Label more ANIM_OBJ_* constants

This commit is contained in:
Remy Oukaour
2018-01-12 13:47:04 -05:00
parent 0e1148fb2c
commit 960783cdf4
4 changed files with 559 additions and 559 deletions

View File

@@ -506,13 +506,13 @@ BattleBGEffect_HeadFollow: ; c8281 (32:4281)
push bc
call BGEffect_CheckBattleTurn
jr nz, .player_turn
ld a, ANIM_OBJ_BA
ld a, ANIM_OBJ_PLAYERHEADFOLLOW
ld [wBattleAnimTemp0], a
ld a, 16 * 8 + 4
jr .okay
.player_turn
ld a, ANIM_OBJ_BB
ld a, ANIM_OBJ_ENEMYHEADFOLLOW
ld [wBattleAnimTemp0], a
ld a, 6 * 8
.okay