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Remove some more raw addresses
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@@ -25,10 +25,10 @@ BATTLE_TOWER_STRUCT_LENGTH EQUS "(NAME_LENGTH + BATTLETOWER_PARTY_LENGTH * NICKN
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const BATTLETOWERACTION_0D ; more time stuff in SRAM bank 5
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const BATTLETOWERACTION_EGGTICKET
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const BATTLETOWERACTION_0F ; check w3_d090
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const BATTLETOWERACTION_10 ; dw based on 5:a800
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const BATTLETOWERACTION_11 ; store 0 in 5:aa8d
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const BATTLETOWERACTION_12 ; store 1 in 5:aa8d
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const BATTLETOWERACTION_13 ; check 5:aa8d
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const BATTLETOWERACTION_10 ; dw based on s5_a800
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const BATTLETOWERACTION_11 ; store 0 in s5_aa8d
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const BATTLETOWERACTION_12 ; store 1 in s5_aa8d
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const BATTLETOWERACTION_13 ; check s5_aa8d
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const BATTLETOWERACTION_14 ; if save file is yours: bit 0, [sBattleTowerSaveFileFlags]
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const BATTLETOWERACTION_15 ; set 0, [sBattleTowerSaveFileFlags]
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const BATTLETOWERACTION_16 ; update time in SRAM bank 5
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