Add meaningful aliases for wd265

Introduce MONICON_* constants
Introduce BATTLEPLAYERACTION_* constants
This commit is contained in:
Rangi 2018-07-28 19:27:34 -04:00
parent 2ec900d96c
commit 9dec80b07e
83 changed files with 436 additions and 404 deletions

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@ -63,8 +63,8 @@ MOVE_LENGTH EQU const_value
const STAT_SATK const STAT_SATK
NUM_EXP_STATS EQU const_value + -1 NUM_EXP_STATS EQU const_value + -1
const STAT_SDEF const STAT_SDEF
NUM_STATS EQU const_value +- 1 NUM_STATS EQU const_value + -1
STAT_SPC EQU STAT_SATK NUM_BATTLE_STATS EQU NUM_STATS + -1 ; don't count HP
; stat formula constants ; stat formula constants
STAT_MIN_NORMAL EQU 5 STAT_MIN_NORMAL EQU 5
@ -244,6 +244,12 @@ SUBSTATUS_CURLED EQU 0
const BATTLEACTION_E const BATTLEACTION_E
const BATTLEACTION_FORFEIT const BATTLEACTION_FORFEIT
; wBattlePlayerAction
const_def
const BATTLEPLAYERACTION_USEMOVE
const BATTLEPLAYERACTION_USEITEM
const BATTLEPLAYERACTION_SWITCH
; wBattleResult ; wBattleResult
const_def const_def
const WIN const WIN

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@ -39,3 +39,13 @@
const ICON_SLOWPOKE const ICON_SLOWPOKE
const ICON_SUDOWOODO const ICON_SUDOWOODO
const ICON_BIGMON const ICON_BIGMON
; LoadMenuMonIcon.Jumptable indexes (see engine/gfx/mon_icons.asm)
const_def
const MONICON_PARTYMENU
const MONICON_NAMINGSCREEN
const MONICON_MOVES
const MONICON_TRADE
const MONICON_MOBILE1
const MONICON_MOBILE2
const MONICON_UNUSED

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@ -87,7 +87,7 @@ SandstormHitsText:
PerishCountText: PerishCountText:
text "<USER>'s" text "<USER>'s"
line "PERISH count is @" line "PERISH count is @"
deciram wd265, 1, 1 deciram wDeciramBuffer, 1, 1
text "!" text "!"
prompt prompt
@ -669,7 +669,7 @@ SpiteEffectText:
text_from_ram wStringBuffer1 text_from_ram wStringBuffer1
text " was" text " was"
cont "reduced by @" cont "reduced by @"
deciram wd265, 1, 1 deciram wDeciramBuffer, 1, 1
text "!" text "!"
prompt prompt
@ -1029,7 +1029,7 @@ SafeguardProtectText:
MagnitudeText: MagnitudeText:
text "Magnitude @" text "Magnitude @"
deciram wd265, 1, 1 deciram wDeciramBuffer, 1, 1
text "!" text "!"
prompt prompt

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@ -41,7 +41,7 @@ UnknownText_0x1bc0a2::
text_from_ram wStringBuffer1 text_from_ram wStringBuffer1
text_start text_start
line "recovered @" line "recovered @"
deciram wd1f3, 2, 3 deciram wCurHPAnimDeltaHP, 2, 3
text "HP!" text "HP!"
done done
@ -1155,7 +1155,7 @@ Text_BreedingIsNotPossible::
UnknownText_0x1bd0d8:: UnknownText_0x1bd0d8::
text "The compatibility" text "The compatibility"
line "is @" line "is @"
deciram wd265, 1, 3 deciram wDeciramBuffer, 1, 3
text "." text "."
cont "Should they breed?" cont "Should they breed?"
done done

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@ -262,7 +262,7 @@ UnknownText_0x1c0531::
text_from_ram wc850 text_from_ram wc850
text "'s CARD was" text "'s CARD was"
line "listed as no.@" line "listed as no.@"
deciram wd265, 1, 2 deciram wDeciramBuffer, 1, 2
text "." text "."
prompt prompt

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@ -818,7 +818,7 @@ PrintText_UsedItemOn_AND_AIUpdateHUD:
PrintText_UsedItemOn: PrintText_UsedItemOn:
ld a, [wCurEnemyItem] ld a, [wCurEnemyItem]
ld [wd265], a ld [wNamedObjectIndexBuffer], a
call GetItemName call GetItemName
ld hl, wStringBuffer1 ld hl, wStringBuffer1
ld de, wMonOrItemNameBuffer ld de, wMonOrItemNameBuffer

