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Add meaningful aliases for wd265
Introduce MONICON_* constants Introduce BATTLEPLAYERACTION_* constants
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@@ -428,7 +428,7 @@ Function4aad3:
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.loop
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push bc
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push hl
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ld e, 0
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ld e, MONICON_PARTYMENU
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farcall LoadMenuMonIcon
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ld a, [hObjectStructIndexBuffer]
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inc a
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