Move predef/ files into engine/

Get rid of single-file engine/ subdirectories
Move tilesets/ palettes unrelated to individual tilesets into data/palettes/ (more from engine/colors.asm can be moved here too)
This commit is contained in:
Remy Oukaour
2017-12-15 12:31:18 -05:00
parent 2b6dd505c1
commit 94722aa8f0
19 changed files with 18 additions and 16 deletions

1127
engine/cgb_layouts.asm Normal file

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@@ -1,5 +1,4 @@
PALPACKET_LENGTH EQU $10
INCLUDE "predef/sgb.asm"
INCLUDE "engine/sgb_layouts.asm"
SHINY_ATK_BIT EQU 5
SHINY_DEF_VAL EQU 10
@@ -500,7 +499,7 @@ LoadMailPalettes:
RGB 00, 21, 00
RGB 00, 00, 00
INCLUDE "predef/cgb.asm"
INCLUDE "engine/cgb_layouts.asm"
Function95f0:
; XXX
@@ -2027,13 +2026,13 @@ Palette_b311: ; b311 not mobile
RGB 00, 00, 00
TilesetBGPalette:
INCLUDE "tilesets/bg.pal"
INCLUDE "data/palettes/bg.pal"
MapObjectPals::
INCLUDE "tilesets/ob.pal"
INCLUDE "data/palettes/ob.pal"
RoofPals:
INCLUDE "tilesets/roof.pal"
INCLUDE "data/palettes/roof.pal"
DiplomaPalettes:
RGB 27, 31, 27

614
engine/crystal_colors.asm Executable file

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@@ -2034,7 +2034,7 @@ Function28f09: ; 28f09
ret
; 28f24
INCLUDE "engine/trade/animation.asm"
INCLUDE "engine/trade_animation.asm"
Special_CheckTimeCapsuleCompatibility: ; 29bfb
; Checks to see if your Party is compatible with the generation 1 games. Returns the following in ScriptVar:

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@@ -1,4 +1,4 @@
INCLUDE "engine/printer/serial.asm"
INCLUDE "engine/printer_serial.asm"
SendScreenToPrinter: ; 843f0
.loop

636
engine/sgb_layouts.asm Normal file

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