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@ -171,10 +171,10 @@ AI_Types:
pop bc pop bc
pop hl pop hl
ld a, [wd265] ld a, [wTypeMatchup]
and a and a
jr z, .immune jr z, .immune
cp 10 ; 1.0 cp EFFECTIVE
jr z, .checkmove jr z, .checkmove
jr c, .noteffective jr c, .noteffective
@ -415,8 +415,8 @@ AI_Smart_LeechHit:
pop hl pop hl
; 60% chance to discourage this move if not very effective. ; 60% chance to discourage this move if not very effective.
ld a, [wd265] ld a, [wTypeMatchup]
cp 10 ; 1.0 cp EFFECTIVE
jr c, .asm_38815 jr c, .asm_38815
; Do nothing if effectiveness is neutral. ; Do nothing if effectiveness is neutral.
@ -491,8 +491,8 @@ AI_Smart_LockOn:
push hl push hl
push bc push bc
farcall BattleCheckTypeMatchup farcall BattleCheckTypeMatchup
ld a, [wd265] ld a, [wTypeMatchup]
cp $a cp EFFECTIVE
pop bc pop bc
pop hl pop hl
jr c, .asm_3884f jr c, .asm_3884f
@ -1292,8 +1292,8 @@ AI_Smart_Mimic:
ld [hBattleTurn], a ld [hBattleTurn], a
callfar BattleCheckTypeMatchup callfar BattleCheckTypeMatchup
ld a, [wd265] ld a, [wTypeMatchup]
cp $a cp EFFECTIVE
pop hl pop hl
jr c, .asm_38bef jr c, .asm_38bef
jr z, .asm_38bd4 jr z, .asm_38bd4
@ -1408,8 +1408,8 @@ AI_Smart_Encore:
predef CheckTypeMatchup predef CheckTypeMatchup
pop hl pop hl
ld a, [wd265] ld a, [wTypeMatchup]
cp $a cp EFFECTIVE
jr nc, .asm_38c68 jr nc, .asm_38c68
and a and a
@ -1679,8 +1679,8 @@ AI_Smart_Conversion2:
callfar BattleCheckTypeMatchup callfar BattleCheckTypeMatchup
ld a, [wd265] ld a, [wTypeMatchup]
cp $a cp EFFECTIVE
pop hl pop hl
jr c, .asm_38dc9 jr c, .asm_38dc9
ret z ret z
@ -2293,8 +2293,8 @@ AI_Smart_HiddenPower:
pop hl pop hl
; Discourage Hidden Power if not very effective. ; Discourage Hidden Power if not very effective.
ld a, [wd265] ld a, [wTypeMatchup]
cp 10 cp EFFECTIVE
jr c, .bad jr c, .bad
; Discourage Hidden Power if its base power is lower than 50. ; Discourage Hidden Power if its base power is lower than 50.
@ -2303,8 +2303,8 @@ AI_Smart_HiddenPower:
jr c, .bad jr c, .bad
; Encourage Hidden Power if super-effective. ; Encourage Hidden Power if super-effective.
ld a, [wd265] ld a, [wTypeMatchup]
cp 11 cp EFFECTIVE + 1
jr nc, .good jr nc, .good
; Encourage Hidden Power if its base power is 70. ; Encourage Hidden Power if its base power is 70.
@ -3125,7 +3125,7 @@ AI_Status:
pop bc pop bc
pop hl pop hl
ld a, [wd265] ld a, [wTypeMatchup]
and a and a
jr nz, .checkmove jr nz, .checkmove

