Add meaningful aliases for wd265

Introduce MONICON_* constants
Introduce BATTLEPLAYERACTION_* constants
This commit is contained in:
Rangi
2018-07-28 19:27:34 -04:00
parent 2ec900d96c
commit 9dec80b07e
83 changed files with 436 additions and 404 deletions

View File

@@ -1,8 +1,10 @@
ConvertMon_2to1:
; Takes the Gen-2 Pokemon number stored in wd265, finds it in the Pokered_MonIndices table, and returns its index in wd265.
; Takes the Gen 2 Pokemon number stored in wTempSpecies,
; finds it in the Pokered_MonIndices table,
; and returns its index in wTempSpecies.
push bc
push hl
ld a, [wd265]
ld a, [wTempSpecies]
ld b, a
ld c, 0
ld hl, Pokered_MonIndices
@@ -12,23 +14,24 @@ ConvertMon_2to1:
cp b
jr nz, .loop
ld a, c
ld [wd265], a
ld [wTempSpecies], a
pop hl
pop bc
ret
ConvertMon_1to2:
; Takes the Gen-1 Pokemon number stored in wd265 and returns the corresponding value from Pokered_MonIndices in wd265.
; Takes the Gen 1 Pokemon number stored in wTempSpecies
; and returns the corresponding value from Pokered_MonIndices in wTempSpecies.
push bc
push hl
ld a, [wd265]
ld a, [wTempSpecies]
dec a
ld hl, Pokered_MonIndices
ld b, 0
ld c, a
add hl, bc
ld a, [hl]
ld [wd265], a
ld [wTempSpecies], a
pop hl
pop bc
ret