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Consolidate timing of enabling overworld HUD in map setup scripts, between pals fade in and map anims commands (#15)
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@ -37,7 +37,6 @@ MapSetupScript_EnterLevel:
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mapsetup BufferScreen
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mapsetup LoadMapGraphics
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mapsetup LoadMapTimeOfDay
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mapsetup ConstructAndEnableOverworldHUD
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mapsetup LoadMapObjects
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mapsetup EnableLCD
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mapsetup LoadMapPalettes
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@ -46,6 +45,7 @@ MapSetupScript_EnterLevel:
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mapsetup PlayMapMusicBike
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mapsetup FadeInToMusic
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mapsetup FadeInPalettesFromWhite
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mapsetup ConstructAndEnableOverworldHUD
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mapsetup ActivateMapAnims
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mapsetup LoadWildMonData
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mapsetup MapCallbackAtEndMapSetup
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@ -176,12 +176,12 @@ MapSetupScript_ReloadMap:
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mapsetup LoadDisabledSpaces
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mapsetup LoadMapGraphics
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mapsetup LoadMapTimeOfDay
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mapsetup EnableOverworldHUD
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mapsetup EnableLCD
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mapsetup LoadMapPalettes
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mapsetup RefreshMapSprites
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mapsetup ForceMapMusic
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mapsetup FadeInPalettesFromWhite
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mapsetup EnableOverworldHUD
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mapsetup ActivateMapAnims
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mapsetup LoadWildMonData
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mapsetup MapCallbackAtEndMapSetup
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@ -200,13 +200,13 @@ MapSetupScript_ExitViewMap:
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mapsetup BufferScreen
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mapsetup LoadMapGraphics
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mapsetup LoadMapTimeOfDay
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mapsetup EnableOverworldHUD
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mapsetup LoadMapObjects
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mapsetup EnableLCD
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mapsetup LoadMapPalettes
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mapsetup SpawnInCustomFacing ; restore player's facing if in branch space
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mapsetup RefreshMapSprites
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mapsetup FadeInPalettesFromWhite
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mapsetup EnableOverworldHUD
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mapsetup ActivateMapAnims
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mapsetup LoadWildMonData
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mapsetup MapCallbackAtEndMapSetup
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@ -245,12 +245,12 @@ MapSetupScript_Continue:
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mapsetup BufferScreen
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mapsetup LoadMapGraphics
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mapsetup LoadMapTimeOfDay
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mapsetup ConstructAndEnableOverworldHUD
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mapsetup EnableLCD
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mapsetup LoadMapPalettes
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mapsetup RefreshMapSprites
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mapsetup PlayMapMusicBike
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mapsetup FadeInPalettesFromWhite
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mapsetup ConstructAndEnableOverworldHUD
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mapsetup ActivateMapAnims
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mapsetup LoadWildMonData
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mapsetup MapCallbackAtEndMapSetup
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