mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2025-04-09 05:44:44 -07:00
commit
983ef29fd0
1
.gitattributes
vendored
1
.gitattributes
vendored
@ -6,7 +6,6 @@
|
||||
*.lz diff=hex
|
||||
*.2bpp diff=hex
|
||||
*.1bpp diff=hex
|
||||
*.pal diff=hex
|
||||
*.bin diff=hex
|
||||
*.blk diff=hex
|
||||
|
||||
|
42
.gitignore
vendored
42
.gitignore
vendored
@ -1,15 +1,12 @@
|
||||
# global label defs are generated
|
||||
# generated
|
||||
globals.asm
|
||||
*.tx
|
||||
*.o
|
||||
|
||||
# precompiled python
|
||||
*.pyc
|
||||
|
||||
# precompiled jython
|
||||
*$py.class
|
||||
|
||||
# compiled object file
|
||||
*.o
|
||||
|
||||
# no binaries
|
||||
*.exe
|
||||
|
||||
@ -17,33 +14,24 @@ globals.asm
|
||||
*.gbc
|
||||
*.gb
|
||||
|
||||
# for any of the poor souls with save game files in their working directory
|
||||
*.sgm
|
||||
*.sav
|
||||
*.rtc
|
||||
|
||||
# rgbds extras
|
||||
*.map
|
||||
*.sym
|
||||
|
||||
# generated
|
||||
*.tx
|
||||
|
||||
# swap files for vim
|
||||
.*.swp
|
||||
|
||||
# swap files for gedit
|
||||
*~
|
||||
|
||||
# no data from extras/
|
||||
extras/*.json
|
||||
|
||||
# for any of the poor souls with save game files in their working directory
|
||||
baserom.sgm
|
||||
baserom.sav
|
||||
baserom.rtc
|
||||
pokecrystal.sgm
|
||||
pokecrystal.sav
|
||||
pokecrystal.rtc
|
||||
# compare.sh
|
||||
baserom.txt
|
||||
pokecrystal.txt
|
||||
|
||||
# for vim configuration
|
||||
# url: http://www.vim.org/scripts/script.php?script_id=441
|
||||
.lvimrc
|
||||
# swap files for vim
|
||||
.*.swp
|
||||
# swap files for gedit
|
||||
*~
|
||||
|
||||
# some users are dumping png.py into extras/
|
||||
extras/png.py
|
||||
|
188
INSTALL.md
188
INSTALL.md
@ -1,184 +1,40 @@
|
||||
# Getting Started
|
||||
|
||||
Assembling **pokecrystal.gbc** requires a certain **Pokemon Crystal** rom:
|
||||
Assembling **pokecrystal.gbc** requires a certain **Pokémon Crystal** rom:
|
||||
|
||||
```
|
||||
Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc
|
||||
md5: 9f2922b235a5eeb78d65594e82ef5dde
|
||||
```
|
||||
Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc
|
||||
md5: 9f2922b235a5eeb78d65594e82ef5dde
|
||||
|
||||
Save it as **baserom.gbc** in the repository.
|
||||
|
||||
Feel free to ask us on
|
||||
**[nucleus.kafuka.org #skeetendo](https://kiwiirc.com/client/irc.nolimitzone.com/?#skeetendo)**
|
||||
if something goes wrong.
|
||||
|
||||
# Windows
|
||||
|
||||
If you're on Windows and can't install Linux, **Cygwin** is a great alternative.
|
||||
|
||||
|
||||
## Installing Cygwin
|
||||
|
||||
Cygwin provides a virtual Linux environment on Windows systems. Just get **setup.exe**.
|
||||
|
||||
**http://cygwin.com/install.html**
|
||||
|
||||
During the install:
|
||||
|
||||
* Keep the defaults.
|
||||
* Most mirrors are molasses. Use **http://mirrors.kernel.org**.
|
||||
* From the package selection, pick:
|
||||
* **wget**
|
||||
* **make**
|
||||
* **git**
|
||||
* **python**
|
||||
* **python-setuptools**
|
||||
* **unzip**
|
||||
|
||||
## Using Cygwin
|
||||
|
||||
Launch the **Cygwin terminal**.
|
||||
Maybe you know your way around the Linux terminal ( **bash** ).
|
||||
If not, a crash course:
|
||||
```bash
|
||||
# list files in current directory
|
||||
ls
|
||||
|
||||
# show current directory
|
||||
pwd
|
||||
|
||||
# change directory
|
||||
cd /away/we/go
|
||||
```
|
||||
|
||||
## Getting up and running
|
||||
|
||||
We need three things to assemble the source into a rom.
|
||||
|
||||
1. **rgbds**
|
||||
2. a **pokecrystal** repository
|
||||
3. a **base rom**
|
||||
|
||||
We use **rgbds** to spit out a Game Boy rom from source.
|
||||
```bash
|
||||
cd /usr/local/bin
|
||||
wget http://iimarck.us/etc/rgbds-20130811.zip
|
||||
unzip -j rgbds-20130811.zip
|
||||
rm rgbds-20130811.zip
|
||||
```
|
||||
|
||||
The **pokecrystal** repository contains the source files used to create the rom.
|
||||
```bash
|
||||
cd ~
|
||||
git clone https://github.com/kanzure/pokecrystal
|
||||
cd pokecrystal
|
||||
|
||||
# install python requirements
|
||||
easy_install pip
|
||||
pip install -r requirements.txt
|
||||
```
|
||||
|
||||
Not everything is included in the source yet.
|
||||
Missing patches are copied from a **base rom** (not included).
|
||||
|
||||
```
|
||||
Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc
|
||||
md5: 9f2922b235a5eeb78d65594e82ef5dde
|
||||
```
|
||||
|
||||
Name it **baserom.gbc**.
|
||||
|
||||
**pokecrystal** only compiles with the use of a git submodule. To activate the submodule type:
|
||||
|
||||
```
|
||||
git submodule init
|
||||
git submodule update
|
||||
```
|
||||
|
||||
Now you should be able to build **pokecrystal.gbc** for the first time.
|
||||
|
||||
This compiles a new rom from the source code, with any patches filled in from the base rom.
|
||||
|
||||
```bash
|
||||
make
|
||||
```
|
||||
|
||||
This ought to take **between 3 and 15 seconds**, depending on your computer.
|
||||
|
||||
If the last line is `cmp baserom.gbc pokecrystal.gbc`, the build was successful!
|
||||
|
||||
Your first build processes every source file at once.
|
||||
After that, **only modified source files have to be processed again**,
|
||||
so compiling again should be a few seconds faster.
|
||||
|
||||
# Linux
|
||||
|
||||
```bash
|
||||
sudo apt-get install make gcc bison git python python-setuptools
|
||||
sudo easy_install pip
|
||||
Linux dependencies. OSX users already have these after installing Xcode.
|
||||
|
||||
# install rgbds
|
||||
git clone git://github.com/bentley/rgbds.git
|
||||
cd rgbds
|
||||
make
|
||||
sudo make install
|
||||
|
||||
cd ..
|
||||
|
||||
# download pokecrystal
|
||||
git clone git://github.com/kanzure/pokecrystal.git
|
||||
cd pokecrystal
|
||||
|
||||
# grab extras/ which is required for compiling
|
||||
git submodule init
|
||||
git submodule update
|
||||
|
||||
# install python requirements
|
||||
pip install -r extras/requirements.txt
|
||||
|
||||
# use hexdump to diff binary files
|
||||
git config diff.hex.textconv hexdump
|
||||
```
|
||||
|
||||
Put your base rom in the pokecrystal repository. Name it **baserom.gbc**.
|
||||
|
||||
To compile the rom from source:
|
||||
```bash
|
||||
make
|
||||
```
|
||||
|
||||
That will take between 3 and 15 seconds, depending on your computer.
|
||||
If you see `cmp baserom.gbc pokecrystal.gbc` as the last line, the build was successful! Rejoice!
|
||||
sudo apt-get install make gcc bison git python python-setuptools
|
||||
|
||||
|
||||
# Now what?
|
||||
Set up the **pokecrystal** repository:
|
||||
|
||||
**[pokecrystal.asm](https://github.com/kanzure/pokecrystal/blob/master/pokecrystal.asm)** is a good starting point.
|
||||
The structure of the source is laid out here.
|
||||
git clone git://github.com/kanzure/pokecrystal.git
|
||||
cd pokecrystal
|
||||
|
||||
./init.sh
|
||||
|
||||
Copy the Pokémon Crystal rom to this directory. Name it **baserom.gbc**.
|
||||
|
||||
Now you should be able to build **pokecrystal.gbc** for the first time.
|
||||
|
||||
make
|
||||
|
||||
Your first build may take about 30 seconds. Subsequent builds are much faster (2-10 seconds).
|
||||
|
||||
|
||||
* Other **make targets** that may come in handy:
|
||||
# OSX
|
||||
|
||||
* `make clean` deletes any preprocessed source files (.tx), rgbds object files and pokecrystal.gbc.