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@ -373,7 +373,7 @@ HandleBerserkGene:
push bc push bc
callfar GetUserItem callfar GetUserItem
ld a, [hl] ld a, [hl]
ld [wd265], a ld [wNamedObjectIndexBuffer], a
sub BERSERK_GENE sub BERSERK_GENE
pop bc pop bc
pop de pop de
@ -447,7 +447,7 @@ DetermineMoveOrder:
sub BATTLEACTION_SWITCH1 sub BATTLEACTION_SWITCH1
jr c, .use_move jr c, .use_move
ld a, [wBattlePlayerAction] ld a, [wBattlePlayerAction]
cp $2 cp BATTLEPLAYERACTION_SWITCH
jr nz, .switch jr nz, .switch
ld a, [hSerialConnectionStatus] ld a, [hSerialConnectionStatus]
cp USING_INTERNAL_CLOCK cp USING_INTERNAL_CLOCK
@ -472,7 +472,7 @@ DetermineMoveOrder:
.use_move .use_move
ld a, [wBattlePlayerAction] ld a, [wBattlePlayerAction]
and a and a ; BATTLEPLAYERACTION_USEMOVE?
jp nz, .player_first jp nz, .player_first
call CompareMovePriority call CompareMovePriority
jr z, .equal_priority jr z, .equal_priority
@ -611,7 +611,7 @@ ParsePlayerAction:
.not_encored .not_encored
ld a, [wBattlePlayerAction] ld a, [wBattlePlayerAction]
cp $2 cp BATTLEPLAYERACTION_SWITCH
jr z, .reset_rage jr z, .reset_rage
and a and a
jr nz, .reset_bide jr nz, .reset_bide
@ -900,7 +900,7 @@ Battle_EnemyFirst:
call ResidualDamage call ResidualDamage
jp z, HandlePlayerMonFaint jp z, HandlePlayerMonFaint
call RefreshBattleHuds call RefreshBattleHuds
xor a xor a ; BATTLEPLAYERACTION_USEMOVE
ld [wBattlePlayerAction], a ld [wBattlePlayerAction], a
ret ret
@ -949,7 +949,7 @@ Battle_PlayerFirst:
call ResidualDamage call ResidualDamage
jp z, HandleEnemyMonFaint jp z, HandleEnemyMonFaint
call RefreshBattleHuds call RefreshBattleHuds
xor a xor a ; BATTLEPLAYERACTION_USEMOVE
ld [wBattlePlayerAction], a ld [wBattlePlayerAction], a
ret ret
@ -1161,7 +1161,7 @@ HandlePerishSong:
ret z ret z
dec [hl] dec [hl]
ld a, [hl] ld a, [hl]
ld [wd265], a ld [wDeciramBuffer], a
push af push af
ld hl, PerishCountText ld hl, PerishCountText
call StdBattleTextBox call StdBattleTextBox
@ -1235,7 +1235,7 @@ HandleWrap:
ret nz ret nz
ld a, [de] ld a, [de]
ld [wd265], a ld [wNamedObjectIndexBuffer], a
ld [wFXAnimID], a ld [wFXAnimID], a
call GetMoveName call GetMoveName
dec [hl] dec [hl]
@ -1288,7 +1288,7 @@ HandleLeftovers:
callfar GetUserItem callfar GetUserItem
ld a, [hl] ld a, [hl]
ld [wd265], a ld [wNamedObjectIndexBuffer], a
call GetItemName call GetItemName
ld a, b ld a, b
cp HELD_LEFTOVERS cp HELD_LEFTOVERS
@ -1397,7 +1397,7 @@ HandleMysteryberry:
push bc push bc
push bc push bc
ld a, [hl] ld a, [hl]
ld [wd265], a ld [wTempByteValue], a
ld de, wBattleMonMoves - 1 ld de, wBattleMonMoves - 1
ld hl, wBattleMonPP ld hl, wBattleMonPP
ld a, [hBattleTurn] ld a, [hBattleTurn]
@ -1417,7 +1417,7 @@ HandleMysteryberry:
pop de pop de
pop bc pop bc
ld a, [wd265] ld a, [wTempByteValue]
cp [hl] cp [hl]
jr nz, .skip_checks jr nz, .skip_checks
ld a, [hBattleTurn] ld a, [hBattleTurn]
@ -1434,7 +1434,7 @@ HandleMysteryberry:
.skip_checks .skip_checks
callfar GetUserItem callfar GetUserItem
ld a, [hl] ld a, [hl]
ld [wd265], a ld [wNamedObjectIndexBuffer], a
xor a xor a
ld [hl], a ld [hl], a
call GetPartymonItem call GetPartymonItem
@ -2048,18 +2048,18 @@ HandleEnemyMonFaint:
call CheckMobileBattleError call CheckMobileBattleError
jp c, WildFled_EnemyFled_LinkBattleCanceled jp c, WildFled_EnemyFled_LinkBattleCanceled
ld a, $1 ld a, BATTLEPLAYERACTION_USEITEM
ld [wBattlePlayerAction], a ld [wBattlePlayerAction], a
call HandleEnemySwitch call HandleEnemySwitch
jp z, WildFled_EnemyFled_LinkBattleCanceled jp z, WildFled_EnemyFled_LinkBattleCanceled
jr DoubleSwitch jr DoubleSwitch
.player_mon_not_fainted .player_mon_not_fainted
ld a, $1 ld a, BATTLEPLAYERACTION_USEITEM
ld [wBattlePlayerAction], a ld [wBattlePlayerAction], a
call HandleEnemySwitch call HandleEnemySwitch
jp z, WildFled_EnemyFled_LinkBattleCanceled jp z, WildFled_EnemyFled_LinkBattleCanceled
xor a xor a ; BATTLEPLAYERACTION_USEMOVE
ld [wBattlePlayerAction], a ld [wBattlePlayerAction], a
ret ret
@ -2088,7 +2088,7 @@ DoubleSwitch:
