From 9433b5a75294a76527bfcb661ee57a43202d7185 Mon Sep 17 00:00:00 2001 From: Rangi Date: Sat, 20 Jun 2020 23:03:40 -0400 Subject: [PATCH] Remove RAM address comments --- constants/wram_constants.asm | 84 +- docs/bugs_and_glitches.md | 6 +- engine/printer/printer.asm | 1 - hram.asm | 248 ++--- sram.asm | 143 ++- wram.asm | 1850 +++++++++++++++++----------------- 6 files changed, 1157 insertions(+), 1175 deletions(-) diff --git a/constants/wram_constants.asm b/constants/wram_constants.asm index 4a2c796a7..0007bdaaf 100644 --- a/constants/wram_constants.asm +++ b/constants/wram_constants.asm @@ -1,19 +1,19 @@ -; wInputType:: ; c2c7 +; wInputType:: AUTO_INPUT EQU $ff -; wDebugFlags:: ; c2cc +; wDebugFlags:: const_def const DEBUG_BATTLE_F const DEBUG_FIELD_F -; wCurDexMode:: ; c7d4 +; wCurDexMode:: const_def const DEXMODE_NEW const DEXMODE_OLD const DEXMODE_ABC const DEXMODE_UNOWN -; wMonType:: ; cf5f +; wMonType:: const_def const PARTYMON ; 0 const OTPARTYMON ; 1 @@ -21,11 +21,11 @@ AUTO_INPUT EQU $ff const TEMPMON ; 3 const WILDMON ; 4 -; wGameTimerPause:: ; cfbc +; wGameTimerPause:: GAMETIMERPAUSE_TIMER_PAUSED_F EQU 0 GAMETIMERPAUSE_MOBILE_7_F EQU 7 -; wOptions:: ; cfcc +; wOptions:: TEXT_DELAY_MASK EQU %111 const_def 4 const NO_TEXT_SCROLL ; 4 @@ -37,7 +37,7 @@ TEXT_DELAY_FAST EQU %001 ; 1 TEXT_DELAY_MED EQU %011 ; 3 TEXT_DELAY_SLOW EQU %101 ; 5 -; wTextboxFrame:: ; cfce +; wTextboxFrame:: const_def const FRAME_1 ; 0 const FRAME_2 ; 1 @@ -49,23 +49,23 @@ TEXT_DELAY_SLOW EQU %101 ; 5 const FRAME_8 ; 7 NUM_FRAMES EQU const_value -; wTextboxFlags:: ; cfcf +; wTextboxFlags:: const_def const FAST_TEXT_DELAY_F ; 0 const NO_TEXT_DELAY_F ; 1 -; wGBPrinterBrightness:: ; cfd0 +; wGBPrinterBrightness:: GBPRINTER_LIGHTEST EQU $00 GBPRINTER_LIGHTER EQU $20 GBPRINTER_NORMAL EQU $40 GBPRINTER_DARKER EQU $60 GBPRINTER_DARKEST EQU $7f -; wOptions2:: ; cfd1 +; wOptions2:: const_def const MENU_ACCOUNT ; 0 -; wWalkingDirection:: ; d043 +; wWalkingDirection:: const_def -1 const STANDING ; -1 const DOWN ; 0 @@ -79,14 +79,14 @@ UP_MASK EQU 1 << UP LEFT_MASK EQU 1 << LEFT RIGHT_MASK EQU 1 << RIGHT -; wFacingDirection:: ; d044 +; wFacingDirection:: FACE_CURRENT EQU 0 FACE_DOWN EQU 8 FACE_UP EQU 4 FACE_LEFT EQU 2 FACE_RIGHT EQU 1 -; wPokemonWithdrawDepositParameter:: ; d10b +; wPokemonWithdrawDepositParameter:: PC_WITHDRAW EQU 0 PC_DEPOSIT EQU 1 REMOVE_PARTY EQU 0 @@ -94,21 +94,21 @@ REMOVE_BOX EQU 1 DAY_CARE_WITHDRAW EQU 2 DAY_CARE_DEPOSIT EQU 3 -; wPlayerStepFlags:: ; d150 +; wPlayerStepFlags:: const_def 4 const PLAYERSTEP_MIDAIR_F ; 4 const PLAYERSTEP_CONTINUE_F ; 5 const PLAYERSTEP_STOP_F ; 6 const PLAYERSTEP_START_F ; 7 -; wInitListType:: ; d263 +; wInitListType:: INIT_ENEMYOT_LIST EQU 1 INIT_BAG_ITEM_LIST EQU 2 INIT_OTHER_ITEM_LIST EQU 3 INIT_PLAYEROT_LIST EQU 4 INIT_MON_LIST EQU 5 -; wTimeOfDay:: ; d269 +; wTimeOfDay:: const_def const MORN_F ; 0 const DAY_F ; 1 @@ -123,50 +123,50 @@ DARKNESS EQU 1 << DARKNESS_F ANYTIME EQU MORN | DAY | NITE -; wBattleAnimFlags:: ; d40f +; wBattleAnimFlags:: const_def const BATTLEANIM_STOP_F ; 0 const BATTLEANIM_IN_SUBROUTINE_F ; 1 const BATTLEANIM_IN_LOOP_F ; 2 const BATTLEANIM_KEEPSPRITES_F ; 3 -; wPlayerSpriteSetupFlags:: ; d45b +; wPlayerSpriteSetupFlags:: PLAYERSPRITESETUP_FACING_MASK EQU %11 PLAYERSPRITESETUP_FEMALE_TO_MALE_F EQU 2 PLAYERSPRITESETUP_CUSTOM_FACING_F EQU 5 PLAYERSPRITESETUP_SKIP_RELOAD_GFX_F EQU 6 PLAYERSPRITESETUP_RESET_ACTION_F EQU 7 -; wPlayerGender:: ; d472 +; wPlayerGender:: PLAYERGENDER_FEMALE_F EQU 0 -; wMapStatus:: ; d432 +; wMapStatus:: const_def const MAPSTATUS_START ; 0 const MAPSTATUS_ENTER ; 1 const MAPSTATUS_HANDLE ; 2 const MAPSTATUS_DONE ; 3 -; wMapEventStatus:: ; d433 +; wMapEventStatus:: const_def const MAPEVENTS_ON ; 0 const MAPEVENTS_OFF ; 1 -; wScriptFlags:: ; d434 +; wScriptFlags:: SCRIPT_RUNNING EQU 2 -; wScriptMode:: ; d437 +; wScriptMode:: const_def const SCRIPT_OFF const SCRIPT_READ const SCRIPT_WAIT_MOVEMENT const SCRIPT_WAIT -; wSpawnAfterChampion:: ; d4b5 +; wSpawnAfterChampion:: SPAWN_LANCE EQU 1 SPAWN_RED EQU 2 -; wCurDay:: ; d4cb +; wCurDay:: const_def const SUNDAY ; 0 const MONDAY ; 1 @@ -176,11 +176,11 @@ SPAWN_RED EQU 2 const FRIDAY ; 5 const SATURDAY ; 6 -; wMapObjects:: ; d71e +; wMapObjects:: PLAYER_OBJECT EQU 0 NUM_OBJECTS EQU 16 -; wStatusFlags:: ; d84c +; wStatusFlags:: const_def const STATUSFLAGS_POKEDEX_F ; 0 const STATUSFLAGS_UNOWN_DEX_F ; 1 @@ -191,7 +191,7 @@ NUM_OBJECTS EQU 16 const STATUSFLAGS_HALL_OF_FAME_F ; 6 const STATUSFLAGS_MAIN_MENU_MOBILE_CHOICES_F ; 7 -; wStatusFlags2:: ; d84d +; wStatusFlags2:: const_def const STATUSFLAGS2_ROCKETS_IN_RADIO_TOWER_F ; 0 const STATUSFLAGS2_SAFARI_GAME_F ; 1 @@ -202,7 +202,7 @@ NUM_OBJECTS EQU 16 const STATUSFLAGS2_REACHED_GOLDENROD_F ; 6 const STATUSFLAGS2_ROCKETS_IN_MAHOGANY_F ; 7 -; wMomSavingMoney:: ; d854 +; wMomSavingMoney:: MOM_SAVING_SOME_MONEY_F EQU 0 MOM_SAVING_HALF_MONEY_F EQU 1 MOM_SAVING_ALL_MONEY_F EQU 2 @@ -210,7 +210,7 @@ MOM_ACTIVE_F EQU 7 MOM_SAVING_MONEY_MASK EQU (1 << MOM_SAVING_SOME_MONEY_F) | (1 << MOM_SAVING_HALF_MONEY_F) | (1 << MOM_SAVING_ALL_MONEY_F) -; wJohtoBadges:: ; d857 +; wJohtoBadges:: const_def const ZEPHYRBADGE const HIVEBADGE @@ -222,7 +222,7 @@ MOM_SAVING_MONEY_MASK EQU (1 << MOM_SAVING_SOME_MONEY_F) | (1 << MOM_SAVING_HALF const RISINGBADGE NUM_JOHTO_BADGES EQU const_value -; wKantoBadges:: ; d858 +; wKantoBadges:: const_def const BOULDERBADGE const CASCADEBADGE @@ -235,7 +235,7 @@ NUM_JOHTO_BADGES EQU const_value NUM_KANTO_BADGES EQU const_value NUM_BADGES EQU NUM_JOHTO_BADGES + NUM_KANTO_BADGES -; wPokegearFlags:: ; d957 +; wPokegearFlags:: const_def const POKEGEAR_MAP_CARD_F ; 0 const POKEGEAR_RADIO_CARD_F ; 1 @@ -244,27 +244,27 @@ NUM_BADGES EQU NUM_JOHTO_BADGES + NUM_KANTO_BADGES POKEGEAR_OBTAINED_F EQU 7 -; wWhichRegisteredItem:: ; d95b +; wWhichRegisteredItem:: REGISTERED_POCKET EQU %11000000 REGISTERED_NUMBER EQU %00111111 -; wPlayerState:: ; d95d +; wPlayerState:: PLAYER_NORMAL EQU 0 PLAYER_BIKE EQU 1 PLAYER_SKATE EQU 2 PLAYER_SURF EQU 4 PLAYER_SURF_PIKA EQU 8 -; wCelebiEvent:: ; dbf3 +; wCelebiEvent:: CELEBIEVENT_FOREST_IS_RESTLESS_F EQU 2 -; wBikeFlags:: ; dbf5 +; wBikeFlags:: const_def const BIKEFLAGS_STRENGTH_ACTIVE_F ; 0 const BIKEFLAGS_ALWAYS_ON_BIKE_F ; 1 const BIKEFLAGS_DOWNHILL_F ; 2 -; wDailyFlags1:: ; dc1e +; wDailyFlags1:: const_def const DAILYFLAGS1_KURT_MAKING_BALLS_F ; 0 const DAILYFLAGS1_BUG_CONTEST_F ; 1 @@ -275,7 +275,7 @@ CELEBIEVENT_FOREST_IS_RESTLESS_F EQU 2 const DAILYFLAGS1_GOLDENROD_UNDERGROUND_BARGAIN_F ; 6 const DAILYFLAGS1_TRAINER_HOUSE_F ; 7 -; wDailyFlags2:: ; dc1f +; wDailyFlags2:: const_def const DAILYFLAGS2_MT_MOON_SQUARE_CLEFAIRY_F ; 0 const DAILYFLAGS2_UNION_CAVE_LAPRAS_F ; 1 @@ -286,7 +286,7 @@ CELEBIEVENT_FOREST_IS_RESTLESS_F EQU 2 const DAILYFLAGS2_MOVE_TUTOR_F ; 6 const DAILYFLAGS2_BUENAS_PASSWORD_F ; 7 -; wSwarmFlags:: ; dc20 +; wSwarmFlags:: const_def const SWARMFLAGS_BUENAS_PASSWORD_F ; 0 const SWARMFLAGS_GOLDENROD_DEPT_STORE_SALE_F ; 1 @@ -294,15 +294,15 @@ CELEBIEVENT_FOREST_IS_RESTLESS_F EQU 2 const SWARMFLAGS_YANMA_SWARM_F ; 3 const SWARMFLAGS_MOBILE_4_F ; 4 -; wLuckyNumberShowFlag:: ; dc9d +; wLuckyNumberShowFlag:: LUCKYNUMBERSHOW_GAME_OVER_F EQU 0 -; wDayCareMan:: ; def5 +; wDayCareMan:: DAYCAREMAN_HAS_MON_F EQU 0 DAYCAREMAN_MONS_COMPATIBLE_F EQU 5 DAYCAREMAN_HAS_EGG_F EQU 6 DAYCAREMAN_ACTIVE_F EQU 7 -; wDayCareLady:: ; df2c +; wDayCareLady:: DAYCARELADY_HAS_MON_F EQU 0 DAYCARELADY_ACTIVE_F EQU 7 diff --git a/docs/bugs_and_glitches.md b/docs/bugs_and_glitches.md index 7b2d3749b..4fd24f7eb 100644 --- a/docs/bugs_and_glitches.md +++ b/docs/bugs_and_glitches.md @@ -371,12 +371,12 @@ This makes the Berserk Gene use the regular confusion duration (2-5 turns). First, edit [wram.asm](https://github.com/pret/pokecrystal/blob/master/wram.asm): ```diff - wTurnEnded:: db ; c6b4 + wTurnEnded:: db - ds 1 -+wIsConfusionDamage:: db ; c6b5 ++wIsConfusionDamage:: db - wPlayerStats:: ; c6b6 + wPlayerStats:: ``` Then edit four routines in [engine/battle/effect_commands.asm](https://github.com/pret/pokecrystal/blob/master/engine/battle/effect_commands.asm): diff --git a/engine/printer/printer.asm b/engine/printer/printer.asm index 267d29fe8..fb696ac4d 100644 --- a/engine/printer/printer.asm +++ b/engine/printer/printer.asm @@ -514,7 +514,6 @@ CheckPrinterStatus: cp -1 jr z, .error_2 .printer_connected -; ca89 contains printer status flags ld a, [wPrinterStatusFlags] and %11100000 ret z ; no error diff --git a/hram.asm b/hram.asm index 82e21ec4c..e60ee27be 100644 --- a/hram.asm +++ b/hram.asm @@ -1,169 +1,171 @@ SECTION "HRAM", HRAM -hTransferVirtualOAM:: ds 10 ; ff80 +hTransferVirtualOAM:: ds 10 -hROMBankBackup:: db ; ff8a +hROMBankBackup:: db hFarByte:: -hTempBank:: db ; ff8b -hSRAMBank:: db ; ff8c +hTempBank:: db +hSRAMBank:: db -hRTCDayHi:: db ; ff8d -hRTCDayLo:: db ; ff8e -hRTCHours:: db ; ff8f -hRTCMinutes:: db ; ff90 -hRTCSeconds:: db ; ff91 +hRTCDayHi:: db +hRTCDayLo:: db +hRTCHours:: db +hRTCMinutes:: db +hRTCSeconds:: db ds 2 -hHours:: db ; ff94 +hHours:: db ds 1 -hMinutes:: db ; ff96 +hMinutes:: db ds 1 -hSeconds:: db ; ff98 +hSeconds:: db ds 1 ds 1 -hVBlankCounter:: db ; ff9b +hVBlankCounter:: db ds 1 -hROMBank:: db ; ff9d -hVBlank:: db ; ff9e -hMapEntryMethod:: db ; ff9f -hMenuReturn:: db ; ffa0 +hROMBank:: db +hVBlank:: db +hMapEntryMethod:: db +hMenuReturn:: db -hUnusedFFA1:: db ; ffa1 +hUnusedFFA1:: db -hJoypadReleased:: db ; ffa2 -hJoypadPressed:: db ; ffa3 -hJoypadDown:: db ; ffa4 -hJoypadSum:: db ; ffa5 -hJoyReleased:: db ; ffa6 -hJoyPressed:: db ; ffa7 -hJoyDown:: db ; ffa8 -hJoyLast:: db ; ffa9 +hJoypadReleased:: db +hJoypadPressed:: db +hJoypadDown:: db +hJoypadSum:: db +hJoyReleased:: db +hJoyPressed:: db +hJoyDown:: db +hJoyLast:: db -hInMenu:: db ; ffaa +hInMenu:: db ds 1 -hPrinter:: db ; ffac -hGraphicStartTile:: db ; ffad -hMoveMon:: db ; ffae - -UNION ; ffaf -hMapObjectIndexBuffer:: db ; ffaf -hObjectStructIndexBuffer:: db ; ffb0 -NEXTU ; ffaf -hConnectionStripLength:: db ; ffaf -hConnectedMapWidth:: db ; ffb0 -ENDU ; ffb1 - -hEnemyMonSpeed:: dw ; ffb1 - -UNION ; ffb3 -; math-related values - -UNION ; ffb3 -; inputs to Multiply - ds 1 -hMultiplicand:: ds 3 ; ffb4 -hMultiplier:: db ; ffb7 -NEXTU ; ffb3 -; result of Multiply -hProduct:: ds 4 ; ffb3 -NEXTU ; ffb3 -; inputs to Divide -hDividend:: ds 4 ; ffb3 -hDivisor:: db ; ffb7 -NEXTU ; ffb3 -; results of Divide -hQuotient:: ds 4 ; ffb3 -hRemainder:: db ; ffb7 -ENDU ; ffb8 - -hMathBuffer:: ds 5 ; ffb8 - -NEXTU ; ffb3 -; PrintNum scratch space -hPrintNumBuffer:: ds 10 ; ffb3 - -NEXTU ; ffb3 -; miscellaneous - ds 9 -hMGStatusFlags:: db ; ffbc -ENDU ; ffbd +hPrinter:: db +hGraphicStartTile:: db +hMoveMon:: db UNION -hUsedSpriteIndex:: db ; ffbd -hUsedSpriteTile:: db ; ffbe +hMapObjectIndexBuffer:: db +hObjectStructIndexBuffer:: db NEXTU -hCurSpriteXCoord:: db ; ffbd -hCurSpriteYCoord:: db ; ffbe -hCurSpriteXPixel:: db ; ffbf -hCurSpriteYPixel:: db ; ffc0 -hCurSpriteTile:: db ; ffc1 -hCurSpriteOAMFlags:: db ; ffc2 +hConnectionStripLength:: db +hConnectedMapWidth:: db ENDU -UNION ; ffc3 -hMoneyTemp:: ds 3 ; ffc3 -NEXTU ; ffc3 -hMGJoypadPressed:: db ; ffc3 -hMGJoypadReleased:: db ; ffc4 -hMGPrevTIMA:: db ; ffc5 -ENDU ; ffc6 +hEnemyMonSpeed:: dw -hLCDCPointer:: db ; ffc6 -hLYOverrideStart:: db ; ffc7 -hLYOverrideEnd:: db ; ffc8 +UNION +; math-related values -hMobileReceive:: db ; ffc9 -hSerialReceivedNewData:: db ; ffca -hSerialConnectionStatus:: db ; ffcb -hSerialIgnoringInitialData:: db ; ffcc -hSerialSend:: db ; ffcd -hSerialReceive:: db ; ffce +UNION +; inputs to Multiply + ds 1 +hMultiplicand:: ds 3 +hMultiplier:: db +NEXTU +; result of Multiply +hProduct:: ds 4 +NEXTU +; inputs to Divide +hDividend:: ds 4 +hDivisor:: db +NEXTU +; results of Divide +hQuotient:: ds 4 +hRemainder:: db +ENDU -hSCX:: db ; ffcf -hSCY:: db ; ffd0 -hWX:: db ; ffd1 -hWY:: db ; ffd2 -hTilesPerCycle:: db ; ffd3 -hBGMapMode:: db ; ffd4 -hBGMapThird:: db ; ffd5 -hBGMapAddress:: dw ; ffd6 +hMathBuffer:: ds 5 -hOAMUpdate:: db ; ffd8 +NEXTU +; PrintNum scratch space +hPrintNumBuffer:: ds 10 -hSPBuffer:: dw ; ffd9 +NEXTU +; miscellaneous + ds 9 +hMGStatusFlags:: db +ENDU -hBGMapUpdate:: db ; ffdb -hBGMapTileCount:: db ; ffdc +UNION +hUsedSpriteIndex:: db +hUsedSpriteTile:: db +NEXTU +hCurSpriteXCoord:: db +hCurSpriteYCoord:: db +hCurSpriteXPixel:: db +hCurSpriteYPixel:: db +hCurSpriteTile:: db +hCurSpriteOAMFlags:: db +ENDU + +UNION +hMoneyTemp:: ds 3 +NEXTU +hMGJoypadPressed:: db +hMGJoypadReleased:: db +hMGPrevTIMA:: db +ENDU + +hLCDCPointer:: db +hLYOverrideStart:: db +hLYOverrideEnd:: db + +hMobileReceive:: db +hSerialReceivedNewData:: db +hSerialConnectionStatus:: db +hSerialIgnoringInitialData:: db +hSerialSend:: db +hSerialReceive:: db + +hSCX:: db +hSCY:: db +hWX:: db +hWY:: db +hTilesPerCycle:: db +hBGMapMode:: db +hBGMapThird:: db +hBGMapAddress:: dw + +hOAMUpdate:: db + +hSPBuffer:: dw + +hBGMapUpdate:: db +hBGMapTileCount:: db ds 1 -hMapAnims:: db ; ffde -hTileAnimFrame:: db ; ffdf +hMapAnims:: db +hTileAnimFrame:: db -hLastTalked:: db ; ffe0 +hLastTalked:: db hRandom:: -hRandomAdd:: db ; ffe1 -hRandomSub:: db ; ffe2 +hRandomAdd:: db +hRandomSub:: db -hUnusedBackup:: db ; ffe3 +hUnusedBackup:: db -hBattleTurn:: ; ffe4 +hBattleTurn:: ; Which trainer's turn is it? 0: player, 1: opponent trainer db -hCGBPalUpdate:: db ; ffe5 -hCGB:: db ; ffe6 -hSGB:: db ; ffe7 +hCGBPalUpdate:: db +hCGB:: db +hSGB:: db -hDMATransfer:: db ; ffe8 -hMobile:: db ; ffe9 -hSystemBooted:: db ; ffea -hClockResetTrigger:: db ; ffeb +hDMATransfer:: db +hMobile:: db +hSystemBooted:: db +hClockResetTrigger:: db + + ds 19 diff --git a/sram.asm b/sram.asm index baef360c5..512cfb2e2 100644 --- a/sram.asm +++ b/sram.asm @@ -1,11 +1,10 @@ SECTION "Scratch", SRAM -sScratch:: ds $600 ; a000 +sScratch:: ds $600 SECTION "SRAM Bank 0", SRAM -; a600 sPartyMail:: sPartyMon1Mail:: mailmsg sPartyMon1Mail sPartyMon2Mail:: mailmsg sPartyMon2Mail @@ -14,7 +13,6 @@ sPartyMon4Mail:: mailmsg sPartyMon4Mail sPartyMon5Mail:: mailmsg sPartyMon5Mail sPartyMon6Mail:: mailmsg sPartyMon6Mail -; a71a sPartyMailBackup:: sPartyMon1MailBackup:: mailmsg sPartyMon1MailBackup sPartyMon2MailBackup:: mailmsg sPartyMon2MailBackup @@ -23,7 +21,6 @@ sPartyMon4MailBackup:: mailmsg sPartyMon4MailBackup sPartyMon5MailBackup:: mailmsg sPartyMon5MailBackup sPartyMon6MailBackup:: mailmsg sPartyMon6MailBackup -; a834 sMailboxCount:: db sMailbox:: sMailbox1:: mailmsg sMailbox1 @@ -37,7 +34,6 @@ sMailbox8:: mailmsg sMailbox8 sMailbox9:: mailmsg sMailbox9 sMailbox10:: mailmsg sMailbox10 -; aa0b sMailboxCountBackup:: db sMailboxBackup:: sMailbox1Backup:: mailmsg sMailbox1Backup @@ -51,7 +47,6 @@ sMailbox8Backup:: mailmsg sMailbox8Backup sMailbox9Backup:: mailmsg sMailbox9Backup sMailbox10Backup:: mailmsg sMailbox10Backup -; abe2 sMysteryGiftItem:: db sMysteryGiftUnlocked:: db sBackupMysteryGiftItem:: db @@ -65,7 +60,7 @@ sMysteryGiftTimerStartDay:: db sMysteryGiftTrainerHouseFlag:: db sMysteryGiftPartnerName:: ds NAME_LENGTH s0_ac09:: ds 1 -sMysteryGiftTrainer:: ds (1 + 1 + NUM_MOVES) * PARTY_LENGTH + 2 ; ac0a +sMysteryGiftTrainer:: ds (1 + 1 + NUM_MOVES) * PARTY_LENGTH + 2 sBackupMysteryGiftItemEnd:: ds $30 @@ -81,15 +76,13 @@ sBackupOptions:: ds wOptionsEnd - wOptions sBackupCheckValue1:: db ; loaded with SAVE_CHECK_VALUE_1, used to check save corruption -sBackupGameData:: ; b209 +sBackupGameData:: sBackupPlayerData:: ds wPlayerDataEnd - wPlayerData sBackupCurMapData:: ds wCurMapDataEnd - wCurMapData sBackupPokemonData:: ds wPokemonDataEnd - wPokemonData sBackupGameDataEnd:: -; bd83 ds $18a -; bf0d sBackupChecksum:: dw @@ -104,15 +97,13 @@ sOptions:: ds wOptionsEnd - wOptions sCheckValue1:: db ; loaded with SAVE_CHECK_VALUE_1, used to check save corruption -sGameData:: ; a009 +sGameData:: sPlayerData:: ds wPlayerDataEnd - wPlayerData sCurMapData:: ds wCurMapDataEnd - wCurMapData sPokemonData:: ds wPokemonDataEnd - wPokemonData sGameDataEnd:: -; ab83 ds $18a -; ad0d sChecksum:: dw @@ -121,9 +112,7 @@ sCheckValue2:: db ; loaded with SAVE_CHECK_VALUE_2, used to check save corruptio SECTION "Active Box", SRAM -; ad10 sBox:: box sBox -; b160 ds $100 @@ -131,9 +120,9 @@ sBox:: box sBox SECTION "Link Battle Data", SRAM sLinkBattleStats:: -sLinkBattleWins:: dw ; b260 -sLinkBattleLosses:: dw ; b262 -sLinkBattleDraws:: dw ; b264 +sLinkBattleWins:: dw +sLinkBattleLosses:: dw +sLinkBattleDraws:: dw sLinkBattleRecord:: sLinkBattleRecord1:: link_battle_record sLinkBattleRecord1 @@ -146,7 +135,7 @@ sLinkBattleStatsEnd:: SECTION "SRAM Hall of Fame", SRAM -sHallOfFame:: ; b2c0 +sHallOfFame:: sHallOfFame01:: hall_of_fame sHallOfFame01 sHallOfFame02:: hall_of_fame sHallOfFame02 sHallOfFame03:: hall_of_fame sHallOfFame03 @@ -182,11 +171,11 @@ sHallOfFameEnd:: SECTION "SRAM Crystal Data", SRAM -sMobileEventIndex:: db ; be3c +sMobileEventIndex:: db sCrystalData:: ds wCrystalDataEnd - wCrystalData -sMobileEventIndexBackup:: db ; be44 +sMobileEventIndexBackup:: db SECTION "SRAM Battle Tower", SRAM @@ -197,7 +186,7 @@ sBattleTowerChallengeState:: ; 2: battle tower db -sBattleTower:: ; be46 +sBattleTower:: sNrOfBeatenBattleTowerTrainers:: db sBTChoiceOfLevelGroup:: db ; Battle Tower trainers are saved here, so nobody appears more than once @@ -206,7 +195,7 @@ sBattleTowerSaveFileFlags:: db sBattleTowerReward:: db ; team of previous trainer -sBTMonOfTrainers:: ; be51 +sBTMonOfTrainers:: sBTMonPrevTrainer1:: db sBTMonPrevTrainer2:: db sBTMonPrevTrainer3:: db @@ -242,34 +231,34 @@ SECTION "SRAM Mobile 1", SRAM ds $7 -s4_a007:: ; struct size $30 ; a007 +s4_a007:: ; struct size $30 ds $c -s4_a013:: ds 36 ; a013 +s4_a013:: ds 36 -s4_a037:: ds 4 ; a037 +s4_a037:: ds 4 -s4_a03b:: ds 37 * 40 ; a03b +s4_a03b:: ds 37 * 40 -s4_a603:: ds 8 ; a603 +s4_a603:: ds 8 -s4_a60b:: db ; a60b -s4_a60c:: db ; a60c -s4_a60d:: db ; a60d +s4_a60b:: db +s4_a60c:: db +s4_a60d:: db -s4_a60e:: dw ; a60e +s4_a60e:: dw ds $1f0 -sMobileBattleTimer:: ds 3 ; a800 +sMobileBattleTimer:: ds 3 SECTION "SRAM Mobile 2", SRAM ds 1 ; former location for sMobileEventIndex, moved to 1:BE3C in English -sTrainerRankings:: ; a001 +sTrainerRankings:: sTrainerRankingGameTimeHOF:: ds 4 sTrainerRankingStepCountHOF:: ds 4 sTrainerRankingHealingsHOF:: ds 4 @@ -313,108 +302,108 @@ sTrainerRankingLongestMagikarp:: ds 2 sTrainerRankingShortestMagikarp:: ds 2 sTrainerRankingBugContestScore:: ds 2 sTrainerRankingsChecksum:: ds 2 -sTrainerRankingsEnd:: ; a083 +sTrainerRankingsEnd:: ds 1 ; Former location for sMobileEventIndexBackup, moved to 1:BE44 in English -sTrainerRankingsBackup:: ds sTrainerRankingsEnd - sTrainerRankings ; a084 +sTrainerRankingsBackup:: ds sTrainerRankingsEnd - sTrainerRankings ds $6fa -s5_a800:: db ; a800 +s5_a800:: db ds $24 -s5_a825:: db ; a825 -s5_a826:: db ; a826 +s5_a825:: db +s5_a826:: db ds $6d -s5_a894:: ds NAME_LENGTH_JAPANESE ; a894 +s5_a894:: ds NAME_LENGTH_JAPANESE ds $1 -s5_a89b:: ds 1 ; a89b -s5_a89c:: ds 22 ; a89c -s5_a8b2:: ds 150 ; a8b2 +s5_a89b:: ds 1 +s5_a89c:: ds 22 +s5_a8b2:: ds 150 -s5_a948:: ds 246 ; a948 +s5_a948:: ds 246 ds $3 -s5_aa41:: ds 4 ; aa41 +s5_aa41:: ds 4 ds $2 -s5_aa47:: db ; aa47 -s5_aa48:: db ; aa48 +s5_aa47:: db +s5_aa48:: db ds $1 -s5_aa4a:: db ; aa4a +s5_aa4a:: db -sMobileLoginPassword:: ds MOBILE_LOGIN_PASSWORD_LENGTH ; aa4b +sMobileLoginPassword:: ds MOBILE_LOGIN_PASSWORD_LENGTH ds $1 -s5_aa5d:: ds MOBILE_LOGIN_PASSWORD_LENGTH ; aa5d +s5_aa5d:: ds MOBILE_LOGIN_PASSWORD_LENGTH ds $4 -s5_aa72:: db ; aa72 -s5_aa73:: ds 12 ; aa73 -s5_aa7f:: ds 12 ; aa7f +s5_aa72:: db +s5_aa73:: ds 12 +s5_aa7f:: ds 12 -s5_aa8b:: db ; aa8b -s5_aa8c:: db ; aa8c -s5_aa8d:: db ; aa8d -s5_aa8e:: ds 7 * $cc ; aa8e +s5_aa8b:: db +s5_aa8c:: db +s5_aa8d:: db +s5_aa8e:: ds 7 * $cc ds $1 -s5_b023:: ds 105 ; b023 -s5_b08c:: ds 4 ; b08c -s5_b090:: db ; b090 -s5_b091:: db ; b091 -s5_b092:: ds 31 ; b092 +s5_b023:: ds 105 +s5_b08c:: ds 4 +s5_b090:: db +s5_b091:: db +s5_b092:: ds 31 ds $100 -s5_b1b1:: db ; b1b1 -s5_b1b2:: db ; b1b2 -s5_b1b3:: db ; b1b3 -s5_b1b4:: db ; b1b4 +s5_b1b1:: db +s5_b1b2:: db +s5_b1b3:: db +s5_b1b4:: db ds $1e -s5_b1d3:: ; b1d3 +s5_b1d3:: ds $120 -s5_b2f3:: db ; b2f3 -s5_b2f4:: ds 4 ; b2f4 +s5_b2f3:: db +s5_b2f4:: ds 4 ds $1 -s5_b2f9:: db ; b2f9 -s5_b2fa:: db ; b2fa -s5_b2fb:: db ; b2fb +s5_b2f9:: db +s5_b2fa:: db +s5_b2fb:: db ds $b49 -s5_be45:: db ; be45 -s5_be46:: db ; be46 +s5_be45:: db +s5_be46:: db ds $1b8 -s5_bfff:: db ; bfff +s5_bfff:: db SECTION "SRAM Mobile 3", SRAM -s6_a000:: ; a000 +s6_a000:: SECTION "SRAM Mobile 4", SRAM -s7_a000:: ; a000 +s7_a000:: diff --git a/wram.asm b/wram.asm index 0e2a83c4f..f353f6171 100644 --- a/wram.asm +++ b/wram.asm @@ -20,21 +20,21 @@ SECTION "Audio RAM", WRAM0 wMusic:: ; nonzero if playing -wMusicPlaying:: db ; c100 +wMusicPlaying:: db wChannels:: -wChannel1:: channel_struct wChannel1 ; c101 -wChannel2:: channel_struct wChannel2 ; c133 -wChannel3:: channel_struct wChannel3 ; c165 -wChannel4:: channel_struct wChannel4 ; c197 +wChannel1:: channel_struct wChannel1 +wChannel2:: channel_struct wChannel2 +wChannel3:: channel_struct wChannel3 +wChannel4:: channel_struct wChannel4 wSFXChannels:: -wChannel5:: channel_struct wChannel5 ; c1c9 -wChannel6:: channel_struct wChannel6 ; c1fb -wChannel7:: channel_struct wChannel7 ; c22d -wChannel8:: channel_struct wChannel8 ; c25f +wChannel5:: channel_struct wChannel5 +wChannel6:: channel_struct wChannel6 +wChannel7:: channel_struct wChannel7 +wChannel8:: channel_struct wChannel8 - ds 1 ; c291 + ds 1 wCurTrackDuty:: db wCurTrackVolumeEnvelope:: db @@ -42,9 +42,9 @@ wCurTrackFrequency:: dw wUnusedBCDNumber:: db ; BCD value, dummied out wCurNoteDuration:: db ; used in MusicE0 and LoadNote -wCurMusicByte:: db ; c298 -wCurChannel:: db ; c299 -wVolume:: ; c29a +wCurMusicByte:: db +wCurChannel:: db +wVolume:: ; corresponds to rNR50 ; Channel control / ON-OFF / Volume (R/W) ; bit 7 - Vin->SO2 ON/OFF @@ -52,12 +52,12 @@ wVolume:: ; c29a ; bit 3 - Vin->SO1 ON/OFF ; bit 2-0 - SO1 output level (volume) (# 0-7) db -wSoundOutput:: ; c29b +wSoundOutput:: ; corresponds to rNR51 ; bit 4-7: ch1-4 so2 on/off ; bit 0-3: ch1-4 so1 on/off db -wPitchSweep:: ; c29c +wPitchSweep:: ; corresponds to rNR10 ; bit 7: unused ; bit 4-6: sweep time @@ -65,38 +65,38 @@ wPitchSweep:: ; c29c ; but 0-2: sweep shift db -wMusicID:: dw ; c29d -wMusicBank:: db ; c29f -wNoiseSampleAddress:: dw ; c2a0 -wNoiseSampleDelay:: db ; c2a2 - ds 1 ; c2a3 -wMusicNoiseSampleSet:: db ; c2a4 -wSFXNoiseSampleSet:: db ; c2a5 +wMusicID:: dw +wMusicBank:: db +wNoiseSampleAddress:: dw +wNoiseSampleDelay:: db + ds 1 +wMusicNoiseSampleSet:: db +wSFXNoiseSampleSet:: db -wLowHealthAlarm:: ; c2a6 +wLowHealthAlarm:: ; bit 7: on/off ; bit 4: pitch ; bit 0-3: counter db -wMusicFade:: ; c2a7 +wMusicFade:: ; fades volume over x frames ; bit 7: fade in/out ; bit 0-5: number of frames for each volume level ; $00 = none (default) db -wMusicFadeCount:: db ; c2a8 -wMusicFadeID:: dw ; c2a9 +wMusicFadeCount:: db +wMusicFadeID:: dw ds 5 -wCryPitch:: dw ; c2b0 -wCryLength:: dw ; c2b2 +wCryPitch:: dw +wCryLength:: dw -wLastVolume:: db ; c2b4 -wUnusedMusicF9Flag:: db ; c2b5 +wLastVolume:: db +wUnusedMusicF9Flag:: db -wSFXPriority:: ; c2b6 +wSFXPriority:: ; if nonzero, turn off music when playing sfx db @@ -107,20 +107,20 @@ wChannel2JumpCondition:: db wChannel3JumpCondition:: db wChannel4JumpCondition:: db -wStereoPanningMask:: db ; c2bc +wStereoPanningMask:: db -wCryTracks:: ; c2bd +wCryTracks:: ; plays only in left or right track depending on what side the monster is on ; both tracks active outside of battle db wSFXDuration:: db -wCurSFX:: ; c2bf +wCurSFX:: ; id of sfx currently playing db wChannelsEnd:: -wMapMusic:: db ; c2c0 +wMapMusic:: db wDontPlayMapMusicOnReload:: db wMusicEnd:: @@ -128,20 +128,20 @@ wMusicEnd:: SECTION "WRAM", WRAM0 -wLZAddress:: dw ; c2c2 -wLZBank:: db ; c2c4 +wLZAddress:: dw +wLZBank:: db ds 1 wBoxAlignment:: db -wInputType:: db ; c2c7 -wAutoInputAddress:: dw ; c2c8 -wAutoInputBank:: db ; c2ca -wAutoInputLength:: db ; c2cb +wInputType:: db +wAutoInputAddress:: dw +wAutoInputBank:: db +wAutoInputLength:: db wDebugFlags:: db -wGameLogicPaused:: db ; c2cd +wGameLogicPaused:: db wSpriteUpdatesEnabled:: db wUnusedScriptByteBuffer:: db @@ -160,9 +160,9 @@ wLandmarkSignTimer:: dw wLinkMode:: ; a LINK_* value for the link type - db ; c2dc + db -wScriptVar:: db ; c2dd +wScriptVar:: db wPlayerNextMovement:: db wPlayerMovement:: db @@ -180,31 +180,31 @@ wc2e6:: dw wMovementByteWasControlSwitch:: db -UNION ; c2eb -wObjectPriorities:: ds NUM_OBJECT_STRUCTS ; c2eb +UNION +wObjectPriorities:: ds NUM_OBJECT_STRUCTS -NEXTU ; c2eb -wMovementPointer:: dw ; c2eb +NEXTU +wMovementPointer:: dw ds 3 -wTempObjectCopyMapObjectIndex:: db ; c2f0 -wTempObjectCopySprite:: db ; c2f1 -wTempObjectCopySpriteVTile:: db ; c2f2 -wTempObjectCopyPalette:: db ; c2f3 -wTempObjectCopyMovement:: db ; c2f4 -wTempObjectCopyRange:: db ; c2f5 -wTempObjectCopyX:: db ; c2f6 -wTempObjectCopyY:: db ; c2f7 -wTempObjectCopyRadius:: db ; c2f8 -ENDU ; c2f8 +wTempObjectCopyMapObjectIndex:: db +wTempObjectCopySprite:: db +wTempObjectCopySpriteVTile:: db +wTempObjectCopyPalette:: db +wTempObjectCopyMovement:: db +wTempObjectCopyRange:: db +wTempObjectCopyX:: db +wTempObjectCopyY:: db +wTempObjectCopyRadius:: db +ENDU ds 1 -wTileDown:: db ; c2fa -wTileUp:: db ; c2fb -wTileLeft:: db ; c2fc -wTileRight:: db ; c2fd +wTileDown:: db +wTileUp:: db +wTileLeft:: db +wTileRight:: db -wTilePermissions:: ; c2fe +wTilePermissions:: ; set if tile behavior prevents ; you from walking in that direction ; bit 3: down @@ -218,7 +218,7 @@ wTilePermissions:: ; c2fe SECTION "wSpriteAnims", WRAM0 -UNION ; c300 +UNION ; wSpriteAnimDict is a 10x2 dictionary ; keys: taken from third column of SpriteAnimSeqData ; values: vTiles @@ -239,14 +239,14 @@ wSpriteAnim9:: sprite_anim_struct wSpriteAnim9 wSpriteAnim10:: sprite_anim_struct wSpriteAnim10 wSpriteAnimationStructsEnd:: -NEXTU ; c300 +NEXTU ; dummy game wc300:: -NEXTU ; c300 +NEXTU ; mobile data wMobileWRAM:: -wMobileErrorCodeBuffer:: ds 3 ; c300 +wMobileErrorCodeBuffer:: ds 3 wc303:: ds 2 wc305:: ds 1 wc306:: ds 1 @@ -274,12 +274,12 @@ wc31f:: db wc320:: ds 38 wc346:: ds 102 wc3ac:: ds 8 -ENDU ; c3b4 +ENDU wSpriteAnimCount:: db wCurSpriteOAMAddr:: db -wCurIcon:: db ; c3b6 +wCurIcon:: db wCurIconTile:: db wSpriteAnimAddrBackup:: @@ -323,7 +323,7 @@ wMobileWRAMEnd:: SECTION "Sprites", WRAM0 -wVirtualOAM:: ; c400 +wVirtualOAM:: wVirtualOAMSprite00:: sprite_oam_struct wVirtualOAMSprite00 wVirtualOAMSprite01:: sprite_oam_struct wVirtualOAMSprite01 wVirtualOAMSprite02:: sprite_oam_struct wVirtualOAMSprite02 @@ -369,7 +369,7 @@ wVirtualOAMEnd:: SECTION "Tilemap", WRAM0 -wTilemap:: ; c4a0 +wTilemap:: ; 20x18 grid of 8x8 tiles ds SCREEN_WIDTH * SCREEN_HEIGHT wTilemapEnd:: @@ -377,46 +377,46 @@ wTilemapEnd:: SECTION "Miscellaneous", WRAM0 -; This union spans 480 bytes from c608 to c7e8. -UNION ; c608 +; This union spans 480 bytes. +UNION ; surrounding tiles ; This buffer determines the size for the rest of the union; ; it uses exactly 480 bytes. wSurroundingTiles:: ds SURROUNDING_WIDTH * SURROUNDING_HEIGHT -NEXTU ; c608 +NEXTU ; box save buffer ; SaveBoxAddress uses this buffer in three steps because it ; needs more space than the buffer can hold. wBoxPartialData:: ds 480 wBoxPartialDataEnd:: -NEXTU ; c608 +NEXTU ; battle tower temp struct wBT_OTTemp:: battle_tower_struct wBT_OTTemp -NEXTU ; c608 +NEXTU ; battle data wBattle:: -wEnemyMoveStruct:: move_struct wEnemyMoveStruct ; c608 -wPlayerMoveStruct:: move_struct wPlayerMoveStruct ; c60f +wEnemyMoveStruct:: move_struct wEnemyMoveStruct +wPlayerMoveStruct:: move_struct wPlayerMoveStruct -wEnemyMonNick:: ds MON_NAME_LENGTH ; c616 -wBattleMonNick:: ds MON_NAME_LENGTH ; c621 +wEnemyMonNick:: ds MON_NAME_LENGTH +wBattleMonNick:: ds MON_NAME_LENGTH -wBattleMon:: battle_struct wBattleMon ; c62c +wBattleMon:: battle_struct wBattleMon ds 2 -wWildMon:: db ; c64e +wWildMon:: db ds 1 -wEnemyTrainerItem1:: db ; c650 -wEnemyTrainerItem2:: db ; c651 -wEnemyTrainerBaseReward:: db ; c652 -wEnemyTrainerAIFlags:: ds 3 ; c653 -wOTClassName:: ds TRAINER_CLASS_NAME_LENGTH ; c656 +wEnemyTrainerItem1:: db +wEnemyTrainerItem2:: db +wEnemyTrainerBaseReward:: db +wEnemyTrainerAIFlags:: ds 3 +wOTClassName:: ds TRAINER_CLASS_NAME_LENGTH -wCurOTMon:: db ; c663 +wCurOTMon:: db wBattleParticipantsNotFainted:: ; Bit array. Bits 0 - 5 correspond to party members 1 - 6. @@ -426,24 +426,24 @@ wBattleParticipantsNotFainted:: ; All bits cleared if the enemy faints. db -wTypeModifier:: ; c665 +wTypeModifier:: ; >10: super-effective ; 10: normal ; <10: not very effective ; bit 7: stab db -wCriticalHit:: ; c666 +wCriticalHit:: ; 0 if not critical ; 1 for a critical hit ; 2 for a OHKO db -wAttackMissed:: ; c667 +wAttackMissed:: ; nonzero for a miss db -wPlayerSubStatus1:: ; c668 +wPlayerSubStatus1:: ; bit ; 7 in love ; 6 rollout @@ -454,7 +454,7 @@ wPlayerSubStatus1:: ; c668 ; 1 curse ; 0 nightmare db -wPlayerSubStatus2:: ; c669 +wPlayerSubStatus2:: ; bit ; 7 ; 6 @@ -465,7 +465,7 @@ wPlayerSubStatus2:: ; c669 ; 1 ; 0 curled db -wPlayerSubStatus3:: ; c66a +wPlayerSubStatus3:: ; bit ; 7 confused ; 6 flying @@ -476,7 +476,7 @@ wPlayerSubStatus3:: ; c66a ; 1 rampage ; 0 bide db -wPlayerSubStatus4:: ; c66b +wPlayerSubStatus4:: ; bit ; 7 leech seed ; 6 rage @@ -487,7 +487,7 @@ wPlayerSubStatus4:: ; c66b ; 1 mist ; 0 x accuracy db -wPlayerSubStatus5:: ; c66c +wPlayerSubStatus5:: ; bit ; 7 can't run ; 6 destiny bond @@ -499,57 +499,57 @@ wPlayerSubStatus5:: ; c66c ; 0 toxic db -wEnemySubStatus1:: ; c66d +wEnemySubStatus1:: ; see wPlayerSubStatus1 db -wEnemySubStatus2:: ; c66e +wEnemySubStatus2:: ; see wPlayerSubStatus2 db -wEnemySubStatus3:: ; c66f +wEnemySubStatus3:: ; see wPlayerSubStatus3 db -wEnemySubStatus4:: ; c670 +wEnemySubStatus4:: ; see wPlayerSubStatus4 db -wEnemySubStatus5:: ; c671 +wEnemySubStatus5:: ; see wPlayerSubStatus5 db -wPlayerRolloutCount:: db ; c672 -wPlayerConfuseCount:: db ; c673 -wPlayerToxicCount:: db ; c674 -wPlayerDisableCount:: db ; c675 -wPlayerEncoreCount:: db ; c676 -wPlayerPerishCount:: db ; c677 -wPlayerFuryCutterCount:: db ; c678 -wPlayerProtectCount:: db ; c679 +wPlayerRolloutCount:: db +wPlayerConfuseCount:: db +wPlayerToxicCount:: db +wPlayerDisableCount:: db +wPlayerEncoreCount:: db +wPlayerPerishCount:: db +wPlayerFuryCutterCount:: db +wPlayerProtectCount:: db -wEnemyRolloutCount:: db ; c67a -wEnemyConfuseCount:: db ; c67b -wEnemyToxicCount:: db ; c67c -wEnemyDisableCount:: db ; c67d -wEnemyEncoreCount:: db ; c67e -wEnemyPerishCount:: db ; c67f -wEnemyFuryCutterCount:: db ; c680 -wEnemyProtectCount:: db ; c681 +wEnemyRolloutCount:: db +wEnemyConfuseCount:: db +wEnemyToxicCount:: db +wEnemyDisableCount:: db +wEnemyEncoreCount:: db +wEnemyPerishCount:: db +wEnemyFuryCutterCount:: db +wEnemyProtectCount:: db -wPlayerDamageTaken:: dw ; c682 -wEnemyDamageTaken:: dw ; c684 +wPlayerDamageTaken:: dw +wEnemyDamageTaken:: dw -wBattleReward:: ds 3 ; c686 +wBattleReward:: ds 3 wBattleAnimParam:: wKickCounter:: wPresentPower:: - db ; c689 -wBattleScriptBuffer:: ds 40 ; c68a + db +wBattleScriptBuffer:: ds 40 -wBattleScriptBufferAddress:: dw ; c6b2 +wBattleScriptBufferAddress:: dw -wTurnEnded:: db ; c6b4 +wTurnEnded:: db ds 1 -wPlayerStats:: ; c6b6 +wPlayerStats:: wPlayerAttack:: dw wPlayerDefense:: dw wPlayerSpeed:: dw @@ -557,7 +557,7 @@ wPlayerSpAtk:: dw wPlayerSpDef:: dw ds 1 -wEnemyStats:: ; c6c1 +wEnemyStats:: wEnemyAttack:: dw wEnemyDefense:: dw wEnemySpeed:: dw @@ -565,75 +565,75 @@ wEnemySpAtk:: dw wEnemySpDef:: dw ds 1 -wPlayerStatLevels:: ; c6cc +wPlayerStatLevels:: ; 07 neutral -wPlayerAtkLevel:: db ; c6cc -wPlayerDefLevel:: db ; c6cd -wPlayerSpdLevel:: db ; c6ce -wPlayerSAtkLevel:: db ; c6cf -wPlayerSDefLevel:: db ; c6d0 -wPlayerAccLevel:: db ; c6d1 -wPlayerEvaLevel:: db ; c6d2 - ds 1 ; c6d3 +wPlayerAtkLevel:: db +wPlayerDefLevel:: db +wPlayerSpdLevel:: db +wPlayerSAtkLevel:: db +wPlayerSDefLevel:: db +wPlayerAccLevel:: db +wPlayerEvaLevel:: db + ds 1 wPlayerStatLevelsEnd:: -wEnemyStatLevels:: ; c6d4 +wEnemyStatLevels:: ; 07 neutral -wEnemyAtkLevel:: db ; c6d4 -wEnemyDefLevel:: db ; c6d5 -wEnemySpdLevel:: db ; c6d6 -wEnemySAtkLevel:: db ; c6d7 -wEnemySDefLevel:: db ; c6d8 -wEnemyAccLevel:: db ; c6d9 -wEnemyEvaLevel:: db ; c6da +wEnemyAtkLevel:: db +wEnemyDefLevel:: db +wEnemySpdLevel:: db +wEnemySAtkLevel:: db +wEnemySDefLevel:: db +wEnemyAccLevel:: db +wEnemyEvaLevel:: db ds 1 -wEnemyTurnsTaken:: db ; c6dc -wPlayerTurnsTaken:: db ; c6dd +wEnemyTurnsTaken:: db +wPlayerTurnsTaken:: db ds 1 -wPlayerSubstituteHP:: db ; c6df -wEnemySubstituteHP:: db ; c6e0 +wPlayerSubstituteHP:: db +wEnemySubstituteHP:: db -wUnusedPlayerLockedMove:: db ; c6e1 +wUnusedPlayerLockedMove:: db ds 1 -wCurPlayerMove:: db ; c6e3 -wCurEnemyMove:: db ; c6e4 +wCurPlayerMove:: db +wCurEnemyMove:: db -wLinkBattleRNCount:: ; c6e5 +wLinkBattleRNCount:: ; how far through the prng stream db -wEnemyItemState:: db ; c6e6 +wEnemyItemState:: db ds 2 -wCurEnemyMoveNum:: db ; c6e9 +wCurEnemyMoveNum:: db -wEnemyHPAtTimeOfPlayerSwitch:: dw ; c6ea -wPayDayMoney:: ds 3 ; c6ec +wEnemyHPAtTimeOfPlayerSwitch:: dw +wPayDayMoney:: ds 3 wSafariMonAngerCount:: db wSafariMonEating:: db ds 1 wEnemyBackupDVs:: dw ; used when enemy is transformed -wAlreadyDisobeyed:: db ; c6f4 +wAlreadyDisobeyed:: db -wDisabledMove:: db ; c6f5 -wEnemyDisabledMove:: db ; c6f6 +wDisabledMove:: db +wEnemyDisabledMove:: db wWhichMonFaintedFirst:: db ; exists so you can't counter on switch -wLastPlayerCounterMove:: db ; c6f8 -wLastEnemyCounterMove:: db ; c6f9 +wLastPlayerCounterMove:: db +wLastEnemyCounterMove:: db -wEnemyMinimized:: db ; c6fa +wEnemyMinimized:: db -wAlreadyFailed:: db ; c6fb +wAlreadyFailed:: db -wBattleParticipantsIncludingFainted:: db ; c6fc -wBattleLowHealthAlarm:: db ; c6fd -wPlayerMinimized:: db ; c6fe -wPlayerScreens:: ; c6ff +wBattleParticipantsIncludingFainted:: db +wBattleLowHealthAlarm:: db +wPlayerMinimized:: db +wPlayerScreens:: ; bit ; 7 ; 6 @@ -645,34 +645,34 @@ wPlayerScreens:: ; c6ff ; 0 spikes db -wEnemyScreens:: ; c700 +wEnemyScreens:: ; see wPlayerScreens db -UNION ; c701 -wPlayerSafeguardCount:: db ; c701 -wPlayerLightScreenCount:: db ; c702 -wPlayerReflectCount:: db ; c703 +UNION +wPlayerSafeguardCount:: db +wPlayerLightScreenCount:: db +wPlayerReflectCount:: db ds 1 -wEnemySafeguardCount:: db ; c705 -wEnemyLightScreenCount:: db ; c706 -wEnemyReflectCount:: db ; c707 +wEnemySafeguardCount:: db +wEnemyLightScreenCount:: db +wEnemyReflectCount:: db ds 1 -NEXTU ; c701 +NEXTU ds 1 -wBetaPokerSGBPals:: dw ; c702 +wBetaPokerSGBPals:: dw ds 1 -wBetaPokerSGBAttr:: db ; c705 -wBetaPokerSGBCol:: db ; c706 -wBetaPokerSGBRow:: db ; c707 +wBetaPokerSGBAttr:: db +wBetaPokerSGBCol:: db +wBetaPokerSGBRow:: db ds 1 -ENDU ; c708 +ENDU ds 1 -wBattleWeather:: ; c70a +wBattleWeather:: ; 00 normal ; 01 rain ; 02 sun @@ -682,68 +682,68 @@ wBattleWeather:: ; c70a ; 06 sandstorm subsided db -wWeatherCount:: ; c70b +wWeatherCount:: ; # turns remaining db -wLoweredStat:: db ; c70c -wEffectFailed:: db ; c70d -wFailedMessage:: db ; c70e -wEnemyGoesFirst:: db ; c70f +wLoweredStat:: db +wEffectFailed:: db +wFailedMessage:: db +wEnemyGoesFirst:: db -wPlayerIsSwitching:: db ; c710 -wEnemyIsSwitching:: db ; c711 +wPlayerIsSwitching:: db +wEnemyIsSwitching:: db -wPlayerUsedMoves:: ; c712 +wPlayerUsedMoves:: ; add a move that has been used once by the player ; added in order of use ds NUM_MOVES -wEnemyAISwitchScore:: db ; c716 -wEnemySwitchMonParam:: db ; c717 -wEnemySwitchMonIndex:: db ; c718 -wTempLevel:: db ; c719 -wLastPlayerMon:: db ; c71a -wLastPlayerMove:: db ; c71b -wLastEnemyMove:: db ; c71c +wEnemyAISwitchScore:: db +wEnemySwitchMonParam:: db +wEnemySwitchMonIndex:: db +wTempLevel:: db +wLastPlayerMon:: db +wLastPlayerMove:: db +wLastEnemyMove:: db -wPlayerFutureSightCount:: db ; c71d -wEnemyFutureSightCount:: db ; c71e +wPlayerFutureSightCount:: db +wEnemyFutureSightCount:: db -wGivingExperienceToExpShareHolders:: db ; c71f +wGivingExperienceToExpShareHolders:: db -wBackupEnemyMonBaseStats:: ds 5 ; c720 -wBackupEnemyMonCatchRate:: db ; c725 -wBackupEnemyMonBaseExp:: db ; c726 +wBackupEnemyMonBaseStats:: ds 5 +wBackupEnemyMonCatchRate:: db +wBackupEnemyMonBaseExp:: db -wPlayerFutureSightDamage:: dw ; c727 -wEnemyFutureSightDamage:: dw ; c729 -wPlayerRageCounter:: db ; c72b -wEnemyRageCounter:: db ; c72c +wPlayerFutureSightDamage:: dw +wEnemyFutureSightDamage:: dw +wPlayerRageCounter:: db +wEnemyRageCounter:: db -wBeatUpHitAtLeastOnce:: db ; c72d +wBeatUpHitAtLeastOnce:: db -wPlayerTrappingMove:: db ; c72e -wEnemyTrappingMove:: db ; c72f -wPlayerWrapCount:: db ; c730 -wEnemyWrapCount:: db ; c731 -wPlayerCharging:: db ; c732 -wEnemyCharging:: db ; c733 +wPlayerTrappingMove:: db +wEnemyTrappingMove:: db +wPlayerWrapCount:: db +wEnemyWrapCount:: db +wPlayerCharging:: db +wEnemyCharging:: db -wBattleEnded:: db ; c734 +wBattleEnded:: db -wWildMonMoves:: ds NUM_MOVES ; c735 -wWildMonPP:: ds NUM_MOVES ; c739 +wWildMonMoves:: ds NUM_MOVES +wWildMonPP:: ds NUM_MOVES -wAmuletCoin:: db ; c73d +wAmuletCoin:: db -wSomeoneIsRampaging:: db ; c73e +wSomeoneIsRampaging:: db -wPlayerJustGotFrozen:: db ; c73f -wEnemyJustGotFrozen:: db ; c740 +wPlayerJustGotFrozen:: db +wEnemyJustGotFrozen:: db wBattleEnd:: -NEXTU ; c608 +NEXTU ; unown puzzle wUnownPuzzle:: ds 200 @@ -751,38 +751,38 @@ wPuzzlePieces:: ds 6 * 6 ds 244 wUnownPuzzleEnd:: -NEXTU ; c608 +NEXTU wMobileTransferData:: ds $1e0 -NEXTU ; c608 +NEXTU -; This union spans 200 bytes from c608 to c6d0. -UNION ; c608 +; This union spans 200 bytes. +UNION ; timeset temp storage wTimeSetBuffer:: ds 20 -wInitHourBuffer:: db ; c61c +wInitHourBuffer:: db ds 9 -wInitMinuteBuffer:: db ; c626 +wInitMinuteBuffer:: db ds 19 wTimeSetBufferEnd:: -NEXTU ; c608 +NEXTU ; hall of fame temp struct wHallOfFameTemp:: hall_of_fame wHallOfFameTemp -NEXTU ; c608 +NEXTU ; link engine data wLink_c608:: ds 10 wc612:: ds 10 -NEXTU ; c608 +NEXTU ; odd egg wOddEgg:: party_struct wOddEgg wOddEggName:: ds MON_NAME_LENGTH wOddEggOTName:: ds NAME_LENGTH -NEXTU ; c608 +NEXTU wc608:: ds 16 wc618:: ds 37 wc63d:: ds 5 @@ -794,12 +794,12 @@ wc668:: ds 32 wc688:: ds 2 wc68a:: ds 30 wc6a8:: ds 40 -ENDU ; c6d0 +ENDU -; This union spans 280 bytes from c6d0 to c7e8. -UNION ; c6d0 +; This union spans 280 bytes. +UNION ; pokedex -wPokedexDataStart:: ; c6d0 +wPokedexDataStart:: wPokedexOrder:: ds $100 ; >= NUM_POKEMON wPokedexOrderEnd:: wDexListingScrollOffset:: db ; offset of the first displayed entry from the start @@ -831,23 +831,23 @@ wPokedexDataEnd:: ds 1 endc ds 2 -NEXTU ; c6d0 +NEXTU ; pokegear -wPokegearPhoneLoadNameBuffer:: db ; c6d0 -wPokegearPhoneCursorPosition:: db ; c6d1 -wPokegearPhoneScrollPosition:: db ; c6d2 -wPokegearPhoneSelectedPerson:: db ; c6d3 -wPokegearPhoneSubmenuCursor:: db ; c6d4 -wPokegearMapCursorObjectPointer:: dw ; c6d5 -wPokegearMapCursorLandmark:: db ; c6d7 -wPokegearMapPlayerIconLandmark:: db ; c6d8 -wPokegearRadioChannelBank:: db ; c6d9 -wPokegearRadioChannelAddr:: dw ; c6da -wPokegearRadioMusicPlaying:: db ; c6dc +wPokegearPhoneLoadNameBuffer:: db +wPokegearPhoneCursorPosition:: db +wPokegearPhoneScrollPosition:: db +wPokegearPhoneSelectedPerson:: db +wPokegearPhoneSubmenuCursor:: db +wPokegearMapCursorObjectPointer:: dw +wPokegearMapCursorLandmark:: db +wPokegearMapPlayerIconLandmark:: db +wPokegearRadioChannelBank:: db +wPokegearRadioChannelAddr:: dw +wPokegearRadioMusicPlaying:: db -NEXTU ; c6d0 +NEXTU ; trade -wTrademons:: ; c6d0 +wTrademons:: wPlayerTrademon:: trademon wPlayerTrademon wOTTrademon:: trademon wOTTrademon wTrademonsEnd:: @@ -857,23 +857,22 @@ wLinkPlayer2Name:: ds NAME_LENGTH wLinkTradeSendmonSpecies:: db wLinkTradeGetmonSpecies:: db -NEXTU ; c6d0 +NEXTU ; naming screen -wNamingScreenDestinationPointer:: dw ; c6d0 -wNamingScreenCurNameLength:: db ; c6d2 -wNamingScreenMaxNameLength:: db ; c6d3 -wNamingScreenType:: db ; c6d4 -wNamingScreenCursorObjectPointer:: dw ; c6d5 -wNamingScreenLastCharacter:: db ; c6d7 -wNamingScreenStringEntryCoord:: dw ; c6d8 +wNamingScreenDestinationPointer:: dw +wNamingScreenCurNameLength:: db +wNamingScreenMaxNameLength:: db +wNamingScreenType:: db +wNamingScreenCursorObjectPointer:: dw +wNamingScreenLastCharacter:: db +wNamingScreenStringEntryCoord:: dw -NEXTU ; c6d0 +NEXTU ; slot machine -wSlots:: ; c6d0 +wSlots:: wReel1:: slot_reel wReel1 wReel2:: slot_reel wReel2 wReel3:: slot_reel wReel3 -; c700 wReel1Stopped:: ds 3 wReel2Stopped:: ds 3 wReel3Stopped:: ds 3 @@ -892,35 +891,34 @@ wSlotsDataEnd:: ds 28 wSlotsEnd:: -NEXTU ; c6d0 +NEXTU ; card flip -wCardFlip:: ; c6d0 +wCardFlip:: wDeck:: ds 24 wDeckEnd:: -; c6e8 wCardFlipNumCardsPlayed:: db wCardFlipFaceUpCard:: db wDiscardPile:: ds 24 wDiscardPileEnd:: wCardFlipEnd:: -NEXTU ; c6d0 +NEXTU ; dummy game -wDummyGame:: ; c6d0 +wDummyGame:: wDummyGameCards:: ds 9 * 5 wDummyGameCardsEnd:: -wDummyGameLastCardPicked:: db ; c6fd -wDummyGameCard1:: db ; c6fe -wDummyGameCard2:: db ; c6ff -wDummyGameCard1Location:: db ; c700 -wDummyGameCard2Location:: db ; c701 -wDummyGameNumberTriesRemaining:: db ; c702 -wDummyGameLastMatches:: ds 5 ; c703 -wDummyGameCounter:: db ; c708 -wDummyGameNumCardsMatched:: db ; c709 +wDummyGameLastCardPicked:: db +wDummyGameCard1:: db +wDummyGameCard2:: db +wDummyGameCard1Location:: db +wDummyGameCard2Location:: db +wDummyGameNumberTriesRemaining:: db +wDummyGameLastMatches:: ds 5 +wDummyGameCounter:: db +wDummyGameNumCardsMatched:: db wDummyGameEnd:: -NEXTU ; c6d0 +NEXTU ; mobile data wc6d0:: ds 56 wc708:: db @@ -945,9 +943,9 @@ wc7d1:: ds 1 wc7d2:: ds 1 wc7d3:: ds 1 wc7d4:: ds 1 -ENDU ; c7e8 +ENDU -ENDU ; c7e8 +ENDU ; This was a buffer for map-related pointers in the 1997 G/S prototype. ; See wMapBuffer in pokegold-spaceworld's wram.asm. @@ -957,18 +955,18 @@ wUnusedMapBufferEnd:: SECTION "Overworld Map", WRAM0 -UNION ; c800 +UNION ; overworld map blocks -wOverworldMapBlocks:: ds 1300 ; c800 +wOverworldMapBlocks:: ds 1300 wOverworldMapBlocksEnd:: -NEXTU ; c800 +NEXTU ; GB Printer screen RAM wGameboyPrinterRAM:: -wGameboyPrinterScreen:: ds SCREEN_HEIGHT * SCREEN_WIDTH ; c800 -wGameboyPrinterScreenEnd:: ; c968 +wGameboyPrinterScreen:: ds SCREEN_HEIGHT * SCREEN_WIDTH +wGameboyPrinterScreenEnd:: -NEXTU ; c800 +NEXTU ; GB Printer data wGameboyPrinter2bppSource:: ds 40 tiles wGameboyPrinter2bppSourceEnd:: @@ -977,7 +975,7 @@ wPrinterRowIndex:: db ; Printer data wPrinterData:: ds 4 -wPrinterChecksum:: dw ; ca86 +wPrinterChecksum:: dw wPrinterHandshake:: db wPrinterStatusFlags:: ; bit 7: set if error 1 (battery low) @@ -992,17 +990,17 @@ wPrinterSendByteOffset:: dw wPrinterSendByteCounter:: dw ; tilemap backup? -wPrinterTilemapBuffer:: ds SCREEN_HEIGHT * SCREEN_WIDTH ; ca90 +wPrinterTilemapBuffer:: ds SCREEN_HEIGHT * SCREEN_WIDTH wPrinterTilemapBufferEnd:: -wPrinterStatus:: db ; cbf8 +wPrinterStatus:: db ds 1 ; High nibble is for margin before the image, low nibble is for after. -wPrinterMargins:: db ; cbfa -wPrinterExposureTime:: db ; cbfb +wPrinterMargins:: db +wPrinterExposureTime:: db ds 16 wGameboyPrinterRAMEnd:: -NEXTU ; c800 +NEXTU ; bill's pc data wBillsPCData:: wBillsPCPokemonList:: @@ -1022,23 +1020,23 @@ wBillsPC_MonHasMail:: db wBillsPCDataEnd:: -NEXTU ; c800 +NEXTU ; Hall of Fame data wHallOfFamePokemonList:: hall_of_fame wHallOfFamePokemonList -NEXTU ; c800 +NEXTU ; raw link data wLinkData:: ds $514 wLinkDataEnd:: -NEXTU ; c800 +NEXTU ; link data members wLinkPlayerName:: ds NAME_LENGTH wLinkPartyCount:: db wLinkPartySpecies:: ds PARTY_LENGTH wLinkPartyEnd:: db ; older code doesn't check PartyCount -UNION ; c813 +UNION ; time capsule party data wTimeCapsulePlayerData:: wTimeCapsulePartyMon1:: red_party_struct wTimeCapsulePartyMon1 @@ -1051,7 +1049,7 @@ wTimeCapsulePartyMonOTNames:: ds PARTY_LENGTH * NAME_LENGTH wTimeCapsulePartyMonNicks:: ds PARTY_LENGTH * MON_NAME_LENGTH wTimeCapsulePlayerDataEnd:: -NEXTU ; c813 +NEXTU ; link player data wLinkPlayerData:: wLinkPlayerPartyMon1:: party_struct wLinkPlayerPartyMon1 @@ -1063,9 +1061,9 @@ wLinkPlayerPartyMon6:: party_struct wLinkPlayerPartyMon6 wLinkPlayerPartyMonOTNames:: ds PARTY_LENGTH * NAME_LENGTH wLinkPlayerPartyMonNicks:: ds PARTY_LENGTH * MON_NAME_LENGTH wLinkPlayerDataEnd:: -ENDU ; c9b7 +ENDU -NEXTU ; c800 +NEXTU ; mystery gift data wMysteryGiftPartyTemp:: ; ds PARTY_LENGTH * (1 + 1 + NUM_MOVES) wMysteryGiftStaging:: @@ -1078,21 +1076,21 @@ wc80e:: ds 1 wc80f:: ds 1 wc810:: ds 1 wc811:: ds 1 -wMobileSDK_PacketChecksum:: dw ; c812 +wMobileSDK_PacketChecksum:: dw wc814:: ds 4 -wMobileSDK_AdapterType:: db ; c818 +wMobileSDK_AdapterType:: db ds 5 -wMobileSDK_SendCommandID:: db ; c81e +wMobileSDK_SendCommandID:: db ds 1 wc820:: ds 1 wc821:: ds 1 wc822:: ds 46 -UNION ; c850 +UNION wMysteryGiftTrainerData:: ds (1 + 1 + NUM_MOVES) * PARTY_LENGTH + 2 wMysteryGiftTrainerDataEnd:: -NEXTU ; c850 +NEXTU wc850:: ds 16 wc860:: ds 16 wc870:: ds 16 @@ -1104,7 +1102,7 @@ wc8c0:: ds 16 wc8d0:: ds 16 wc8e0:: ds 16 wc8f0:: ds 16 -ENDU ; c900 +ENDU wMysteryGiftPartnerData:: wc900:: db @@ -1138,35 +1136,35 @@ wMysteryGiftPlayerDataEnd:: wc9f4:: ds 5 wc9f9:: ds 7 -UNION ; ca00 +UNION ; blank credits tile buffer wCreditsBlankFrame2bpp:: ds 4 * 4 tiles wCreditsBlankFrame2bppEnd:: -NEXTU ; ca00 +NEXTU ; mystery gift data wca00:: db wca01:: db wca02:: db -NEXTU ; ca00 +NEXTU ; link data ds 191 wcabf:: ds 1 -NEXTU ; ca00 +NEXTU ds $2f -wMobileSDK_ReceivePacketBufferAlt:: ds 11 ; ca2f -wMobileSDK_ReceivedBytes:: dw ; ca3a -wMobileSDK_ReceivePacketBuffer:: ; ca3c +wMobileSDK_ReceivePacketBufferAlt:: ds 11 +wMobileSDK_ReceivedBytes:: dw +wMobileSDK_ReceivePacketBuffer:: -ENDU ; cb00 +ENDU ds 14 wcb0e:: ds 5 wcb13:: ds 50 wcb45:: ds 2 -wMobileSDK_PacketBuffer:: ds 18 ; cb47 +wMobileSDK_PacketBuffer:: ds 18 wcb59:: ds 20 wcb6d:: ds 1 wcb6e:: ds 22 @@ -1187,24 +1185,24 @@ wccb5:: ds 3 wccb8:: ds 1 wccb9:: ds 1 wccba:: ds 102 -ENDU ; cd20 +ENDU SECTION "Video", WRAM0 -UNION ; cd20 +UNION ; wBGMapBuffer -wBGMapBuffer:: ds 40 ; cd20 -wBGMapPalBuffer:: ds 40 ; cd48 -wBGMapBufferPtrs:: ds 40 ; cd70 ; 20 bg map addresses (16x8 tiles) +wBGMapBuffer:: ds 40 +wBGMapPalBuffer:: ds 40 +wBGMapBufferPtrs:: ds 40 ; 20 bg map addresses (16x8 tiles) wBGMapBufferEnd:: -NEXTU ; cd20 +NEXTU ; credits wCreditsPos:: dw wCreditsTimer:: db -NEXTU ; cd20 +NEXTU ; mobile data wMobileMonSpeciesPointerBuffer:: dw wMobileMonStructurePointerBuffer:: dw @@ -1212,14 +1210,14 @@ wMobileMonOTNamePointerBuffer:: dw wMobileMonNicknamePointerBuffer:: dw wMobileMonMailPointerBuffer:: dw -NEXTU ; cd20 +NEXTU ; more mobile data wcd20:: ds 1 wcd21:: ds 1 wcd22:: ds 1 wcd23:: ds 1 wcd24:: ds 1 -wMobileCommsJumptableIndex:: ds 1 ; cd25 +wMobileCommsJumptableIndex:: ds 1 wcd26:: ds 1 wcd27:: ds 1 wcd28:: ds 1 @@ -1336,21 +1334,21 @@ wcd8a:: ds 1 wcd8b:: ds 1 wcd8c:: ds 1 wcd8d:: ds 11 -ENDU ; cd98 +ENDU -wSGBPredef:: db ; cd98 +wSGBPredef:: db -wPlayerHPPal:: db ; cd99 -wEnemyHPPal:: db ; cd9a +wPlayerHPPal:: db +wEnemyHPPal:: db wHPPals:: ds PARTY_LENGTH wCurHPPal:: db ds 7 -wSGBPals:: ds 48 ; cda9 +wSGBPals:: ds 48 -wAttrmap:: ; cdd9 +wAttrmap:: ; 20x18 grid of bg tile attributes for 8x8 tiles ; read horizontally from the top row ; bit 7: priority @@ -1362,7 +1360,7 @@ wAttrmap:: ; cdd9 ds SCREEN_WIDTH * SCREEN_HEIGHT wAttrmapEnd:: -UNION ; cf41 +UNION ; addresses dealing with serial comms ds 1 wcf42:: db @@ -1370,9 +1368,9 @@ wcf42:: db wcf44:: db wcf45:: db -NEXTU ; cf41 +NEXTU wTileAnimBuffer:: ds 1 tiles -ENDU ; cf51 +ENDU ; link data wOtherPlayerLinkMode:: db @@ -1381,12 +1379,12 @@ wOtherPlayerLinkAction:: db wPlayerLinkAction:: db wcf57:: db ds 3 -wLinkTimeoutFrames:: dw ; cf5b +wLinkTimeoutFrames:: dw wcf5d:: dw -wMonType:: db ; cf5f +wMonType:: db -wCurSpecies:: db ; cf60 +wCurSpecies:: db wNamedObjectTypeBuffer:: db @@ -1396,28 +1394,28 @@ wJumptableIndex:: wBattleTowerBattleEnded:: db -UNION ; cf64 +UNION ; unidentified wcf64:: db wcf65:: db wcf66:: db -NEXTU ; cf64 +NEXTU ; intro and title data wIntroSceneFrameCounter:: db -UNION ; cf65 +UNION wIntroSceneTimer:: db -NEXTU ; cf65 +NEXTU wTitleScreenTimer:: dw ENDU -NEXTU ; cf64 +NEXTU ; credits data wCreditsBorderFrame:: db wCreditsBorderMon:: db wCreditsLYOverride:: db -NEXTU ; cf64 +NEXTU ; pokedex wPrevDexEntryJumptableIndex:: db if DEF(_CRYSTAL11) @@ -1427,47 +1425,47 @@ wPrevDexEntryBackup:: wPokedexStatus:: db endc -NEXTU ; cf64 +NEXTU ; pokegear wPokegearCard:: db wPokegearMapRegion:: db -NEXTU ; cf64 +NEXTU ; pack wPackJumptableIndex:: db wCurPocket:: db wPackUsedItem:: db -NEXTU ; cf64 +NEXTU ; trainer card badges wTrainerCardBadgeFrameCounter:: db wTrainerCardBadgeTileID:: db wTrainerCardBadgeAttributes:: db -NEXTU ; cf64 +NEXTU ; card flip data wCardFlipCursorY:: db wCardFlipCursorX:: db wCardFlipWhichCard:: db -NEXTU ; cf64 +NEXTU ; magnet train wMagnetTrainOffset:: db wMagnetTrainPosition:: db wMagnetTrainWaitCounter:: db -NEXTU ; cf64 +NEXTU ; unown puzzle data wHoldingUnownPuzzlePiece:: db wUnownPuzzleCursorPosition:: db wUnownPuzzleHeldPiece:: db -NEXTU ; cf64 +NEXTU ; battle tower ds $2 wBattleTowerRoomMenuJumptableIndex:: db -NEXTU ; cf64 +NEXTU ; miscellaneous wFrameCounter:: wNrOfBeatenBattleTowerTrainers:: @@ -1478,30 +1476,30 @@ wSlotsDelay:: db wPrinterQueueLength:: db -ENDU ; cf67 +ENDU wRequested2bpp:: -wRequested2bppSize:: db ; cf67 -wRequested2bppSource:: dw ; cf68 -wRequested2bppDest:: dw ; cf6a +wRequested2bppSize:: db +wRequested2bppSource:: dw +wRequested2bppDest:: dw wRequested1bpp:: -wRequested1bppSize:: db ; cf6c -wRequested1bppSource:: dw ; cf6d -wRequested1bppDest:: dw ; cf6f +wRequested1bppSize:: db +wRequested1bppSource:: dw +wRequested1bppDest:: dw -wWindowStackPointer:: dw ; cf71 -wMenuJoypad:: db ; cf73 -wMenuSelection:: db ; cf74 -wMenuSelectionQuantity:: db ; cf75 -wWhichIndexSet:: db ; cf76 -wScrollingMenuCursorPosition:: db ; cf77 -wWindowStackSize:: db ; cf78 +wWindowStackPointer:: dw +wMenuJoypad:: db +wMenuSelection:: db +wMenuSelectionQuantity:: db +wWhichIndexSet:: db +wScrollingMenuCursorPosition:: db +wWindowStackSize:: db ds 8 ; menu header -wMenuHeader:: ; cf81 +wMenuHeader:: wMenuFlags:: db wMenuBorderTopCoord:: db wMenuBorderLeftCoord:: db @@ -1514,43 +1512,43 @@ wMenuDataBank:: db wMenuHeaderEnd:: wMenuData:: -wMenuDataFlags:: db ; cf91 +wMenuDataFlags:: db -UNION ; cf92 +UNION ; Vertical Menu/DoNthMenu/SetUpMenu -wMenuDataItems:: db ; cf92 -wMenuDataIndicesPointer:: dw ; cf94 -wMenuDataDisplayFunctionPointer:: dw ; cf96 -wMenuDataPointerTableAddr:: dw ; cf97 +wMenuDataItems:: db +wMenuDataIndicesPointer:: dw +wMenuDataDisplayFunctionPointer:: dw +wMenuDataPointerTableAddr:: dw -NEXTU ; cf92 +NEXTU ; 2D Menu -wMenuData_2DMenuDimensions:: db ; cf92 -wMenuData_2DMenuSpacing:: db ; cf93 -wMenuData_2DMenuItemStringsBank:: db ; cf94 -wMenuData_2DMenuItemStringsAddr:: dw ; cf96 -wMenuData_2DMenuFunctionBank:: db ; cf97 -wMenuData_2DMenuFunctionAddr:: dw ; cf98 +wMenuData_2DMenuDimensions:: db +wMenuData_2DMenuSpacing:: db +wMenuData_2DMenuItemStringsBank:: db +wMenuData_2DMenuItemStringsAddr:: dw +wMenuData_2DMenuFunctionBank:: db +wMenuData_2DMenuFunctionAddr:: dw -NEXTU ; cf92 +NEXTU ; Scrolling Menu -wMenuData_ScrollingMenuHeight:: db ; cf92 -wMenuData_ScrollingMenuWidth:: db ; cf93 -wMenuData_ScrollingMenuItemFormat:: db ; cf94 -wMenuData_ItemsPointerBank:: db ; cf95 -wMenuData_ItemsPointerAddr:: dw ; cf97 -wMenuData_ScrollingMenuFunction1:: ds 3 ; cf98 -wMenuData_ScrollingMenuFunction2:: ds 3 ; cf9b -wMenuData_ScrollingMenuFunction3:: ds 3 ; cf9e -ENDU ; cfa1 +wMenuData_ScrollingMenuHeight:: db +wMenuData_ScrollingMenuWidth:: db +wMenuData_ScrollingMenuItemFormat:: db +wMenuData_ItemsPointerBank:: db +wMenuData_ItemsPointerAddr:: dw +wMenuData_ScrollingMenuFunction1:: ds 3 +wMenuData_ScrollingMenuFunction2:: ds 3 +wMenuData_ScrollingMenuFunction3:: ds 3 +ENDU wMenuDataEnd:: w2DMenuData:: -w2DMenuCursorInitY:: db ; cfa1 -w2DMenuCursorInitX:: db ; cfa2 -w2DMenuNumRows:: db ; cfa3 -w2DMenuNumCols:: db ; cfa4 -w2DMenuFlags1:: ; cfa5 +w2DMenuCursorInitY:: db +w2DMenuCursorInitX:: db +w2DMenuNumRows:: db +w2DMenuNumCols:: db +w2DMenuFlags1:: ; bit 7: Disable checking of wMenuJoypadFilter ; bit 6: Enable sprite animations ; bit 5: Wrap around vertically @@ -1560,37 +1558,37 @@ w2DMenuFlags1:: ; cfa5 ; bit 1: Set bit 7 in w2DMenuFlags2 and exit the loop if bit 4 is disabled and we tried to go too far left ; bit 0: Set bit 7 in w2DMenuFlags2 and exit the loop if bit 4 is disabled and we tried to go too far right db -w2DMenuFlags2:: db ; cfa6 -w2DMenuCursorOffsets:: db ; cfa7 -wMenuJoypadFilter:: db ; cfa8 +w2DMenuFlags2:: db +w2DMenuCursorOffsets:: db +wMenuJoypadFilter:: db w2DMenuDataEnd:: -wMenuCursorY:: db ; cfa9 -wMenuCursorX:: db ; cfaa -wCursorOffCharacter:: db ; cfab -wCursorCurrentTile:: dw ; cfac +wMenuCursorY:: db +wMenuCursorX:: db +wCursorOffCharacter:: db +wCursorCurrentTile:: dw ds 3 -wOverworldDelay:: db ; cfb1 -wTextDelayFrames:: db ; cfb2 -wVBlankOccurred:: db ; cfb3 +wOverworldDelay:: db +wTextDelayFrames:: db +wVBlankOccurred:: db -wPredefID:: db ; cfb4 -wPredefTemp:: dw ; cfb5 -wPredefAddress:: dw ; cfb7 -wFarCallBCBuffer:: dw ; cfb9 +wPredefID:: db +wPredefTemp:: dw +wPredefAddress:: dw +wFarCallBCBuffer:: dw wcfbb:: db -wGameTimerPause:: ; cfbc +wGameTimerPause:: ; bit 0: game timer paused ; bit 7: something mobile db ds 1 -wcfbe:: ; cfbe +wcfbe:: ; bits 4, 6, or 7 can be used to disable joypad input ; bit 4 ; bit 6: mon fainted? @@ -1599,19 +1597,19 @@ wcfbe:: ; cfbe ds 1 -wInBattleTowerBattle:: ; cfc0 +wInBattleTowerBattle:: ; 0 not in BattleTower-Battle ; 1 BattleTower-Battle db ds 1 -wFXAnimID:: dw ; cfc2 +wFXAnimID:: dw -wPlaceBallsX:: db ; cfc4 -wPlaceBallsY:: db ; cfc5 +wPlaceBallsX:: db +wPlaceBallsY:: db -wTileAnimationTimer:: db ; cfc6 +wTileAnimationTimer:: db ; palette backups? wBGP:: db @@ -1622,7 +1620,7 @@ wNumHits:: db ds 1 -wOptions:: ; cfcc +wOptions:: ; bit 0-2: number of frames to delay when printing text ; fast 1; mid 3; slow 5 ; bit 3: ? @@ -1632,14 +1630,14 @@ wOptions:: ; cfcc ; bit 7: battle scene off/on db wSaveFileExists:: db -wTextboxFrame:: ; cfce +wTextboxFrame:: ; bits 0-2: textbox frame 0-7 db wTextboxFlags:: ; bit 0: 1-frame text delay ; bit 4: no text delay db -wGBPrinterBrightness:: ; cfd0 +wGBPrinterBrightness:: ; bit 0-6: brightness ; lightest: $00 ; lighter: $20 @@ -1647,7 +1645,7 @@ wGBPrinterBrightness:: ; cfd0 ; darker: $60 ; darkest: $7F db -wOptions2:: ; cfd1 +wOptions2:: ; bit 1: menu account off/on db ds 2 @@ -1667,11 +1665,11 @@ wGBCOnlyDecompressBuffer:: ds 1 ; also uses the next $53f bytes for $540 total wDefaultSpawnpoint:: db -UNION ; d002 +UNION ; mail temp storage wTempMail:: mailmsg wTempMail -NEXTU ; d002 +NEXTU ; poke seer wSeerAction:: db wSeerNickname:: ds MON_NAME_LENGTH @@ -1684,15 +1682,15 @@ wSeerCaughtLevel:: db wSeerCaughtData:: db wSeerCaughtGender:: db -NEXTU ; d002 +NEXTU ; mon buffer -wBufferMonNick:: ds MON_NAME_LENGTH ; d002 -wBufferMonOT:: ds NAME_LENGTH ; d00d -wBufferMon:: party_struct wBufferMon ; d018 +wBufferMonNick:: ds MON_NAME_LENGTH +wBufferMonOT:: ds NAME_LENGTH +wBufferMon:: party_struct wBufferMon ds 8 wMonOrItemNameBuffer:: -NEXTU ; d002 +NEXTU ; bug-catching contest wBugContestResults:: bugcontestwinner wBugContestFirstPlace @@ -1703,7 +1701,7 @@ wBugContestWinnersEnd:: ds 4 wBugContestWinnerName:: ds NAME_LENGTH -NEXTU ; d002 +NEXTU ; mart items wMartItem1BCD:: ds 3 wMartItem2BCD:: ds 3 @@ -1716,7 +1714,7 @@ wMartItem8BCD:: ds 3 wMartItem9BCD:: ds 3 wMartItem10BCD:: ds 3 -NEXTU ; d002 +NEXTU ; town map data wTownMapPlayerIconLandmark:: db UNION @@ -1726,12 +1724,12 @@ NEXTU wTownMapCursorCoordinates:: dw ENDU -NEXTU ; d002 +NEXTU ; phone call data wPhoneScriptBank:: db wPhoneCaller:: dw -NEXTU ; d002 +NEXTU ; radio data wCurRadioLine:: db wNextRadioLine:: db @@ -1742,11 +1740,11 @@ wOaksPKMNTalkSegmentCounter:: db wRadioText:: ds 2 * SCREEN_WIDTH wRadioTextEnd:: -NEXTU ; d002 +NEXTU ; lucky number show wLuckyNumberDigitsBuffer:: ds 5 -NEXTU ; d002 +NEXTU ; movement buffer data wMovementBufferCount:: db wMovementBufferObject:: db @@ -1754,7 +1752,7 @@ wUnusedMovementBufferBank:: db wUnusedMovementBufferPointer:: dw wMovementBuffer:: ds 55 -NEXTU ; d002 +NEXTU ; box printing wWhichBoxMonToPrint:: db wFinishedPrintingBox:: db @@ -1762,24 +1760,24 @@ wAddrOfBoxToPrint:: dw wBankOfBoxToPrint:: db wWhichBoxToPrint:: db -NEXTU ; d002 +NEXTU ; trainer HUD data ds 1 wPlaceBallsDirection:: db wTrainerHUDTiles:: ds 4 -NEXTU ; d002 +NEXTU ; mobile participant nicknames ds 4 wMobileParticipant1Nickname:: ds NAME_LENGTH_JAPANESE wMobileParticipant2Nickname:: ds NAME_LENGTH_JAPANESE wMobileParticipant3Nickname:: ds NAME_LENGTH_JAPANESE -NEXTU ; d002 +NEXTU ; earthquake data buffer wEarthquakeMovementDataBuffer:: ds 5 -NEXTU ; d002 +NEXTU ; miscellaneous wTempDayOfWeek:: wApricorns:: @@ -1790,7 +1788,7 @@ wSuicuneFrame:: wStartFlypoint:: db wEndFlypoint:: db -NEXTU ; d002 +NEXTU ; unidentified wd002:: db wd003:: db @@ -1826,7 +1824,7 @@ wd034:: ds 2 wd036:: ds 2 ds 6 -UNION ; d03e +UNION ; trainer data wSeenTrainerBank:: db wSeenTrainerDistance:: db @@ -1842,31 +1840,31 @@ wScriptAfterPointer:: dw wRunningTrainerBattleScript:: db wTempTrainerEnd:: -NEXTU ; d03e +NEXTU ; menu items list wMenuItemsList:: ds 16 wMenuItemsListEnd:: -NEXTU ; d03e +NEXTU ; fruit tree data wCurFruitTree:: db wCurFruit:: db -NEXTU ; d03e +NEXTU ; item ball data wItemBallData:: wItemBallItemID:: db wItemBallQuantity:: db wItemBallDataEnd:: -NEXTU ; d03e +NEXTU ; hidden item data wHiddenItemData:: wHiddenItemEvent:: dw wHiddenItemID:: db wHiddenItemDataEnd:: -NEXTU ; d03e +NEXTU ; elevator data wElevatorData:: wElevatorPointerBank:: db @@ -1874,7 +1872,7 @@ wElevatorPointer:: dw wElevatorOriginFloor:: db wElevatorDataEnd:: -NEXTU ; d03e +NEXTU ; coord event data wCurCoordEvent:: wCurCoordEventSceneID:: db @@ -1883,7 +1881,7 @@ wCurCoordEventMapX:: db ds 1 wCurCoordEventScriptAddr:: dw -NEXTU ; d03e +NEXTU ; BG event data wCurBGEvent:: wCurBGEventYCoord:: db @@ -1891,7 +1889,7 @@ wCurBGEventXCoord:: db wCurBGEventType:: db wCurBGEventScriptAddr:: dw -NEXTU ; d03e +NEXTU ; mart data wMartType:: db wMartPointerBank:: db @@ -1899,7 +1897,7 @@ wMartPointer:: dw wMartJumptableIndex:: db wBargainShopFlags:: db -NEXTU ; d03e +NEXTU ; player movement data wCurInput:: wFacingTileID:: db @@ -1915,52 +1913,52 @@ wWalkingTile:: db ds 6 wPlayerTurningDirection:: db -NEXTU ; d03e +NEXTU ; std script buffer ds 1 wJumpStdScriptBuffer:: ds 3 -NEXTU ; d03e +NEXTU ; phone script data wCheckedTime:: db wPhoneListIndex:: db wNumAvailableCallers:: db wAvailableCallers:: ds CONTACT_LIST_SIZE -NEXTU ; d03e +NEXTU ; phone caller contact ds 1 wCallerContact:: ds PHONE_CONTACT_SIZE -NEXTU ; d03e +NEXTU ; backup menu data ds 7 wMenuCursorBufferBackup:: db wMenuScrollPositionBackup:: db -NEXTU ; d03e +NEXTU ; poison step data wPoisonStepData:: wPoisonStepFlagSum:: db wPoisonStepPartyFlags:: ds PARTY_LENGTH wPoisonStepDataEnd:: -ENDU ; d04f +ENDU ds 23 -ENDU ; d066 +ENDU -wTMHMMoveNameBackup:: ds MOVE_NAME_LENGTH ; d066 +wTMHMMoveNameBackup:: ds MOVE_NAME_LENGTH -wStringBuffer1:: ds 19 ; d073 -wStringBuffer2:: ds 19 ; d086 -wStringBuffer3:: ds 19 ; d099 -wStringBuffer4:: ds 19 ; d0ac -wStringBuffer5:: ds 19 ; d0bf +wStringBuffer1:: ds 19 +wStringBuffer2:: ds 19 +wStringBuffer3:: ds 19 +wStringBuffer4:: ds 19 +wStringBuffer5:: ds 19 -wBattleMenuCursorBuffer:: dw ; d0d2 +wBattleMenuCursorBuffer:: dw -wCurBattleMon:: db ; d0d4 -wCurMoveNum:: db ; d0d5 +wCurBattleMon:: db +wCurMoveNum:: db wLastPocket:: db @@ -1998,53 +1996,53 @@ wBattlePlayerAction:: ; 1 - use item ; 2 - switch wSolvedUnownPuzzle:: - db ; d0ec + db -wVramState:: ; d0ed +wVramState:: ; bit 0: overworld sprite updating on/off ; bit 6: something to do with text ; bit 7: on when surf initiates ; flickers when climbing waterfall db -wBattleResult:: ; d0ee +wBattleResult:: ; WIN, LOSE, or DRAW ; bit 6: caught celebi ; bit 7: box full db -wUsingItemWithSelect:: db ; d0ef +wUsingItemWithSelect:: db -UNION ; d0f0 +UNION ; mart data wCurMart:: ds 16 wCurMartEnd:: -NEXTU ; d0f0 +NEXTU ; elevator data wCurElevator:: db wCurElevatorFloors:: db -NEXTU ; d0f0 +NEXTU ; mailbox data wCurMessageScrollPosition:: db wCurMessageIndex:: db wMailboxCount:: db wMailboxItems:: ds MAILBOX_CAPACITY -wMailboxEnd:: ; d0fe -ENDU ; d100 +wMailboxEnd:: +ENDU -wListPointer:: dw ; d100 -wUnusedD102:: dw ; d102 -wItemAttributesPtr:: dw ; d104 +wListPointer:: dw +wUnusedD102:: dw +wItemAttributesPtr:: dw -wCurItem:: db ; d106 -wCurItemQuantity:: ; d107 +wCurItem:: db +wCurItemQuantity:: wMartItemID:: db -wCurPartySpecies:: db ; d108 +wCurPartySpecies:: db -wCurPartyMon:: ; d109 +wCurPartyMon:: ; contains which monster in a party ; is being dealt with at the moment ; 0-5 @@ -2065,127 +2063,125 @@ wPokemonWithdrawDepositParameter:: wItemQuantityChangeBuffer:: db wItemQuantityBuffer:: db -wTempMon:: party_struct wTempMon ; d10e +wTempMon:: party_struct wTempMon -wSpriteFlags:: db ; d13e +wSpriteFlags:: db -wHandlePlayerStep:: db ; d13f +wHandlePlayerStep:: db ds 1 -wPartyMenuActionText:: db ; d141 +wPartyMenuActionText:: db -wItemAttributeParamBuffer:: db ; d142 +wItemAttributeParamBuffer:: db -wCurPartyLevel:: db ; d143 +wCurPartyLevel:: db wScrollingMenuListSize:: dw ; used when following a map warp -; d146 wNextWarp:: db wNextMapGroup:: db wNextMapNumber:: db wPrevWarp:: db wPrevMapGroup:: db wPrevMapNumber:: db -; d14c wPlayerBGMapOffsetX:: db ; used in FollowNotExact; unit is pixels wPlayerBGMapOffsetY:: db ; used in FollowNotExact; unit is pixels ; Player movement -wPlayerStepVectorX:: db ; d14e -wPlayerStepVectorY:: db ; d14f -wPlayerStepFlags:: db ; d150 -wPlayerStepDirection:: db ; d151 +wPlayerStepVectorX:: db +wPlayerStepVectorY:: db +wPlayerStepFlags:: db +wPlayerStepDirection:: db -wBGMapAnchor:: dw ; d152 +wBGMapAnchor:: dw -UNION ; d154 +UNION wUsedSprites:: ds SPRITE_GFX_LIST_CAPACITY * 2 wUsedSpritesEnd:: -NEXTU ; d154 +NEXTU ds 31 wd173:: db ; related to command queue type 3 -ENDU ; d194 +ENDU -wOverworldMapAnchor:: dw ; d194 -wMetatileStandingY:: db ; d196 -wMetatileStandingX:: db ; d197 +wOverworldMapAnchor:: dw +wMetatileStandingY:: db +wMetatileStandingX:: db wMapPartial:: -wMapAttributesBank:: db ; d198 -wMapTileset:: db ; d199 -wEnvironment:: db ; d19a -wMapAttributesPointer:: dw ; d19b +wMapAttributesBank:: db +wMapTileset:: db +wEnvironment:: db +wMapAttributesPointer:: dw wMapPartialEnd:: -wMapAttributes:: ; d19d -wMapBorderBlock:: db ; d19d +wMapAttributes:: +wMapBorderBlock:: db ; width/height are in blocks (2x2 walkable tiles, 4x4 graphics tiles) -wMapHeight:: db ; d19e -wMapWidth:: db ; d19f -wMapBlocksBank:: db; d1a0 -wMapBlocksPointer:: dw ; d1a1 -wMapScriptsBank:: db ; d1a3 -wMapScriptsPointer:: dw ; d1a4 -wMapEventsPointer:: dw ; d1a6 +wMapHeight:: db +wMapWidth:: db +wMapBlocksBank:: db +wMapBlocksPointer:: dw +wMapScriptsBank:: db +wMapScriptsPointer:: dw +wMapEventsPointer:: dw ; bit set -wMapConnections:: db ; d1a8 +wMapConnections:: db wMapAttributesEnd:: -wNorthMapConnection:: map_connection_struct wNorth ; d1a9 -wSouthMapConnection:: map_connection_struct wSouth ; d1b5 -wWestMapConnection:: map_connection_struct wWest ; d1c1 -wEastMapConnection:: map_connection_struct wEast ; d1cd +wNorthMapConnection:: map_connection_struct wNorth +wSouthMapConnection:: map_connection_struct wSouth +wWestMapConnection:: map_connection_struct wWest +wEastMapConnection:: map_connection_struct wEast wTileset:: -wTilesetBank:: db ; d1d9 -wTilesetAddress:: dw ; d1da -wTilesetBlocksBank:: db ; d1dc -wTilesetBlocksAddress:: dw ; d1dd -wTilesetCollisionBank:: db ; d1df -wTilesetCollisionAddress:: dw ; d1e0 -wTilesetAnim:: dw ; bank 3f ; d1e2 - ds 2 ; unused ; d1e4 -wTilesetPalettes:: dw ; bank 3f ; d1e6 +wTilesetBank:: db +wTilesetAddress:: dw +wTilesetBlocksBank:: db +wTilesetBlocksAddress:: dw +wTilesetCollisionBank:: db +wTilesetCollisionAddress:: dw +wTilesetAnim:: dw ; bank 3f + ds 2 ; unused +wTilesetPalettes:: dw ; bank 3f wTilesetEnd:: -wEvolvableFlags:: flag_array PARTY_LENGTH ; d1e8 +wEvolvableFlags:: flag_array PARTY_LENGTH -wForceEvolution:: db ; d1e9 +wForceEvolution:: db -UNION ; d1ea +UNION ; general-purpose buffers -wBuffer1:: db ; d1ea -wBuffer2:: db ; d1eb -wBuffer3:: db ; d1ec -wBuffer4:: db ; d1ed -wBuffer5:: db ; d1ee -wBuffer6:: db ; d1ef +wBuffer1:: db +wBuffer2:: db +wBuffer3:: db +wBuffer4:: db +wBuffer5:: db +wBuffer6:: db -NEXTU ; d1ea +NEXTU ; HP bar animations -wCurHPAnimMaxHP:: dw ; d1ea -wCurHPAnimOldHP:: dw ; d1ec -wCurHPAnimNewHP:: dw ; d1ee -wCurHPAnimPal:: db ; d1f0 -wCurHPBarPixels:: db ; d1f1 -wNewHPBarPixels:: db ; d1f2 -wCurHPAnimDeltaHP:: dw ; d1f3 -wCurHPAnimLowHP:: db ; d1f5 -wCurHPAnimHighHP:: db ; d1f6 +wCurHPAnimMaxHP:: dw +wCurHPAnimOldHP:: dw +wCurHPAnimNewHP:: dw +wCurHPAnimPal:: db +wCurHPBarPixels:: db +wNewHPBarPixels:: db +wCurHPAnimDeltaHP:: dw +wCurHPAnimLowHP:: db +wCurHPAnimHighHP:: db -NEXTU ; d1ea +NEXTU ; evolution data -wEvolutionOldSpecies:: db ; d1ea -wEvolutionNewSpecies:: db ; d1eb -wEvolutionPicOffset:: db ; d1ec -wEvolutionCanceled:: db ; d1ed +wEvolutionOldSpecies:: db +wEvolutionNewSpecies:: db +wEvolutionPicOffset:: db +wEvolutionCanceled:: db -NEXTU ; d1ea +NEXTU ; mobile ds 2 wd1ec:: ds 1 @@ -2197,29 +2193,29 @@ wd1f1:: ds 1 wd1f2:: ds 1 wd1f3:: ds 4 -NEXTU ; d1ea +NEXTU ; miscellaneous wMagikarpLength:: dw wSelectedDecoration:: db wOtherDecoration:: db ds 3 wCurEnemyItem:: db -ENDU ; d1f7 +ENDU ds 3 -wLinkBattleRNs:: ds 10 ; d1fa +wLinkBattleRNs:: ds 10 -wTempEnemyMonSpecies:: db ; d204 -wTempBattleMonSpecies:: db ; d205 +wTempEnemyMonSpecies:: db +wTempBattleMonSpecies:: db -wEnemyMon:: battle_struct wEnemyMon ; d206 -wEnemyMonBaseStats:: ds 5 ; d226 -wEnemyMonCatchRate:: db ; d22b -wEnemyMonBaseExp:: db ; d22c +wEnemyMon:: battle_struct wEnemyMon +wEnemyMonBaseStats:: ds 5 +wEnemyMonCatchRate:: db +wEnemyMonBaseExp:: db wEnemyMonEnd:: -wBattleMode:: ; d22d +wBattleMode:: ; 0: overworld ; 1: wild battle ; 2: trainer battle @@ -2227,71 +2223,71 @@ wBattleMode:: ; d22d wTempWildMonSpecies:: db -wOtherTrainerClass:: ; d22f +wOtherTrainerClass:: ; class (Youngster, Bug Catcher, etc.) of opposing trainer ; 0 if opponent is a wild Pokémon, not a trainer db ; BATTLETYPE_* values -wBattleType:: db ; d230 +wBattleType:: db -wOtherTrainerID:: ; d231 +wOtherTrainerID:: ; which trainer of the class that you're fighting ; (Joey, Mikey, Albert, etc.) db wForcedSwitch:: db -wTrainerClass:: db ; d233 +wTrainerClass:: db -wUnownLetter:: db ; d234 +wUnownLetter:: db wMoveSelectionMenuType:: db ; corresponds to the data/pokemon/base_stats/*.asm contents -wCurBaseData:: ; d236 -wBaseDexNo:: db ; d236 -wBaseStats:: ; d237 -wBaseHP:: db ; d237 -wBaseAttack:: db ; d238 -wBaseDefense:: db ; d239 -wBaseSpeed:: db ; d23a -wBaseSpecialAttack:: db ; d23b -wBaseSpecialDefense:: db ; d23c -wBaseType:: ; d23d -wBaseType1:: db ; d23d -wBaseType2:: db ; d23e -wBaseCatchRate:: db ; d23f -wBaseExp:: db ; d240 -wBaseItems:: ; d241 -wBaseItem1:: db ; d241 -wBaseItem2:: db ; d242 -wBaseGender:: db ; d243 -wBaseUnknown1:: db ; d244 -wBaseEggSteps:: db ; d245 -wBaseUnknown2:: db ; d246 -wBasePicSize:: db ; d247 -wBaseUnusedFrontpic:: dw ; d248 -wBaseUnusedBackpic:: dw ; d24a -wBaseGrowthRate:: db ; d24c -wBaseEggGroups:: db ; d24d -wBaseTMHM:: flag_array NUM_TM_HM_TUTOR ; d24e +wCurBaseData:: +wBaseDexNo:: db +wBaseStats:: +wBaseHP:: db +wBaseAttack:: db +wBaseDefense:: db +wBaseSpeed:: db +wBaseSpecialAttack:: db +wBaseSpecialDefense:: db +wBaseType:: +wBaseType1:: db +wBaseType2:: db +wBaseCatchRate:: db +wBaseExp:: db +wBaseItems:: +wBaseItem1:: db +wBaseItem2:: db +wBaseGender:: db +wBaseUnknown1:: db +wBaseEggSteps:: db +wBaseUnknown2:: db +wBasePicSize:: db +wBaseUnusedFrontpic:: dw +wBaseUnusedBackpic:: dw +wBaseGrowthRate:: db +wBaseEggGroups:: db +wBaseTMHM:: flag_array NUM_TM_HM_TUTOR wCurBaseDataEnd:: -wCurDamage:: dw ; d256 +wCurDamage:: dw ds 2 -wMornEncounterRate:: db ; d25a -wDayEncounterRate:: db ; d25b -wNiteEncounterRate:: db ; d25c -wWaterEncounterRate:: db ; d25d +wMornEncounterRate:: db +wDayEncounterRate:: db +wNiteEncounterRate:: db +wWaterEncounterRate:: db wListMoves_MoveIndicesBuffer:: ds NUM_MOVES wPutativeTMHMMove:: db wInitListType:: db wBattleHasJustStarted:: db -; d265 has many different short-term uses +; wd265 has many different short-term uses wNamedObjectIndexBuffer:: wDeciramBuffer:: wTempByteValue:: @@ -2315,78 +2311,78 @@ wFailedToFlee:: db wNumFleeAttempts:: db wMonTriedToEvolve:: db -wTimeOfDay:: db ; d269 +wTimeOfDay:: db ds 1 SECTION "Enemy Party", WRAMX -UNION ; d26b +UNION wPokedexShowPointerAddr:: dw wPokedexShowPointerBank:: db ds 3 wd271:: dw ; mobile -NEXTU ; d26b +NEXTU wUnusedEggHatchFlag:: db -NEXTU ; d26b +NEXTU ; enemy party -wOTPlayerName:: ds NAME_LENGTH ; d26b -wOTPlayerID:: dw ; d276 +wOTPlayerName:: ds NAME_LENGTH +wOTPlayerID:: dw ds 8 -wOTPartyCount:: db ; d280 -wOTPartySpecies:: ds PARTY_LENGTH ; d281 +wOTPartyCount:: db +wOTPartySpecies:: ds PARTY_LENGTH wOTPartyEnd:: db ; older code doesn't check PartyCount -ENDU ; d276 +ENDU -UNION ; d288 +UNION ; ot party mons wOTPartyMons:: -wOTPartyMon1:: party_struct wOTPartyMon1 ; d288 -wOTPartyMon2:: party_struct wOTPartyMon2 ; d2b8 -wOTPartyMon3:: party_struct wOTPartyMon3 ; d2e8 -wOTPartyMon4:: party_struct wOTPartyMon4 ; d318 -wOTPartyMon5:: party_struct wOTPartyMon5 ; d348 -wOTPartyMon6:: party_struct wOTPartyMon6 ; d378 +wOTPartyMon1:: party_struct wOTPartyMon1 +wOTPartyMon2:: party_struct wOTPartyMon2 +wOTPartyMon3:: party_struct wOTPartyMon3 +wOTPartyMon4:: party_struct wOTPartyMon4 +wOTPartyMon5:: party_struct wOTPartyMon5 +wOTPartyMon6:: party_struct wOTPartyMon6 wOTPartyMonsEnd:: -wOTPartyMonOT:: ds NAME_LENGTH * PARTY_LENGTH ; d3a8 -wOTPartyMonNicknames:: ds MON_NAME_LENGTH * PARTY_LENGTH ; d3ea +wOTPartyMonOT:: ds NAME_LENGTH * PARTY_LENGTH +wOTPartyMonNicknames:: ds MON_NAME_LENGTH * PARTY_LENGTH wOTPartyDataEnd:: ds 4 -NEXTU ; d288 +NEXTU ; catch tutorial dude pack wDudeBag:: wDudeNumItems:: db wDudeItems:: ds 2 * 4 wDudeItemsEnd:: db -wDudeNumKeyItems:: db ; d292 +wDudeNumKeyItems:: db wDudeKeyItems:: ds 18 wDudeKeyItemsEnd:: db -wDudeNumBalls:: db ; d2a6 -wDudeBalls:: ds 2 * 4 ; d2a7 -wDudeBallsEnd:: db ; d2af +wDudeNumBalls:: db +wDudeBalls:: ds 2 * 4 +wDudeBallsEnd:: db wDudeBagEnd:: -ENDU ; d430 +ENDU wd430:: ; mobile -wBattleAction:: db ; d430 +wBattleAction:: db -wLinkBattleSentAction:: db ; d431 -wMapStatus:: db ; d432 -wMapEventStatus:: db ; d433 +wLinkBattleSentAction:: db +wMapStatus:: db +wMapEventStatus:: db -wScriptFlags:: ; d434 +wScriptFlags:: ; bit 3: priority jump db -wScriptFlags2:: ; d435 +wScriptFlags2:: db -wScriptFlags3:: ; d436 +wScriptFlags3:: ; bit 0: count steps ; bit 1: coord events ; bit 2: warps and connections @@ -2394,52 +2390,52 @@ wScriptFlags3:: ; d436 ; bit 5: unknown db -wScriptMode:: db ; d437 -wScriptRunning:: db ; d438 -wScriptBank:: db ; d439 -wScriptPos:: dw ; d43a +wScriptMode:: db +wScriptRunning:: db +wScriptBank:: db +wScriptPos:: dw wScriptStackSize:: db wScriptStack:: ds 3 * 5 ds 1 -wScriptDelay:: db ; d44d +wScriptDelay:: db wPriorityScriptBank:: wScriptTextBank:: - db ; d44e + db wPriorityScriptAddr:: wScriptTextAddr:: - dw ; d44f + dw ds 