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Fix #804: update "Clair can give TM24 Dragonbreath twice"
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@@ -1527,7 +1527,7 @@ The dungeons' map group mostly has indoor maps that don't need roof colors, but
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**Fix:** Edit [gfx/tilesets/roofs.pal](https://github.com/pret/pokecrystal/blob/master/gfx/tilesets/roofs.pal) to use the same red colors as Cinnabar (which are not actually seen in-game):
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**Fix:** Edit [gfx/tilesets/roofs.pal](https://github.com/pret/pokecrystal/blob/master/gfx/tilesets/roofs.pal) to use the same red colors as Cinnabar (which are not actually seen in-game):
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```diff
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```diff
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; group 3 (dungeons)
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; group 3 (dungeons)
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- RGB 21,21,21, 11,11,11 ; morn/day
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- RGB 21,21,21, 11,11,11 ; morn/day
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- RGB 21,21,21, 17,08,07 ; nite
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- RGB 21,21,21, 17,08,07 ; nite
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+ RGB 31,10,00, 18,06,00 ; morn/day
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+ RGB 31,10,00, 18,06,00 ; morn/day
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@@ -1938,13 +1938,12 @@ This supports up to six entries.
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**Fix:** Edit `DragonsDen1F_MapScripts` in [maps/DragonsDen1F.asm](https://github.com/pret/pokecrystal/blob/master/maps/DragonsDen1F.asm):
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**Fix:** Edit `DragonsDen1F_MapScripts` in [maps/DragonsDen1F.asm](https://github.com/pret/pokecrystal/blob/master/maps/DragonsDen1F.asm):
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```diff
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```diff
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- db 0 ; callbacks
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def_callbacks
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+ db 1 ; callbacks
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+ callback MAPCALLBACK_NEWMAP, .UnsetClairScene
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+ callback MAPCALLBACK_NEWMAP, .UnsetClairScene
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+
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+
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+.UnsetClairScene:
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+.UnsetClairScene:
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+ setmapscene DRAGONS_DEN_B1F, SCENE_DRAGONSDENB1F_NOTHING
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+ setmapscene DRAGONS_DEN_B1F, SCENE_DRAGONSDENB1F_NOTHING
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+ return
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+ endcallback
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```
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```
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