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Rename some labels
- Remove "Buffer" suffix from some byte and word quantities - Change "Ptr" to "Pointer" Fixes #789
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@@ -34,7 +34,7 @@ BattleCommand_Sketch:
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.get_last_move
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ld a, BATTLE_VARS_LAST_COUNTER_MOVE_OPP
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call GetBattleVar
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ld [wNamedObjectIndexBuffer], a
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ld [wNamedObjectIndex], a
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ld b, a
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; Fail if move is invalid or is Struggle.
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and a
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