call PlayerPartyMonEntrance call PlayerPartyMonEntrance
.done .done
xor a xor a ; BATTLEPLAYERACTION_USEMOVE
ld [wBattlePlayerAction], a ld [wBattlePlayerAction], a
ret ret
@ -2636,7 +2636,7 @@ HandlePlayerMonFaint:
ld a, c ld a, c
and a and a
ret nz ret nz
ld a, $1 ld a, BATTLEPLAYERACTION_USEITEM
ld [wBattlePlayerAction], a ld [wBattlePlayerAction], a
call HandleEnemySwitch call HandleEnemySwitch
jp z, WildFled_EnemyFled_LinkBattleCanceled jp z, WildFled_EnemyFled_LinkBattleCanceled
@ -2716,12 +2716,12 @@ ForcePlayerMonChoice:
ld a, [wLinkMode] ld a, [wLinkMode]
and a and a
jr z, .skip_link jr z, .skip_link
ld a, $1 ld a, BATTLEPLAYERACTION_USEITEM
ld [wBattlePlayerAction], a ld [wBattlePlayerAction], a
call LinkBattleSendReceiveAction call LinkBattleSendReceiveAction
.skip_link .skip_link
xor a xor a ; BATTLEPLAYERACTION_USEMOVE
ld [wBattlePlayerAction], a ld [wBattlePlayerAction], a
call CheckMobileBattleError call CheckMobileBattleError
jr c, .enemy_fainted_mobile_error jr c, .enemy_fainted_mobile_error
@ -3287,8 +3287,8 @@ LookUpTheEffectivenessOfEveryMove:
pop bc pop bc
pop de pop de
pop hl pop hl
ld a, [wd265] ; Get The Effectiveness Modifier ld a, [wTypeMatchup]
cp 10 + 1 ; 1.0 + 0.1 cp EFFECTIVE + 1
jr c, .loop jr c, .loop
ld hl, wBuffer1 ld hl, wBuffer1
set 0, [hl] set 0, [hl]
@ -3319,14 +3319,14 @@ IsThePlayerMonTypesEffectiveAgainstOTMon:
ld [wPlayerMoveStruct + MOVE_TYPE], a ld [wPlayerMoveStruct + MOVE_TYPE], a
call SetPlayerTurn call SetPlayerTurn
callfar BattleCheckTypeMatchup callfar BattleCheckTypeMatchup
ld a, [wd265] ld a, [wTypeMatchup]
cp 10 + 1 ; 1.0 + 0.1 cp EFFECTIVE + 1
jr nc, .super_effective jr nc, .super_effective
ld a, [wBattleMonType2] ld a, [wBattleMonType2]
ld [wPlayerMoveStruct + MOVE_TYPE], a ld [wPlayerMoveStruct + MOVE_TYPE], a
callfar BattleCheckTypeMatchup callfar BattleCheckTypeMatchup
ld a, [wd265] ld a, [wTypeMatchup]
cp 10 + 1 ; 1.0 + 0.1 cp EFFECTIVE + 1
jr nc, .super_effective jr nc, .super_effective
pop bc pop bc
ret ret
@ -3695,7 +3695,7 @@ TryToRunAwayFromBattle:
push hl push hl
push de push de
ld a, [wBattleMonItem] ld a, [wBattleMonItem]
ld [wd265], a ld [wNamedObjectIndexBuffer], a
ld b, a ld b, a
callfar GetItemHeldEffect callfar GetItemHeldEffect
ld a, b ld a, b
@ -3732,7 +3732,7 @@ TryToRunAwayFromBattle:
xor a xor a
ld [hMultiplicand], a ld [hMultiplicand], a
ld a, $20 ld a, 32
ld [hMultiplier], a ld [hMultiplier], a
call Multiply call Multiply
ld a, [hProduct + 2] ld a, [hProduct + 2]
@ -3772,7 +3772,7 @@ TryToRunAwayFromBattle:
ld a, [hQuotient + 2] ld a, [hQuotient + 2]
cp b cp b
jr nc, .can_escape jr nc, .can_escape
ld a, $1 ld a, BATTLEPLAYERACTION_USEITEM
ld [wBattlePlayerAction], a ld [wBattlePlayerAction], a
ld hl, BattleText_CantEscape2 ld hl, BattleText_CantEscape2
jr .print_inescapable_text jr .print_inescapable_text
@ -3786,7 +3786,7 @@ TryToRunAwayFromBattle:
.print_inescapable_text .print_inescapable_text
call StdBattleTextBox call StdBattleTextBox
ld a, $1 ld a, TRUE
ld [wFailedToFlee], a ld [wFailedToFlee], a
call LoadTileMapToTempTileMap call LoadTileMapToTempTileMap
and a and a
@ -3798,7 +3798,7 @@ TryToRunAwayFromBattle:
ld a, DRAW ld a, DRAW
jr z, .fled jr z, .fled
call LoadTileMapToTempTileMap call LoadTileMapToTempTileMap
xor a xor a ; BATTLEPLAYERACTION_USEMOVE
ld [wBattlePlayerAction], a ld [wBattlePlayerAction], a
ld a, $f ld a, $f
ld [wCurMoveNum], a ld [wCurMoveNum], a
@ -4429,7 +4429,7 @@ UseConfusionHealingItem:
.heal_status .heal_status
ld a, [hl] ld a, [hl]
ld [wd265], a ld [wNamedObjectIndexBuffer], a
ld a, BATTLE_VARS_SUBSTATUS3_OPP ld a, BATTLE_VARS_SUBSTATUS3_OPP
call GetBattleVarAddr call GetBattleVarAddr
res SUBSTATUS_CONFUSED, [hl] res SUBSTATUS_CONFUSED, [hl]
@ -4496,7 +4496,7 @@ HandleStatBoostingHeldItems:
jr nz, .loop jr nz, .loop
pop bc pop bc
ld a, [bc] ld a, [bc]
ld [wd265], a ld [wNamedObjectIndexBuffer], a
push bc push bc
dec hl dec hl
dec hl dec hl
@ -4952,7 +4952,7 @@ BattleMenu_Pack:
farcall BattlePack farcall BattlePack
ld a, [wBattlePlayerAction] ld a, [wBattlePlayerAction]