|
||||
* `make pngs` decompresses any **lz** files in gfx/ and then exports any graphics files to **png**.
|
||||
* `make lzs` does the reverse. This is already part of the build process, so **modified pngs will automatically be converted to 2bpp and lz-compressed** without any additional work.
|
||||
Download and install **Xcode**. Then follow the Linux instructions.
|
||||
|
||||
|
||||
* **Can't find something?**
|
||||
Anyone can add to the source. There's lots to be uncovered.
|
||||
# Windows
|
||||
|
||||
* **Do your own thing!**
|
||||
The asm source is hack-friendly, and the supplementary scripts in extras/ can be used for other projects.
|
||||
Not yet.
|
||||
|
||||
We'll be happy to answer any **questions** on
|
||||
**[nucleus.kafuka.org #skeetendo](https://kiwiirc.com/client/irc.nolimitzone.com/?#skeetendo)**.
|
||||
|
||||
|
||||
Other **make targets** that may come in handy:
|
||||
|
||||
`make clean` deletes any preprocessed source files (.tx), rgbds object files and pokecrystal.gbc, in case something goes wrong.
|
||||
|
||||
`make pngs` decompresses any **lz** files in gfx/ and then exports any graphics files to **png**.
|
||||
|
||||
`make lzs` does the reverse. This is already part of the build process, so **modified pngs will automatically be converted to 2bpp and lz-compressed** without any additional work.
|
||||
|
134
Makefile
134
Makefile
@ -1,88 +1,120 @@
|
||||
PYTHON := python
|
||||
.SUFFIXES: .asm .tx .o .gbc .png .2bpp .lz
|
||||
.PHONY: all clean pngs gfx
|
||||
POKEMONTOOLS := extras/pokemontools
|
||||
.SUFFIXES: .asm .tx .o .gbc .png .2bpp .1bpp .lz .pal .bin
|
||||
.PHONY: all clean crystal pngs
|
||||
.SECONDEXPANSION:
|
||||
|
||||
TEXTFILES := $(shell find ./ -type f -name '*.asm' | grep -v globals.asm)
|
||||
TEXTQUEUE :=
|
||||
|
||||
CRYSTAL_OBJS := \
|
||||
wram.o \
|
||||
main.o \
|
||||
home.o \
|
||||
audio.o \
|
||||
maps_crystal.o \
|
||||
engine/events.o \
|
||||
engine/scripting_crystal.o \
|
||||
engine/events_2.o \
|
||||
engine/credits_crystal.o \
|
||||
stats/egg_moves_crystal.o \
|
||||
stats/evos_attacks_crystal.o
|
||||
stats/evos_attacks_crystal.o \
|
||||
stats/pokedex/entries_crystal.o \
|
||||
misc/crystal_misc.o \
|
||||
gfx/pics.o
|
||||
|
||||
OBJS := $(CRYSTAL_OBJS)
|
||||
|
||||
ROMS := pokecrystal.gbc
|
||||
|
||||
PNGS := $(shell find gfx/ -type f -name '*.png')
|
||||
LZS := $(shell find gfx/ -type f -name '*.lz')
|
||||
_2BPPS := $(shell find gfx/ -type f -name '*.2bpp')
|
||||
_1BPPS := $(shell find gfx/ -type f -name '*.1bpp')
|
||||
|
||||
ALL_DEPENDENCIES :=
|
||||
# generate a list of dependencies for each object file
|
||||
$(shell \
|
||||
$(foreach obj, $(OBJS), \
|
||||
$(eval OBJ_$(obj:.o=) := \
|
||||
$(shell $(PYTHON) scan_includes.py $(obj:.o=.asm) | sed s/globals.asm//g)) \
|
||||
) \
|
||||
)
|
||||
$(shell $(foreach obj, $(OBJS), \
|
||||
$(eval $(obj:.o=)_DEPENDENCIES := $(shell $(PYTHON) $(POKEMONTOOLS)/scan_includes.py $(obj:.o=.asm) | sed s/globals.asm//g)) \
|
||||
))
|
||||
$(shell $(foreach obj, $(OBJS), \
|
||||
$(eval ALL_DEPENDENCIES += $($(obj:.o=)_DEPENDENCIES)) \
|
||||
))
|
||||
|
||||
|
||||
all: $(ROMS)
|
||||
|
||||
crystal: pokecrystal.gbc
|
||||
|
||||
all: baserom.gbc globals.asm $(ROMS)
|
||||
cmp baserom.gbc pokecrystal.gbc
|
||||
clean:
|
||||
rm -f $(ROMS)
|
||||
rm -f $(OBJS)
|
||||
rm -f globals.asm globals.tx
|
||||
@echo 'Removing preprocessed .tx files...'
|
||||
@rm -f $(TEXTFILES:.asm=.tx)
|
||||
rm -f globals.asm
|
||||
find -iname '*.tx' -exec rm {} +
|
||||
|
||||
baserom.gbc:
|
||||
baserom.gbc: ;
|
||||
@echo "Wait! Need baserom.gbc first. Check README and INSTALL for details." && false
|
||||
|
||||
|
||||
%.asm: ;
|
||||
.asm.tx:
|
||||
$(eval TEXTQUEUE := $(TEXTQUEUE) $<)
|
||||
@rm -f $@
|
||||
|
||||
globals.asm: $(TEXTFILES:.asm=.tx)
|
||||
@echo "Creating globals.asm..."
|
||||
@touch globals.asm
|
||||
@echo "Preprocessing .asm to .tx..."
|
||||
@$(PYTHON) prequeue.py $(TEXTQUEUE) globals.asm
|
||||
globals.asm: $(ALL_DEPENDENCIES:.asm=.tx) $(OBJS:.o=.tx)
|
||||
@touch $@
|
||||
@$(PYTHON) prequeue.py $(TEXTQUEUE)
|
||||
globals.tx: globals.asm
|
||||
@cp $< $@
|
||||
|
||||
$(OBJS): $$(patsubst %.o,%.tx,$$@) $$(patsubst %.asm,%.tx,$$(OBJ_$$(patsubst %.o,%,$$@)))
|
||||
rgbasm -o $@ $(@:.o=.tx)
|
||||
$(OBJS): $$*.tx $$(patsubst %.asm, %.tx, $$($$*_DEPENDENCIES))
|
||||
rgbasm -o $@ $*.tx
|
||||
|
||||
pokecrystal.gbc: $(CRYSTAL_OBJS)
|
||||
rgblink -n pokecrystal.sym -m pokecrystal.map -o pokecrystal.gbc $^
|
||||
pokecrystal.gbc: globals.tx $(CRYSTAL_OBJS)
|
||||
rgblink -n $*.sym -m $*.map -o $@ $(CRYSTAL_OBJS)
|
||||
rgbfix -Cjv -i BYTE -k 01 -l 0x33 -m 0x10 -p 0 -r 3 -t PM_CRYSTAL $@
|
||||
cmp baserom.gbc $@
|
||||
|
||||
|
||||
pngs:
|
||||
$(PYTHON) extras/pokemontools/gfx.py mass-decompress
|
||||
$(PYTHON) extras/pokemontools/gfx.py dump-pngs
|
||||
$(PYTHON) $(POKEMONTOOLS)/gfx.py mass-decompress
|
||||
$(PYTHON) $(POKEMONTOOLS)/gfx.py dump-pngs
|
||||
|
||||
gfx: $(LZS) $(_2BPPS) $(_1BPPS)
|
||||
@:
|
||||
gfx/pics/%/front.lz:: gfx/pics/%/tiles.2bpp gfx/pics/%/front.png
|
||||
$(PYTHON) $(POKEMONTOOLS)/gfx.py png-to-lz --front $^
|
||||
gfx/pics/%/front.2bpp:: gfx/pics/%/front.lz
|
||||
$(PYTHON) $(POKEMONTOOLS)/gfx.py front-to-2bpp $<
|
||||
gfx/pics/%/front.png:: gfx/pics/%/front.2bpp
|
||||
$(PYTHON) $(POKEMONTOOLS)/gfx.py 2bpp-to-png $<
|
||||
gfx/pics/%/tiles.2bpp:: gfx/pics/%/front.lz
|
||||
$(PYTHON) $(POKEMONTOOLS)/gfx.py anim-from-front $<
|
||||
|
||||
gfx/pics/%/tiles.2bpp:: gfx/pics/%/tiles.png
|
||||
$(PYTHON) $(POKEMONTOOLS)/gfx.py png-to-2bpp $<
|
||||
gfx/pics/%/tiles.png:: gfx/pics/%/tiles.2bpp
|
||||
$(PYTHON) $(POKEMONTOOLS)/gfx.py 2bpp-to-png $<
|
||||
|
||||
gfx/pics/%/back.lz:: gfx/pics/%/back.png
