Consistent map naming ("Town" and "City" are left out in houses and gates)

This commit is contained in:
Remy Oukaour
2018-01-01 18:08:18 -05:00
parent f27f79488a
commit 985946740e
18 changed files with 52 additions and 52 deletions

View File

@@ -0,0 +1,42 @@
const_value set 2
const ROUTE5SAFFRONGATE_OFFICER
Route5SaffronGate_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
Route5SaffronGateOfficerScript:
jumptextfaceplayer Route5SaffronGateOfficerText
Route5SaffronGateOfficerText:
text "You're from JOHTO,"
line "aren't you?"
para "How do you like"
line "KANTO? It's nice,"
cont "don't you agree?"
done
Route5SaffronGate_MapEventHeader:
; filler
db 0, 0
.Warps:
db 4
warp_def 4, 0, 2, ROUTE_5
warp_def 5, 0, 3, ROUTE_5
warp_def 4, 7, 9, SAFFRON_CITY
warp_def 5, 7, 9, SAFFRON_CITY
.CoordEvents:
db 0
.BGEvents:
db 0
.ObjectEvents:
db 1
object_event 0, 4, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route5SaffronGateOfficerScript, -1