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Add space collisions to TileCollisionTable (collision permissions) as LAND_TILE (#21)
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@ -209,9 +209,9 @@ TileCollisionTable::
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db WATER_TILE ; cd
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db WATER_TILE ; ce
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db WATER_TILE ; cf
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db LAND_TILE ; d0
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db LAND_TILE ; d1
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db LAND_TILE ; d2
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db LAND_TILE ; COLL_BLUE_SPACE
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db LAND_TILE ; COLL_RED_SPACE
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db LAND_TILE ; COLL_GREY_SPACE
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db LAND_TILE ; d3
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db LAND_TILE ; d4
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db LAND_TILE ; d5
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