|
||||
$(PYTHON) $(POKEMONTOOLS)/gfx.py png-to-lz --vert $<
|
||||
gfx/pics/%/back.png:: gfx/pics/%/back.lz
|
||||
$(PYTHON) $(POKEMONTOOLS)/gfx.py lz-to-png --vert $<
|
||||
|
||||
gfx/trainers/%.lz:: gfx/trainers/%.png
|
||||
$(PYTHON) $(POKEMONTOOLS)/gfx.py png-to-lz --vert $<
|
||||
gfx/trainers/%.png:: gfx/trainers/%.lz
|
||||
$(PYTHON) $(POKEMONTOOLS)/gfx.py lz-to-png --vert $<
|
||||
|
||||
|
||||
%.lz:: %.png
|
||||
$(PYTHON) $(POKEMONTOOLS)/gfx.py png-to-lz $<
|
||||
%.png:: %.lz
|
||||
$(PYTHON) $(POKEMONTOOLS)/gfx.py lz-to-png $<
|
||||
|
||||
%.2bpp:: %.png
|
||||
$(PYTHON) $(POKEMONTOOLS)/gfx.py png-to-2bpp $<
|
||||
%.png:: %.2bpp
|
||||
$(PYTHON) $(POKEMONTOOLS)/gfx.py 2bpp-to-png $<
|
||||
|
||||
%.1bpp:: %.png
|
||||
$(PYTHON) $(POKEMONTOOLS)/gfx.py png-to-1bpp $<
|
||||
%.png:: %.1bpp
|
||||
$(PYTHON) $(POKEMONTOOLS)/gfx.py 1bpp-to-png $<
|
||||
|
||||
%.pal: ;
|
||||
%.bin: ;
|
||||
|
||||
gfx/pics/%/front.lz: gfx/pics/%/tiles.2bpp gfx/pics/%/front.png
|
||||
$(PYTHON) extras/pokemontools/gfx.py png-to-lz --front $^
|
||||
gfx/pics/%/tiles.2bpp: gfx/pics/%/tiles.png
|
||||
$(PYTHON) extras/pokemontools/gfx.py png-to-2bpp $<
|
||||
gfx/pics/%/back.lz: gfx/pics/%/back.png
|
||||
$(PYTHON) extras/pokemontools/gfx.py png-to-lz --vert $<
|
||||
gfx/trainers/%.lz: gfx/trainers/%.png
|
||||
$(PYTHON) extras/pokemontools/gfx.py png-to-lz --vert $<
|
||||
.png.lz:
|
||||
$(PYTHON) extras/pokemontools/gfx.py png-to-lz $<
|
||||
.png.2bpp:
|
||||
$(PYTHON) extras/pokemontools/gfx.py png-to-2bpp $<
|
||||
.png.1bpp:
|
||||
$(PYTHON) extras/pokemontools/gfx.py png-to-1bpp $<
|
||||
%.2bpp:
|
||||
@:
|
||||
%.1bpp:
|
||||
@:
|
||||
|
30
README.md
30
README.md
@ -1,33 +1,19 @@
|
||||
# Pokémon Crystal
|
||||
|
||||
This is a hand-crafted disassembly of Pokémon Crystal.
|
||||
This is a disassembly of Pokémon Crystal.
|
||||
|
||||
The source code in this project successfully converts back into a ROM image. All source code is meticulously commented.
|
||||
The source code in this project successfully converts back into a ROM image.
|
||||
|
||||
The following rom is used as a base:
|
||||
|
||||
## Base ROM
|
||||
Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc
|
||||
md5: 9f2922b235a5eeb78d65594e82ef5dde
|
||||
|
||||
The following rom is required for compiling:
|
||||
|
||||
```
|
||||
Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc
|
||||
md5: 9f2922b235a5eeb78d65594e82ef5dde
|
||||
```
|
||||
|
||||
Eventually this will not be necessary.
|
||||
|
||||
|
||||
## What can I do?
|
||||
|
||||
* Are we missing something? Make a pull request! Contributions are welcome.
|
||||
|
||||
* Take a look at some of the disasm tools in **extras/**. Most of the scripts are generalized enough to take apart other Game Boy games.
|
||||
|
||||
* Tackle some **[issues](https://github.com/kanzure/pokecrystal/issues)**!
|
||||
To set up the repository, see [**INSTALL.md**](INSTALL.md).
|
||||
|
||||
|
||||
## See also
|
||||
|
||||
* Hang out with us on irc: **[nucleus.kafuka.org #skeetendo](https://kiwiirc.com/client/irc.nolimitzone.com/?#skeetendo)**
|
||||
* Disassembly of [**Pokémon Red**](https://github.com/iimarckus/pokered)
|
||||
|
||||
* Disassembly of **[Pokémon Red](http://bitbucket.org/iimarckus/pokered)**.
|
||||
* irc: **nucleus.kafuka.org** [**#skeetendo**](https://kiwiirc.com/client/irc.nolimitzone.com/?#skeetendo)
|
||||
|
173
audio.asm
Normal file
173
audio.asm
Normal file
@ -0,0 +1,173 @@
|
||||
INCLUDE "includes.asm"
|
||||
|
||||
|
||||
SECTION "Audio", ROMX, BANK[AUDIO]
|
||||
|
||||
INCLUDE "audio/engine.asm"
|
||||
|
||||
; What music plays when a trainer notices you
|
||||
INCLUDE "audio/trainer_encounters.asm"
|
||||
|
||||
Music:
|
||||
INCLUDE "audio/music_pointers.asm"
|
||||
|
||||
INCLUDE "audio/music/nothing.asm"
|
||||
|
||||
Cries:
|
||||
INCLUDE "audio/cry_pointers.asm"
|
||||
|
||||
SFX:
|
||||
INCLUDE "audio/sfx_pointers.asm"
|
||||
|
||||
|
||||
|
||||
SECTION "Songs 1", ROMX, BANK[SONGS_1]
|
||||
|
||||
INCLUDE "audio/music/route36.asm"
|
||||
INCLUDE "audio/music/rivalbattle.asm"
|
||||
INCLUDE "audio/music/rocketbattle.asm"
|
||||
INCLUDE "audio/music/elmslab.asm"
|
||||
INCLUDE "audio/music/darkcave.asm"
|
||||
INCLUDE "audio/music/johtogymbattle.asm"
|
||||
INCLUDE "audio/music/championbattle.asm"
|
||||
INCLUDE "audio/music/ssaqua.asm"
|
||||
INCLUDE "audio/music/newbarktown.asm"
|
||||
INCLUDE "audio/music/goldenrodcity.asm"
|
||||
INCLUDE "audio/music/vermilioncity.asm"
|
||||
INCLUDE "audio/music/titlescreen.asm"
|
||||
INCLUDE "audio/music/ruinsofalphinterior.asm"
|
||||
INCLUDE "audio/music/lookpokemaniac.asm"
|
||||
INCLUDE "audio/music/trainervictory.asm"
|
||||
|
||||
|
||||
SECTION "Songs 2", ROMX, BANK[SONGS_2]
|
||||
|
||||
INCLUDE "audio/music/route1.asm"
|
||||
INCLUDE "audio/music/route3.asm"
|
||||
INCLUDE "audio/music/route12.asm"
|
||||
INCLUDE "audio/music/kantogymbattle.asm"
|
||||
INCLUDE "audio/music/kantotrainerbattle.asm"
|
||||
INCLUDE "audio/music/kantowildbattle.asm"
|
||||
INCLUDE "audio/music/pokemoncenter.asm"
|
||||
INCLUDE "audio/music/looklass.asm"
|
||||
INCLUDE "audio/music/lookofficer.asm"
|
||||
INCLUDE "audio/music/route2.asm"
|
||||
INCLUDE "audio/music/mtmoon.asm"
|
||||
INCLUDE "audio/music/showmearound.asm"
|
||||
INCLUDE "audio/music/gamecorner.asm"
|
||||
INCLUDE "audio/music/bicycle.asm"
|
||||
INCLUDE "audio/music/looksage.asm"
|
||||
INCLUDE "audio/music/pokemonchannel.asm"
|
||||
INCLUDE "audio/music/lighthouse.asm"
|
||||
INCLUDE "audio/music/lakeofrage.asm"
|
||||
INCLUDE "audio/music/indigoplateau.asm"
|
||||
INCLUDE "audio/music/route37.asm"
|
||||
INCLUDE "audio/music/rockethideout.asm"
|
||||
INCLUDE "audio/music/dragonsden.asm"
|
||||
