Move predef/ files into engine/

Get rid of single-file engine/ subdirectories
Move tilesets/ palettes unrelated to individual tilesets into data/palettes/ (more from engine/colors.asm can be moved here too)
This commit is contained in:
Remy Oukaour 2017-12-15 12:31:18 -05:00
parent 2b6dd505c1
commit 94722aa8f0
19 changed files with 18 additions and 16 deletions

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@ -1,4 +1,4 @@
; GetSGBLayout arguments (see predef/cgb.asm and predef/sgb.asm) ; GetSGBLayout arguments (see engine/cgb_layouts.asm and engine/sgb_layouts.asm)
const_def const_def
const SCGB_BATTLE_GRAYSCALE const SCGB_BATTLE_GRAYSCALE
const SCGB_BATTLE_COLORS const SCGB_BATTLE_COLORS

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@ -19,3 +19,6 @@ HP_BAR_LENGTH EQU 6 ; tiles
HP_BAR_LENGTH_PX EQU HP_BAR_LENGTH * TILE_WIDTH ; pixels HP_BAR_LENGTH_PX EQU HP_BAR_LENGTH * TILE_WIDTH ; pixels
EXP_BAR_LENGTH EQU 8 ; tiles EXP_BAR_LENGTH EQU 8 ; tiles
EXP_BAR_LENGTH_PX EQU EXP_BAR_LENGTH * TILE_WIDTH ; pixels EXP_BAR_LENGTH_PX EQU EXP_BAR_LENGTH * TILE_WIDTH ; pixels
PALPACKET_LENGTH EQU $10

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@ -1,5 +1,4 @@
PALPACKET_LENGTH EQU $10 INCLUDE "engine/sgb_layouts.asm"
INCLUDE "predef/sgb.asm"
SHINY_ATK_BIT EQU 5 SHINY_ATK_BIT EQU 5
SHINY_DEF_VAL EQU 10 SHINY_DEF_VAL EQU 10
@ -500,7 +499,7 @@ LoadMailPalettes:
RGB 00, 21, 00 RGB 00, 21, 00
RGB 00, 00, 00 RGB 00, 00, 00
INCLUDE "predef/cgb.asm" INCLUDE "engine/cgb_layouts.asm"
Function95f0: Function95f0:
; XXX ; XXX
@ -2027,13 +2026,13 @@ Palette_b311: ; b311 not mobile
RGB 00, 00, 00 RGB 00, 00, 00
TilesetBGPalette: TilesetBGPalette:
INCLUDE "tilesets/bg.pal" INCLUDE "data/palettes/bg.pal"
MapObjectPals:: MapObjectPals::
INCLUDE "tilesets/ob.pal" INCLUDE "data/palettes/ob.pal"
RoofPals: RoofPals:
INCLUDE "tilesets/roof.pal" INCLUDE "data/palettes/roof.pal"
DiplomaPalettes: DiplomaPalettes:
RGB 27, 31, 27 RGB 27, 31, 27

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@ -295,7 +295,7 @@ LoadPokeComPalette: ; 494f2
; 49501 ; 49501
PokeComPalette: ; 49501 PokeComPalette: ; 49501
INCLUDE "tilesets/pokecom.pal" INCLUDE "tilesets/pokecom_center.pal"
; 49541 ; 49541
LoadBattleTowerPalette: ; 49541 LoadBattleTowerPalette: ; 49541
@ -334,7 +334,7 @@ LoadHousePalette: ; 495df
; 495ee ; 495ee
HousePalette: ; 495ee HousePalette: ; 495ee
INCLUDE "tilesets/house.pal" INCLUDE "tilesets/house_1.pal"
; 4962e ; 4962e
LoadRadioTowerPalette: ; 4962e LoadRadioTowerPalette: ; 4962e

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@ -2034,7 +2034,7 @@ Function28f09: ; 28f09
ret ret
; 28f24 ; 28f24
INCLUDE "engine/trade/animation.asm" INCLUDE "engine/trade_animation.asm"
Special_CheckTimeCapsuleCompatibility: ; 29bfb Special_CheckTimeCapsuleCompatibility: ; 29bfb
; Checks to see if your Party is compatible with the generation 1 games. Returns the following in ScriptVar: ; Checks to see if your Party is compatible with the generation 1 games. Returns the following in ScriptVar:

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@ -1,4 +1,4 @@
INCLUDE "engine/printer/serial.asm" INCLUDE "engine/printer_serial.asm"
SendScreenToPrinter: ; 843f0 SendScreenToPrinter: ; 843f0
.loop .loop

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@ -22,5 +22,5 @@ INCLUDE "macros/scripts/gfx_anim.asm"
percent EQUS "* $ff / 100" percent EQUS "* $ff / 100"
tiles EQUS "* $10" tiles EQUS "* LEN_2BPP_TILE"
tile EQUS "+ $10 *" tile EQUS "+ LEN_2BPP_TILE *"

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@ -612,7 +612,7 @@ INCLUDE "data/items/marts.asm"
INCLUDE "event/mom.asm" INCLUDE "event/mom.asm"
INCLUDE "event/daycare.asm" INCLUDE "event/daycare.asm"
INCLUDE "event/photo.asm" INCLUDE "event/photo.asm"
INCLUDE "engine/breeding/egg.asm" INCLUDE "engine/breeding.asm"
INCLUDE "tilesets/data.asm" INCLUDE "tilesets/data.asm"
@ -1771,7 +1771,7 @@ CheckCanLearnMoveTutorMove: ; 492b9
db 12, 00 ; start coords db 12, 00 ; start coords
db 17, 19 ; end coords db 17, 19 ; end coords
INCLUDE "predef/crystal.asm" INCLUDE "engine/crystal_colors.asm"
Unknown_4985a: ; unreferenced Unknown_4985a: ; unreferenced
db $ab, $03, $57, $24, $ac, $0e, $13, $32 db $ab, $03, $57, $24, $ac, $0e, $13, $32
@ -5073,7 +5073,7 @@ INCLUDE "engine/crystal_intro.asm"
SECTION "bank3E", ROMX SECTION "bank3E", ROMX
INCLUDE "gfx/font.asm" INCLUDE "gfx/font.asm"
INCLUDE "engine/time_capsule/conversion.asm" INCLUDE "engine/time_capsule.asm"
INCLUDE "engine/unowndex.asm" INCLUDE "engine/unowndex.asm"
INCLUDE "event/magikarp.asm" INCLUDE "event/magikarp.asm"
INCLUDE "battle/hidden_power.asm" INCLUDE "battle/hidden_power.asm"