,7 +172,6 @@ CheckAnyOtherAlivePartyMons:
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ld e, a
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jr CheckAnyOtherAliveMons
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CheckAnyOtherAliveEnemyMons:
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ld hl, wOTPartyMon1HP
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ld a, [wOTPartyCount]
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