INCLUDE "audio/music/ruinsofalphradio.asm"
|
||||
INCLUDE "audio/music/lookbeauty.asm"
|
||||
INCLUDE "audio/music/route26.asm"
|
||||
INCLUDE "audio/music/ecruteakcity.asm"
|
||||
INCLUDE "audio/music/lakeofragerocketradio.asm"
|
||||
INCLUDE "audio/music/magnettrain.asm"
|
||||
INCLUDE "audio/music/lavendertown.asm"
|
||||
INCLUDE "audio/music/dancinghall.asm"
|
||||
INCLUDE "audio/music/contestresults.asm"
|
||||
INCLUDE "audio/music/route30.asm"
|
||||
|
||||
|
||||
SECTION "Songs 3", ROMX, BANK[SONGS_3]
|
||||
|
||||
INCLUDE "audio/music/violetcity.asm"
|
||||
INCLUDE "audio/music/route29.asm"
|
||||
INCLUDE "audio/music/halloffame.asm"
|
||||
INCLUDE "audio/music/healpokemon.asm"
|
||||
INCLUDE "audio/music/evolution.asm"
|
||||
INCLUDE "audio/music/printer.asm"
|
||||
|
||||
|
||||
SECTION "Songs 4", ROMX, BANK[SONGS_4]
|
||||
|
||||
INCLUDE "audio/music/viridiancity.asm"
|
||||
INCLUDE "audio/music/celadoncity.asm"
|
||||
INCLUDE "audio/music/wildpokemonvictory.asm"
|
||||
INCLUDE "audio/music/successfulcapture.asm"
|
||||
INCLUDE "audio/music/gymleadervictory.asm"
|
||||
INCLUDE "audio/music/mtmoonsquare.asm"
|
||||
INCLUDE "audio/music/gym.asm"
|
||||
INCLUDE "audio/music/pallettown.asm"
|
||||
INCLUDE "audio/music/profoakspokemontalk.asm"
|
||||
INCLUDE "audio/music/profoak.asm"
|
||||
INCLUDE "audio/music/lookrival.asm"
|
||||
INCLUDE "audio/music/aftertherivalfight.asm"
|
||||
INCLUDE "audio/music/surf.asm"
|
||||
INCLUDE "audio/music/nationalpark.asm"
|
||||
INCLUDE "audio/music/azaleatown.asm"
|
||||
INCLUDE "audio/music/cherrygrovecity.asm"
|
||||
INCLUDE "audio/music/unioncave.asm"
|
||||
INCLUDE "audio/music/johtowildbattle.asm"
|
||||
INCLUDE "audio/music/johtowildbattlenight.asm"
|
||||
INCLUDE "audio/music/johtotrainerbattle.asm"
|
||||
INCLUDE "audio/music/lookyoungster.asm"
|
||||
INCLUDE "audio/music/tintower.asm"
|
||||
INCLUDE "audio/music/sprouttower.asm"
|
||||
INCLUDE "audio/music/burnedtower.asm"
|
||||
INCLUDE "audio/music/mom.asm"
|
||||
INCLUDE "audio/music/victoryroad.asm"
|
||||
INCLUDE "audio/music/pokemonlullaby.asm"
|
||||
INCLUDE "audio/music/pokemonmarch.asm"
|
||||
INCLUDE "audio/music/goldsilveropening.asm"
|
||||
INCLUDE "audio/music/goldsilveropening2.asm"
|
||||
INCLUDE "audio/music/lookhiker.asm"
|
||||
INCLUDE "audio/music/lookrocket.asm"
|
||||
INCLUDE "audio/music/rockettheme.asm"
|
||||
INCLUDE "audio/music/mainmenu.asm"
|
||||
INCLUDE "audio/music/lookkimonogirl.asm"
|
||||
INCLUDE "audio/music/pokeflutechannel.asm"
|
||||
INCLUDE "audio/music/bugcatchingcontest.asm"
|
||||
|
||||
|
||||
SECTION "Songs 5", ROMX, BANK[SONGS_5]
|
||||
|
||||
INCLUDE "audio/music/mobileadaptermenu.asm"
|
||||
INCLUDE "audio/music/buenaspassword.asm"
|
||||
INCLUDE "audio/music/lookmysticalman.asm"
|
||||
INCLUDE "audio/music/crystalopening.asm"
|
||||
INCLUDE "audio/music/battletowertheme.asm"
|
||||
INCLUDE "audio/music/suicunebattle.asm"
|
||||
INCLUDE "audio/music/battletowerlobby.asm"
|
||||
INCLUDE "audio/music/mobilecenter.asm"
|
||||
|
||||
|
||||
|
||||
SECTION "Extra Songs 1", ROMX, BANK[EXTRA_SONGS_1]
|
||||
|
||||
INCLUDE "audio/music/credits.asm"
|
||||
INCLUDE "audio/music/clair.asm"
|
||||
INCLUDE "audio/music/mobileadapter.asm"
|
||||
|
||||
|
||||
SECTION "Extra Songs 2", ROMX, BANK[EXTRA_SONGS_2]
|
||||
|
||||
INCLUDE "audio/music/postcredits.asm"
|
||||
|
||||
|
||||
|
||||
SECTION "Sound Effects", ROMX, BANK[SOUND_EFFECTS]
|
||||
|
||||
INCBIN "baserom.gbc",$f0941, $f2787 - $f0941
|
||||
|
||||
|
||||
SECTION "Crystal Sound Effects", ROMX, BANK[CRYSTAL_SOUND_EFFECTS]
|
||||
|
||||
INCBIN "baserom.gbc",$17982d, $1799ef - $17982d
|
||||
|
||||
|
||||
|
||||
SECTION "Cries", ROMX, BANK[CRIES]
|
||||
|
||||
CryHeaders: INCLUDE "audio/cry_headers.asm"
|
||||
|
||||
INCBIN "baserom.gbc",$f2d69, $f3fb6 - $f2d69
|
||||
|
||||
|
@ -15,14 +15,14 @@ Music_AfterTheRivalFight_Ch1: ; f5133
|
||||
stereopanning $f0
|
||||
notetype $c, $b2
|
||||
octave 2
|
||||
note G#, 3
|
||||
note G#, 3
|
||||
note G#, 4
|
||||
note G#, 4
|
||||
intensity $82
|
||||
octave 3
|
||||
note G#, 1
|
||||
note G#, 1
|
||||
note G#, 1
|
||||
note G#, 1
|
||||
note G#, 2
|
||||
note G#, 2
|
||||
note G#, 2
|
||||
note G#, 2
|
||||
loopchannel 0, Music_AfterTheRivalFight_branch_f4fb1
|
||||
|
||||
Music_AfterTheRivalFight_Ch2: ; f5153
|
||||
@ -31,37 +31,37 @@ Music_AfterTheRivalFight_Ch2: ; f5153
|
||||
stereopanning $f
|
||||
notetype $c, $c2
|
||||
octave 4
|
||||
note G#, 3
|
||||
note G#, 3
|
||||
note G#, 4
|
||||
note G#, 4
|
||||
intensity $a2
|
||||
note G#, 1
|
||||
note G#, 1
|
||||
note G#, 1
|
||||
note G#, 1
|
||||
note G#, 2
|
||||
note G#, 2
|
||||
note G#, 2
|
||||
note G#, 2
|
||||
loopchannel 0, Music_AfterTheRivalFight_branch_f502e
|
||||
|
||||
Music_AfterTheRivalFight_Ch3: ; f516a
|
||||
notetype $c, $28
|
||||
octave 3
|
||||
note D#, 1
|
||||
note __, 1
|
||||
note D#, 1
|
||||
note __, 1
|
||||
note G#, 1
|
||||
note F#, 1
|
||||
note F_, 1
|
||||
note D#, 1
|
||||
note D#, 2
|
||||
note __, 2
|
||||
note D#, 2
|
||||
note __, 2
|
||||
note G#, 2
|
||||
note F#, 2
|
||||
note F_, 2
|
||||
note D#, 2
|
||||
loopchannel 0, Music_AfterTheRivalFight_branch_f509d
|
||||
|
||||
Music_AfterTheRivalFight_Ch4: ; f517a
|
||||
togglenoise $3
|
||||
stereopanning $f
|
||||
notetype $c
|
||||
note D_, 3
|
||||
note D_, 3
|
||||
note D#, 1
|
||||
note D_, 1
|
||||
note D_, 1
|
||||
note D_, 1
|
||||
note D_, 4
|
||||
note D_, 4
|
||||
note D#, 2
|
||||
note D_, 2
|
||||
note D_, 2
|
||||
note D_, 2
|
||||
loopchannel 0, Music_AfterTheRivalFight_branch_f5118
|
||||
; f518a
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -18,105 +18,105 @@ Music_BattleTowerLobby_Ch1: ; 179497
|
||||
Music_BattleTowerLobby_branch_1794a9: ; 1794a9
