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Add meaningful aliases for wd265
Introduce MONICON_* constants Introduce BATTLEPLAYERACTION_* constants
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@@ -80,7 +80,7 @@ DisplayDexEntry:
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call GetPokemonName
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hlcoord 9, 3
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call PlaceString ; mon species
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ld a, [wd265]
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ld a, [wTempSpecies]
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ld b, a
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call GetDexEntryPointer
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ld a, b
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@@ -96,11 +96,11 @@ DisplayDexEntry:
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ld [hli], a
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ld a, $5d ; .
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ld [hli], a
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ld de, wd265
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ld de, wTempSpecies
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lb bc, PRINTNUM_LEADINGZEROS | 1, 3
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call PrintNum
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; Check to see if we caught it. Get out of here if we haven't.
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ld a, [wd265]
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ld a, [wTempSpecies]
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dec a
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call CheckCaughtMon
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pop hl
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