Handle the repositioning in the new map of a mocked player object after going through a map connection (#29)

This commit is contained in:
xCrystal
2024-01-05 20:57:35 +01:00
parent 67e20e454e
commit 98b04522e1
10 changed files with 336 additions and 8 deletions

View File

@@ -57,3 +57,4 @@ MapSetupCommands:
add_mapsetup BackupMapObjects ; 32
add_mapsetup LoadDisabledSpaces ; 33
add_mapsetup MapCallbackAtEndMapSetup ; 34
add_mapsetup RepositionMockedPlayerObject ; 35

View File

@@ -122,6 +122,7 @@ MapSetupScript_Connection:
mapsetup RefreshPlayerCoords
mapsetup LoadBlockData
mapsetup LoadDisabledSpaces
mapsetup RepositionMockedPlayerObject
mapsetup LoadMapTileset
mapsetup SaveScreen
mapsetup LoadMapObjects