|
||||
notetype $c, $72
|
||||
octave 3
|
||||
note G#, 1
|
||||
note G#, 2
|
||||
notetype $c, $73
|
||||
octave 2
|
||||
note B_, 1
|
||||
note B_, 2
|
||||
octave 3
|
||||
note E_, 1
|
||||
note G#, 1
|
||||
note E_, 1
|
||||
note E_, 2
|
||||
note G#, 2
|
||||
note E_, 2
|
||||
octave 2
|
||||
note B_, 1
|
||||
note B_, 2
|
||||
octave 3
|
||||
note E_, 1
|
||||
note G#, 1
|
||||
notetype $c, $72
|
||||
note F#, 1
|
||||
notetype $c, $73
|
||||
octave 2
|
||||
note B_, 1
|
||||
octave 3
|
||||
note F#, 1
|
||||
note E_, 1
|
||||
note D#, 1
|
||||
octave 2
|
||||
note B_, 1
|
||||
octave 3
|
||||
note D#, 1
|
||||
note F#, 1
|
||||
notetype $c, $72
|
||||
note G#, 1
|
||||
notetype $c, $73
|
||||
octave 2
|
||||
note B_, 1
|
||||
octave 3
|
||||
note E_, 1
|
||||
note G#, 1
|
||||
octave 2
|
||||
note B_, 1
|
||||
octave 3
|
||||
note E_, 1
|
||||
note B_, 1
|
||||
octave 4
|
||||
note E_, 1
|
||||
note E_, 2
|
||||
note G#, 2
|
||||
notetype $c, $72
|
||||
note F#, 2
|
||||
notetype $c, $73
|
||||
note D_, 0
|
||||
note E_, 1
|
||||
octave 3
|
||||
note B_, 1
|
||||
note G#, 1
|
||||
note E_, 1
|
||||
note G#, 1
|
||||
note B_, 1
|
||||
notetype $c, $72
|
||||
note C#, 1
|
||||
notetype $c, $73
|
||||
note D#, 1
|
||||
note E_, 1
|
||||
note C#, 0
|
||||
octave 2
|
||||
note B_, 0
|
||||
note A_, 3
|
||||
notetype $c, $62
|
||||
note A_, 3
|
||||
notetype $c, $72
|
||||
note B_, 1
|
||||
notetype $c, $73
|
||||
note B_, 2
|
||||
octave 3
|
||||
note C#, 1
|
||||
note D#, 1
|
||||
note E_, 0
|
||||
note F#, 0
|
||||
note G#, 3
|
||||
notetype $c, $62
|
||||
note F#, 2
|
||||
note E_, 2
|
||||
note D#, 2
|
||||
octave 2
|
||||
note G#, 3
|
||||
notetype $c, $72
|
||||
note A_, 1
|
||||
notetype $c, $73
|
||||
note B_, 1
|
||||
note B_, 2
|
||||
octave 3
|
||||
note C#, 1
|
||||
note D_, 0
|
||||
note E_, 0
|
||||
note D_, 1
|
||||
note E_, 1
|
||||
note F#, 1
|
||||
note A_, 1
|
||||
note D#, 2
|
||||
note F#, 2
|
||||
notetype $c, $72
|
||||
note B_, 1
|
||||
note G#, 2
|
||||
notetype $c, $73
|
||||
note B_, 3
|
||||
note A_, 0
|
||||
note G#, 0
|
||||
octave 2
|
||||
note B_, 2
|
||||
octave 3
|
||||
note E_, 2
|
||||
note G#, 2
|
||||
octave 2
|
||||
note B_, 2
|
||||
octave 3
|
||||
note E_, 2
|
||||
note B_, 2
|
||||
octave 4
|
||||
note E_, 2
|
||||
notetype $c, $72
|
||||
note F#, 3
|
||||
notetype $c, $73
|
||||
note D_, 1
|
||||
note E_, 2
|
||||
octave 3
|
||||
note B_, 2
|
||||
note G#, 2
|
||||
note E_, 2
|
||||
note G#, 2
|
||||
note B_, 2
|
||||
notetype $c, $72
|
||||
note C#, 2
|
||||
notetype $c, $73
|
||||
note D#, 2
|
||||
note E_, 2
|
||||
note C#, 1
|
||||
octave 2
|
||||
note B_, 1
|
||||
note A_, 4
|
||||
notetype $c, $62
|
||||
note A_, 4
|
||||
notetype $c, $72
|
||||
note B_, 2
|
||||
notetype $c, $73
|
||||
octave 3
|
||||
note C#, 2
|
||||
note D#, 2
|
||||
note E_, 1
|
||||
note F#, 1
|
||||
note G#, 4
|
||||
notetype $c, $62
|
||||
octave 2
|
||||
note G#, 4
|
||||
notetype $c, $72
|
||||
note A_, 2
|
||||
notetype $c, $73
|
||||
note B_, 2
|
||||
octave 3
|
||||
note C#, 2
|
||||
note D_, 1
|
||||
note E_, 1
|
||||
note D_, 2
|
||||
note E_, 2
|
||||
note F#, 2
|
||||
note A_, 2
|
||||
notetype $c, $72
|
||||
note B_, 2
|
||||
notetype $c, $73
|
||||
note B_, 4
|
||||
note A_, 1
|
||||
note G#, 1
|
||||
notetype $c, $72
|
||||
note F#, 4
|
||||
notetype $c, $75
|
||||
octave 2
|
||||
note B_, 3
|
||||
note B_, 4
|
||||
loopchannel 0, Music_BattleTowerLobby_branch_1794a9
|
||||
|
||||
Music_BattleTowerLobby_Ch2: ; 17953a
|
||||
@ -128,80 +128,80 @@ Music_BattleTowerLobby_Ch2: ; 17953a
|
||||
Music_BattleTowerLobby_branch_179544: ; 179544
|
||||
notetype $c, $82
|
||||
octave 4
|
||||
note E_, 1
|
||||
note E_, 3
|
||||
note E_, 2
|
||||
note E_, 4
|
||||
octave 3
|
||||
note B_, 0
|
||||
note B_, 1
|
||||
octave 4
|
||||
note E_, 0
|
||||
note B_, 3
|
||||
note A_, 1
|
||||
note G#, 1
|
||||
note E_, 1
|
||||
note B_, 4
|
||||
note A_, 2
|
||||
note E_, 0
|
||||
note G#, 2
|
||||
note A_, 3
|
||||
note E_, 1
|
||||
octave 3
|
||||
note B_, 3
|
||||
note B_, 4
|
||||
notetype $c, $65
|
||||
note F#, 3
|
||||
note F#, 4
|
||||
octave 2
|
||||
note B_, 3
|
||||
note B_, 4
|
||||
notetype $c, $82
|
||||
octave 4
|
||||
note E_, 1
|
||||
note E_, 3
|
||||
note E_, 2
|
||||
note E_, 4
|
||||
octave 3
|
||||
note B_, 0
|
||||
note B_, 1
|
||||
octave 4
|
||||
note E_, 0
|
||||
note B_, 3
|
||||
note A_, 1
|
||||
note G#, 1
|
||||
note E_, 1
|
||||
note B_, 4
|
||||
note A_, 2
|
||||
note F#, 0
|
||||
notetype $c, $87
|
||||
note G#, 11
|
||||
notetype $c, $82
|
||||
octave 3
|
||||
note A_, 1
|
||||
notetype $c, $84
|
||||
note G#, 2
|
||||
note A_, 3
|
||||
note F#, 0
|
||||
note G#, 0
|
||||
note A_, 3
|
||||
notetype $c, $82
|
||||
note C#, 3
|
||||
octave 4
|
||||
note G#, 1
|
||||
notetype $c, $84
|
||||
note G#, 3
|
||||
note F#, 0
|
||||
note G#, 0
|
||||
note E_, 3
|
||||
notetype $c, $82
|
||||
octave 3
|
||||
note E_, 3
|
||||
octave 4
|
||||
note F#, 1
|
||||
notetype $c, $84
|
||||
note F#, 3
|
||||
note A_, 0
|
||||
note G#, 0
|
||||
note A_, 3
|
||||
note D_, 3
|
||||
notetype $c, $87
|
||||
note G#, 12
|
||||
notetype $c, $82
|
||||
note E_, 1
|
||||
octave 3
|
||||
note A_, 2
|
||||
notetype $c, $84
|
||||
note E_, 3
|
||||
note F#, 0
|
||||
note E_, 0
|
||||
note D#, 3
|
||||
note A_, 4
|
||||
note F#, 1
|
||||
note G#, 1
|
||||
note A_, 4
|
||||
notetype $c, $82
|
||||
note C#, 4
|
||||
octave 4
|
||||
note G#, 2
|
||||
notetype $c, $84
|
||||
note G#, 4
|
||||
note F#, 1
|
||||
note G#, 1
|
||||
note E_, 4
|
||||
notetype $c, $82
|
||||
octave 3
|
||||
note E_, 4
|
||||
octave 4
|
||||
note F#, 2
|
||||
notetype $c, $84
|
||||
note F#, 4
|
||||
note A_, 1
|
||||
note G#, 1
|
||||
note A_, 4
|
||||
note D_, 4