and a and a ; BATTLEPLAYERACTION_USEMOVE?
jr z, .didnt_use_item jr z, .didnt_use_item
jr .got_item jr .got_item
@ -5157,7 +5157,7 @@ TryPlayerSwitch:
jp z, BattleMenuPKMN_Loop jp z, BattleMenuPKMN_Loop
ld a, [wCurBattleMon] ld a, [wCurBattleMon]
ld [wLastPlayerMon], a ld [wLastPlayerMon], a
ld a, $2 ld a, BATTLEPLAYERACTION_SWITCH
ld [wBattlePlayerAction], a ld [wBattlePlayerAction], a
call ClearPalettes call ClearPalettes
call DelayFrame call DelayFrame
@ -5270,8 +5270,8 @@ PassedBattleMonEntrance:
ld [wCurBattleMon], a ld [wCurBattleMon], a
call AddBattleParticipant call AddBattleParticipant
call InitBattleMon call InitBattleMon
xor a xor a ; FALSE
ld [wd265], a ld [wApplyStatLevelMultipliersToEnemy], a
call ApplyStatLevelMultiplierOnAllStats call ApplyStatLevelMultiplierOnAllStats
call SendOutPlayerMon call SendOutPlayerMon
call EmptyBattleTextBox call EmptyBattleTextBox
@ -5286,11 +5286,11 @@ BattleMenu_Run:
ld hl, wBattleMonSpeed ld hl, wBattleMonSpeed
ld de, wEnemyMonSpeed ld de, wEnemyMonSpeed
call TryToRunAwayFromBattle call TryToRunAwayFromBattle
ld a, $0 ld a, FALSE
ld [wFailedToFlee], a ld [wFailedToFlee], a
ret c ret c
ld a, [wBattlePlayerAction] ld a, [wBattlePlayerAction]
and a and a ; BATTLEPLAYERACTION_USEMOVE?
ret nz ret nz
jp BattleMenu jp BattleMenu
@ -5770,7 +5770,7 @@ ParseEnemyAction:
call EmptyBattleTextBox call EmptyBattleTextBox
call LoadTileMapToTempTileMap call LoadTileMapToTempTileMap
ld a, [wBattlePlayerAction] ld a, [wBattlePlayerAction]
and a and a ; BATTLEPLAYERACTION_USEMOVE?
call z, LinkBattleSendReceiveAction call z, LinkBattleSendReceiveAction
call Call_LoadTempTileMapToTileMap call Call_LoadTempTileMapToTileMap
ld a, [wBattleAction] ld a, [wBattleAction]
@ -6375,7 +6375,7 @@ LoadEnemyMon:
ld [de], a ld [de], a
ld a, [wTempEnemyMonSpecies] ld a, [wTempEnemyMonSpecies]
ld [wd265], a ld [wNamedObjectIndexBuffer], a
call GetPokemonName call GetPokemonName
@ -6661,14 +6661,14 @@ ApplyStatLevelMultiplierOnAllStats:
call ApplyStatLevelMultiplier call ApplyStatLevelMultiplier
inc c inc c
ld a, c ld a, c
cp 5 cp NUM_BATTLE_STATS
jr nz, .stat_loop jr nz, .stat_loop
ret ret
ApplyStatLevelMultiplier: ApplyStatLevelMultiplier:
push bc push bc
push bc push bc
ld a, [wd265] ld a, [wApplyStatLevelMultipliersToEnemy]
and a and a
ld a, c ld a, c
ld hl, wBattleMonAttack ld hl, wBattleMonAttack
@ -6718,7 +6718,7 @@ ApplyStatLevelMultiplier:
call Multiply call Multiply
ld a, [hl] ld a, [hl]
ld [hDivisor], a ld [hDivisor], a
ld b, $4 ld b, 4
call Divide call Divide
pop hl pop hl
@ -7192,7 +7192,7 @@ GiveExperiencePoints:
add hl, bc add hl, bc
ld a, [hl] ld a, [hl]
ld [wCurSpecies], a ld [wCurSpecies], a
ld [wd265], a ld [wTempSpecies], a ; unused?
call GetBaseData call GetBaseData
ld hl, MON_MAXHP + 1 ld hl, MON_MAXHP + 1
add hl, bc add hl, bc
@ -7256,8 +7256,8 @@ GiveExperiencePoints:
call CopyBytes call CopyBytes
.transformed .transformed
xor a xor a ; FALSE
ld [wd265], a ld [wApplyStatLevelMultipliersToEnemy], a
call ApplyStatLevelMultiplierOnAllStats call ApplyStatLevelMultiplierOnAllStats
callfar ApplyStatusEffectOnPlayerStats callfar ApplyStatusEffectOnPlayerStats
callfar BadgeStatBoosts callfar BadgeStatBoosts
@ -7299,7 +7299,7 @@ GiveExperiencePoints:
xor a ; PARTYMON xor a ; PARTYMON
ld [wMonType], a ld [wMonType], a
ld a, [wCurSpecies] ld a, [wCurSpecies]
ld [wd265], a ld [wTempSpecies], a ; unused?
ld a, [wCurPartyLevel] ld a, [wCurPartyLevel]
push af push af
ld c, a ld c, a
@ -7359,7 +7359,7 @@ GiveExperiencePoints:
cp 2 cp 2
ret c ret c
ld [wd265], a ld [wTempByteValue], a
ld hl, wEnemyMonBaseStats ld hl, wEnemyMonBaseStats
ld c, wEnemyMonEnd - wEnemyMonBaseStats ld c, wEnemyMonEnd - wEnemyMonBaseStats
.count_loop2 .count_loop2
@ -7367,7 +7367,7 @@ GiveExperiencePoints:
ld [hDividend + 0], a ld [hDividend + 0], a
ld a, [hl] ld a, [hl]
ld [hDividend + 1], a ld [hDividend + 1], a
ld a, [wd265] ld a, [wTempByteValue]
ld [hDivisor], a ld [hDivisor], a
ld b, 2 ld b, 2
call Divide call Divide