1 -wWildEncounterCooldown:: db ; d452 -wXYComparePointer:: dw ; d453 +wWildEncounterCooldown:: db +wXYComparePointer:: dw ds 4 -wBattleScriptFlags:: dw ; d459 -wPlayerSpriteSetupFlags:: ; d45b +wBattleScriptFlags:: dw +wPlayerSpriteSetupFlags:: ; bit 7: if set, cancel wPlayerAction ; bit 6: RefreshMapSprites doesn't reload player sprite ; bit 5: if set, set facing according to bits 0-1 ; bit 2: female player has been transformed into male ; bits 0-1: direction facing db -wMapReentryScriptQueueFlag:: db ; d45c -wMapReentryScriptBank:: db ; d45d -wMapReentryScriptAddress:: dw ; d45e +wMapReentryScriptQueueFlag:: db +wMapReentryScriptBank:: db +wMapReentryScriptAddress:: dw ds 4 -wTimeCyclesSinceLastCall:: db ; d464 -wReceiveCallDelay_MinsRemaining:: db ; d465 -wReceiveCallDelay_StartTime:: ds 3 ; d466 +wTimeCyclesSinceLastCall:: db +wReceiveCallDelay_MinsRemaining:: db +wReceiveCallDelay_StartTime:: ds 3 ds 3 -wBugContestMinsRemaining:: db ; d46c -wBugContestSecsRemaining:: db ; d46d +wBugContestMinsRemaining:: db +wBugContestSecsRemaining:: db ds 2 -wMapStatusEnd:: ; d470 +wMapStatusEnd:: ds 2 wCrystalData:: -wPlayerGender:: ; d472 +wPlayerGender:: ; bit 0: ; 0 male ; 1 female @@ -2456,42 +2452,42 @@ wd479:: ds 2 wGameData:: wPlayerData:: -wPlayerID:: ; d47b +wPlayerID:: dw -wPlayerName:: ds NAME_LENGTH ; d47d -wMomsName:: ds NAME_LENGTH ; d488 -wRivalName:: ds NAME_LENGTH ; d493 -wRedsName:: ds NAME_LENGTH ; d49e -wGreensName:: ds NAME_LENGTH ; d4a9 +wPlayerName:: ds NAME_LENGTH +wMomsName:: ds NAME_LENGTH +wRivalName:: ds NAME_LENGTH +wRedsName:: ds NAME_LENGTH +wGreensName:: ds NAME_LENGTH wSavedAtLeastOnce:: db wSpawnAfterChampion:: db ; init time set at newgame -wStartDay:: db ; d4b6 -wStartHour:: db ; d4b7 -wStartMinute:: db ; d4b8 -wStartSecond:: db ; d4b9 +wStartDay:: db +wStartHour:: db +wStartMinute:: db +wStartSecond:: db -wRTC:: ds 4 ; d4ba +wRTC:: ds 4 ds 4 -wDST:: ; d4c2 +wDST:: ; bit 7: dst db wGameTime:: ; used only for BANK(wGameTime) -wGameTimeCap:: db ; d4c3 -wGameTimeHours:: dw ; d4c4 -wGameTimeMinutes:: db ; d4c6 -wGameTimeSeconds:: db ; d4c7 -wGameTimeFrames:: db ; d4c8 +wGameTimeCap:: db +wGameTimeHours:: dw +wGameTimeMinutes:: db +wGameTimeSeconds:: db +wGameTimeFrames:: db ds 2 -wCurDay:: db ; d4cb +wCurDay:: db ds 1 @@ -2501,7 +2497,7 @@ wCenteredObject:: db wFollowerMovementQueueLength:: db wFollowMovementQueue:: ds 5 -wObjectStructs:: ; d4d6 +wObjectStructs:: wPlayerStruct:: object_struct wPlayer wObject1Struct:: object_struct wObject1 wObject2Struct:: object_struct wObject2 @@ -2515,13 +2511,13 @@ wObject9Struct:: object_struct wObject9 wObject10Struct:: object_struct wObject10 wObject11Struct:: object_struct wObject11 wObject12Struct:: object_struct wObject12 -wObjectStructsEnd:: ; d6de +wObjectStructsEnd:: wCmdQueue:: ds CMDQUEUE_CAPACITY * CMDQUEUE_ENTRY_SIZE ds 40 -wMapObjects:: ; d71e +wMapObjects:: wPlayerObject:: map_object wPlayer wMap1Object:: map_object wMap1 wMap2Object:: map_object wMap2 @@ -2540,22 +2536,22 @@ wMap14Object:: map_object wMap14 wMap15Object:: map_object wMap15 wMapObjectsEnd:: -wObjectMasks:: ds NUM_OBJECTS ; d81e +wObjectMasks:: ds NUM_OBJECTS -wVariableSprites:: ds $100 - SPRITE_VARS ; d82e +wVariableSprites:: ds $100 - SPRITE_VARS -wEnteredMapFromContinue:: db ; d83e +wEnteredMapFromContinue:: db ds 2 -wTimeOfDayPal:: db ; d841 +wTimeOfDayPal:: db ds 4 -wTimeOfDayPalFlags:: db ; d846 +wTimeOfDayPalFlags:: db wTimeOfDayPalset:: db -wCurTimeOfDay:: db ; d848 +wCurTimeOfDay:: db ds 1 wSecretID:: dw -wStatusFlags:: ; d84c +wStatusFlags:: ; bit 0: pokedex ; bit 1: unown dex ; bit 2: flash @@ -2566,7 +2562,7 @@ wStatusFlags:: ; d84c ; bit 7: bug contest on db -wStatusFlags2:: ; d84d +wStatusFlags2:: ; bit 0: rockets ; bit 1: safari game (unused) ; bit 2: bug contest timer @@ -2577,39 +2573,39 @@ wStatusFlags2:: ; d84d ; bit 7: rockets in mahogany db -wMoney:: ds 3 ; d84e -wMomsMoney:: ds 3 ; d851 +wMoney:: ds 3 +wMomsMoney:: ds 3 -wMomSavingMoney:: ; d854 +wMomSavingMoney:: ; bit 0: saving some money ; bit 1: saving half money (unused) ; bit 2: saving all money (unused) ; bit 7: active db -wCoins:: dw ; d855 +wCoins:: dw wBadges:: -wJohtoBadges:: flag_array NUM_JOHTO_BADGES ; d857 -wKantoBadges:: flag_array NUM_KANTO_BADGES ; d858 +wJohtoBadges:: flag_array NUM_JOHTO_BADGES +wKantoBadges:: flag_array NUM_KANTO_BADGES -wTMsHMs:: ds NUM_TMS + NUM_HMS ; d859 +wTMsHMs:: ds NUM_TMS + NUM_HMS wTMsHMsEnd:: -wNumItems:: db ; d892 -wItems:: ds MAX_ITEMS * 2 + 1 ; d893 +wNumItems:: db +wItems:: ds MAX_ITEMS * 2 + 1 wItemsEnd:: -wNumKeyItems:: db ; d8bc -wKeyItems:: ds MAX_KEY_ITEMS + 1 ; d8bd +wNumKeyItems:: db +wKeyItems:: ds MAX_KEY_ITEMS + 1 wKeyItemsEnd:: -wNumBalls:: db ; d8d7 -wBalls:: ds MAX_BALLS * 2 + 1 ; d8d8 +wNumBalls:: db +wBalls:: ds MAX_BALLS * 2 + 1 wBallsEnd:: wNumPCItems:: db -wPCItems:: ds MAX_PC_ITEMS * 2 + 1 ; d8f1 +wPCItems:: ds MAX_PC_ITEMS * 2 + 1 wPCItemsEnd:: wPokegearFlags:: @@ -2622,105 +2618,105 @@ wPokegearFlags:: wRadioTuningKnob:: db wLastDexMode:: db ds 1 -wWhichRegisteredItem:: db ; d95b -wRegisteredItem:: db ; d95c +wWhichRegisteredItem:: db +wRegisteredItem:: db -wPlayerState:: db ; d95d +wPlayerState:: db wHallOfFameCount:: dw -wTradeFlags:: flag_array NUM_NPC_TRADES ; d960 +wTradeFlags:: flag_array NUM_NPC_TRADES ds 1 -wMooMooBerries:: db ; d962 -wUndergroundSwitchPositions:: db ; d963 -wFarfetchdPosition:: db ; d964 +wMooMooBerries:: db +wUndergroundSwitchPositions:: db +wFarfetchdPosition:: db ds 13 ; map scene ids -wPokecenter2FSceneID:: db ; d972 -wTradeCenterSceneID:: db ; d973 -wColosseumSceneID:: db ; d974 -wTimeCapsuleSceneID:: db ; d975 -wPowerPlantSceneID:: db ; d976 -wCeruleanGymSceneID:: db ; d977 -wRoute25SceneID:: db ; d978 -wTrainerHouseB1FSceneID:: db ; d979 -wVictoryRoadGateSceneID:: db ; d97a -wSaffronMagnetTrainStationSceneID:: db ; d97b -wRoute16GateSceneID:: db ; d97c -wRoute17Route18GateSceneID:: db ; d97d -wIndigoPlateauPokecenter1FSceneID:: db ; d97e -wWillsRoomSceneID:: db ; d97f -wKogasRoomSceneID:: db ; d980 -wBrunosRoomSceneID:: db ; d981 -wKarensRoomSceneID:: db ; d982 -wLancesRoomSceneID:: db ; d983 -wHallOfFameSceneID:: db ; d984 -wRoute27SceneID:: db ; d985 -wNewBarkTownSceneID:: db ; d986 -wElmsLabSceneID:: db ; d987 -wPlayersHouse1FSceneID:: db ; d988 -wRoute29SceneID:: db ; d989 -wCherrygroveCitySceneID:: db ; d98a -wMrPokemonsHouseSceneID:: db ; d98b -wRoute32SceneID:: db ; d98c -wRoute35NationalParkGateSceneID:: db ; d98d -wRoute36SceneID:: db ; d98e -wRoute36NationalParkGateSceneID:: db ; d98f -wAzaleaTownSceneID:: db ; d990 -wGoldenrodGymSceneID:: db ; d991 -wGoldenrodMagnetTrainStationSceneID:: db ; d992 -wGoldenrodPokecenter1FSceneID:: db ; d993 -wOlivineCitySceneID:: db ; d994 -wRoute34SceneID:: db ; d995 -wRoute34IlexForestGateSceneID:: db ; d996 -wEcruteakTinTowerEntranceSceneID:: db ; d997 -wWiseTriosRoomSceneID:: db ; d998 -wEcruteakPokecenter1FSceneID:: db ; d999 -wEcruteakGymSceneID:: db ; d99a -wMahoganyTownSceneID:: db ; d99b -wRoute42SceneID:: db ; d99c -wCianwoodCitySceneID:: db ; d99d -wBattleTower1FSceneID:: db ; d99e -wBattleTowerBattleRoomSceneID:: db ; d99f -wBattleTowerElevatorSceneID:: db ; d9a0 -wBattleTowerHallwaySceneID:: db ; d9a1 -wBattleTowerOutsideSceneID:: db ; d9a2 -wRoute43GateSceneID:: db ; d9a3 -wMountMoonSceneID:: db ; d9a4 -wSproutTower3FSceneID:: db ; d9a5 -wTinTower1FSceneID:: db ; d9a6 -wBurnedTower1FSceneID:: db ; d9a7 -wBurnedTowerB1FSceneID:: db ; d9a8 -wRadioTower5FSceneID:: db ; d9a9 -wRuinsOfAlphOutsideSceneID:: db ; d9aa -wRuinsOfAlphResearchCenterSceneID:: db ; d9ab -wRuinsOfAlphHoOhChamberSceneID:: db ; d9ac -wRuinsOfAlphKabutoChamberSceneID:: db ; d9ad -wRuinsOfAlphOmanyteChamberSceneID:: db ; d9ae -wRuinsOfAlphAerodactylChamberSceneID:: db ; d9af -wRuinsOfAlphInnerChamberSceneID:: db ; d9b0 -wMahoganyMart1FSceneID:: db ; d9b1 -wTeamRocketBaseB1FSceneID:: db ; d9b2 -wTeamRocketBaseB2FSceneID:: db ; d9b3 -wTeamRocketBaseB3FSceneID:: db ; d9b4 -wGoldenrodUndergroundSwitchRoomEntrancesSceneID:: db ; d9b5 -wSilverCaveRoom3SceneID:: db ; d9b6 -wVictoryRoadSceneID:: db ; d9b7 -wDragonsDenB1FSceneID:: db ; d9b8 -wDragonShrineSceneID:: db ; d9b9 -wOlivinePortSceneID:: db ; d9ba -wVermilionPortSceneID:: db ; d9bb -wFastShip1FSceneID:: db ; d9bc -wFastShipB1FSceneID:: db ; d9bd -wMountMoonSquareSceneID:: db ; d9be -wMobileTradeRoomSceneID:: db ; d9bf -wMobileBattleRoomSceneID:: db ; d9c0 +wPokecenter2FSceneID:: db +wTradeCenterSceneID:: db +wColosseumSceneID:: db +wTimeCapsuleSceneID:: db +wPowerPlantSceneID:: db +wCeruleanGymSceneID:: db +wRoute25SceneID:: db +wTrainerHouseB1FSceneID:: db +wVictoryRoadGateSceneID:: db +wSaffronMagnetTrainStationSceneID:: db +wRoute16GateSceneID:: db +wRoute17Route18GateSceneID:: db +wIndigoPlateauPokecenter1FSceneID:: db +wWillsRoomSceneID:: db +wKogasRoomSceneID:: db +wBrunosRoomSceneID:: db +wKarensRoomSceneID:: db +wLancesRoomSceneID:: db +wHallOfFameSceneID:: db +wRoute27SceneID:: db +wNewBarkTownSceneID:: db +wElmsLabSceneID:: db +wPlayersHouse1FSceneID:: db +wRoute29SceneID:: db +wCherrygroveCitySceneID:: db +wMrPokemonsHouseSceneID:: db +wRoute32SceneID:: db +wRoute35NationalParkGateSceneID:: db +wRoute36SceneID:: db +wRoute36NationalParkGateSceneID:: db +wAzaleaTownSceneID:: db +wGoldenrodGymSceneID:: db +wGoldenrodMagnetTrainStationSceneID:: db +wGoldenrodPokecenter1FSceneID:: db +wOlivineCitySceneID:: db +wRoute34SceneID:: db +wRoute34IlexForestGateSceneID:: db +wEcruteakTinTowerEntranceSceneID:: db +wWiseTriosRoomSceneID:: db +wEcruteakPokecenter1FSceneID:: db +wEcruteakGymSceneID:: db +wMahoganyTownSceneID:: db +wRoute42SceneID:: db +wCianwoodCitySceneID:: db +wBattleTower1FSceneID:: db +wBattleTowerBattleRoomSceneID:: db +wBattleTowerElevatorSceneID:: db +wBattleTowerHallwaySceneID:: db +wBattleTowerOutsideSceneID:: db +wRoute43GateSceneID:: db +wMountMoonSceneID:: db +wSproutTower3FSceneID:: db +wTinTower1FSceneID:: db +wBurnedTower1FSceneID:: db +wBurnedTowerB1FSceneID:: db +wRadioTower5FSceneID:: db +wRuinsOfAlphOutsideSceneID:: db +wRuinsOfAlphResearchCenterSceneID:: db +wRuinsOfAlphHoOhChamberSceneID:: db +wRuinsOfAlphKabutoChamberSceneID:: db +wRuinsOfAlphOmanyteChamberSceneID:: db +wRuinsOfAlphAerodactylChamberSceneID:: db +wRuinsOfAlphInnerChamberSceneID:: db +wMahoganyMart1FSceneID:: db +wTeamRocketBaseB1FSceneID:: db +wTeamRocketBaseB2FSceneID:: db +wTeamRocketBaseB3FSceneID:: db +wGoldenrodUndergroundSwitchRoomEntrancesSceneID:: db +wSilverCaveRoom3SceneID:: db +wVictoryRoadSceneID:: db +wDragonsDenB1FSceneID:: db +wDragonShrineSceneID:: db +wOlivinePortSceneID:: db +wVermilionPortSceneID:: db +wFastShip1FSceneID:: db +wFastShipB1FSceneID:: db +wMountMoonSquareSceneID:: db +wMobileTradeRoomSceneID:: db +wMobileBattleRoomSceneID:: db ds 49 ; fight counts -wJackFightCount:: db ; d9f2 +wJackFightCount:: db wBeverlyFightCount:: db ; unused wHueyFightCount:: db wGavenFightCount:: db @@ -2748,69 +2744,67 @@ wWiltonFightCount:: db wKenjiFightCount:: db ; unused wParryFightCount:: db wErinFightCount:: db -; da0e ds 100 -wEventFlags:: flag_array NUM_EVENTS ; da72 -; db6c +wEventFlags:: flag_array NUM_EVENTS ds 6 -wCurBox:: db ; db72 +wCurBox:: db ds 2 ; 8 chars + $50 -wBoxNames:: ds BOX_NAME_LENGTH * NUM_BOXES ; db75 +wBoxNames:: ds BOX_NAME_LENGTH * NUM_BOXES -wCelebiEvent:: ; dbf3 +wCelebiEvent:: ; bit 2: forest is restless db ds 1 -wBikeFlags:: ; dbf5 +wBikeFlags:: ; bit 0: using strength ; bit 1: always on bike ; bit 2: downhill db ds 1 ; cleared along with wBikeFlags by ResetBikeFlags -wCurMapSceneScriptPointer:: dw ; dbf7 +wCurMapSceneScriptPointer:: dw -wCurCaller:: dw ; dbf9 -wCurMapWarpCount:: db ; dbfb -wCurMapWarpsPointer:: dw ; dbfc -wCurMapCoordEventCount:: db ; dbfe -wCurMapCoordEventsPointer:: dw ; dbff -wCurMapBGEventCount:: db ; dc01 -wCurMapBGEventsPointer:: dw ; dc02 -wCurMapObjectEventCount:: db ; dc04 -wCurMapObjectEventsPointer:: dw ; dc05 -wCurMapSceneScriptCount:: db ; dc07 -wCurMapSceneScriptsPointer:: dw ; dc08 -wCurMapCallbackCount:: db ; dc0a -wCurMapCallbacksPointer:: dw ; dc0b +wCurCaller:: dw +wCurMapWarpCount:: db +wCurMapWarpsPointer:: dw +wCurMapCoordEventCount:: db +wCurMapCoordEventsPointer:: dw +wCurMapBGEventCount:: db +wCurMapBGEventsPointer:: dw +wCurMapObjectEventCount:: db +wCurMapObjectEventsPointer:: dw +wCurMapSceneScriptCount:: db +wCurMapSceneScriptsPointer:: dw +wCurMapCallbackCount:: db +wCurMapCallbacksPointer:: dw ds 2 ; Sprite id of each decoration -wDecoBed:: db ; dc0f -wDecoCarpet:: db ; dc10 -wDecoPlant:: db ; dc11 -wDecoPoster:: db ; dc12 -wDecoConsole:: db ; dc13 -wDecoLeftOrnament:: db ; dc14 -wDecoRightOrnament:: db ; dc15 -wDecoBigDoll:: db ; dc16 +wDecoBed:: db +wDecoCarpet:: db +wDecoPlant:: db +wDecoPoster:: db +wDecoConsole:: db +wDecoLeftOrnament:: db +wDecoRightOrnament:: db +wDecoBigDoll:: db ; Items bought from Mom -wWhichMomItem:: db ; dc17 -wWhichMomItemSet:: db ; dc18 -wMomItemTriggerBalance:: ds 3 ; dc19 +wWhichMomItem:: db +wWhichMomItemSet:: db +wMomItemTriggerBalance:: ds 3 -wDailyResetTimer:: dw ; dc1c +wDailyResetTimer:: dw wDailyFlags1:: db wDailyFlags2:: db wSwarmFlags:: db @@ -2818,16 +2812,16 @@ wSwarmFlags:: db wTimerEventStartDay:: db ds 3 -wFruitTreeFlags:: flag_array NUM_FRUIT_TREES ; dc27 +wFruitTreeFlags:: flag_array NUM_FRUIT_TREES ds 2 -wLuckyNumberDayBuffer:: dw ; dc2d +wLuckyNumberDayBuffer:: dw ds 2 -wSpecialPhoneCallID:: db ; dc31 +wSpecialPhoneCallID:: db ds 3 -wBugContestStartTime:: ds 4 ; day, hour, min, sec ; dc35 -wUnusedTwoDayTimerOn:: db ; dc39 +wBugContestStartTime:: ds 4 ; day, hour, min, sec +wUnusedTwoDayTimerOn:: db wUnusedTwoDayTimer:: db wUnusedTwoDayTimerStartDate:: db ds 4 @@ -2840,7 +2834,7 @@ wDailyRematchFlags:: ds 4 wDailyPhoneItemFlags:: ds 4 wDailyPhoneTimeOfDayFlags:: ds 4 wKenjiBreakTimer:: ds 2 ; Kenji -wYanmaMapGroup:: db ; dc5a +wYanmaMapGroup:: db wYanmaMapNumber:: db wPlayerMonSelection:: ds 3 wdc5f:: db @@ -2848,23 +2842,23 @@ wdc60:: db ds 18 -wStepCount:: db ; dc73 -wPoisonStepCount:: db ; dc74 +wStepCount:: db +wPoisonStepCount:: db ds 2 wHappinessStepCount:: db ds 1 wParkBallsRemaining:: -wSafariBallsRemaining:: db ; dc79 -wSafariTimeRemaining:: dw ; dc7a +wSafariBallsRemaining:: db +wSafariTimeRemaining:: dw -wPhoneList:: ds CONTACT_LIST_SIZE + 1 ; dc7c +wPhoneList:: ds CONTACT_LIST_SIZE + 1 ds 22 -wLuckyNumberShowFlag:: db ; dc9d +wLuckyNumberShowFlag:: db ds 1 -wLuckyIDNumber:: dw ; dc9f +wLuckyIDNumber:: dw wRepelEffect:: db ; If a Repel is in use, it contains the nr of steps it's still active wBikeStep:: dw @@ -2874,28 +2868,28 @@ wPlayerDataEnd:: wCurMapData:: -wVisitedSpawns:: flag_array NUM_SPAWNS ; dca5 +wVisitedSpawns:: flag_array NUM_SPAWNS -wDigWarpNumber:: db ; dca9 -wDigMapGroup:: db ; dcaa -wDigMapNumber:: db ; dcab +wDigWarpNumber:: db +wDigMapGroup:: db +wDigMapNumber:: db ; used on maps like second floor pokécenter, which are reused, so we know which ; map to return to -wBackupWarpNumber:: db ; dcac -wBackupMapGroup:: db ; dcad -wBackupMapNumber:: db ; dcae +wBackupWarpNumber:: db +wBackupMapGroup:: db +wBackupMapNumber:: db ds 3 wLastSpawnMapGroup:: db wLastSpawnMapNumber:: db -wWarpNumber:: db ; dcb4 -wMapGroup:: db ; dcb5 -wMapNumber:: db ; dcb6 -wYCoord:: db ; dcb7 -wXCoord:: db ; dcb8 +wWarpNumber:: db +wMapGroup:: db +wMapNumber:: db +wYCoord:: db +wXCoord:: db wScreenSave:: ds SCREEN_META_WIDTH * SCREEN_META_HEIGHT wCurMapDataEnd:: @@ -2905,36 +2899,36 @@ SECTION "Party", WRAMX wPokemonData:: -wPartyCount:: db ; dcd7 -wPartySpecies:: ds PARTY_LENGTH ; dcd8 -wPartyEnd:: db ; dcde ; older code doesn't check wPartyCount +wPartyCount:: db +wPartySpecies:: ds PARTY_LENGTH +wPartyEnd:: db ; older code doesn't check wPartyCount wPartyMons:: -wPartyMon1:: party_struct wPartyMon1 ; dcdf -wPartyMon2:: party_struct wPartyMon2 ; dd0f -wPartyMon3:: party_struct wPartyMon3 ; dd3f -wPartyMon4:: party_struct wPartyMon4 ; dd6f -wPartyMon5:: party_struct wPartyMon5 ; dd9f -wPartyMon6:: party_struct wPartyMon6 ; ddcf +wPartyMon1:: party_struct wPartyMon1 +wPartyMon2:: party_struct wPartyMon2 +wPartyMon3:: party_struct wPartyMon3 +wPartyMon4:: party_struct wPartyMon4 +wPartyMon5:: party_struct wPartyMon5 +wPartyMon6:: party_struct wPartyMon6 -wPartyMonOT:: ds NAME_LENGTH * PARTY_LENGTH ; ddff +wPartyMonOT:: ds NAME_LENGTH * PARTY_LENGTH -wPartyMonNicknames:: ds MON_NAME_LENGTH * PARTY_LENGTH ; de41 +wPartyMonNicknames:: ds MON_NAME_LENGTH * PARTY_LENGTH wPartyMonNicknamesEnd:: ds 22 -wPokedexCaught:: flag_array NUM_POKEMON ; de99 +wPokedexCaught:: flag_array NUM_POKEMON wEndPokedexCaught:: -wPokedexSeen:: flag_array NUM_POKEMON ; deb9 +wPokedexSeen:: flag_array NUM_POKEMON wEndPokedexSeen:: -wUnownDex:: ds NUM_UNOWN ; ded9 -wUnlockedUnowns:: db ; def3 +wUnownDex:: ds NUM_UNOWN +wUnlockedUnowns:: db wFirstUnownSeen:: db -wDayCareMan:: ; def5 +wDayCareMan:: ; bit 7: active ; bit 6: egg ready ; bit 5: monsters are compatible @@ -2942,41 +2936,41 @@ wDayCareMan:: ; def5 db wBreedMon1:: -wBreedMon1Nick:: ds MON_NAME_LENGTH ; def6 -wBreedMon1OT:: ds NAME_LENGTH ; df01 -wBreedMon1Stats:: box_struct wBreedMon1 ; df0c +wBreedMon1Nick:: ds MON_NAME_LENGTH +wBreedMon1OT:: ds NAME_LENGTH +wBreedMon1Stats:: box_struct wBreedMon1 -wDayCareLady:: ; df2c +wDayCareLady:: ; bit 7: active ; bit 0: monster 2 in day-care db -wStepsToEgg:: ; df2d +wStepsToEgg:: db -wBreedMotherOrNonDitto:: ; df2e +wBreedMotherOrNonDitto:: ; z: yes ; nz: no db wBreedMon2:: -wBreedMon2Nick:: ds MON_NAME_LENGTH ; df2f -wBreedMon2OT:: ds NAME_LENGTH ; df3a -wBreedMon2Stats:: box_struct wBreedMon2 ; df45 +wBreedMon2Nick:: ds MON_NAME_LENGTH +wBreedMon2OT:: ds NAME_LENGTH +wBreedMon2Stats:: box_struct wBreedMon2 -wEggNick:: ds MON_NAME_LENGTH ; df65 -wEggOT:: ds NAME_LENGTH ; df70 -wEggMon:: box_struct wEggMon ; df7b +wEggNick:: ds MON_NAME_LENGTH +wEggOT:: ds NAME_LENGTH +wEggMon:: box_struct wEggMon wBugContestSecondPartySpecies:: db -wContestMon:: party_struct wContestMon ; df9c +wContestMon:: party_struct wContestMon wDunsparceMapGroup:: db wDunsparceMapNumber:: db wFishingSwarmFlag:: db -wRoamMon1:: roam_struct wRoamMon1 ; dfcf -wRoamMon2:: roam_struct wRoamMon2 ; dfd6 -wRoamMon3:: roam_struct wRoamMon3 ; dfdd +wRoamMon1:: roam_struct wRoamMon1 +wRoamMon2:: roam_struct wRoamMon2 +wRoamMon3:: roam_struct wRoamMon3 wRoamMons_CurMapNumber:: db wRoamMons_CurMapGroup:: db @@ -2989,7 +2983,6 @@ wMagikarpRecordHoldersName:: ds NAME_LENGTH wPokemonDataEnd:: wGameDataEnd:: -; dff5 SECTION "Pic Animations", WRAMX @@ -3034,7 +3027,7 @@ wPokeAnimStructEnd:: SECTION "Battle Tower RAM", WRAMX -w3_d000:: ds 1 ; d000 +w3_d000:: ds 1 w3_d001:: ds 1 w3_d002:: ds 16 w3_d012:: ds $6e @@ -3045,7 +3038,7 @@ w3_d090:: ds $70 w3_d100:: wBT_OTTrainer:: battle_tower_struct wBT_OT ds $20 -wBT_TrainerTextIndex:: db ; d200 +wBT_TrainerTextIndex:: db ds 1 w3_d202:: battle_tower_struct w3_d202 w3_d2e2:: battle_tower_struct w3_d2e2 @@ -3054,53 +3047,52 @@ w3_d4a2:: battle_tower_struct w3_d4a2 w3_d582:: battle_tower_struct w3_d582 w3_d662:: battle_tower_struct w3_d662 -UNION ; d742 +UNION w3_d742:: battle_tower_struct w3_d742 -; d822 -NEXTU ; d742 +NEXTU ds $be w3_d800:: ds BG_MAP_WIDTH * SCREEN_HEIGHT -NEXTU ; d742 +NEXTU ds $be -wBTChoiceOfLvlGroup:: db ; d800 +wBTChoiceOfLvlGroup:: db ds $1 -w3_d802:: ds 12 ; d802 -w3_d80e:: db ; d80e +w3_d802:: ds 12 +w3_d80e:: db ds $1 -w3_d810:: ; d810 +w3_d810:: ds $59 -w3_d869:: ds $17 ; d869 -w3_d880:: ds 1 ; d880 -w3_d881:: ds 8 ; d881 -w3_d889:: ds 1 ; d889 -w3_d88a:: ds 4 ; d88a -w3_d88e:: ds 1 ; d88e -w3_d88f:: ds 4 ; d88f -w3_d893:: ds 1 ; d893 -w3_d894:: ds 1 ; d894 -w3_d895:: ds 11 ; d895 -w3_d8a0:: ds 1 ; d8a0 -w3_d8a1:: ds 1 ; d8a1 -w3_d8a2:: ds 1 ; d8a2 -w3_d8a3:: ds 1 ; d8a3 -ENDU ; d8a4 +w3_d869:: ds $17 +w3_d880:: ds 1 +w3_d881:: ds 8 +w3_d889:: ds 1 +w3_d88a:: ds 4 +w3_d88e:: ds 1 +w3_d88f:: ds 4 +w3_d893:: ds 1 +w3_d894:: ds 1 +w3_d895:: ds 11 +w3_d8a0:: ds 1 +w3_d8a1:: ds 1 +w3_d8a2:: ds 1 +w3_d8a3:: ds 1 +ENDU ds $1c0 w3_dc00:: ds SCREEN_WIDTH * SCREEN_HEIGHT -UNION ; dd68 +UNION w3_dd68:: ds SCREEN_WIDTH * SCREEN_HEIGHT ds $11c w3_dfec:: ds $10 w3_dffc:: ds 4 -NEXTU ; dd68 +NEXTU ds $98 w3_de00:: ds $200 -ENDU ; e000 +ENDU SECTION "GBC Video", WRAMX, ALIGN[8] @@ -3108,13 +3100,13 @@ SECTION "GBC Video", WRAMX, ALIGN[8] ; eight 4-color palettes each wGBCPalettes:: ; used only for BANK(wGBCPalettes) -wBGPals1:: ds 8 palettes ; d000 -wOBPals1:: ds 8 palettes ; d040 -wBGPals2:: ds 8 palettes ; d080 -wOBPals2:: ds 8 palettes ; d0c0 +wBGPals1:: ds 8 palettes +wOBPals1:: ds 8 palettes +wBGPals2:: ds 8 palettes +wOBPals2:: ds 8 palettes -wLYOverrides:: ds SCREEN_HEIGHT_PX ; d100 -wLYOverridesEnd:: ; d190 +wLYOverrides:: ds SCREEN_HEIGHT_PX +wLYOverridesEnd:: ds 1 @@ -3127,7 +3119,7 @@ wMagnetTrainPlayerSpriteInitX:: db ds 106 -wLYOverridesBackup:: ds SCREEN_HEIGHT_PX ; d200 +wLYOverridesBackup:: ds SCREEN_HEIGHT_PX wLYOverridesBackupEnd:: @@ -3135,7 +3127,7 @@ SECTION "Battle Animations", WRAMX wBattleAnimTileDict:: ds 10 -wActiveAnimObjects:: ; d30a +wActiveAnimObjects:: wAnimObject01:: battle_anim_struct wAnimObject01 wAnimObject02:: battle_anim_struct wAnimObject02 wAnimObject03:: battle_anim_struct wAnimObject03 @@ -3146,9 +3138,9 @@ wAnimObject07:: battle_anim_struct wAnimObject07 wAnimObject08:: battle_anim_struct wAnimObject08 wAnimObject09:: battle_anim_struct wAnimObject09 wAnimObject10:: battle_anim_struct wAnimObject10 -wActiveAnimObjectsEnd:: ; d3aa +wActiveAnimObjectsEnd:: -wActiveBGEffects:: ; d3fa +wActiveBGEffects:: wBGEffect1:: battle_bg_effect wBGEffect1 wBGEffect2:: battle_bg_effect wBGEffect2 wBGEffect3:: battle_bg_effect wBGEffect3 @@ -3156,31 +3148,31 @@ wBGEffect4:: battle_bg_effect wBGEffect4 wBGEffect5:: battle_bg_effect wBGEffect5 wActiveBGEffectsEnd:: -wLastAnimObjectIndex:: db ; d40e +wLastAnimObjectIndex:: db -wBattleAnimFlags:: db ; d40f -wBattleAnimAddress:: dw ; d410 -wBattleAnimDelay:: db ; d412 -wBattleAnimParent:: dw ; d413 -wBattleAnimLoops:: db ; d415 -wBattleAnimVar:: db ; d416 -wBattleAnimByte:: db ; d417 -wBattleAnimOAMPointerLo:: db ; d418 +wBattleAnimFlags:: db +wBattleAnimAddress:: dw +wBattleAnimDelay:: db +wBattleAnimParent:: dw +wBattleAnimLoops:: db +wBattleAnimVar:: db +wBattleAnimByte:: db +wBattleAnimOAMPointerLo:: db -UNION ; d419 +UNION ; unidentified wBattleAnimTemp0:: db wBattleAnimTemp1:: db wBattleAnimTemp2:: db wBattleAnimTemp3:: db -NEXTU ; d419 +NEXTU wBattleObjectTempID:: db wBattleObjectTempXCoord:: db wBattleObjectTempYCoord:: db wBattleObjectTempParam:: db -NEXTU ; d419 +NEXTU wBattleAnimTempOAMFlags:: db wBattleAnimTempField02:: db wBattleAnimTempTileID:: db @@ -3190,16 +3182,16 @@ wBattleAnimTempXOffset:: db wBattleAnimTempYOffset:: db wBattleAnimTempFrameOAMFlags:: db wBattleAnimTempPalette:: db -ENDU ; d422 +ENDU -UNION ; d422 +UNION ds $32 wBattleAnimEnd:: -NEXTU ; d422 +NEXTU wSurfWaveBGEffect:: ds $40 wSurfWaveBGEffectEnd:: -ENDU ; d462 +ENDU SECTION "Mobile RAM", WRAMX @@ -3209,26 +3201,26 @@ w5_da00:: ds $200 w5_dc00:: ds $d w5_dc0d:: ds 4 w5_dc11:: ds 9 -w5_MobileOpponentBattleMessages:: ds $c ; dc1a -w5_MobileOpponentBattleStartMessage:: ds $c ; dc26 -w5_MobileOpponentBattleWinMessage:: ds $c ; dc32 -w5_MobileOpponentBattleLossMessage:: ds $c ; dc3e +w5_MobileOpponentBattleMessages:: ds $c +w5_MobileOpponentBattleStartMessage:: ds $c +w5_MobileOpponentBattleWinMessage:: ds $c +w5_MobileOpponentBattleLossMessage:: ds $c SECTION "Scratch RAM", WRAMX -UNION ; d000 +UNION wScratchTilemap:: ds BG_MAP_WIDTH * BG_MAP_HEIGHT wScratchAttrmap:: ds BG_MAP_WIDTH * BG_MAP_HEIGHT -NEXTU ; d000 +NEXTU wDecompressScratch:: ds $80 tiles wDecompressEnemyFrontpic:: ds $80 tiles -NEXTU ; d000 +NEXTU ; unidentified uses w6_d000:: ds $1000 -ENDU ; e000 +ENDU SECTION "Stack RAM", WRAMX