|
||||
notetype $c, $82
|
||||
note E_, 2
|
||||
notetype $c, $84
|
||||
note E_, 4
|
||||
note F#, 1
|
||||
note E_, 1
|
||||
note D#, 4
|
||||
notetype $c, $73
|
||||
octave 3
|
||||
note D#, 0
|
||||
note F#, 0
|
||||
note B_, 0
|
||||
note D#, 1
|
||||
note F#, 1
|
||||
note B_, 1
|
||||
octave 4
|
||||
note D#, 0
|
||||
note D#, 1
|
||||
loopchannel 0, Music_BattleTowerLobby_branch_179544
|
||||
|
||||
Music_BattleTowerLobby_Ch3: ; 1795ae
|
||||
@ -209,96 +209,96 @@ Music_BattleTowerLobby_Ch3: ; 1795ae
|
||||
|
||||
Music_BattleTowerLobby_branch_1795b1: ; 1795b1
|
||||
octave 2
|
||||
note B_, 1
|
||||
note B_, 2
|
||||
octave 3
|
||||
note E_, 1
|
||||
note __, 1
|
||||
note E_, 1
|
||||
note __, 1
|
||||
note E_, 1
|
||||
note __, 1
|
||||
note E_, 1
|
||||
note E_, 2
|
||||
note __, 2
|
||||
note E_, 2
|
||||
note __, 2
|
||||
note E_, 2
|
||||
note __, 2
|
||||
note E_, 2
|
||||
octave 2
|
||||
note B_, 1
|
||||
note B_, 2
|
||||
octave 3
|
||||
note E_, 1
|
||||
note __, 1
|
||||
note E_, 1
|
||||
note __, 1
|
||||
note D#, 1
|
||||
note __, 1
|
||||
note D#, 1
|
||||
note E_, 2
|
||||
note __, 2
|
||||
note E_, 2
|
||||
note __, 2
|
||||
note D#, 2
|
||||
note __, 2
|
||||
note D#, 2
|
||||
octave 2
|
||||
note B_, 1
|
||||
note B_, 2
|
||||
octave 3
|
||||
note E_, 1
|
||||
note __, 1
|
||||
note E_, 1
|
||||
note __, 1
|
||||
note E_, 1
|
||||
note __, 1
|
||||
note E_, 1
|
||||
note E_, 2
|
||||
note __, 2
|
||||
note E_, 2
|
||||
note __, 2
|
||||
note E_, 2
|
||||
note __, 2
|
||||
note E_, 2
|
||||
octave 2
|
||||
note A_, 1
|
||||
note A_, 2
|
||||
octave 3
|
||||
note D_, 1
|
||||
note __, 1
|
||||
note D_, 2
|
||||
note __, 2
|
||||
octave 2
|
||||
note A_, 1
|
||||
note B_, 1
|
||||
note A_, 2
|
||||
note B_, 2
|
||||
octave 3
|
||||
note E_, 1
|
||||
note __, 1
|
||||
note E_, 1
|
||||
note E_, 2
|
||||
note __, 2
|
||||
note E_, 2
|
||||
octave 2
|
||||
note A_, 1
|
||||
note A_, 2
|
||||
octave 3
|
||||
note C#, 1
|
||||
note C#, 2
|
||||
octave 2
|
||||
note E_, 1
|
||||
note E_, 2
|
||||
octave 3
|
||||
note E_, 1
|
||||
note E_, 2
|
||||
octave 2
|
||||
note A_, 1
|
||||
note A_, 2
|
||||
octave 3
|
||||
note C#, 1
|
||||
note E_, 1
|
||||
note __, 1
|
||||
note C#, 2
|
||||
note E_, 2
|
||||
note __, 2
|
||||
octave 2
|
||||
note B_, 1
|
||||
note B_, 2
|
||||
octave 3
|
||||
note E_, 1
|
||||
note E_, 2
|
||||
octave 2
|
||||
note E_, 1
|
||||
note E_, 2
|
||||
octave 3
|
||||
note E_, 1
|
||||
note E_, 2
|
||||
octave 2
|
||||
note G#, 1
|
||||
note B_, 1
|
||||
note G#, 2
|
||||
note B_, 2
|
||||
octave 3
|
||||
note E_, 1
|
||||
note __, 1
|
||||
note D_, 1
|
||||
note E_, 2
|
||||
note __, 2
|
||||
note D_, 2
|
||||
octave 2
|
||||
note F#, 1
|
||||
note A_, 1
|
||||
note F#, 2
|
||||
note A_, 2
|
||||
octave 3
|
||||
note F#, 1
|
||||
note F#, 2
|
||||
octave 2
|
||||
note F#, 1
|
||||
note A_, 1
|
||||
note F#, 2
|
||||
note A_, 2
|
||||
octave 3
|
||||
note D_, 1
|
||||
note F#, 1
|
||||
note E_, 1
|
||||
note D_, 2
|
||||
note F#, 2
|
||||
note E_, 2
|
||||
octave 2
|
||||
note B_, 1
|
||||
note E_, 1
|
||||
note B_, 1
|
||||
note F#, 1
|
||||
note E_, 1
|
||||
note D#, 1
|
||||
note F#, 1
|
||||
note B_, 2
|
||||
note E_, 2
|
||||
note B_, 2
|
||||
note F#, 2
|
||||
note E_, 2
|
||||
note D#, 2
|
||||
note F#, 2
|
||||
loopchannel 0, Music_BattleTowerLobby_branch_1795b1
|
||||
|
||||
Music_BattleTowerLobby_Ch4: ; 179610
|
||||
@ -306,10 +306,10 @@ Music_BattleTowerLobby_Ch4: ; 179610
|
||||
|
||||
Music_BattleTowerLobby_branch_179612: ; 179612
|
||||
notetype $c
|
||||
note __, 1
|
||||
note F_, 3
|
||||
note F_, 3
|
||||
note F_, 1
|
||||
note F_, 3
|
||||
note __, 2
|
||||
note F_, 4
|
||||
note F_, 4
|
||||
note F_, 2
|
||||
note F_, 4
|
||||
loopchannel 0, Music_BattleTowerLobby_branch_179612
|
||||
; 17961d
|
||||
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -14,92 +14,92 @@ Music_BurnedTower_Ch1: ; f6aa5
|
||||
vibrato $8, $45
|
||||
stereopanning $f0
|
||||
notetype $c, $91
|
||||
note __, 1
|
||||
note __, 2
|
||||
octave 2
|
||||
note A_, 3
|
||||
note A_, 3
|
||||
note A_, 1
|
||||
note A_, 4
|
||||
note A_, 4
|
||||
note A_, 2
|
||||
intensity $80
|
||||
octave 3
|
||||
note D#, 5
|
||||
note D#, 6
|
||||
intensity $91
|
||||
note D_, 3
|
||||
note D_, 3
|
||||
note D_, 1
|
||||
note D_, 4
|
||||
note D_, 4
|
||||
note D_, 2
|
||||
intensity $80
|
||||
note C#, 5
|
||||
note C#, 6
|
||||
|
||||
Music_BurnedTower_branch_f6ac8: ; f6ac8
|
||||
intensity $91
|
||||
octave 2
|
||||
note A_, 3
|
||||
note A_, 3
|
||||
note A_, 1
|
||||
note A_, 4
|
||||
note A_, 4
|
||||
note A_, 2
|
||||
intensity $80
|
||||
note A#, 5
|
||||
note A#, 6
|
||||
loopchannel 2, Music_BurnedTower_branch_f6ac8
|
||||
tempo 150
|
||||
|
||||
Music_BurnedTower_branch_f6ad8: ; f6ad8
|
||||
intensity $b1
|
||||
octave 2
|
||||
note A_, 3
|
||||
note A_, 3
|
||||
note A_, 1
|
||||
note A_, 4
|
||||
note A_, 4
|
||||
note A_, 2
|
||||
intensity $a0
|
||||
octave 3
|
||||
note D#, 5
|
||||
note D#, 6
|
||||
intensity $b1
|
||||
note D_, 3
|
||||
note D_, 3
|
||||
note D_, 1
|
||||
note D_, 4
|
||||
note D_, 4
|
||||
note D_, 2
|
||||
intensity $a0
|
||||
note C#, 5
|
||||
note C#, 6
|
||||
intensity $b1
|
||||
octave 2
|
||||
note A_, 3
|
||||
note A_, 3
|
||||
note A_, 1
|
||||
note A_, 4
|
||||
note A_, 4
|
||||
note A_, 2
|
||||
intensity $a0
|
||||
note A#, 5
|
||||
note A#, 6
|
||||
intensity $b1
|
||||
note A_, 3
|
||||
note A_, 3
|
||||
note A_, 1
|
||||
note A_, 4
|
||||
note A_, 4
|
||||
note A_, 2
|
||||
intensity $b3
|
||||
note A#, 15
|
||||
note A#, 15
|
||||
note A#, 15
|
||||
note G#, 5
|
||||
note A#, 16
|
||||
note A#, 16
|
||||
note A#, 16
|
||||
note G#, 6
|
||||
intensity $b1
|
||||
note A_, 3
|
||||