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@ -2,7 +2,7 @@ DoPlayerTurn:
call SetPlayerTurn call SetPlayerTurn
ld a, [wBattlePlayerAction] ld a, [wBattlePlayerAction]
and a and a ; BATTLEPLAYERACTION_USEMOVE?
ret nz ret nz
jr DoTurn jr DoTurn
@ -1248,7 +1248,7 @@ BattleCommand_Stab:
.go .go
ld a, BATTLE_VARS_MOVE_TYPE ld a, BATTLE_VARS_MOVE_TYPE
call GetBattleVarAddr call GetBattleVarAddr
ld [wTypeMatchup], a ld [wCurType], a
push hl push hl
push de push de
@ -1264,7 +1264,7 @@ BattleCommand_Stab:
pop bc pop bc
pop de pop de
ld a, [wTypeMatchup] ld a, [wCurType]
cp b cp b
jr z, .stab jr z, .stab
cp c cp c

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@ -53,13 +53,13 @@ DoWeatherModifiers:
ld de, WeatherTypeModifiers ld de, WeatherTypeModifiers
ld a, [wBattleWeather] ld a, [wBattleWeather]
ld b, a ld b, a
ld a, [wd265] ; move type ld a, [wCurType]
ld c, a ld c, a
.CheckWeatherType: .CheckWeatherType:
ld a, [de] ld a, [de]
inc de inc de
cp $ff cp -1
jr z, .done_weather_types jr z, .done_weather_types
cp b cp b
@ -84,7 +84,7 @@ DoWeatherModifiers:
.CheckWeatherMove: .CheckWeatherMove:
ld a, [de] ld a, [de]
inc de inc de
cp $ff cp -1
jr z, .done jr z, .done
cp b cp b
@ -116,7 +116,7 @@ DoWeatherModifiers:
ld a, 10 ld a, 10
ld [hDivisor], a ld [hDivisor], a
ld b, $4 ld b, 4
call Divide call Divide
ld a, [hQuotient + 0] ld a, [hQuotient + 0]
@ -176,7 +176,7 @@ DoBadgeTypeBoosts:
rr c rr c
jr nc, .NextBadge jr nc, .NextBadge
ld a, [wd265] ; move type ld a, [wCurType]
cp [hl] cp [hl]
jr z, .ApplyBoost jr z, .ApplyBoost