note A_, 3
|
||||
note A_, 1
|
||||
note A_, 4
|
||||
note A_, 4
|
||||
note A_, 2
|
||||
intensity $a0
|
||||
note A#, 5
|
||||
note A#, 6
|
||||
intensity $b1
|
||||
note B_, 3
|
||||
note B_, 3
|
||||
note B_, 1
|
||||
note B_, 4
|
||||
note B_, 4
|
||||
note B_, 2
|
||||
intensity $a0
|
||||
octave 3
|
||||
note F_, 5
|
||||
note F_, 6
|
||||
intensity $b1
|
||||
note E_, 3
|
||||
note E_, 3
|
||||
note E_, 1
|
||||
note E_, 4
|
||||
note E_, 4
|
||||
note E_, 2
|
||||
intensity $a0
|
||||
note D#, 5
|
||||
note D#, 6
|
||||
|
||||
Music_BurnedTower_branch_f6b17: ; f6b17
|
||||
intensity $b1
|
||||
octave 2
|
||||
note B_, 3
|
||||
note B_, 3
|
||||
note B_, 1
|
||||
note B_, 4
|
||||
note B_, 4
|
||||
note B_, 2
|
||||
intensity $a0
|
||||
octave 3
|
||||
note C_, 5
|
||||
note C_, 6
|
||||
loopchannel 2, Music_BurnedTower_branch_f6b17
|
||||
loopchannel 0, Music_BurnedTower_branch_f6ad8
|
||||
|
||||
@ -115,139 +115,139 @@ Music_BurnedTower_branch_f6b39: ; f6b39
|
||||
callchannel Music_BurnedTower_branch_f6b8e
|
||||
intensity $c1
|
||||
dutycycle $3
|
||||
note __, 1
|
||||
note __, 2
|
||||
octave 2
|
||||
note A_, 3
|
||||
note A_, 3
|
||||
note A_, 1
|
||||
note A_, 4
|
||||
note A_, 4
|
||||
note A_, 2
|
||||
intensity $b0
|
||||
octave 3
|
||||
note D#, 5
|
||||
note D#, 6
|
||||
intensity $c1
|
||||
note D_, 3
|
||||
note D_, 3
|
||||
note D_, 1
|
||||
note D_, 4
|
||||
note D_, 4
|
||||
note D_, 2
|
||||
intensity $b0
|
||||
note C#, 5
|
||||
note C#, 6
|
||||
intensity $c1
|
||||
octave 2
|
||||
note A_, 3
|
||||
note A_, 3
|
||||
note A_, 1
|
||||
note A_, 4
|
||||
note A_, 4
|
||||
note A_, 2
|
||||
intensity $b0
|
||||
note A#, 3
|
||||
note A#, 4
|
||||
intensity $c1
|
||||
intensity $c2
|
||||
octave 3
|
||||
note A_, 0
|
||||
note G_, 0
|
||||
note A_, 0
|
||||
note A_, 1
|
||||
note G_, 1
|
||||
note A_, 1
|
||||
octave 4
|
||||
note C_, 0
|
||||
note C_, 1
|
||||
vibrato $0, $0
|
||||
intensity $3d
|
||||
note E_, 7
|
||||
note E_, 8
|
||||
vibrato $20, $83
|
||||
intensity $b0
|
||||
octave 2
|
||||
note G_, 3
|
||||
note G_, 4
|
||||
dutycycle $2
|
||||
intensity $b0
|
||||
octave 3
|
||||
note F#, 3
|
||||
note E_, 1
|
||||
note F#, 1
|
||||
note G_, 3
|
||||
note B_, 3
|
||||
note F#, 4
|
||||
note E_, 2
|
||||
note F#, 2
|
||||
note G_, 4
|
||||
note B_, 4
|
||||
octave 4
|
||||
note C#, 3
|
||||
note D_, 1
|
||||
note C#, 1
|
||||
note C#, 4
|
||||
note D_, 2
|
||||
note C#, 2
|
||||
octave 3
|
||||
note B_, 3
|
||||
note G_, 3
|
||||
note F#, 3
|
||||
note E_, 1
|
||||
note F#, 1
|
||||
note G_, 3
|
||||
note E_, 3
|
||||
note B_, 4
|
||||
note G_, 4
|
||||
note F#, 4
|
||||
note E_, 2
|
||||
note F#, 2
|
||||
note G_, 4
|
||||
note E_, 4
|
||||
intensity $b7
|
||||
note F#, 15
|
||||
note F#, 16
|
||||
loopchannel 0, Music_BurnedTower_branch_f6b39
|
||||
; f6b8e
|
||||
|
||||
Music_BurnedTower_branch_f6b8e: ; f6b8e
|
||||
octave 3
|
||||
note E_, 3
|
||||
note D_, 1
|
||||
note E_, 1
|
||||
note F_, 3
|
||||
note A_, 3
|
||||
note B_, 3
|
||||
note E_, 4
|
||||
note D_, 2
|
||||
note E_, 2
|
||||
note F_, 4
|
||||
note A_, 4
|
||||
note B_, 4
|
||||
octave 4
|
||||
note C_, 1
|
||||
note C_, 2
|
||||
octave 3
|
||||
note B_, 1
|
||||
note A_, 3
|
||||
note F_, 3
|
||||
note E_, 3
|
||||
note D_, 1
|
||||
note E_, 1
|
||||
note F_, 3
|
||||
note D_, 3
|
||||
note E_, 15
|
||||
note B_, 2
|
||||
note A_, 4
|
||||
note F_, 4
|
||||
note E_, 4
|
||||
note D_, 2
|
||||
note E_, 2
|
||||
note F_, 4
|
||||
note D_, 4
|
||||
note E_, 16
|
||||
endchannel
|
||||
|
||||
Music_BurnedTower_Ch3: ; f6ba2
|
||||
stereopanning $f
|
||||
notetype $c, $14
|
||||
note __, 15
|
||||
note __, 15
|
||||
note __, 15
|
||||
note __, 11
|
||||
note __, 16
|
||||
note __, 16
|
||||
note __, 16
|
||||
note __, 12
|
||||
octave 3
|
||||
note D#, 3
|
||||
note D#, 4
|
||||
|
||||
Music_BurnedTower_branch_f6bad: ; f6bad
|
||||
octave 2
|
||||
note A_, 1
|
||||
note A_, 2
|
||||
octave 3
|
||||
note E_, 1
|
||||
note __, 1
|
||||
note E_, 1
|
||||
note __, 1
|
||||
note E_, 1
|
||||
note F_, 3
|
||||
note E_, 2
|
||||
note __, 2
|
||||
note E_, 2
|
||||
note __, 2
|
||||
note E_, 2
|
||||
note F_, 4
|
||||
octave 2
|
||||
note A_, 1
|
||||
note A_, 2
|
||||
octave 3
|
||||
note E_, 1
|
||||
note __, 1
|
||||
note E_, 1
|
||||
note __, 1
|
||||
note E_, 1
|
||||
note D#, 3
|
||||
note E_, 2
|
||||
note __, 2
|
||||
note E_, 2
|
||||
note __, 2
|
||||
note E_, 2
|
||||
note D#, 4
|
||||
loopchannel 4, Music_BurnedTower_branch_f6bad
|
||||
|
||||
Music_BurnedTower_branch_f6bc3: ; f6bc3
|
||||
octave 2
|
||||
note B_, 1
|
||||
note B_, 2
|
||||
octave 3
|
||||
note F#, 1
|
||||
note __, 1
|
||||
note F#, 1
|
||||
note __, 1
|
||||
note F#, 1
|
||||
note G_, 3
|
||||
note F#, 2
|
||||
note __, 2
|
||||
note F#, 2
|
||||
note __, 2
|
||||
note F#, 2
|
||||
note G_, 4
|
||||
octave 2
|
||||
note B_, 1
|
||||
note B_, 2
|
||||
octave 3
|
||||
note F#, 1
|
||||
note __, 1
|
||||
note F#, 1
|
||||
note __, 1
|
||||
note F#, 1
|
||||
note F_, 3
|
||||
note F#, 2
|
||||
note __, 2
|
||||
note F#, 2
|
||||
note __, 2
|
||||
note F#, 2
|
||||
note F_, 4
|
||||
loopchannel 2, Music_BurnedTower_branch_f6bc3
|
||||
loopchannel 0, Music_BurnedTower_branch_f6bad
|
||||
|
||||
@ -256,16 +256,16 @@ Music_BurnedTower_Ch4: ; f6bdd
|
||||
notetype $c
|
||||
|
||||
Music_BurnedTower_branch_f6be1: ; f6be1
|
||||
note __, 15
|
||||
note __, 16
|
||||
loopchannel 4, Music_BurnedTower_branch_f6be1
|
||||
note __, 1
|
||||
note __, 2
|
||||
|
||||
Music_BurnedTower_branch_f6be7: ; f6be7
|
||||
stereopanning $f0
|
||||
note G_, 1
|
||||
note G#, 1
|
||||
note G_, 3
|
||||
note G#, 1
|
||||
note G_, 3
|
||||
note G_, 2
|
||||
note G#, 2
|
||||
note G_, 4
|
||||
note G#, 2
|
||||
note G_, 4
|
||||
loopchannel 0, Music_BurnedTower_branch_f6be7
|
||||
; f6bf2
|
||||
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -12,43 +12,43 @@ Music_ContestResults_Ch1: ; efb4a
|
||||
notetype $c, $51
|
||||
|
||||
Music_ContestResults_branch_efb52: ; efb52
|
||||
note __, 1
|
||||
note __, 2
|
||||
octave 2
|
||||
note G_, 0
|
||||
note __, 2
|
||||
note G_, 0
|
||||
note __, 2
|
||||
note G_, 0
|
||||
note __, 2
|
||||
note G_, 0
|
||||
note __, 0
|
||||
note G_, 1
|
||||
note __, 3
|
||||
note G_, 1
|
||||
note __, 3
|
||||
note G_, 1
|
||||
note __, 3
|
||||
note G_, 1
|
||||
note __, 1
|
||||
note A_, 0
|
||||
note __, 2
|
||||
note A_, 0
|
||||
note __, 2
|
||||
note A_, 0
|
||||
note __, 2
|
||||
note A_, 0
|
||||
note __, 0
|
||||
note A_, 1
|
||||
note __, 3
|
||||
note A_, 1
|
||||
note __, 3
|
||||
note A_, 1
|
||||
note __, 3
|
||||
note A_, 1
|
||||
note __, 1
|
||||
note A_, 0
|
||||
note __, 2
|
||||
note A_, 0
|
||||
note __, 2
|
||||
note A_, 0
|
||||
note __, 2
|
||||
note A_, 0
|
||||
note __, 0
|
||||
note A_, 1
|
||||
note __, 3
|
||||
note A_, 1
|
||||
note __, 3
|
||||
note A_, 1
|
||||
note __, 3
|
||||
note A_, 1
|
||||
note __, 1
|
||||
note B_, 0
|
||||
note __, 2
|
||||
note A#, 0
|
||||
note __, 2
|
||||
note A_, 0
|
||||
note __, 2
|
||||
note G_, 0
|
||||
note __, 0
|
||||
note B_, 1
|
||||
note __, 3
|
||||
note A#, 1
|
||||
note __, 3
|
||||
note A_, 1
|
||||
note __, 3
|
||||
note G_, 1
|
||||
note __, 1
|
||||
loopchannel 0, Music_ContestResults_branch_efb52
|
||||
|
||||
Music_ContestResults_Ch2: ; efb7b
|
||||
@ -56,78 +56,78 @@ Music_ContestResults_Ch2: ; efb7b
|
||||
|
||||
Music_ContestResults_branch_efb7e: ; efb7e
|
||||
octave 2
|
||||
note C_, 1
|
||||
note C_, 2
|
||||
octave 3
|
||||
note E_, 0
|
||||
note __, 0
|
||||
note E_, 1
|
||||
note __, 1
|
||||
octave 1
|
||||
note G_, 1
|
||||
note G_, 2
|
||||
octave 3
|
||||
note E_, 0
|
||||
note __, 0
|
||||
note E_, 1
|
||||
note __, 1
|
||||
octave 1
|
||||
note A_, 1
|
||||
note A_, 2
|
||||
octave 3
|
||||
note E_, 0
|
||||
note __, 0
|
||||
note E_, 1
|
||||
note __, 1
|
||||
octave 1
|
||||
note B_, 1
|
||||
note B_, 2
|
||||
octave 3
|
||||
note E_, 0
|
||||
note __, 0
|
||||
note E_, 1
|
||||
note __, 1
|
||||
octave 2
|
||||
note D_, 1
|
||||
note D_, 2
|
||||
octave 3
|
||||
note F_, 0
|
||||
note __, 0
|
||||
note F_, 1
|
||||
note __, 1
|
||||
octave 1
|
||||
note A_, 1
|
||||
note A_, 2
|
||||
octave 3
|
||||
note F_, 0
|
||||
note __, 0
|
||||
note F_, 1
|
||||
note __, 1
|
||||
octave 1
|
||||
note B_, 1
|
||||
note B_, 2
|
||||
octave 3
|
||||
note F_, 0
|
||||
note __, 0
|
||||
note F_, 1
|
||||
note __, 1
|
||||
octave 2
|
||||
note C#, 1
|
||||
note C#, 2
|
||||
octave 3
|
||||
note F_, 0
|
||||
note __, 0
|
||||
note F_, 1
|
||||
note __, 1
|
||||
|
||||
Music_ContestResults_branch_efba6: ; efba6
|
||||
octave 2
|
||||
note D_, 1
|
||||
note D_, 2
|
||||
octave 3
|
||||
note F_, 0
|
||||
note __, 0
|
||||
note F_, 1
|
||||
note __, 1
|
||||
octave 1
|
||||
note A_, 1
|
||||
note A_, 2
|
||||
octave 3
|
||||
note F_, 0
|
||||
note __, 0
|
||||
note F_, 1
|
||||
note __, 1
|
||||
loopchannel 2, Music_ContestResults_branch_efba6
|
||||
octave 2
|
||||
note G_, 2
|
||||
octave 3
|
||||
note G_, 1
|
||||
octave 3
|
||||
note G_, 0
|
||||
note __, 0
|
||||
note __, 1
|
||||
octave 2
|
||||
note D_, 2
|
||||
octave 3
|
||||
note F#, 1
|
||||
note __, 1
|
||||
octave 2
|
||||
note G_, 2
|
||||
octave 3
|
||||
note F_, 1
|
||||
note __, 1
|
||||
octave 2
|
||||
note D_, 2
|
||||
octave 3
|
||||
note D_, 1
|
||||
octave 3
|
||||
note F#, 0
|
||||
note __, 0
|
||||
octave 2
|
||||
note G_, 1
|
||||
octave 3
|
||||
note F_, 0
|
||||
note __, 0
|
||||
octave 2
|
||||
note D_, 1
|
||||
octave 3
|
||||
note D_, 0
|
||||
note __, 0
|
||||
note __, 1
|
||||
loopchannel 0, Music_ContestResults_branch_efb7e
|
||||
|
||||
Music_ContestResults_Ch3: ; efbcc
|
||||
@ -136,24 +136,24 @@ Music_ContestResults_Ch3: ; efbcc
|
||||
|
||||
Music_ContestResults_branch_efbd2: ; efbd2
|
||||
octave 4
|
||||
note E_, 4
|
||||
note __, 0
|
||||
note E_, 0
|
||||
note F_, 0
|
||||
note G_, 3
|
||||
note E_, 5
|
||||
note __, 1
|
||||
note E_, 1
|
||||
note F_, 1
|
||||
note G_, 4
|
||||
octave 5
|
||||
note C_, 3
|
||||
note C_, 4
|
||||
octave 4
|
||||
note B_, 7
|
||||
note A_, 7
|
||||
note D_, 4
|
||||
note __, 0
|
||||
note D_, 0
|
||||
note E_, 0
|
||||
note F_, 3
|
||||
note B_, 3
|
||||
note A_, 7
|
||||
note G_, 7
|
||||
note B_, 8
|
||||
note A_, 8
|
||||
note D_, 5
|
||||
note __, 1
|
||||
note D_, 1
|
||||
note E_, 1
|
||||
note F_, 4
|
||||
note B_, 4
|
||||
note A_, 8
|
||||
note G_, 8
|
||||
loopchannel 0, Music_ContestResults_branch_efbd2
|
||||
|
||||
Music_ContestResults_Ch4: ; efbe9
|
||||
@ -161,21 +161,21 @@ Music_ContestResults_Ch4: ; efbe9
|
||||
notetype $6
|
||||
|
||||
Music_ContestResults_branch_efbed: ; efbed
|
||||
note C#, 3
|
||||
note C#, 3
|
||||
note C#, 1
|
||||
note C#, 1
|
||||
note C#, 1
|
||||
note C#, 1
|
||||
note C#, 3
|
||||
note C#, 3
|
||||
note G_, 0
|
||||
note G_, 0
|
||||
note G_, 0
|
||||
note G_, 0
|
||||
note G_, 0
|
||||
note G_, 0
|
||||
note G_, 0
|
||||
note G_, 0
|
||||
note C#, 4
|
||||
note C#, 4
|
||||
note C#, 2
|
||||
note C#, 2
|
||||
note C#, 2
|
||||
note C#, 2
|
||||
note C#, 4
|
||||
note C#, 4
|
||||
note G_, 1
|
||||
note G_, 1
|
||||
note G_, 1
|
||||
note G_, 1
|
||||
note G_, 1
|
||||
note G_, 1
|
||||
note G_, 1
|
||||
note G_, 1
|
||||
loopchannel 0, Music_ContestResults_branch_efbed
|
||||
; efc01
|
||||
|
File diff suppressed because it is too large
Load Diff
Some files were not shown because too many files have changed in this diff Show More
Loading…
x
Reference in New Issue
Block a user