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@ -68,8 +68,8 @@ BattleCommand_BatonPass:
call CallBattleCore call CallBattleCore
ld hl, ResetBattleParticipants ld hl, ResetBattleParticipants
call CallBattleCore call CallBattleCore
ld a, 1 ld a, TRUE
ld [wTypeMatchup], a ld [wApplyStatLevelMultipliersToEnemy], a
ld hl, ApplyStatLevelMultiplierOnAllStats ld hl, ApplyStatLevelMultiplierOnAllStats
call CallBattleCore call CallBattleCore
@ -83,7 +83,7 @@ BatonPass_LinkPlayerSwitch:
and a and a
ret z ret z
ld a, 1 ld a, BATTLEPLAYERACTION_USEITEM
ld [wBattlePlayerAction], a ld [wBattlePlayerAction], a
call LoadStandardMenuHeader call LoadStandardMenuHeader
@ -91,7 +91,7 @@ BatonPass_LinkPlayerSwitch:
call CallBattleCore call CallBattleCore
call CloseWindow call CloseWindow
xor a xor a ; BATTLEPLAYERACTION_USEMOVE
ld [wBattlePlayerAction], a ld [wBattlePlayerAction], a
ret ret

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@ -18,7 +18,7 @@ BattleCommand_GetMagnitude:
push de push de
inc hl inc hl
ld a, [hl] ld a, [hl]
ld [wTypeMatchup], a ld [wDeciramBuffer], a
call BattleCommand_MoveDelay call BattleCommand_MoveDelay
ld hl, MagnitudeText ld hl, MagnitudeText
call StdBattleTextBox call StdBattleTextBox

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@ -24,7 +24,7 @@ BattleCommand_MirrorMove:
.use .use
ld a, b ld a, b
ld [hl], a ld [hl], a
ld [wd265], a ld [wNamedObjectIndexBuffer], a
push af push af
ld a, BATTLE_VARS_MOVE_ANIM ld a, BATTLE_VARS_MOVE_ANIM

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@ -34,7 +34,7 @@ BattleCommand_Sketch:
.get_last_move .get_last_move
ld a, BATTLE_VARS_LAST_COUNTER_MOVE_OPP ld a, BATTLE_VARS_LAST_COUNTER_MOVE_OPP
call GetBattleVar call GetBattleVar
ld [wTypeMatchup], a ld [wNamedObjectIndexBuffer], a
ld b, a ld b, a
; Fail if move is invalid or is Struggle. ; Fail if move is invalid or is Struggle.
and a and a

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@ -24,7 +24,7 @@ BattleCommand_Spite:
ld a, [hli] ld a, [hli]
cp b cp b
jr nz, .loop jr nz, .loop
ld [wTypeMatchup], a ld [wNamedObjectIndexBuffer], a
dec hl dec hl
ld b, 0 ld b, 0
push bc push bc
@ -78,7 +78,7 @@ BattleCommand_Spite:
call AnimateCurrentMove call AnimateCurrentMove
pop de pop de
ld a, d ld a, d
ld [wTypeMatchup], a ld [wDeciramBuffer], a
ld hl, SpiteEffectText ld hl, SpiteEffectText
jp StdBattleTextBox jp StdBattleTextBox

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@ -21,7 +21,7 @@ BattleCommand_Thief:
; Can't steal mail. ; Can't steal mail.
ld [wd265], a ld [wNamedObjectIndexBuffer], a
ld d, a ld d, a
farcall ItemIsMail farcall ItemIsMail
ret c ret c
@ -45,7 +45,7 @@ BattleCommand_Thief:
ld [de], a ld [de], a
call .playeritem call .playeritem
ld a, [wd265] ld a, [wNamedObjectIndexBuffer]
ld [hl], a ld [hl], a
ld [de], a ld [de], a
jr .stole jr .stole
@ -68,7 +68,7 @@ BattleCommand_Thief:
; Can't steal mail! ; Can't steal mail!
ld [wd265], a ld [wNamedObjectIndexBuffer], a
ld d, a ld d, a
farcall ItemIsMail farcall ItemIsMail
ret c ret c
@ -86,7 +86,7 @@ BattleCommand_Thief:
ld [de], a ld [de], a
call .enemyitem call .enemyitem
ld a, [wd265] ld a, [wNamedObjectIndexBuffer]
ld [hl], a ld [hl], a
ld [de], a ld [de], a

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@ -26,7 +26,7 @@ UsedMoveText:
ld a, BATTLE_VARS_MOVE_ANIM ld a, BATTLE_VARS_MOVE_ANIM
call GetBattleVar call GetBattleVar
ld [wd265], a ld [wMoveGrammar], a
push hl push hl
farcall CheckUserIsCharging farcall CheckUserIsCharging
@ -34,13 +34,12 @@ UsedMoveText:
jr nz, .grammar jr nz, .grammar
; update last move ; update last move
ld a, [wd265] ld a, [wMoveGrammar]
ld [hl], a ld [hl], a
ld [de], a ld [de], a
.grammar .grammar
call GetMoveGrammar call GetMoveGrammar ; convert move id to grammar index
; wd265 now contains MoveGrammar
; everything except 'instead' made redundant in localization ; everything except 'instead' made redundant in localization
@ -51,7 +50,7 @@ UsedMoveText:
ret nz ret nz
; check move grammar ; check move grammar
ld a, [wd265] ld a, [wMoveGrammar]
cp $3 cp $3
ld hl, UsedMove2Text ld hl, UsedMove2Text
ret c ret c
@ -89,14 +88,14 @@ MoveNameText:
ld hl, .endusedmovetexts ld hl, .endusedmovetexts
; get move id ; get move id
ld a, [wd265] ld a, [wMoveGrammar]
; 2-byte pointer ; 2-byte pointer
add a add a
; seek ; seek
push bc push bc
ld b, $0 ld b, 0
ld c, a ld c, a
add hl, bc add hl, bc
pop bc pop bc
@ -132,13 +131,13 @@ EndUsedMove5Text:
db "@" db "@"
GetMoveGrammar: GetMoveGrammar:
; store move grammar type in wd265 ; store move grammar type in wMoveGrammar
push bc push bc
; c = move id ; wMoveGrammar contains move id
ld a, [wd265] ld a, [wMoveGrammar]
ld c, a ld c, a ; move id
ld b, $0 ld b, 0 ; grammar index
; read grammar table ; read grammar table
ld hl, MoveGrammar ld hl, MoveGrammar
@ -158,9 +157,9 @@ GetMoveGrammar:
jr .loop jr .loop
.end .end
; wd265 now contains move grammar ; wMoveGrammar now contains move grammar
ld a, b ld a, b
ld [wd265], a ld [wMoveGrammar], a
; we're done ; we're done
pop bc pop bc

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@ -2,7 +2,7 @@ BugContest_SetCaughtContestMon:
ld a, [wContestMon] ld a, [wContestMon]
and a and a
jr z, .firstcatch jr z, .firstcatch
ld [wd265], a ld [wNamedObjectIndexBuffer], a
farcall DisplayAlreadyCaughtText farcall DisplayAlreadyCaughtText
farcall DisplayCaughtContestMonStats farcall DisplayCaughtContestMonStats
lb bc, 14, 7 lb bc, 14, 7
@ -12,7 +12,7 @@ BugContest_SetCaughtContestMon:
.firstcatch .firstcatch
call .generatestats call .generatestats
ld a, [wTempEnemyMonSpecies] ld a, [wTempEnemyMonSpecies]
ld [wd265], a ld [wNamedObjectIndexBuffer], a
call GetPokemonName call GetPokemonName
ld hl, .caughttext ld hl, .caughttext
call PrintText call PrintText

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@ -36,7 +36,7 @@ DisplayCaughtContestMonStats:
call PlaceString call PlaceString
ld a, [wContestMon] ld a, [wContestMon]
ld [wd265], a ld [wNamedObjectIndexBuffer], a
call GetPokemonName call GetPokemonName
ld de, wStringBuffer1 ld de, wStringBuffer1
hlcoord 1, 2 hlcoord 1, 2

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@ -558,7 +558,7 @@ DayCare_InitBreeding:
bit DAYCAREMAN_HAS_MON_F, a bit DAYCAREMAN_HAS_MON_F, a
ret z ret z
callfar CheckBreedmonCompatibility callfar CheckBreedmonCompatibility
ld a, [wd265] ld a, [wBreedingCompatibility]
and a and a
ret z ret z
inc a inc a

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